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HOME > Yu-Gi-Oh! Card Lists > DIMENSION OF CHAOS > Graydle Split

Graydle Split Used Deck

Graydle Split
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
Target 1 face-up monster you control; equip this card to it. It gains 500 ATK. During your Main Phase: You can send this card equipped to a monster by this effect to the Graveyard; destroy the monster this card was equipped to, and if you do, Special Summon 2 "Graydle" monsters with different names from your Deck, but destroy them during the End Phase. You can only use this effect of "Graydle Split" once per turn.
password:75361204
Average Rating Score 8.3(10)
  1. Card Info
  2. Card Reviews (10 rating scores)
  3. Decks with Graydle Split (64 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Graydle Split" card reviews and rating scores


8.3(10)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星0評価星0
カード評価ラベル5
40% (4)
カード評価ラベル4
60% (6)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan tierraの供物
2022/11/06 15:10
Yugioh Icon
A very strong card if decided. If you can break 《Graydle Cobra》, you can capture the opponent's monster and set up a Link 2 or Rank 3 or Level 5 or 8 Synchro. , In the first place, the activation conditions are easy to meet because it does not require a gradle, and it is possible to recruit a minimum of 2 characters. Just because you're consuming 2 cards, the way you get ads is too 9th.
However, it is difficult to use due to the fact that there is a single sentence "can be activated during your main phase", especially in the current environment where duel speeds up and the effect negate to remove Friche is flying around. It must be said that it is a little difficult to protect until the turn and pass until the activation. Graydle himself is also not good at spontaneous interference, so I had the impression that it would be more solid to put in other general-purpose interference cards and solidify the defense rather than sticking around until my turn.
If you want to use it, restricting the opponent's movement with 《Skill Drain》or 《Summon Limit》and using it as a final move will make up for Graydle's low finishing performance.
The RBI increase effect of (1) is surprisingly useful because it can put Graydle Eagle on the 2000 RBI line.
Recently, some Labyrinth Princess has been using 《Metalmorph》to increase RBI, right? The increase value of this card is insignificant, but why don't you adopt this tricky card along with your Graydle monsters, as it works well with Normal Trap and can take control?
japan モートン
2015/08/19 19:44
Yugioh Icon
A very good gradle support card.
RBI increase is almost a bonus. There is a slight possibility that he was made a trap just for this...? For the time being, if it is a dragon, it can win against a monster opponent with 3500 RBI.
2 has a very good effect. It works very well with Cobra, reviving two creatures and stealing the opponent's monsters. Since I'm in the main phase, it's hard to have to wait until then...
japan ジュウテツ
2015/08/14 20:12
Yugioh Icon
The effect of (2) is to destroy an opponent's monster by equipping it to "Graydle Cobra", or by calling "Graydle Cobra" after destroying the equipped monster and having it self-destruct during the End Phase with this card's effect. I think it's good to take it away.
Also, I think it would be nice to be able to aim for a Rank 3 Xyz with two low-ranking Greydle monsters, or aim for a Level 8 Synchro with a similarly summoned "Graydle Slime".
You can't use the effect of (2) unless you wait until your next turn to set it, but I think the reward is great.
japan マスじい
2015/08/12 0:27
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A card that is one of the starting points of Gradle. Moderately strong and good.
The effect of destroying the equipment card and recruiting two types of gradle can't be weak. It is possible to take it to the synchro as it is by putting out a slime + an appropriate gradle. It's quite powerful just by being able to reliably bring it to level 8 Synchro with this card and an appropriate monster. It's slow due to the Trap card, but if it was a Normal Spell or something like that, it would be too broken. If you equip Cobra and use its effect, you can deploy it with 0 monsters on the field. Rather, you can earn ad in terms of place ad.
It also has a hit-up effect like a bonus, but since this card doesn't specify which monster to equip, it's possible to make a surprise attack by using stolen monsters.
japan ラーメン
2015/08/03 21:09
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A card that allows you to summon two Graydles from his deck, ideally if you can equip it to Cobra and steal the opponent's monsters, but even if you can't do that, it's excellent just because you can equip it to any monster.
It's okay to put out an 8 with a slime and a lower class, or you can simply take a self-destructing attack with a lower class and steal the opponent's monsters. Where it goes to waste.
ATK up? Oh, I'm sure it had that kind of effect too, right?
japan カンノーネ
2015/08/03 15:02
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Well, I think the ATK up effect is just a bonus. The point is that it can't be equipped only to Gladle. It's been a long time since I've had a trap that's been used as equipment...
(2) The ability to recruit Graydle from the Deck is important. I want to destroy alligators, but anything is fine. Anyone can equip it.
Recruit Graydle Slimes and Low Grade Graydles and synchronize them, or summon two Eagles and destroy them with Slimes. You can also use it to call two cobras and steal two at the end, it's not eco.
If I had to force it, I would have to lie face down on my turn, and since it can't be used until my next turn comes around, I don't really want to use it now! I want to say Also, even if you equip it on a Graydle Cobra, most of the time the cobra won't survive...
japan ナル参照
2015/08/02 3:27
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I suddenly want to break up
RBI increase is really a bonus. 500 up is not fancy though.
The effect of ② is much better than that. In addition to combos with immortal space pirates, it's pretty good if you destroy monsters other than Greydle, stolen opponent's monsters, and get 2 copies of any equipped monster. The point of being slow with Trap is that it has a surprise attack when equipped and 500 up.
Connect to a dragon in an instant and turn your opponent's field into a burnt field.
japan 史貴
2015/07/19 14:26
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It's clever enough to split. As for the first effect, it can be equipped on non-Graydle monsters, so you can equip it on general-purpose monsters and stolen monsters for combat tricks. Basically, it's a bonus, but the 500 up is unexpectedly not underestimated.
The second effect is important. Only during your Main Phase, but you can destroy the equipped monster and summon two Graydles. Explosive ad when you can use the stolen monster as a cost. If you destroy Cobra, you can recruit two monsters while stealing the opponent's monsters. If there are no slimes in your hand or GY, recruit slimes and other graydles and synchronize them. If you have slimes, call Eagle and another one to revive slime. Eagle steals the opponent's monsters and revives another one with slime effect and synchronizes. should.
It is an effect that specializes in Synchro Summoning among Graydle Support. I'm worried about the slowness, but if you want to synchronize with Graydle, come on.
japan EXデッキ焼き
2015/07/19 0:14
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The equipment effect in the first half is a 500-up effect, which is like a bonus, but the heart of this card is the (2) effect. Ideally you'd equip it on a cobra and then use a deck summoning effect to combo control grab and dragon summoning. However, it's not a combo that works very well, and the effect of (2) is only in your main phase, and the timing is slow. It's certainly a powerful effect, but you can't expect that kind of stability, and depending on the situation, you'll need to be prepared to sacrifice the monster you've taken control of.
japan とき
2015/07/18 12:02
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Good support for pulling slimes out of his deck and effectively preparing slime ingredients.
It is a trap card that is responsible for the deployment of Graydle, and especially when used with Cobra, you can line up 3 cards together with seizure.
Only the trigger is a little harsh. Even though the effect of seizing control of Graydle is a restraint, it lacks immediate effect because it is necessary to equip a low-ability Graydle monster with this card of Trap and release it.
In the current Gradle, it's an indispensable card if you're aiming for Dragons, but it's also a card that could be overtaken if a more efficient card appears in the future.

Decks with "Graydle Split"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
DIMENSION OF CHAOS DOCS-JP075 2015-07-18 Normal

Ranking and View Num

Rating Score Rank 3,099 / 13,210 Cards
View Num 24,568

Others

Japanese card name グレイドル・スプリット

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