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HOME > Yu-Gi-Oh! Card Lists > LORD OF THE TACHYON GALAXY

LORD OF THE TACHYON GALAXY Card List

LORD OF THE TACHYON GALAXYCard List
LORD OF THE TACHYON GALAXY
code : LTGY.
Total : 80 Types.
Release Date:2013-02-16
8th period

Average of all cards:6.5pt




Total 80 Types
Monster 56 Types
Effect Monster:43 Types
Xyz Monster:13 Types
Spell 12 Types
4Normal Spell 2Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 3 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 12 Types
6 Normal Trap 3 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 23
Mecha Phantom Beast:9 Types / Phantom Beast:9 Types / Battlin' Boxer :8 Types / Brotherhood of the Fire Fist, Fire Formation:5 Types / Dragon Ruler:4 Types / Harpie:3 Types / Number:3 Types / Xyz:3 Types / Madolche:2 Types / Spellbook:2 Types / Mermail:2 Types / Gagaga:1 Types / Geargia:1 Types / Elemental Lord:1 Types / Galaxy, Galaxy-Eyes:1 Types / Fire King:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / Gogogo:1 Types / Duston:1 Types / Atlantean:1 Types / Mythical Beast:1 Types / Rose Dragon, Rose:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order297 / 626 view num125245 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Bachibachibachi
Normal
▶︎ Deck
4.1 20
[16244]
JP001 Bachibachibachi  Effect Monster
- 3 Insect 800 800
An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Gogogo Gigas
Rare
▶︎ Deck
6.5 17
[19848]
JP002 Gogogo Gigas  Effect Monster
- 4 Rock 0 2200
While this card is in your GY, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your GY in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.
Mimimic
Normal
▶︎ Deck
4.1 19
[26922]
JP003 Mimimic  Effect Monster
- 3 Machine 300 300
If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way.
Dotedotengu
Normal
▶︎ Deck
2.4 21
[6380]
JP004 Dotedotengu  Effect Monster
- 3 Fiend 0 800
If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.
Tatakawa Knight
Normal
▶︎ Deck
2.7 25
[9343]
JP005 Tatakawa Knight  Effect Monster
- 4 Warrior 1500 0
If the activation of your Spell/Trap Card is negated by your opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent.
Little Fairy
Normal
▶︎ Deck
2 19
[11821]
JP006 Little Fairy  Effect Monster
- 3 Fairy 800 800
Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.
Sharkraken
Normal
▶︎ Deck
6.5 19
[24164]
JP007 Sharkraken  Effect Monster
- 6 Fish 2400 2100
You can Special Summon this card (from your hand) by Tributing 1 WATER monster.
Big Whale
Rare
▶︎ Deck
4.4 23
[16811]
JP008 Big Whale  Effect Monster
- 9 Fish 1000 3000
When this card is Tribute Summoned: You can Tribute this card; Special Summon 3 Level 3 WATER monsters from your Deck. Their effects are negated.
Starfish
Normal
▶︎ Deck
5.1 17
[18876]
JP009 Starfish  Effect Monster
- 3 Aqua 300 300
Once per turn: You can increase the Levels of all "Starfish" you currently control by 1.
Panther Shark
Normal
▶︎ Deck
4.4 15
[11869]
JP010 Panther Shark  Effect Monster
- 5 Fish 1100 2000
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".
Eagle Shark
Normal
▶︎ Deck
4.5 14
[14255]
JP011 Eagle Shark  Effect Monster
- 5 Fish 1000 1800
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark".
Blizzard Falcon
Rare
▶︎ Deck
6.2 17
[22736]
JP012 Blizzard Falcon  Effect Monster
- 4 Winged Beast 1500 1500
If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn.
Aurora Wing
Normal
▶︎ Deck
3.6 15
[16278]
JP013 Aurora Wing  Effect Monster
- 4 Winged Beast 1200 1600
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn.
Radius, the Half-Moon Dragon
Normal
▶︎ Deck
4.4 13
[23842]
JP014 Radius, the Half-Moon Dragon  Effect Monster
- 4 Dragon 1400 1200
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.
Parsec, the Interstellar Dragon
Normal
▶︎ Deck
3.3 16
[49211]
JP015 Parsec, the Interstellar Dragon  Effect Monster
- 8 Dragon 800 800
If you control a Level 8 monster, you can Normal Summon this card without Tributing.
Battlin' Boxer Headgeared
Normal
▶︎ Deck
7.6 18
[58720]
JP016 Battlin' Boxer Headgeared  Effect Monster
- 4 Warrior 1000 1800
When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.
Battlin' Boxer Glassjaw
Normal
▶︎ Deck
8.8 26
[74120]
JP017 Battlin' Boxer Glassjaw  Effect Monster
- 4 Warrior 2000 0
When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.
Battlin' Boxer Sparrer
Normal
▶︎ Deck
7.3 25
[57655]
JP018 Battlin' Boxer Sparrer  Effect Monster
- 4 Warrior 1200 1400
If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.
Battlin' Boxer Switchitter
Rare
▶︎ Deck
8 26
[71090]
JP019 Battlin' Boxer Switchitter  Effect Monster
- 4 Warrior 1500 1400
When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.
Battlin' Boxer Counterpunch
Normal
▶︎ Deck
7.4 17
[46774]
JP020 Battlin' Boxer Counterpunch  Effect Monster
- 3 Warrior 0 1100
During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the end of this turn. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.
Mecha Phantom Beast Megaraptor
Rare
▶︎ Deck
8.3 19
[71169]
JP021 Mecha Phantom Beast Megaraptor  Effect Monster
- 4 Machine 1900 1000
When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand.
Mecha Phantom Beast Tetherwolf
Rare
▶︎ Deck
9.1 33
[90010]
JP022 Mecha Phantom Beast Tetherwolf  Effect Monster
- 4 Machine 1700 1200
If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.
Mecha Phantom Beast Blackfalcon
Normal
▶︎ Deck
6.9 17
[39601]
JP023 Mecha Phantom Beast Blackfalcon  Effect Monster
- 4 Machine 1200 1700
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
Mecha Phantom Beast Stealthray
Normal
▶︎ Deck
4.8 14
[21346]
JP024 Mecha Phantom Beast Stealthray  Effect Monster
- 3 Machine 100 2100
When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
Mecha Phantom Beast Hamstrat
Normal
▶︎ Deck
7.3 16
[61448]
JP025 Mecha Phantom Beast Hamstrat  Effect Monster
- 3 Machine 1100 1600
When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.
Brotherhood of the Fire Fist - Wolf
Normal
▶︎ Deck
4.3 9
[8138]
JP026 Brotherhood of the Fire Fist - Wolf  Effect Monster
- 3 Beast-Warrior 0 1900
If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.
Brotherhood of the Fire Fist - Leopard
Rare
▶︎ Deck
7.9 12
[32968]
JP027 Brotherhood of the Fire Fist - Leopard  Effect Monster
- 3 Beast-Warrior 0 200
During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.
Brotherhood of the Fire Fist - Rhino
Normal
▶︎ Deck
4.8 9
[9035]
JP028 Brotherhood of the Fire Fist - Rhino  Effect Monster
- 4 Beast-Warrior 1700 1400
If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.
Brotherhood of the Fire Fist - Buffalo
Normal
▶︎ Deck
6.1 14
[20820]
JP029 Brotherhood of the Fire Fist - Buffalo  Effect Monster
- 4 Beast-Warrior 1700 1000
If this card is in your GY: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up field to the GY; Special Summon this card from your GY. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
Mermail Abyssocea
Normal
▶︎ Deck
7.2 13
[26284]
JP030 Mermail Abyssocea  Effect Monster
- 3 Aqua 1100 1900
You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.
Wheel of Prophecy
Normal
▶︎ Deck
3.8 11
[16424]
JP031 Wheel of Prophecy  Effect Monster
- 8 Spellcaster 2700 1700
When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.
Madolche Hootcake
Normal
▶︎ Deck
9.3 33
[132179]
JP032 Madolche Hootcake  Effect Monster
- 3 Beast 1500 1100
If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck. You can target 1 monster in your GY; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.
Legendary Atlantean Tridon
Normal
▶︎ Deck
6.5 19
[29429]
JP033 Legendary Atlantean Tridon  Effect Monster
- 3 Sea Serpent 1600 800
You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.
Fire King Avatar Garunix
Normal
▶︎ Deck
5.7 13
[32482]
JP034 Fire King Avatar Garunix  Effect Monster
- 3 Winged Beast 700 1700
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck.
Harpie Channeler
Rare
▶︎ Deck
9.3 29
[113816]
JP035 Harpie Channeler  Effect Monster
- 4 Winged Beast 1400 1300
You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while on the field or in the GY.
Altitude Knight
Rare
▶︎ Deck
2 20
[9987]
JP036 Altitude Knight  Effect Monster
- 4 Warrior 1400 1200
Once per turn, if another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.
Windrose the Elemental Lord
Super
▶︎ Deck
5 26
[29587]
JP037 Windrose the Elemental Lord  Effect Monster
- 8 Winged Beast 2800 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
Redox, Dragon Ruler of Boulders
Super
▶︎ Deck
8.7 42
[257347]
JP038 Redox, Dragon Ruler of Boulders Limited Effect Monster
- 7 Dragon 1600 3000
If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn.
Tidal, Dragon Ruler of Waterfalls
Super
▶︎ Deck
8.7 51
[228776]
JP039 Tidal, Dragon Ruler of Waterfalls Limited Effect Monster
- 7 Dragon 2600 2000
If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.
Blaster, Dragon Ruler of Infernos
Super
▶︎ Deck
9.1 55
[259115]
JP040 Blaster, Dragon Ruler of Infernos Limited Effect Monster
- 7 Dragon 2800 1800
If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.
Tempest, Dragon Ruler of Storms
Super
▶︎ Deck
8.9 53
[298342]
JP041 Tempest, Dragon Ruler of Storms Limited Effect Monster
- 7 Dragon 2400 2200
You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.
Risebell the Star Adjuster
N-Rare
▶︎ Deck
7.8 25
[115658]
JP042 Risebell the Star Adjuster  Effect Monster
- 3 Psychic 800 800
When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the end of this turn.
Green Duston
N-Rare
▶︎ Deck
2.8 10
[20122]
JP043 Green Duston  Effect Monster
- 1 Fiend 0 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up "Green Duston".
Number 107: Galaxy-Eyes Tachyon Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
8.6 48
[510521]
JP044 Number 107: Galaxy-Eyes Tachyon Dragon  Xyz Monster
Effect Monster
- 8 Dragon 3000 2500
2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
Gauntlet Launcher
Super
▶︎ Deck
7.8 33
[116737]
JP045 Gauntlet Launcher  Xyz Monster
Effect Monster
- 6 Warrior 2400 2800
2 Level 6 monsters
You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
Fairy Cheer Girl
Rare
▶︎ Deck
5.5 22
[74330]
JP046 Fairy Cheer Girl  Xyz Monster
Effect Monster
- 4 Fairy 1900 1500
2 Level 4 Fairy-Type monsters
You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.
CXyz Dark Fairy Cheer Girl
Super
▶︎ Deck
3.4 24
[46803]
JP047 CXyz Dark Fairy Cheer Girl  Xyz Monster
Effect Monster
- 5 Fairy 2500 1900
3 Level 5 monsters
When this card is sent from the field to the Graveyard: Draw 1 card. If this card has "Fairy Cheer Girl" as an Xyz Material, it gains this effect.
●When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand.
Shark Fortress
Normal
▶︎ Deck
8.5 35
[189519]
JP048 Shark Fortress  Xyz Monster
Effect Monster
- 5 Fish 2400 1800
2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
Ice Beast Zerofyne
Super
▶︎ Deck
8.4 34
[156611]
JP049 Ice Beast Zerofyne  Xyz Monster
Effect Monster
- 4 Winged Beast 2000 2200
2 Level 4 Winged Beast-Type Monsters
Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).
Battlin' Boxer Lead Yoke
Normal
▶︎ Deck
9.4 78
[112390]
JP050 Battlin' Boxer Lead Yoke  Xyz Monster
Effect Monster
- 4 Warrior 2200 2000
2 Level 4 "Battlin' Boxer" monsters
If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.
Number 105: Battlin' Boxer Star Cestus
Ultimate
Ultra
▶︎ Deck
6.3 31
[79395]
JP051 Number 105: Battlin' Boxer Star Cestus  Xyz Monster
Effect Monster
- 4 Warrior 2500 1600
3 Level 4 monsters
During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.
Number C105: Battlin' Boxer Comet Cestus
Ultimate
Ultra
▶︎ Deck
7.6 26
[77915]
JP052 Number C105: Battlin' Boxer Comet Cestus  Xyz Monster
Effect Monster
- 5 Warrior 2800 2000
4 Level 5 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
Mecha Phantom Beast Dracossack
Ultimate
Ultra
▶︎ Deck
9.3 57
[440055]
JP053 Mecha Phantom Beast Dracossack  Xyz Monster
Effect Monster
- 7 Machine 2600 2200
2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
Brotherhood of the Fire Fist - Cardinal
Rare
▶︎ Deck
9.4 32
[61669]
JP054 Brotherhood of the Fire Fist - Cardinal  Xyz Monster
Effect Monster
- 4 Beast-Warrior 1800 2200
2 Level 4 "Fire Fist" monsters
You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.
Harpie's Pet Phantasmal Dragon
Rare
▶︎ Deck
7 23
[72066]
JP055 Harpie's Pet Phantasmal Dragon  Xyz Monster
Effect Monster
- 4 Dragon 2000 2500
3 Level 4 WIND monsters
This card's effects can only be applied/resolved while it has material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 material from this card.
King of the Feral Imps
Normal
▶︎ Deck
9.7 56
[228515]
JP056 King of the Feral Imps  Xyz Monster
Effect Monster
- 4 Reptile 2300 2000
2 Level 4 monsters
Once per turn: You can detach 1 material from this card; add 1 Reptile monster from your Deck to your hand.
Gagagawind
Normal
▶︎ Deck
4.5 13
[32858]
JP057 Gagagawind  Normal Spell
Special Summon 1 "Gagaga" monster from your hand as a Level 4 monster.
Magnum Shield
Normal
▶︎ Deck
6.8 38
[62842]
JP058 Magnum Shield  Equip Spell
Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position.
●Attack Position: It gains ATK equal to its original DEF.
●Defense Position: It gains DEF equal to its original ATK.
Xyz Revenge
Normal
▶︎ Deck
4.5 15
[17066]
JP059 Xyz Revenge  Normal Spell
If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your Graveyard; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 "Xyz Revenge" per turn.
Rank-Up-Magic Barian's Force
Ultimate
Ultra
▶︎ Deck
6.3 18
[178001]
JP060 Rank-Up-Magic Barian's Force  Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
Scramble!! Scramble!!
Rare
▶︎ Deck
6.4 14
[40503]
JP061 Scramble!! Scramble!!  Quick-Play Spell
If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn.
Fire Formation - Gyokkou
Normal
▶︎ Deck
6.9 10
[52218]
JP062 Fire Formation - Gyokkou  Continuous Spell
Activate this card by targeting 1 Set Spell/Trap your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior Monsters you control gain 100 ATK.
Spellbook of Judgment
Normal
▶︎ Deck
9.6 97
[118234]
JP063 Spellbook of Judgment  Quick-Play Spell
During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.
Abyss-scale of the Mizuchi
Normal
▶︎ Deck
5.6 9
[40802]
JP064 Abyss-scale of the Mizuchi  Equip Spell
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
Hysteric Sign
Rare
▶︎ Deck
9.5 33
[96263]
JP065 Hysteric Sign  Continuous Spell
When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.
Sacred Sword of Seven Stars
Super
▶︎ Deck
7.1 28
[173821]
JP066 Sacred Sword of Seven Stars  Normal Spell
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
Jewels of the Valiant
Normal
▶︎ Deck
6.8 14
[79406]
JP067 Jewels of the Valiant  Continuous Spell
If exactly 1 monster is banished from your Graveyard (and no other cards are banished at the same time), except during the Damage Step: You can send, from your Deck to the Graveyard, 1 monster that has a different Attribute from that banished monster. You can only use the effect of "Jewels of the Valiant" once per turn.
Summon Breaker
N-Rare
▶︎ Deck
6.1 19
[39111]
JP068 Summon Breaker  Field Spell
During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.
Pinpoint Guard
Rare
▶︎ Deck
6.6 30
[122679]
JP069 Pinpoint Guard  Normal Trap
When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or card effects this turn.
Memory Loss
Normal
▶︎ Deck
5.9 17
[28026]
JP070 Memory Loss  Normal Trap
When an effect of an Attack Position monster your opponent controls is activated: Negate that effect, and if you do, change that monster to face-up Defense Position.
Torrential Reborn
Rare
▶︎ Deck
7.4 23
[50797]
JP071 Torrential Reborn  Normal Trap
When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.
Xyz Block
Normal
▶︎ Deck
6.1 22
[43639]
JP072 Xyz Block  Counter Trap
When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.
Aerial Recharge
Normal
▶︎ Deck
7.4 14
[51186]
JP073 Aerial Recharge  Continuous Trap
Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard.
Do a Barrel Roll
Normal
▶︎ Deck
5.9 17
[16646]
JP074 Do a Barrel Roll  Counter Trap
When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it.
Fire Formation - Kaiyo
Normal
▶︎ Deck
4.6 10
[11171]
JP075 Fire Formation - Kaiyo  Continuous Trap
During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type Monsters you control gain 300 ATK.
Madolche Nights
Normal
▶︎ Deck
6.5 23
[44413]
JP076 Madolche Nights  Counter Trap
When a monster effect is activated, if you have no monsters in your GY: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand into the Deck.
Geargiagear
Normal
▶︎ Deck
9.7 38
[55715]
JP077 Geargiagear  Normal Trap
Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.
High Tide on Fire Island
Normal
▶︎ Deck
4.8 13
[13628]
JP078 High Tide on Fire Island  Normal Trap
If you control a Level 7 or higher WATER or FIRE monster: Apply the appropriate effects, in sequence, depending on the Attributes of monsters you control at that time.
●WATER: Special Summon as many WATER monsters as possible that were sent to your Graveyard to activate monster effects this turn, then destroy 1 monster you control.
●FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the Graveyard.
Mind Drain
Rare
▶︎ Deck
7.9 18
[39227]
JP079 Mind Drain  Continuous Trap
Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand.
Dragoncarnation
N-Rare
▶︎ Deck
5.8 12
[14971]
JP080 Dragoncarnation  Normal Trap
Target 1 of your banished Dragon-Type monsters; add that target to your hand.
LORD OF THE TACHYON GALAXY Card List
6.5 /10.0 pt
Number of card ratings : 1969
User Review : 1969

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