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Destiny HERO - Dangerous →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Fusion Monster Effect Monster |
- | 6 | Warrior | 2000 | 2600 |
1 "Destiny HERO" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn. |
|||||
password:30757127 | |||||
Average Rating Score | 6.8(23) |
- Card Info
- Card Reviews (23 rating scores)
- Decks with Destiny HERO - Dangerous (200 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Destiny HERO - Dangerous" card reviews and rating scores
6.8(23) |
|
13% | (3) | ||
43% | (10) | ||
43% | (10) | ||
0% | (0) | ||
0% | (0) |
信天翁
2022/02/26 11:04
2022/02/26 11:04
My Devifla always takes care of me (Devifla → Deadly → Diavo/Dinaial → Isolde → Rinaldo → Repro → Amplify)
タマーキン(封印)
2022/02/26 5:13
2022/02/26 5:13
Until recently, it was used to send Diabolic Guy, Shadow Mist, and Far Frell from Fudes to GY.
However, HERO suffered a great loss because Despheni was thrown away by the environmental decker.
For the duelists who formed pure D-HERO, it's a perfect fit.
It wouldn't make much sense to put this guy out in HERO now that Fudes isn't there.
However, HERO suffered a great loss because Despheni was thrown away by the environmental decker.
For the duelists who formed pure D-HERO, it's a perfect fit.
It wouldn't make much sense to put this guy out in HERO now that Fudes isn't there.
金平糖
2021/10/24 0:41
2021/10/24 0:41
A card with a low evaluation due to the evaluation before Vion's appearance. If it's hard to put out, I think it's definitely a card that doesn't pay.
Now it can be produced from a single Vion, and not only is it used in [D-HERO], but it is also used as a rank 6 manufacturing machine.
Recently, D-HERO has been adopted as a general-purpose business trip part, but by adopting this card along with them, Fusion Destiny can also be used as a means of GY fattening his DARK monsters. Become. Despian might be more realistic.
Now it can be produced from a single Vion, and not only is it used in [D-HERO], but it is also used as a rank 6 manufacturing machine.
Recently, D-HERO has been adopted as a general-purpose business trip part, but by adopting this card along with them, Fusion Destiny can also be used as a means of GY fattening his DARK monsters. Become. Despian might be more realistic.
もも
2019/02/06 12:21
2019/02/06 12:21
After its release, it wasn't so strong, but now I think it's a card that has become so strong that I think the evaluation has completely changed.
A card that deserves to be re-evaluated.
A card that deserves to be re-evaluated.
黒き光
2018/05/07 7:36
2018/05/07 7:36
I don't feel like using it because the card consumption is too rough.
Considering fusion material + hand cost, consumption is 4 cards.
It can be mitigated with 《Predaplant Chlamydosundew》, but the only thing you can do is 《Foolish Burial》.
In that case, it is stronger to use "V HERO Vion".
《Borreload Dragon》is better if it's the companion of "Destiny HERO Dystopia Guy".
Although there is an escape route of fusion material of "D HERO Dusk Utopia Guy", it cannot be highly evaluated.
Considering fusion material + hand cost, consumption is 4 cards.
It can be mitigated with 《Predaplant Chlamydosundew》, but the only thing you can do is 《Foolish Burial》.
In that case, it is stronger to use "V HERO Vion".
《Borreload Dragon》is better if it's the companion of "Destiny HERO Dystopia Guy".
Although there is an escape route of fusion material of "D HERO Dusk Utopia Guy", it cannot be highly evaluated.
シエスタ
2018/04/12 14:16
2018/04/12 14:16
Among the many eccentric designs of the 9th gen.
The material specification is D and darkness in general, and particularly loose request material in D fusion.
The effect is to fertilize his GY and strengthen the entire body.
The overall status is low, and the benefits of strengthening are strong, such as triggering the effect of Dystopia, but the consumption feels rough, and the same Fusion D is also strong in terms of combat, and it is equipped with Friche's removal + Destroy Phoenix with self-regeneration effect. exists.
Dynamite and Honesty are enough to trigger a dystopia.
As an advantage, the looseness of the material and the level 6 makes it easy to aim for rank 6 with Diabolic.
It has a low priority in the mainstream HERO because it is an excellent new player, but it has its own advantages, so depending on the future card pool, it may be a card that can be fully active.
The material specification is D and darkness in general, and particularly loose request material in D fusion.
The effect is to fertilize his GY and strengthen the entire body.
The overall status is low, and the benefits of strengthening are strong, such as triggering the effect of Dystopia, but the consumption feels rough, and the same Fusion D is also strong in terms of combat, and it is equipped with Friche's removal + Destroy Phoenix with self-regeneration effect. exists.
Dynamite and Honesty are enough to trigger a dystopia.
As an advantage, the looseness of the material and the level 6 makes it easy to aim for rank 6 with Diabolic.
It has a low priority in the mainstream HERO because it is an excellent new player, but it has its own advantages, so depending on the future card pool, it may be a card that can be fully active.
備長炭18
2018/04/10 19:19
2018/04/10 19:19
Pretty good design (OCG original)
D-HERO's attribute fusion is not a restriction at all for D-HERO, who is originally DARK, and it is even easier to put out if his excellent DARK such as Vion is involved. The effect is 1 card in hand and a bump equivalent to his GY with D-HERO as the cost, so it can sometimes be useful as a battle support.
It is difficult to understand its strength due to its low raw hit points and lack of suppression/removal, but it is an impression that I often see as a deployment member who drops monsters in his hand to his GY because of this ease of use.
D-HERO's attribute fusion is not a restriction at all for D-HERO, who is originally DARK, and it is even easier to put out if his excellent DARK such as Vion is involved. The effect is 1 card in hand and a bump equivalent to his GY with D-HERO as the cost, so it can sometimes be useful as a battle support.
It is difficult to understand its strength due to its low raw hit points and lack of suppression/removal, but it is an impression that I often see as a deployment member who drops monsters in his hand to his GY because of this ease of use.
空の感情
2018/04/06 22:40
2018/04/06 22:40
The summoning itself is easy, and it has good compatibility with other HERO-related items, and combos are easy to occur.
bb
2018/01/19 21:06
2018/01/19 21:06
Goes well with Vion.
It's not very strong, but it's an easy-to-use card, so I'll give it this rating.
It's not very strong, but it's an easy-to-use card, so I'll give it this rating.
ケシゴム
2016/08/22 18:00
2016/08/22 18:00
A fusion of D's filling and bump effect.
The hand is used for fusion, and it is very expensive to use, but there are plenty of cover methods such as Divine Guy. It can be said that the performance matched the Deck color.
With this guy and Diabo, you can make Rank 6, so you can use Beato to further fertilize his GY. Bump is not overly reliable due to its low value, but it can be said that it is an interesting monster as a fusion destination option because it is effective in small turns.
The hand is used for fusion, and it is very expensive to use, but there are plenty of cover methods such as Divine Guy. It can be said that the performance matched the Deck color.
With this guy and Diabo, you can make Rank 6, so you can use Beato to further fertilize his GY. Bump is not overly reliable due to its low value, but it can be said that it is an interesting monster as a fusion destination option because it is effective in small turns.
ラーメン
2016/08/11 17:37
2016/08/11 17:37
Monsters with loose material specifications can be used as GY manure if they can be fused with the Deck like Shaddoll, and if they have all attributes like HERO, super fusion will be a universal removal card, so even if the status is somewhat low, it is strong, but in reality DHERO I don't have either, so I can't say it's subtle.
The material designation is loose with DARK in general, but DHERO can only be fused in the hand or field, so it can't be used like a blank slate. Super fusion can remove the opponent's DARK, but only DARK can be removed, and the hand cost is required only for that. It is said that the star Venom can be put out in a situation where this guy can be put out even if it is put in.
In that case, the effect is to win the game, but the effect is only subtle as it uses one card in your hand to fill and bump up for DHERO.
Like DHERO, he's like Shaddoll.
The material designation is loose with DARK in general, but DHERO can only be fused in the hand or field, so it can't be used like a blank slate. Super fusion can remove the opponent's DARK, but only DARK can be removed, and the hand cost is required only for that. It is said that the star Venom can be put out in a situation where this guy can be put out even if it is put in.
In that case, the effect is to win the game, but the effect is only subtle as it uses one card in your hand to fill and bump up for DHERO.
Like DHERO, he's like Shaddoll.
Thunder!
2016/08/02 20:47
2016/08/02 20:47
Certainly, the rough consumption of cards is a bottleneck, but it also has the potential to greatly stabilize the initial movement when building a fusion axis D-HERO.
As an ideal pattern, if you have three cards in your hand that include "Armageddon Knight" and fusion cards, then through Deadly Guy, Ω and Beatrice (ORU: 1) will finally line up on the field, and GY will have "Electromagnetic Turtle". You can also train monsters with powerful GY cost effects such as Divine Guy.
If you can keep Ω and defeat Divine Guy, victory is close at hand.
As an ideal pattern, if you have three cards in your hand that include "Armageddon Knight" and fusion cards, then through Deadly Guy, Ω and Beatrice (ORU: 1) will finally line up on the field, and GY will have "Electromagnetic Turtle". You can also train monsters with powerful GY cost effects such as Divine Guy.
If you can keep Ω and defeat Divine Guy, victory is close at hand.
sento
2016/08/02 13:14
2016/08/02 13:14
Even with the same material, there are Starve and Dystopia Guy, so it's doubtful whether it will be adopted
It would have been a little different if the hand cost had no cost. It would be so weird if the cost was his deck
It would have been a little different if the hand cost had no cost. It would be so weird if the cost was his deck
とき
2016/07/27 16:14
2016/07/27 16:14
The second fusion D-HERO after Dystopia.
Although the material is gentle, D-HERO can produce Starve Venom with the same material as Dystopia, Adration, and Super Fusion, so the low RBI is inevitably caught.
The effect is his powerful GY Fertilizer, which is useful for setting up Diabolic Guy and Divine Guy, but the hand cost is painful anyway. Since there is no dedicated fusion, the consumption is intense at the time of fusion, and it is quite possible that you will have 1 or 2 cards in your hand by the time you finish preparing.
Being able to use Rank 6 Xyz is a big appeal, but is it the type of card that one is enough for?
Although the material is gentle, D-HERO can produce Starve Venom with the same material as Dystopia, Adration, and Super Fusion, so the low RBI is inevitably caught.
The effect is his powerful GY Fertilizer, which is useful for setting up Diabolic Guy and Divine Guy, but the hand cost is painful anyway. Since there is no dedicated fusion, the consumption is intense at the time of fusion, and it is quite possible that you will have 1 or 2 cards in your hand by the time you finish preparing.
Being able to use Rank 6 Xyz is a big appeal, but is it the type of card that one is enough for?
怪盗七夜月
2016/07/27 9:38
2016/07/27 9:38
The material is loose, but the cost of the effect is large...
Since you lose 3 or 4 cards from your hand from summoning to activating the effect, your hand consumption is particularly intense.
Since you lose 3 or 4 cards from your hand from summoning to activating the effect, your hand consumption is particularly intense.
アルバ
2016/07/27 0:23
2016/07/27 0:23
Was this released on the premise that future fusion is alive?
Material designation is very loose, so the range of fusion materials is wide, but first of all, it is a difficult place that D itself is not a category that is that good at fusion.
Dedicated fusion is also difficult to use.
After fusing from the hand and field, it has acted violently by demanding the cost of the hand.
It goes well with the Divine Guy due to its poor fuel efficiency.
Material designation is very loose, so the range of fusion materials is wide, but first of all, it is a difficult place that D itself is not a category that is that good at fusion.
Dedicated fusion is also difficult to use.
After fusing from the hand and field, it has acted violently by demanding the cost of the hand.
It goes well with the Divine Guy due to its poor fuel efficiency.
EXデッキ焼き
2016/07/26 14:18
2016/07/26 14:18
Oh, come on. Only the impression of the rank comes out. Since the material is loose, it is possible to avoid being unable to deploy due to a slight accident in the hand, and it can support the battle of DHERO, which has a low hit point overall, and can actively draw with Rank 6 together with Diabolic Guy and the new Divine Guy. There are many things you can aim for. However, it still lacks power.
At the very least, if the Xyz Dimension arc was a little longer in the anime, or if there was an in-depth look by Ed, would it have changed?
At the very least, if the Xyz Dimension arc was a little longer in the anime, or if there was an in-depth look by Ed, would it have changed?
ヒコモン
2016/07/26 12:40
2016/07/26 12:40
Destiny HERO and DARK Effect Monsters can be fusion summoned, and Destiny HERO can be easily produced. It's a little unsatisfactory to increase RBI by paying the hand cost, but it's attractive to be able to fertilize his GY during the opponent's turn. That said, it's hard to say if Destiny HERO doesn't have a lot of room in his hand, so I'm not sure if I can afford to use the effect twice after fusion summoning him. If you want to drop it, you should prioritize Diabolic Guy and Divine Guy.
デルタアイズ
2016/07/26 1:12
2016/07/26 1:12
The hand cost is a little tight... It would be nice if I could drop Diabolic, etc. that I want in GY.
It would be fun to use this card's fusion material to stab the opponent with super fusion.
It would be fun to use this card's fusion material to stab the opponent with super fusion.
メンタル豆腐デーモン
2016/07/26 0:55
2016/07/26 0:55
The material is quite loose, but in addition to the consumption of the fusion summon, it is very heavy to require the hand cost to activate the effect.
If you can drop Diabolic, you can make Rank 6, but I have to say that it's not worth it to consume 3-4 cards from your hand.
On the other hand, Divine Guy, which requires Handless as a draw condition, has good compatibility in terms of card consumption, so if Divine Guy is the main axis, it can be a key player.
If you can drop Diabolic, you can make Rank 6, but I have to say that it's not worth it to consume 3-4 cards from your hand.
On the other hand, Divine Guy, which requires Handless as a draw condition, has good compatibility in terms of card consumption, so if Divine Guy is the main axis, it can be a key player.
2021/03/21 15:40
A D-HERO that I want to put out in my first hand as a fusion that can be put out from a single Vion.
An effect that can fertilize his GY and pump up with one card as the cost. Pump Up is probably a dystopia-conscious part of the time it came out.
The main thing is his GY manure.
If you want to increase your hand, draw or disc, if you're fighting resistance, you can use Dream, and you can make use of his free chain's GY fertilization, and depending on the situation, you can send his favorite D to his GY, which is pretty good.
There are a lot of comments about "hand cost is too high", but D has a lot of monsters with draw ability, and there are times when you want to wither a monster in a convenient card that activates Divine's GY effect, so that's why Depending on the user's playing style, it can be both an advantage and a disadvantage.
Even so, since "DARK Effect Monster" is included in the material designation, it can be used in combination with Super Fusion to help with removal, and it can be said that it has established a standing position not found in other D-HEROs.
Overall, this card is convenient and a little more for experts.
In my opinion, I would like to give an evaluation of about "8 points", but since the average evaluation is unexpectedly low, I give it 1 point more than I expected.
An effect that can fertilize his GY and pump up with one card as the cost. Pump Up is probably a dystopia-conscious part of the time it came out.
The main thing is his GY manure.
If you want to increase your hand, draw or disc, if you're fighting resistance, you can use Dream, and you can make use of his free chain's GY fertilization, and depending on the situation, you can send his favorite D to his GY, which is pretty good.
There are a lot of comments about "hand cost is too high", but D has a lot of monsters with draw ability, and there are times when you want to wither a monster in a convenient card that activates Divine's GY effect, so that's why Depending on the user's playing style, it can be both an advantage and a disadvantage.
Even so, since "DARK Effect Monster" is included in the material designation, it can be used in combination with Super Fusion to help with removal, and it can be said that it has established a standing position not found in other D-HEROs.
Overall, this card is convenient and a little more for experts.
In my opinion, I would like to give an evaluation of about "8 points", but since the average evaluation is unexpectedly low, I give it 1 point more than I expected.
Decks with "Destiny HERO - Dangerous"
* is adopted as a key card.
● 2016-08-06 Bundling HERO D!
● 2016-09-02 Standard Destiny HERO (still fusion)
● 2020-03-07 Character Deck [Ed Phoenix]
● 2019-06-10 Darklord HERO ~with Kinsey~
● 2018-06-18 Absolute Kaiki
● 2017-01-27 80% success rate Ultra Polymerization for one kill
● 2019-06-14 D-HERO Destroy your destiny
● 2018-04-11 D/E/V mixed fusion axis HERO
● 2016-08-18 D-HERO (8.21 Update) [Ed]
● 2017-08-21 Now dare Bloo-D system Destiny HERO
● 2018-03-09 A precedent dedicated to the poisonous snake god? 1 kill
● 2020-02-18 HERO (for new master rules)
Card Category and Effect Category
Effect:send card from your hand to the GY
Effect:Discard
Effect:send card from your Deck to the GY
Effect:gain ATK
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
20th Rival Collection | VP16-JPA01 | 2016-07-21 | Ultra |
SECRET UTILITY BOX | SUB1-JP026 | 2022-12-24 | Normal |
QUARTER CENTURY CHRONICLE side:UNITY | QCCU-JP032 | 2024-02-23 | Ultra |
Ranking and View Num
Rating Score Rank | 6,164 / 13,189 Cards |
---|---|
View Num | 49,384 |
Others
Japanese card name | D-HERO デッドリーガイ |
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