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HOME > Yu-Gi-Oh! Card Lists > 20th Rival Collection > Destiny HERO - Dangerous

Destiny HERO - Dangerous Used Deck

Destiny HERO - Dangerous
Card Kind Attribute Level Type ATK DEF
Fusion Monster
Effect Monster
- 6 Warrior 2000 2600
1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.
password:30757127
Average Rating Score 6.8(22)
  1. Card Info
  2. Card Reviews (22 rating scores)
  3. Decks with Destiny HERO - Dangerous (200 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Destiny HERO - Dangerous" card reviews and rating scores


6.8(22)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0評価星0評価星0
カード評価ラベル5
13% (3)
カード評価ラベル4
40% (9)
カード評価ラベル3
45% (10)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan 信天翁
2022/02/26 11:04
Yugioh Icon
My Devifla always takes care of me (Devifla → Deadly → Diavo/Dinaial → Isolde → Rinaldo → Repro → Amplify)
japan タマーキン(封印)
2022/02/26 5:13
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Until recently, it was used to send Diabolic Guy, Shadow Mist, and Far Frell from Fudes to GY.
However, HERO suffered a great loss because Despheni was thrown away by the environmental decker.
For the duelists who formed pure D-HERO, it's a perfect fit.
It wouldn't make much sense to put this guy out in HERO now that Fudes isn't there.
japan 金平糖
2021/10/24 0:41
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A card with a low evaluation due to the evaluation before Vion's appearance. If it's hard to put out, I think it's definitely a card that doesn't pay.
Now it can be produced from a single Vion, and not only is it used in [D-HERO], but it is also used as a rank 6 manufacturing machine.
Recently, D-HERO has been adopted as a general-purpose business trip part, but by adopting this card along with them, Fusion Destiny can also be used as a means of GY fattening his DARK monsters. Become. Despian might be more realistic.
japan おー
2019/02/08 0:49
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The movement to make Beato stand up from one Vion is still strong enough
japan もも
2019/02/06 12:21
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After its release, it wasn't so strong, but now I think it's a card that has become so strong that I think the evaluation has completely changed.
A card that deserves to be re-evaluated.
japan 黒き光
2018/05/07 7:36
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I don't feel like using it because the card consumption is too rough.
Considering fusion material + hand cost, consumption is 4 cards.
It can be mitigated with 《Predaplant Chlamydosundew》, but the only thing you can do is 《Foolish Burial》.
In that case, it is stronger to use "V HERO Vion".
Borreload Dragon》is better if it's the companion of "Destiny HERO Dystopia Guy".
Although there is an escape route of fusion material of "D HERO Dusk Utopia Guy", it cannot be highly evaluated.
japan シエスタ
2018/04/12 14:16
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Among the many eccentric designs of the 9th gen.
The material specification is D and darkness in general, and particularly loose request material in D fusion.
The effect is to fertilize his GY and strengthen the entire body.
The overall status is low, and the benefits of strengthening are strong, such as triggering the effect of Dystopia, but the consumption feels rough, and the same Fusion D is also strong in terms of combat, and it is equipped with Friche's removal + Destroy Phoenix with self-regeneration effect. exists.
Dynamite and Honesty are enough to trigger a dystopia.
As an advantage, the looseness of the material and the level 6 makes it easy to aim for rank 6 with Diabolic.
It has a low priority in the mainstream HERO because it is an excellent new player, but it has its own advantages, so depending on the future card pool, it may be a card that can be fully active.
japan 備長炭18
2018/04/10 19:19
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Pretty good design (OCG original)
D-HERO's attribute fusion is not a restriction at all for D-HERO, who is originally DARK, and it is even easier to put out if his excellent DARK such as Vion is involved. The effect is 1 card in hand and a bump equivalent to his GY with D-HERO as the cost, so it can sometimes be useful as a battle support.
It is difficult to understand its strength due to its low raw hit points and lack of suppression/removal, but it is an impression that I often see as a deployment member who drops monsters in his hand to his GY because of this ease of use.
japan 空の感情
2018/04/06 22:40
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The summoning itself is easy, and it has good compatibility with other HERO-related items, and combos are easy to occur.
japan bb
2018/01/19 21:06
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Goes well with Vion.
It's not very strong, but it's an easy-to-use card, so I'll give it this rating.
japan ケシゴム
2016/08/22 18:00
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A fusion of D's filling and bump effect.
The hand is used for fusion, and it is very expensive to use, but there are plenty of cover methods such as Divine Guy. It can be said that the performance matched the Deck color.
With this guy and Diabo, you can make Rank 6, so you can use Beato to further fertilize his GY. Bump is not overly reliable due to its low value, but it can be said that it is an interesting monster as a fusion destination option because it is effective in small turns.
japan ラーメン
2016/08/11 17:37
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Monsters with loose material specifications can be used as GY manure if they can be fused with the Deck like Shaddoll, and if they have all attributes like HERO, super fusion will be a universal removal card, so even if the status is somewhat low, it is strong, but in reality DHERO I don't have either, so I can't say it's subtle.
The material designation is loose with DARK in general, but DHERO can only be fused in the hand or field, so it can't be used like a blank slate. Super fusion can remove the opponent's DARK, but only DARK can be removed, and the hand cost is required only for that. It is said that the star Venom can be put out in a situation where this guy can be put out even if it is put in.
In that case, the effect is to win the game, but the effect is only subtle as it uses one card in your hand to fill and bump up for DHERO.
Like DHERO, he's like Shaddoll.
japan Thunder!
2016/08/02 20:47
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Certainly, the rough consumption of cards is a bottleneck, but it also has the potential to greatly stabilize the initial movement when building a fusion axis D-HERO.
As an ideal pattern, if you have three cards in your hand that include "Armageddon Knight" and fusion cards, then through Deadly Guy, Ω and Beatrice (ORU: 1) will finally line up on the field, and GY will have "Electromagnetic Turtle". You can also train monsters with powerful GY cost effects such as Divine Guy.
If you can keep Ω and defeat Divine Guy, victory is close at hand.
japan sento
2016/08/02 13:14
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Even with the same material, there are Starve and Dystopia Guy, so it's doubtful whether it will be adopted
It would have been a little different if the hand cost had no cost. It would be so weird if the cost was his deck
japan とき
2016/07/27 16:14
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The second fusion D-HERO after Dystopia.
Although the material is gentle, D-HERO can produce Starve Venom with the same material as Dystopia, Adration, and Super Fusion, so the low RBI is inevitably caught.
The effect is his powerful GY Fertilizer, which is useful for setting up Diabolic Guy and Divine Guy, but the hand cost is painful anyway. Since there is no dedicated fusion, the consumption is intense at the time of fusion, and it is quite possible that you will have 1 or 2 cards in your hand by the time you finish preparing.
Being able to use Rank 6 Xyz is a big appeal, but is it the type of card that one is enough for?
japan 怪盗七夜月
2016/07/27 9:38
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The material is loose, but the cost of the effect is large...
Since you lose 3 or 4 cards from your hand from summoning to activating the effect, your hand consumption is particularly intense.
japan アルバ
2016/07/27 0:23
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Was this released on the premise that future fusion is alive?
Material designation is very loose, so the range of fusion materials is wide, but first of all, it is a difficult place that D itself is not a category that is that good at fusion.
Dedicated fusion is also difficult to use.
After fusing from the hand and field, it has acted violently by demanding the cost of the hand.
It goes well with the Divine Guy due to its poor fuel efficiency.
japan EXデッキ焼き
2016/07/26 14:18
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Oh, come on. Only the impression of the rank comes out. Since the material is loose, it is possible to avoid being unable to deploy due to a slight accident in the hand, and it can support the battle of DHERO, which has a low hit point overall, and can actively draw with Rank 6 together with Diabolic Guy and the new Divine Guy. There are many things you can aim for. However, it still lacks power.
At the very least, if the Xyz Dimension arc was a little longer in the anime, or if there was an in-depth look by Ed, would it have changed?
japan ヒコモン
2016/07/26 12:40
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Destiny HERO and DARK Effect Monsters can be fusion summoned, and Destiny HERO can be easily produced. It's a little unsatisfactory to increase RBI by paying the hand cost, but it's attractive to be able to fertilize his GY during the opponent's turn. That said, it's hard to say if Destiny HERO doesn't have a lot of room in his hand, so I'm not sure if I can afford to use the effect twice after fusion summoning him. If you want to drop it, you should prioritize Diabolic Guy and Divine Guy.
japan デルタアイズ
2016/07/26 1:12
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The hand cost is a little tight... It would be nice if I could drop Diabolic, etc. that I want in GY.
It would be fun to use this card's fusion material to stab the opponent with super fusion.
japan メンタル豆腐デーモン
2016/07/26 0:55
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The material is quite loose, but in addition to the consumption of the fusion summon, it is very heavy to require the hand cost to activate the effect.
If you can drop Diabolic, you can make Rank 6, but I have to say that it's not worth it to consume 3-4 cards from your hand.
On the other hand, Divine Guy, which requires Handless as a draw condition, has good compatibility in terms of card consumption, so if Divine Guy is the main axis, it can be a key player.
japan 2021/03/21 15:40
Yu-Gi-Oh!Guest
A D-HERO that I want to put out in my first hand as a fusion that can be put out from a single Vion.
An effect that can fertilize his GY and pump up with one card as the cost. Pump Up is probably a dystopia-conscious part of the time it came out.
The main thing is his GY manure.
If you want to increase your hand, draw or disc, if you're fighting resistance, you can use Dream, and you can make use of his free chain's GY fertilization, and depending on the situation, you can send his favorite D to his GY, which is pretty good.
There are a lot of comments about "hand cost is too high", but D has a lot of monsters with draw ability, and there are times when you want to wither a monster in a convenient card that activates Divine's GY effect, so that's why Depending on the user's playing style, it can be both an advantage and a disadvantage.
Even so, since "DARK Effect Monster" is included in the material designation, it can be used in combination with Super Fusion to help with removal, and it can be said that it has established a standing position not found in other D-HEROs.
Overall, this card is convenient and a little more for experts.
In my opinion, I would like to give an evaluation of about "8 points", but since the average evaluation is unexpectedly low, I give it 1 point more than I expected.

Decks with "Destiny HERO - Dangerous"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
20th Rival Collection VP16-JPA01 2016-07-21 Ultra
SECRET UTILITY BOX SUB1-JP026 2022-12-24 Normal
QUARTER CENTURY CHRONICLE side:UNITY QCCU-JP032 2024-02-23 Ultra

Ranking and View Num

Rating Score Rank 5,970 / 12,836 Cards
View Num 45,849

Others

Japanese card name D-HERO デッドリーガイ

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