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Ancient Gear Catapult →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn. | |||||
password:44052074 | |||||
Average Rating Score | 9.6(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with Ancient Gear Catapult (139 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ancient Gear Catapult" card reviews and rating scores
9.6(13) |
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100% | (13) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
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シエスタ
2019/05/11 9:15
2019/05/11 9:15
A card that can be deployed by self-destruction. It has no level restrictions and even ignores summoning conditions, so it's convenient to bring all the ancient machines that go into the main.
Token generation, which is the activation of GY, has a wide range of uses, such as material and release. Although it is one of them, it is also excellent that it can be activated immediately after being sent to GY.
In terms of self-destruction, there are cards that trigger destruction in ancient machines, and they are mainly destroyed and deployed. If you destroy the city or fortress, you can arrange the superlative multiple deployments and the summoning of chaos giants.
However, the activation condition is a little neck. It's difficult to use when you're superior, and since the ancient machine searcher is a monster, it's difficult to activate it from there. Due to the activation restriction of the same name, it may not be able to be used by itself, so it is highly accident-prone.
I want a card that can empty my field, such as Braho, which also serves as a removal and 1 kill support.
It has its own peculiarities in terms of operation and is highly reliant on combos, but I think it's a card with explosive power that matches its quirks.
Token generation, which is the activation of GY, has a wide range of uses, such as material and release. Although it is one of them, it is also excellent that it can be activated immediately after being sent to GY.
In terms of self-destruction, there are cards that trigger destruction in ancient machines, and they are mainly destroyed and deployed. If you destroy the city or fortress, you can arrange the superlative multiple deployments and the summoning of chaos giants.
However, the activation condition is a little neck. It's difficult to use when you're superior, and since the ancient machine searcher is a monster, it's difficult to activate it from there. Due to the activation restriction of the same name, it may not be able to be used by itself, so it is highly accident-prone.
I want a card that can empty my field, such as Braho, which also serves as a removal and 1 kill support.
It has its own peculiarities in terms of operation and is highly reliant on combos, but I think it's a card with explosive power that matches its quirks.
アームド強化来
2018/05/11 20:01
2018/05/11 20:01
It is strong, but it is wonderful that the disadvantages are also solid
なす
2017/07/07 11:20
2017/07/07 11:20
When there are no monsters, it has the effect of destroying cards on the field and recruiting ancient machines ignoring the summoning conditions, and the effect of generating tokens by excluding them from GY and destroying the cards.
Destroy the Geartown or Fortress to line up the two Ancient Machines. Since you can ignore the summoning conditions, you can put out a giant, put out a reactor at rank 9, put out a wyvern and a hound and put out a chaotic giant in one turn. Since it can be activated by GY, it can also be used as a cost or a bluff if there is a monster and it cannot be activated. Tokens generated when activated from GY can be used as fusion materials.
One of the essential supports for ancient machines.
Destroy the Geartown or Fortress to line up the two Ancient Machines. Since you can ignore the summoning conditions, you can put out a giant, put out a reactor at rank 9, put out a wyvern and a hound and put out a chaotic giant in one turn. Since it can be activated by GY, it can also be used as a cost or a bluff if there is a monster and it cannot be activated. Tokens generated when activated from GY can be used as fusion materials.
One of the essential supports for ancient machines.
単4
2017/01/22 0:25
2017/01/22 0:25
I think it's a piece that changed an ancient machine.
If you combine the effect of 1 with the effect of Gear Town, you can quickly put two large bodies into play.
The 2 effect can be used to destroy towns and fortresses.
Although there are restrictions, it is excellent enough that it does not matter.
If you combine the effect of 1 with the effect of Gear Town, you can quickly put two large bodies into play.
The 2 effect can be used to destroy towns and fortresses.
Although there are restrictions, it is excellent enough that it does not matter.
ジュウテツ
2016/10/06 8:37
2016/10/06 8:37
I think it's excellent that you can deploy multiple "Ancient Gear" monsters by destroying "Geartown" and "Ancient Gear Fortress" with the effect of (1).
マスじい
2016/10/03 3:37
2016/10/03 3:37
The main weapon of the ancient machine. His ancient gear in the new era will change the tactics greatly depending on whether or not he has this one.
The first effect is powerful without questions. There is a relatively strict condition that you can't have monsters on your field, but the effect of ignoring the summoning conditions and being able to recruit can't be weak. If you say that you can stand a Chaos Giant that requires 4 materials with only 2 pieces, Gear Town and Catapult, you can understand the high power of the card. Although it is possible to search with Hiryu, it is difficult to use immediately because it is caught in restrictions. If it can be used immediately, Hiryu will become a real recruiter, so I think it's reasonable.
The second effect is also subdued but useful. Since there are no particular restrictions, it can be used even if there are monsters on the field. It can be used to destroy Gear Towns and Fortresses, and the tokens that come out of this have the name "Ancient Gear", so they can be used to give the highest level Ancient Gear effects.
It's definitely a powerful card, but I think it's a good adjustment card because it's not broken because of the restrictions, but the restrictions aren't unnecessarily slowing it down.
The first effect is powerful without questions. There is a relatively strict condition that you can't have monsters on your field, but the effect of ignoring the summoning conditions and being able to recruit can't be weak. If you say that you can stand a Chaos Giant that requires 4 materials with only 2 pieces, Gear Town and Catapult, you can understand the high power of the card. Although it is possible to search with Hiryu, it is difficult to use immediately because it is caught in restrictions. If it can be used immediately, Hiryu will become a real recruiter, so I think it's reasonable.
The second effect is also subdued but useful. Since there are no particular restrictions, it can be used even if there are monsters on the field. It can be used to destroy Gear Towns and Fortresses, and the tokens that come out of this have the name "Ancient Gear", so they can be used to give the highest level Ancient Gear effects.
It's definitely a powerful card, but I think it's a good adjustment card because it's not broken because of the restrictions, but the restrictions aren't unnecessarily slowing it down.
とき
2016/09/27 20:47
2016/09/27 20:47
It says to destroy the gear town and line up two super-large ancient machines.
Destroying Gear Town or Machine Fortress, recruiting this card and arranging Ancient Machines with the effect of the destroyed card would be his main strategy for Ancient Gear in the new era.
It is easy to cause an accident by putting it out, so the giant who can only Special Summon with this card is the top candidate. It also becomes a road leading to the ultimate giant. I want to summon Reactor and Gajeel from the gear town/mechanical fortress side.
Since it can only be used when there are no monsters, its compatibility with wyverns is lackluster, and it can't be used for further overwhelming power.
Destroying Gear Town or Machine Fortress, recruiting this card and arranging Ancient Machines with the effect of the destroyed card would be his main strategy for Ancient Gear in the new era.
It is easy to cause an accident by putting it out, so the giant who can only Special Summon with this card is the top candidate. It also becomes a road leading to the ultimate giant. I want to summon Reactor and Gajeel from the gear town/mechanical fortress side.
Since it can only be used when there are no monsters, its compatibility with wyverns is lackluster, and it can't be used for further overwhelming power.
乙乙
2016/09/24 19:27
2016/09/24 19:27
The equation of a beautiful chaos giant called Gear Town / Injection Machine
Moreover, the unprecedented development that Obaro soars
Well, until the chaos giant comes, it's a connection until then
Moreover, the unprecedented development that Obaro soars
Well, until the chaos giant comes, it's a connection until then
福人ズッコケ
2016/09/24 17:31
2016/09/24 17:31
"This Pantheism of the Monarchs" frame. A piece that accurately suppresses the elements you want in an ancient machine.
"First of all, it goes great with Gear Town, which is the cornerstone of ancient machines." Destroy and destroy each other and aim for 2 Special Summons from the Deck. The search wyvern and the attacker thermonuclear dragon are both strong candidates. If you destroy the fortress, you can aim for resurrection. A card that is tightly involved in the development, such as aiming for destruction from GY, as well as creating release and fusion material tokens.
However, the difficulty is that if you bring it with a wyvern, it will be caught in the activation condition of (1). Because the effect is also inward, it looks like a relatively suppressed card.
"First of all, it goes great with Gear Town, which is the cornerstone of ancient machines." Destroy and destroy each other and aim for 2 Special Summons from the Deck. The search wyvern and the attacker thermonuclear dragon are both strong candidates. If you destroy the fortress, you can aim for resurrection. A card that is tightly involved in the development, such as aiming for destruction from GY, as well as creating release and fusion material tokens.
However, the difficulty is that if you bring it with a wyvern, it will be caught in the activation condition of (1). Because the effect is also inward, it looks like a relatively suppressed card.
EXデッキ焼き
2016/09/24 14:05
2016/09/24 14:05
A super important card that decided 80% of the movement of Ancient Gear.
If two superlatives line up when destroying Gear Town, their destructive power is outstanding. However, there are still restrictions, so it will be a well-balanced card.
Can Antiques break into the environment with this card, which is like Monarch's pan-god?
If two superlatives line up when destroying Gear Town, their destructive power is outstanding. However, there are still restrictions, so it will be a well-balanced card.
Can Antiques break into the environment with this card, which is like Monarch's pan-god?
ラーメン
2016/09/24 10:25
2016/09/24 10:25
If you have two very important cards in the Ancient Machine, this card and Gear Town in your hand, you can do almost anything.
Needless to say, the synergy with the city is outstanding, and it is possible to put out a chaos giant at once with two large players with 3000 RBI in an instant, and it is a mass of possibilities.
Unfortunately, it's limited to "when there are no monsters", and it can't be used immediately after searching with Wyvern, and the effect of the town reduces the release, and after he activates Reactor, he can't line up Chaos Giants next to him, but even so. good enough performance.
Needless to say, the synergy with the city is outstanding, and it is possible to put out a chaos giant at once with two large players with 3000 RBI in an instant, and it is a mass of possibilities.
Unfortunately, it's limited to "when there are no monsters", and it can't be used immediately after searching with Wyvern, and the effect of the town reduces the release, and after he activates Reactor, he can't line up Chaos Giants next to him, but even so. good enough performance.
Decks with "Ancient Gear Catapult"
* is adopted as a key card.
● 2016-11-17 Unbeatable Ancient Gear
● 2016-09-25 Machine Dragon Rebellion with Strak alone★
● 2014-03-07 Ancient Machine [Giant Fusion Type]
● 2016-10-08 Chaos Ancient Gear
● 2022-10-09 ancient machineless genie
● 2018-05-21 pure ancient machine★
● 2016-10-15 Stable Ancient Gear
● 2016-11-20 One kill? No, it's one bread! ancient machine
● 2016-11-01 Ancient Gear with Zodiac
● 2017-01-30 TRUE gear
● 2017-12-19 Ancient Gear Fusion Axis 2 [January limit applies]
● 2018-02-16 brain muscle ancient machine
Card Category and Effect Category
Effect:Special Summon this card from Deck
Effect:Special Summon Tokens
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:banish Spell
Effect:banish GY Card
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck R -Kikai Ryu Rebellion-! | SR03-JP021 | 2016-09-24 | Super |
QUARTER CENTURY CHRONICLE side:UNITY | QCCU-JP122 | 2024-02-23 | Ultimate、Ultra |
Ranking and View Num
Rating Score Rank | 685 / 13,188 Cards |
---|---|
View Num | 48,007 |
Card Type "Normal Spell" Best Card Ranking | 90th |
Others
Japanese card name | 古代の機械射出機 |
---|
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