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HOME > Yu-Gi-Oh! Card Lists > PHOTON SHOCKWAVE  > Ego Boost

Ego Boost Used Deck

Ego Boost
Card Kind Attribute Level Type ATK DEF
Quick-Play Spell - - - - -
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
password:73178098
Average Rating Score 3.8(18)
  1. Card Info
  2. Card Reviews (18 rating scores)
  3. Decks with Ego Boost (39 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Ego Boost" card reviews and rating scores


3.8(18)
評価星1評価星1評価星1評価星1評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
5% (1)
カード評価ラベル2
94% (17)
カード評価ラベル1
0% (0)

japan ねこーら
2023/05/02 11:50
Yugioh Icon
Comprehensive evaluation: Since it has a strengthening value, there are situations where it can be used, but against monsters, 《Shrink》is too convenient.
Can only be used when declaring an attack, and cannot be used during the Damage Step.
Compared to 《Rush Recklessly》, it tends to be at a disadvantage, but countering monster effects can be used during the damage step, so there is often no real difference.
Since it raises ATK by 1000, it's easy to increase the area where it can be destroyed in battle, but in the end it feels like Shrink is often enough.
If you use 《Lyrilusc - Assembled Nightingale》that can attack continuously directly, you may be able to prioritize it.
japan みめっと
2023/02/15 15:30
Yugioh Icon
His Quick-Play Spell, which seems to be compatible with Rush at first glance, is actually a battle-supporting spell that can only be activated at very limited timings during each other's turn.
Even though it's a Quick-Play Spell that changes ATK, it's unbelievable that it can't be used in a bad way. Ease of use will be especially noticeable.
Regarding the revision of the illustration in the overseas version, it would be a matter of course to take risk-off actions as a countermeasure against complaints, but that's about it. It's also a presence that makes you feel like you've become...
japan アルバ
2023/01/02 10:06
Yugioh Icon
A highly versatile 1000 pump that can be used for both offense and defense.
Since the activation timing is limited when an attack is declared, it can't be used for damage, and it's easier to deal with than rushing or contracting.
For defensive use, there are offensive reactions, traps, and many other things. .
japan シエスタ
2020/06/09 8:58
Yugioh Icon
It's not that you can't use it, as you can target not only yourself but also your opponent, but you can't deny the plain impression.
A card that is more talked about than the overseas version's illustration correction rather than the effect.
japan コハク·ヤマブキ
2016/12/11 7:21
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A card famous only for the meaning illustration that is overseas modification. As for the text, um, sorry, is it an early card?
japan ヒコモン
2016/02/23 12:46
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A Quick-Play Spell that can't be used to change ATK. Considering the timing of the attack declaration, it is far more useful to use Back-Up Rider, which increases by 1500 even though it is a Normal Spell.
japan hio
2015/10/17 7:32
Yugioh Icon
I was stunned when I heard the reason for the illustration change in the overseas version. Isn't it a bit too HENTAI for foreigners...
Rush that can no longer activate damage step instead of 1000 up.
It's not unusable, but in the current situation where you can't even use Rush, is there a turn for this card that only increases by 1000...
Even if it's a strong against Cyclone, Back-Up Rider, which steadily increases by 1500, is enough even though it doesn't have surprise attacks.
japan サンダー・ボルト
2013/05/07 21:26
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ATK 1000 up is nice, but it's pretty painful that it's not a free chain. It is very disappointing that even though it is a strengthening Quick-Play Spell, it can not be activated. The difference of 300 up is big, but it's easier to use "rush" due to the difference in usability.
japan ファナナス
2013/01/31 16:05
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I thought that rushing would be restructured for a moment, but this one can't activate the damage step and it's not a free chain, so the usability is greatly inferior. If it activates when an attack is declared, I feel like it's better to confine it normally. Even so, the range of increase is large, so it can be used as a battle destruction support... No, contraction is more ry
japan ゼンマイ
2013/01/06 21:37
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I have a bad stomach pain
japan ドラゴンX
2012/07/15 18:47
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I don't understand.
I thought the opponent was 1000 up lol
japan みかんゼリー
2012/03/26 19:33
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Although the increase amount is higher than Rush, if you combine the fact that it cannot be activated during the damage step and that it can only be activated when an attack is declared, Rush is still superior.
japan レシプロ
2012/03/18 18:35
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A version in which the rush has become an attack reaction form.
If it becomes an attack reaction type, it's better to use confinement obediently...
japan NEOS
2011/10/15 21:33
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It is 300 higher than Rush, but it has the disadvantage that it cannot be activated during the Damage Step.
Therefore, it is vulnerable to cyclones and the like.
The 1000 up was good, but it's not very user-friendly due to the limited activation.
japan スクラップトリトドン
2011/07/30 22:44
Yugioh Icon
I didn't think that Rush's upward compatibility would come out...
However, this is limited to when an attack is declared.
You can't win against rushing at the point where you can't make a surprise attack with this kind of pump-up type Dameste...
japan うぃな
2011/07/29 18:09
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Since the activation timing is limited, the usability is subtle compared to rushing.
Moreover, even if you aim for counterattack, contraction is much more convenient, so it's still subtle.
japan SOUL
2011/07/14 15:12
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I thought it was compatible with Rush, but it's slightly inferior in that it can't be activated during the damage step or during the prone elimination chain.
However, in the first place, the combat aids that are often used today are not rushing, but contraction and 《Forbidden Lance》, so I feel that the target itself is misaligned...
japan とき
2011/07/14 8:47
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Rush Recklessly》, which can not be damaged due to the activation timing, in exchange for a large increase range.
…The shadow of emptiness is unraveling. If you don't use it for damage, I feel like removing it is fine.
Especially when compared to 《Rush Recklessly》in terms of whether you want to give up the 300 point difference and get it...

Decks with "Ego Boost"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
PHOTON SHOCKWAVE PHSW-JP046 2011-07-16 Normal
DUEL TERMINAL DUEL PACK -YUUMA Hen DP12-JP021 2011-10-15 Normal
STARTER DECK(2012) ST12-JP020 2012-03-17 Normal
STARTER DECK(2013) ST13-JP025 2013-03-16 Normal
STARTER DECK(2014) ST14-JP025 2014-03-21 Normal

Ranking and View Num

Rating Score Rank 10,444 / 13,210 Cards
View Num 33,034

Others

Japanese card name 虚栄巨影

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