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Drowning Mirror Force →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck. | |||||
password:47475363 | |||||
Average Rating Score | 7.7(36) |
- Card Info
- Card Reviews (36 rating scores)
- Decks with Drowning Mirror Force (190 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Drowning Mirror Force" card reviews and rating scores
7.7(36) |
|
16% | (6) | ||
77% | (28) | ||
5% | (2) | ||
0% | (0) | ||
0% | (0) |
ルーナエ
2023/06/06 4:11
2023/06/06 4:11
I would like to evaluate it because it was used as the subject of the contest work this time!
This is an attack-reactive "barrier" Normal Trap card with the image of 6 attributes, and the image of his WATER is here, and the effect is the same resistance as "Storming Mirror Force" that bounces all the opponent's Attack Position monsters to the Deck. It will be a card that has the power to penetrate and the removal method has become even stronger.
When your opponent is wary of getting 《Solemn Judgment》or 《Solemn Strike》in place of an EX deployment, and launches a probing attack with only the monsters deployed from the main deck, it will be very exhilarating if this is decided. I think it will be a moment when you can really feel the difference from Air Fo that returns to the hand!
However, unlike other "Barrier" Trap cards, it can only be activated when a direct attack is declared, so it cannot be used to protect your monsters from the attacks of your opponent's monsters. Unfortunately, in many of the 6-attribute "barrier" Trap cards, it has the lowest priority next to Dark Mirror Force.
Of course, I can't always use monsters, and it can be removed with 《Raigeki》or 《Lightning Storm》, and Deck Bounce is a really strong removal, so I can't use this card at all. If you want to use , you want to use it in a Deck that tends to leave the Monster Zone empty during your opponent's turn.
This is an attack-reactive "barrier" Normal Trap card with the image of 6 attributes, and the image of his WATER is here, and the effect is the same resistance as "Storming Mirror Force" that bounces all the opponent's Attack Position monsters to the Deck. It will be a card that has the power to penetrate and the removal method has become even stronger.
When your opponent is wary of getting 《Solemn Judgment》or 《Solemn Strike》in place of an EX deployment, and launches a probing attack with only the monsters deployed from the main deck, it will be very exhilarating if this is decided. I think it will be a moment when you can really feel the difference from Air Fo that returns to the hand!
However, unlike other "Barrier" Trap cards, it can only be activated when a direct attack is declared, so it cannot be used to protect your monsters from the attacks of your opponent's monsters. Unfortunately, in many of the 6-attribute "barrier" Trap cards, it has the lowest priority next to Dark Mirror Force.
Of course, I can't always use monsters, and it can be removed with 《Raigeki》or 《Lightning Storm》, and Deck Bounce is a really strong removal, so I can't use this card at all. If you want to use , you want to use it in a Deck that tends to leave the Monster Zone empty during your opponent's turn.
愛佳
2023/05/06 23:08
2023/05/06 23:08
The activation conditions are stricter, but all deck bounces are attractive, and it is a card that demonstrates its true value with [Spirit], which is easy to open up the field, and his deck, which does not deploy a large number of monsters.
Non-OCG direct attack reaction systems include 《Trick Buster》and 《Card Defense》.
I don't know why, but I don't know why Yusei would like this card.
Non-OCG direct attack reaction systems include 《Trick Buster》and 《Card Defense》.
I don't know why, but I don't know why Yusei would like this card.
ゆーし
2023/03/29 21:47
2023/03/29 21:47
It breaks through the board surface that can not be returned normally. The card that helped me when I achieved Platinum 1 for the first time in Master Duel.
asd
2023/02/17 15:04
2023/02/17 15:04
Attack reaction Trap with a large return when determined.
Spirits and him are good with decks like Yosenju that don't have any monsters on the opponent's turn.
Spirits and him are good with decks like Yosenju that don't have any monsters on the opponent's turn.
在日エジプト人
2021/02/25 23:33
2021/02/25 23:33
I'm going to say it in the Links environment, but in Links, Friche Trap like Karma, Sambre, and Dreadnought are popular, so when the opponent's face-down card doesn't respond between each chain, you can directly attack!
When I let my guard down like that and declared an attack
"Fuhahahaha (reading a stick) Just now, did you declare a direct attack? Trap reacting to the opponent's declaration of a direct attack! Wave Force!" .
It is despair to see the endurance and removal monsters leaving the office on time with a triumphant look.
Really, the mirafo system hits me when I forget
When I let my guard down like that and declared an attack
"Fuhahahaha (reading a stick) Just now, did you declare a direct attack? Trap reacting to the opponent's declaration of a direct attack! Wave Force!" .
It is despair to see the endurance and removal monsters leaving the office on time with a triumphant look.
Really, the mirafo system hits me when I forget
gaya
2020/11/09 12:12
2020/11/09 12:12
Since it reacts to direct attacks, the activation conditions are a little more difficult than other barrier traps, but it has top-class removal performance. After all, it is wonderful that it is a Deck bounce. I think it works well with decks that don't have many monsters due to the activation conditions.
みめっと
2020/10/18 8:42
2020/10/18 8:42
A barrier trap whose effect has been changed from Airfo's hand bounce to his deck bounce, and its removal performance has been further refined.
Not only does it have the same resistance penetrating power as Airfo, but it also has the strongest removal called Deck Bounce, which is effective against Decks centered on lower-class monsters with summoning trigger effects that Airfo is not good at, at no cost.
However, unlike other barrier traps, it can only be activated when a direct attack is declared, so it has a major drawback that it cannot be used to protect metamonsters such as Insp and Pakike from the opponent's attack.
When I put out Pakike or Barrier Statue and the opponent hits me with a monster that NS, I don't want to return it to my hand with Air Force and it will come out again next turn. My mind is always swaying between air foes that are strong against EX monsters, and that's why I want to use this, but unfortunately, if it can't be used to protect monsters, it can't be a candidate.
Well, if the activation conditions are the same as other barrier traps, there's almost no point in using Mirafo or Airfo, so it's a natural adjustment...
Also, against EX monsters, both the hand bounce and his deck bounce are extra bounces, which means that the removal performance is the same as the air foe, so I have to say that it is far below the air foe in terms of versatility. I feel like I don't get it.
It may be a priority for his deck, which has a small number of monsters and many traps, and tends to lose monsters due to the nature of effects such as spirits.
Not only does it have the same resistance penetrating power as Airfo, but it also has the strongest removal called Deck Bounce, which is effective against Decks centered on lower-class monsters with summoning trigger effects that Airfo is not good at, at no cost.
However, unlike other barrier traps, it can only be activated when a direct attack is declared, so it has a major drawback that it cannot be used to protect metamonsters such as Insp and Pakike from the opponent's attack.
When I put out Pakike or Barrier Statue and the opponent hits me with a monster that NS, I don't want to return it to my hand with Air Force and it will come out again next turn. My mind is always swaying between air foes that are strong against EX monsters, and that's why I want to use this, but unfortunately, if it can't be used to protect monsters, it can't be a candidate.
Well, if the activation conditions are the same as other barrier traps, there's almost no point in using Mirafo or Airfo, so it's a natural adjustment...
Also, against EX monsters, both the hand bounce and his deck bounce are extra bounces, which means that the removal performance is the same as the air foe, so I have to say that it is far below the air foe in terms of versatility. I feel like I don't get it.
It may be a priority for his deck, which has a small number of monsters and many traps, and tends to lose monsters due to the nature of effects such as spirits.
シエスタ
2018/06/13 9:23
2018/06/13 9:23
A name like Ji*jo's breathing method. However, the illustration seems to emit a beam from the eyeball, and it looks like the enemy's sky is stabbed in the eye.
Barrier Force boasts the best removal performance of the whole deck bounce instead of direct attack limitation and further trigger limitation.
However, depending on the opponent, the result may not be much different from Mirafo or Airfo, and it cannot be used to protect monsters from its trigger, so its versatility is inferior.
As already said, it's easier to prioritize decks like spirits that can easily free up space.
I think it's a card that has a strong habit but has a suitable return.
As an aside, it is one of the few Barrier Forces implemented in Lynx, and it is an environment without its removal power and main 2, so once it is decided, it is almost immediately sold, and it is a stronger card than OCG.
I think there are a lot of people who think those are more impressive?
Barrier Force boasts the best removal performance of the whole deck bounce instead of direct attack limitation and further trigger limitation.
However, depending on the opponent, the result may not be much different from Mirafo or Airfo, and it cannot be used to protect monsters from its trigger, so its versatility is inferior.
As already said, it's easier to prioritize decks like spirits that can easily free up space.
I think it's a card that has a strong habit but has a suitable return.
As an aside, it is one of the few Barrier Forces implemented in Lynx, and it is an environment without its removal power and main 2, so once it is decided, it is almost immediately sold, and it is a stronger card than OCG.
I think there are a lot of people who think those are more impressive?
はわわ
2018/03/20 3:16
2018/03/20 3:16
Even though it's slow with an attack reaction Trap, the timing that can be activated with a direct attack is quite late
Deck Bounce Is Hard But
Deck Bounce Is Hard But
デルタアイズ
2018/03/18 18:18
2018/03/18 18:18
If you get it right, the return is not odd even among the strong series force type.
Since it's triggered by a direct attack, the evaluation will be greatly divided depending on the user and his deck. Personally, it's for side and meta.
Since it's triggered by a direct attack, the evaluation will be greatly divided depending on the user and his deck. Personally, it's for side and meta.
わがじゃん
2018/03/17 16:50
2018/03/17 16:50
A high-risk, high-return Trap card of a class that can decide the game with just one card if you are not good at it, matching the very risky activation condition of emptying the monster zone.
Normal Trap can now be searched with 《Lilith, Lady of Lament》, so I am happy that it is easier to combo with 《Sound the Retreat!》.
Normal Trap can now be searched with 《Lilith, Lady of Lament》, so I am happy that it is easier to combo with 《Sound the Retreat!》.
備長炭18
2018/03/17 14:13
2018/03/17 14:13
Attack Reaction Trap, but it has a very powerful effect of Deck Bouncing Monsters in Attack Position.
However, since the activation conditions are a bit risky when declaring a direct attack, I choose Deck quite a bit. The existence of a card that is several steps easier than this one called Air Force also hurts.
However, since the activation conditions are a bit risky when declaring a direct attack, I choose Deck quite a bit. The existence of a card that is several steps easier than this one called Air Force also hurts.
TK
2018/02/24 15:08
2018/02/24 15:08
I'm worried about being prone, but I don't have a way to remove it... I really want to decide at this timing, and I don't think it's a barrier type, so if you attack all-out, Trap will be activated.
The information that it is in the deck is important, and it makes me take the time to carefully remove it face down and take a reliable countermeasure.
The information that it is in the deck is important, and it makes me take the time to carefully remove it face down and take a reliable countermeasure.
はやとちり
2017/11/16 16:47
2017/11/16 16:47
A Trap card with the strongest effect in the "strong if decided" barrier series.
"All Attack Position monsters with his deck bounce" is a terrible effect that can be reversed at once if you get hit, and there are few ways to prevent it with resistance.
However, since the activation condition is when a direct attack is declared, it has the disadvantage that if you want to use the effect, it is difficult to deploy monsters and it is easy to be eliminated.
If you want to make sure that this card's effect is used, he should use a lot of Trap cards such as Paleozoic in a deck that is easy to open the field, or mix it in a deck that has many cards that negate monster effects. It is better to make it difficult to destroy.
"All Attack Position monsters with his deck bounce" is a terrible effect that can be reversed at once if you get hit, and there are few ways to prevent it with resistance.
However, since the activation condition is when a direct attack is declared, it has the disadvantage that if you want to use the effect, it is difficult to deploy monsters and it is easy to be eliminated.
If you want to make sure that this card's effect is used, he should use a lot of Trap cards such as Paleozoic in a deck that is easy to open the field, or mix it in a deck that has many cards that negate monster effects. It is better to make it difficult to destroy.
霊夢
2017/10/05 12:50
2017/10/05 12:50
Altergeist with camouflage
Hide in the Altergeist,
Perfect if you can lock it.
Maximum payoff with Deck Bounce
It won't come so easily
difficult to remain in the field
Categories are easy
Hide in the Altergeist,
Perfect if you can lock it.
Maximum payoff with Deck Bounce
It won't come so easily
difficult to remain in the field
Categories are easy
なす
2017/06/20 14:26
2017/06/20 14:26
A powerful barrier that can return all of the opponent's monsters to his deck when attacking directly.
Compared to other barriers, the activation conditions are limited when attacking directly, but since it returns to the deck, it will stick in many of his decks if decided. Among the barriers, the effect is the strongest.
Compared to other barriers, the activation conditions are limited when attacking directly, but since it returns to the deck, it will stick in many of his decks if decided. Among the barriers, the effect is the strongest.
もも
2017/05/30 1:38
2017/05/30 1:38
Unlike other barrier force cards, this is a direct-only attack response trap.
Therefore, I think it is a well-balanced card that has both advantages and disadvantages.
Therefore, I think it is a well-balanced card that has both advantages and disadvantages.
ミシガン州知事
2016/08/19 12:24
2016/08/19 12:24
Unlike other barriers, it is "limited to direct attacks", so the activation conditions are a little troublesome.
However, the effect when it is decided is his deck bounce and the reward is great.
In particular, it can be said that it is easy to introduce Yosenju and PSY frames, which are prone to direct attacks.
Because it's a removal that doesn't target, Majespe Star's guys and him can also hit Blue-Eyed, Chaos, MAX, and Dragon ◎
The people coming from Extra are the same as Air Force, and although the activation conditions are looser over there, it can be differentiated from Air Force due to the difference in the bounce location. So I want to use it properly.
However, the effect when it is decided is his deck bounce and the reward is great.
In particular, it can be said that it is easy to introduce Yosenju and PSY frames, which are prone to direct attacks.
Because it's a removal that doesn't target, Majespe Star's guys and him can also hit Blue-Eyed, Chaos, MAX, and Dragon ◎
The people coming from Extra are the same as Air Force, and although the activation conditions are looser over there, it can be differentiated from Air Force due to the difference in the bounce location. So I want to use it properly.
悩めるお花屋さん
2016/08/19 11:26
2016/08/19 11:26
In the current environment, there is an impression that it is most used in the barrier system
The activation conditions are strict, but the reward is untargetable. All deck bounces and super strong, so it's not bad to keep it hidden in his normal deck.
The activation conditions are strict, but the reward is untargetable. All deck bounces and super strong, so it's not bad to keep it hidden in his normal deck.
ABYSS
2016/08/19 9:51
2016/08/19 9:51
Ripples running.
The conditions for activation are rather strict among the force types, but the return when it is decided is the highest.
It's a card that leads to a reversal, but it's limited to attack reaction and direct, so it's not easy to activate. I guess that's why it has this effect...
The conditions for activation are rather strict among the force types, but the return when it is decided is the highest.
It's a card that leads to a reversal, but it's limited to attack reaction and direct, so it's not easy to activate. I guess that's why it has this effect...
ラギアの使徒
2016/02/20 21:38
2016/02/20 21:38
It's a little troublesome that it's limited to direct attacks, but the effect is a perfect level. It works well with Spirit Monster and Yosenju, but it's an attack-reactive Fate, and it's weak against removal. Whether or not you use this is up to you.
ジュウテツ
2016/02/04 12:21
2016/02/04 12:21
I think Deck Bounce is strong, albeit a bit harsh.
I think it goes well with the "Yosenju" Deck, where monsters are less likely to remain on the field.
I think it goes well with the "Yosenju" Deck, where monsters are less likely to remain on the field.
るいるい
2016/01/25 11:44
2016/01/25 11:44
Ripples run! !
It's limited to direct attacks, and it's not easy to activate with Twitsui and Feather Duster, but it's one of the Barrier series that comes with the strongest class removal called Deck Bounce, which doesn't target.
You can do the same thing with Air Force against extra opponents, but it's really good against his Pendulum opponents who keep coming up from his hand.
It's best to put it in Yosenju, his Artifact, PSY Frame, and Ghostrick, who are vulnerable to direct attacks, but other than that, it might be interesting to sneak a copy of him into the Deck...
It's limited to direct attacks, and it's not easy to activate with Twitsui and Feather Duster, but it's one of the Barrier series that comes with the strongest class removal called Deck Bounce, which doesn't target.
You can do the same thing with Air Force against extra opponents, but it's really good against his Pendulum opponents who keep coming up from his hand.
It's best to put it in Yosenju, his Artifact, PSY Frame, and Ghostrick, who are vulnerable to direct attacks, but other than that, it might be interesting to sneak a copy of him into the Deck...
アルバ
2016/01/13 3:54
2016/01/13 3:54
If the Shining Force is light and the Dark Force is darkness, is the barrier series complete with all six attributes?
It can only be activated when a direct attack is declared, and although it is not as strong as Silver Force, it is a different existence.
Returning all non-targeted Attack Position monsters to his Deck makes it a lot more powerful.
As a card with this type of activation trigger, it can't protect your monsters, so it's not easy to use, and it's really a last-ditch activation.
The effect is powerful, but compared to Mirafo etc., is his deck to be prioritized and adopted?
It can only be activated when a direct attack is declared, and although it is not as strong as Silver Force, it is a different existence.
Returning all non-targeted Attack Position monsters to his Deck makes it a lot more powerful.
As a card with this type of activation trigger, it can't protect your monsters, so it's not easy to use, and it's really a last-ditch activation.
The effect is powerful, but compared to Mirafo etc., is his deck to be prioritized and adopted?
ヒコモン
2016/01/12 14:31
2016/01/12 14:31
Probably the last of the Barrier series. The only thing left is to exclude it, but since 《Black Sonic》already exists, it's a question whether it will come out or not. Deck Bounce is extremely nasty, even though it requires a direct attack. It is rampant to break the bag with a twit, but if you remain at a time when it is not divisible, you can also give a big blow to the Pendulum Monster opponent.
とき
2016/01/11 16:03
2016/01/11 16:03
Will this be the last of the Elemental Mirror Force series?
Deck Bounce is the most powerful removal, but the activation conditions are stricter.
If you simply wait for a direct attack, you will be caught up in a storm of bucksplitting that is extremely severe.
Therefore, as has been mentioned many times, it is likely to be used in decks that easily allow direct attacks from Yosen and the like.
Against Extras, Air Force can do the same job, so there are parts that depend on the opponent. .
Deck Bounce is the most powerful removal, but the activation conditions are stricter.
If you simply wait for a direct attack, you will be caught up in a storm of bucksplitting that is extremely severe.
Therefore, as has been mentioned many times, it is likely to be used in decks that easily allow direct attacks from Yosen and the like.
Against Extras, Air Force can do the same job, so there are parts that depend on the opponent. .
福人ズッコケ
2016/01/10 12:13
2016/01/10 12:13
The last piece of the attribute barrier, the WATER barrier, has finally arrived.
Astonishing Deck Bounce version Mirror Force is effective against almost all monsters, like Mirror Force that is vulnerable to P, destruction resistance, GY activation, and Air Force that cannot be added to Ritual, P, and lower grades. Incompatible opponents are almost non-existent. The only ones who can withstand this are Fergra and Killer who are unaffected. It will be refreshing if it is decided.
"This card cannot be used to protect our monsters because its activation conditions are a little troublesome." He has the power to turn over in any pinch, and direct attacks are the fastest way to reduce LP to win, so it can be said that it is a card that is unlikely to spoil, but what do you think?
Astonishing Deck Bounce version Mirror Force is effective against almost all monsters, like Mirror Force that is vulnerable to P, destruction resistance, GY activation, and Air Force that cannot be added to Ritual, P, and lower grades. Incompatible opponents are almost non-existent. The only ones who can withstand this are Fergra and Killer who are unaffected. It will be refreshing if it is decided.
"This card cannot be used to protect our monsters because its activation conditions are a little troublesome." He has the power to turn over in any pinch, and direct attacks are the fastest way to reduce LP to win, so it can be said that it is a card that is unlikely to spoil, but what do you think?
カンノーネ
2016/01/10 11:56
2016/01/10 11:56
Turquoise Ripple Sprint (Turquoise Blue Overdrive)!
…We all think the same way.
One of the best cards in the Barrier series, Deck Bounce, which does not target any targets, is powerful, even though the activation timing is restricted to direct attacks.
Thank you so much for turning Ghostrick into yet another vein-splitting Deck. I can't hate her just because she's so cute, but she's really...
Also Yosenju aka Sankyodai Beat. I'm not sure if genuine Sankyodai Beat really exists
…We all think the same way.
One of the best cards in the Barrier series, Deck Bounce, which does not target any targets, is powerful, even though the activation timing is restricted to direct attacks.
Thank you so much for turning Ghostrick into yet another vein-splitting Deck. I can't hate her just because she's so cute, but she's really...
Also Yosenju aka Sankyodai Beat. I'm not sure if genuine Sankyodai Beat really exists
hio
2016/01/10 11:45
2016/01/10 11:45
"W-what's wrong, DIO? Are you not going to attack me directly?"
"Wave Force is set on the field like a high-voltage wire... you tactician... you're a shrewd old man."
Air Force now bounces to his Deck, allowing him to deal big damage against Pendulums.
However, since it can only be used when attacking directly, you will have to choose where to use it more than air foes.
Yosenju, Spirit, his Artifact, and Gostri, who can direct attacks with House, are candidates for adoption.
There is also Dust Force that activates with the same trigger and stiffens the field, so it's a good idea to decide what you want to do after activating it.
"Wave Force is set on the field like a high-voltage wire... you tactician... you're a shrewd old man."
Air Force now bounces to his Deck, allowing him to deal big damage against Pendulums.
However, since it can only be used when attacking directly, you will have to choose where to use it more than air foes.
Yosenju, Spirit, his Artifact, and Gostri, who can direct attacks with House, are candidates for adoption.
There is also Dust Force that activates with the same trigger and stiffens the field, so it's a good idea to decide what you want to do after activating it.
多鎖
2016/01/10 11:00
2016/01/10 11:00
When I tried to write various things like memetaa and roses with ripples, I was killed first.
The fourth installment of the Mirafo clan is an enhanced version of the Air Force.
Untargeted Whole Deck Bounce is a top-notch removal with almost no countermeasures... However, the activation conditions are limited to direct attacks, which is quite strict.
Due to its nature, Mirafo and Airfo are enough for his normal deck, and this deck tends to be empty. Place.
Other weaknesses are Mira (ry
The fourth installment of the Mirafo clan is an enhanced version of the Air Force.
Untargeted Whole Deck Bounce is a top-notch removal with almost no countermeasures... However, the activation conditions are limited to direct attacks, which is quite strict.
Due to its nature, Mirafo and Airfo are enough for his normal deck, and this deck tends to be empty. Place.
Other weaknesses are Mira (ry
ラーメン
2016/01/09 21:04
2016/01/09 21:04
It goes without saying that monster effects are inflating, but at the same time, this card makes me feel that Trap is also inflating.
Certainly, it's a slow attack reaction and it only responds to direct attacks, so there aren't many things that can be decided, but even so, isn't the deck bounce without question too brutal, Mirafo has monsters that take adverts by destroying them? Yes, there are some monsters such as Air Fo Judgment, Damned, Monarch, and Pendulum whose hand bounces are meaningless. That said, such a devil effect is a little bad.
However, against monsters that come out of extras, it only has the same effect as easy-to-use air foes, so in terms of versatility, it is also true that it is better to simply use air foes and mira foes.
Certainly, it's a slow attack reaction and it only responds to direct attacks, so there aren't many things that can be decided, but even so, isn't the deck bounce without question too brutal, Mirafo has monsters that take adverts by destroying them? Yes, there are some monsters such as Air Fo Judgment, Damned, Monarch, and Pendulum whose hand bounces are meaningless. That said, such a devil effect is a little bad.
However, against monsters that come out of extras, it only has the same effect as easy-to-use air foes, so in terms of versatility, it is also true that it is better to simply use air foes and mira foes.
プンプン丸
2016/01/09 15:33
2016/01/09 15:33
Yosenju "Memetaa"
It's limited to direct attacks, but it's powerful to return monsters to his deck with the ripple method
Yosenju ・Decks, etc. that tend to empty the field, such as spirits, are compatible
It's limited to direct attacks, but it's powerful to return monsters to his deck with the ripple method
Yosenju ・Decks, etc. that tend to empty the field, such as spirits, are compatible
クリムゾン・ノヴァ
2024/09/27 21:01
2024/09/27 21:01
ねおんちゃん
2024/01/11 13:39
2024/01/11 13:39
2021/11/14 21:47
The effect is the best in the barrier series, but the conditions are particularly severe when direct attack. Due to its nature, it cannot be used as a countermeasure against blow removal, and since it can be activated = the edge of the ring, it is not a high performance card when viewed as a defense card, considering the time when it is removed.
Therefore, if anything, it would be more suitable to use it aggressively by setting up a separate defensive method and intentionally inviting a direct to activate it. Since the effect is extremely large if decided, the skill of off-board tactics that suppresses the opponent's caution against face-down cards and induces the decision to attack directly, that is, the experience of fighting as a duelist.
In any case, since it is a premise that he will be attacked with a space left, the number of decks that can be used is limited, and his operation is always back-to-back with risk, so it is difficult to give him a high rating without letting go.
Therefore, if anything, it would be more suitable to use it aggressively by setting up a separate defensive method and intentionally inviting a direct to activate it. Since the effect is extremely large if decided, the skill of off-board tactics that suppresses the opponent's caution against face-down cards and induces the decision to attack directly, that is, the experience of fighting as a duelist.
In any case, since it is a premise that he will be attacked with a space left, the number of decks that can be used is limited, and his operation is always back-to-back with risk, so it is difficult to give him a high rating without letting go.
Decks with "Drowning Mirror Force"
* is adopted as a key card.
● 2017-02-10 Certified Tournament Champion Spirit Bird Deck
● 2017-11-09 life sharpening fisherman 2
● 2016-03-30 [New restriction] Gachijun Volcanic
● 2017-10-01 Genuine The Weather
● 2017-09-02 Hojo Jun The Weather
● 2016-04-16 Yosenju (Seeking Advice)
● 2017-10-05 life-saving fisherman
● 2016-06-14 silent magician girl
● 2017-05-16 Winner of the shop competition 3 times. Yosenju
● 2019-04-30 The Weather Deck
● 2018-05-17 the Timelord 2018
● 2017-12-28 Jigen The Weather [For Tournaments] Supports January restrictions
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
SHINING VICTORIES | SHVI-JP075 | 2016-01-09 | Secret、Super |
Dark Saviors | DBDS-JP045 | 2018-02-24 | Normal |
Ranking and View Num
Rating Score Rank | 4,387 / 13,172 Cards |
---|---|
View Num | 73,719 |
Others
Japanese card name | 波紋のバリア -ウェーブ・フォース- |
---|
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