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Aerial Recharge →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard. | |||||
password:70875955 | |||||
Average Rating Score | 7.2(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Aerial Recharge (142 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Aerial Recharge" card reviews and rating scores
7.2(15) |
|
13% | (2) | ||
66% | (10) | ||
20% | (3) | ||
0% | (0) | ||
0% | (0) |
nannan
2019/09/03 10:57
2019/09/03 10:57
It's hard to maintain, but it's a card that can't be underestimated because it doesn't have any restrictions that make it inconvenient to use it as a material. It can be used for Mecha Phantom Beast deployment, but you can also consider business trips.
However, although it can be said about 《Fiend's Sanctuary》, there is no such search method, and there is also a slowness peculiar to Continuous Trap, so I do not have the opportunity to use it.
Impression that it is difficult to handle rather than weak.
However, although it can be said about 《Fiend's Sanctuary》, there is no such search method, and there is also a slowness peculiar to Continuous Trap, so I do not have the opportunity to use it.
Impression that it is difficult to handle rather than weak.
シエスタ
2019/06/26 15:03
2019/06/26 15:03
It's a valuable card that can permanently generate Mecha Phantom Beast tokens at no cost...
It's hard to ask for the cost of generating one token every turn, and Mecha Phantom Beast itself is often effective, but tokens are used as the cost... Now that removal is rampant, the risk is high, and it's difficult to have a stable and permanent success. After all, it tends to be used up once.
It's a trap, so it doesn't have a quick attack. You can also chain against destruction to make it unexploded, but I feel that the slowness makes it harder.
It's a loose card that becomes the engine of Mecha Phantom Beast, but since it's the essential engine, I feel that Mecha Phantom Beast is one of the factors that makes Mecha Phantom Beast so unremarkable.
It's hard to ask for the cost of generating one token every turn, and Mecha Phantom Beast itself is often effective, but tokens are used as the cost... Now that removal is rampant, the risk is high, and it's difficult to have a stable and permanent success. After all, it tends to be used up once.
It's a trap, so it doesn't have a quick attack. You can also chain against destruction to make it unexploded, but I feel that the slowness makes it harder.
It's a loose card that becomes the engine of Mecha Phantom Beast, but since it's the essential engine, I feel that Mecha Phantom Beast is one of the factors that makes Mecha Phantom Beast so unremarkable.
なす
2018/03/18 1:28
2018/03/18 1:28
His Continuous Trap that generates Mecha Phantom Beast tokens.
In Mecha Phantom Beast, one card that I would like to have as a means of generating tokens. Enough to pay maintenance costs.
In Mecha Phantom Beast, one card that I would like to have as a means of generating tokens. Enough to pay maintenance costs.
Meteor
2016/03/31 17:08
2016/03/31 17:08
When there is no halyard or mega raptor, I throw it away
I appreciate being able to create tokens at no cost
I appreciate being able to create tokens at no cost
igasa
2014/07/31 18:50
2014/07/31 18:50
A Continuous Trap that is stronger in the set state. Leave token generation to other cards and leave this card for emergency avoidance. Weak against chain cycle, but strong at chain replenishment.
Recruiting in the field will greatly improve your position.
If you can chain to total destruction such as Vute, you can maintain the front line. If you have raptors, you still have tokens.
The difficulty is that it is a card that assumes that there is a Raptor in the field. It is strong with Raptor, but there is no monster that functions without it. Harrier to Colt at most.
Surprisingly useful as a means of sending Orion to his GY with the end activation.
Recruiting in the field will greatly improve your position.
If you can chain to total destruction such as Vute, you can maintain the front line. If you have raptors, you still have tokens.
The difficulty is that it is a card that assumes that there is a Raptor in the field. It is strong with Raptor, but there is no monster that functions without it. Harrier to Colt at most.
Surprisingly useful as a means of sending Orion to his GY with the end activation.
そぼろ
2013/05/19 12:28
2013/05/19 12:28
Why is everyone's rating so low?
I don't think the cost is too heavy. i can make my own
Sometimes it's disposable, but basically it's better to keep it.
I don't think the cost is too heavy. i can make my own
Sometimes it's disposable, but basically it's better to keep it.
スクラップトリトドン
2013/04/30 15:23
2013/04/30 15:23
Maintaining the front line is the key to victory.
For Mecha Phantom Beast, whose lifeline is token maintenance, there is no way that a free chain and unlimited token generation card with a maintenance cost is not weak.
If you can connect to Mega Raptor or Dragosac from here, you can cover the maintenance cost.
Please don't say this is weird...it's the only no-cost token generation that doesn't use summoning rights...
For Mecha Phantom Beast, whose lifeline is token maintenance, there is no way that a free chain and unlimited token generation card with a maintenance cost is not weak.
If you can connect to Mega Raptor or Dragosac from here, you can cover the maintenance cost.
Please don't say this is weird...it's the only no-cost token generation that doesn't use summoning rights...
みかんゼリー
2013/02/23 9:41
2013/02/23 9:41
Token generation is delicious with Mecha Phantom Beast.
You can also use it for the Mecha Phantom Beast effect, and if you have 4 star Mecha Phantom Beasts lined up, you can immediately perform Dragosac.
However, the maintenance cost of one token per turn is heavy. I want to use it as a disposable item, or I want to do my best to produce a dragosack.
You can also use it for the Mecha Phantom Beast effect, and if you have 4 star Mecha Phantom Beasts lined up, you can immediately perform Dragosac.
However, the maintenance cost of one token per turn is heavy. I want to use it as a disposable item, or I want to do my best to produce a dragosack.
セラ
2013/02/13 22:56
2013/02/13 22:56
It is strong if it can be activated, but it is slow to activate and the cost is heavy.
and vulnerable to cyclones
So if it's just to generate tokens, it doesn't matter if it's disposable
should be adopted with due consideration
and vulnerable to cyclones
So if it's just to generate tokens, it doesn't matter if it's disposable
should be adopted with due consideration
ファナナス
2013/02/13 14:35
2013/02/13 14:35
Although it is a Continuous Trap, the maintenance cost is quite heavy when used, so basically it should be disposable. Since it's a trap, it's a pseudo-sacrifice escape where you can avoid destruction by chaining it to the opponent's abyss or mirafo.
Of course, you can simply use it to raise the cost of Mega Raptor and Hamsrat.
Of course, you can simply use it to raise the cost of Mega Raptor and Hamsrat.
天帝リッチ
2013/02/12 19:01
2013/02/12 19:01
It's permanent, so it dies when cycled, but it's still powerful to call Mecha Phantom Beast tokens unconditionally.
You can use it when your Mecha Phantom Beast is about to be destroyed, or you can use it when you just want the cost.
Compatibility with Mega Raptor is outstanding.
Regarding the maintenance cost of the problem, basically it would be fine to use it up
You can use it when your Mecha Phantom Beast is about to be destroyed, or you can use it when you just want the cost.
Compatibility with Mega Raptor is outstanding.
Regarding the maintenance cost of the problem, basically it would be fine to use it up
ナル参照
2013/01/24 12:24
2013/01/24 12:24
Recently, the evaluation in myself is one of the eels.
Mecha Phantom Beast can not generate tokens properly, so it is very useful.
In terms of operation, it is basically disposable, but if Mega Raptor exists, it would be better to release it with its effect. Being able to generate it again on the next turn and use Raptor's effect is strong.
Excellent, but somehow hard to hit. why
Mecha Phantom Beast can not generate tokens properly, so it is very useful.
In terms of operation, it is basically disposable, but if Mega Raptor exists, it would be better to release it with its effect. Being able to generate it again on the next turn and use Raptor's effect is strong.
Excellent, but somehow hard to hit. why
とき
2013/01/21 16:53
2013/01/21 16:53
An army that forgets to resupply is doomed. Know that maintaining supply lines is essential to victory.
Tokens can be replenished at no cost, so one card that greatly expands the range of tactics.
In addition to actively aiming for the release effect of Mecha Phantom Beast, Dragosac's Xyz is also quite easy to target.
But the cost is ridiculously high. It is possible to use it as a one-time disposable, but...
Tokens can be replenished at no cost, so one card that greatly expands the range of tactics.
In addition to actively aiming for the release effect of Mecha Phantom Beast, Dragosac's Xyz is also quite easy to target.
But the cost is ridiculously high. It is possible to use it as a one-time disposable, but...
わたV
2013/01/21 0:49
2013/01/21 0:49
I find it quite useful to be able to call Mecha Phantom Beast Tokens, which are the keys to deploying Mecha Phantom Beasts.
The problem is that it collapses quickly with a chain cycle
The problem is that it collapses quickly with a chain cycle
ねこーら
2024/05/22 22:35
2024/05/22 22:35
Decks with "Aerial Recharge"
* is adopted as a key card.
● 2013-07-30 Mecha Phantom Beast
● 2013-04-03 Stability + Speed Mecha Phantom Beast
● 2013-05-18 Quick Turny Mecha Phantom Beast
● 2013-09-03 Mecha Phantom Beast #7
● 2013-04-27 [Mecha Phantom Beast x Arashi Dragon Ruler] Attack specialized type
● 2013-10-21 Mecha Phantom Beasts say...the enemy
● 2014-02-25 Mecha Phantom Beast Kai Ni
● 2015-01-30 Various stuffed Mecha Phantom Beast
● 2013-01-23 Phantom Beast Senki
● 2013-03-21 United Mecha Phantom Beast
● 2015-01-09 Strongest Mecha Phantom Beast
● 2014-07-27 Mecha Phantom Beast Wyarm
Card Category and Effect Category
Effect:Special Summon Tokens
Effect:send card from your field to the GY
Effect:self-send, send instead
Effect:Tribute this card from field
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LORD OF THE TACHYON GALAXY | LTGY-JP073 | 2013-02-16 | Normal |
LINK VRAINS PACK 3 | LVP3-JP055 | 2019-11-23 | Normal |
Ranking and View Num
Rating Score Rank | 5,420 / 13,210 Cards |
---|---|
View Num | 53,111 |
Others
Japanese card name | 空中補給 |
---|
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