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Nightmare Archfiends →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage. | |||||
password:42956963 | |||||
Average Rating Score | 6.4(16) |
- Card Info
- Card Reviews (16 rating scores)
- Decks with Nightmare Archfiends (71 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Nightmare Archfiends" card reviews and rating scores
6.4(16) |
|
12% | (2) | ||
12% | (2) | ||
75% | (12) | ||
0% | (0) | ||
0% | (0) |
みめっと
2023/06/17 19:27
2023/06/17 19:27
An "Archfiend" Trap card that has an effect similar to "Ojama Trio" and forces tokens into the opponent's field.
The tokens to be Special Summoned are the same 3 bodies, but this requires you to release 1 monster in your field for activation, and the 3 tokens that appear in the opponent's field are each in Attack Position. has 2000 ATK.
When the token is destroyed, it will deal effect damage to the controller at that time, but there are no restrictions on using it as a material for attacks, releases, or special summons, and since the level is as high as 6, it is a high-level S summon. It becomes the best existence as S material for doing.
It's an effect that has a moderate add loss by itself, so since the level and ATK of the tokens that come out are high, you can take back the tokens with "Owner's Seal" and "Remove Brainwashing", and refer to the level and ATK of the destroyed monsters. Where you want to use it together with cards that give effect damage.
It's difficult to handle, but I think it's an interesting card that is worth using as a combo card.
The tokens to be Special Summoned are the same 3 bodies, but this requires you to release 1 monster in your field for activation, and the 3 tokens that appear in the opponent's field are each in Attack Position. has 2000 ATK.
When the token is destroyed, it will deal effect damage to the controller at that time, but there are no restrictions on using it as a material for attacks, releases, or special summons, and since the level is as high as 6, it is a high-level S summon. It becomes the best existence as S material for doing.
It's an effect that has a moderate add loss by itself, so since the level and ATK of the tokens that come out are high, you can take back the tokens with "Owner's Seal" and "Remove Brainwashing", and refer to the level and ATK of the destroyed monsters. Where you want to use it together with cards that give effect damage.
It's difficult to handle, but I think it's an interesting card that is worth using as a combo card.
ねこーら
2022/09/25 21:36
2022/09/25 21:36
Comprehensive evaluation: A huge damage can be aimed at by getting involved in destruction and a general attack.
At first glance, it seems that there is only a disadvantage because it puts out 3 of his ATK 2000 monsters on the opponent's field.
However, if you get involved in the destruction, the damage will be 800 for each one, 2400 in total, and if you add Earthbound Immortal Aslla piscu, it will be 4800 null.
In addition, if you weaken it and hit it with a monster that can attack all targets, you can kill it in one turn, so it's not bad as a combo part.
However, compared to Ojama Trio, it consumes a lot more, so if you can add a piercing effect, that's fine.
This card can add 1500 worth of damage, and I want to make use of that in my combos.
At first glance, it seems that there is only a disadvantage because it puts out 3 of his ATK 2000 monsters on the opponent's field.
However, if you get involved in the destruction, the damage will be 800 for each one, 2400 in total, and if you add Earthbound Immortal Aslla piscu, it will be 4800 null.
In addition, if you weaken it and hit it with a monster that can attack all targets, you can kill it in one turn, so it's not bad as a combo part.
However, compared to Ojama Trio, it consumes a lot more, so if you can add a piercing effect, that's fine.
This card can add 1500 worth of damage, and I want to make use of that in my combos.
サンパイ
2020/01/24 18:34
2020/01/24 18:34
If you combine it with Aslapisk, you can deal 4800 damage at once. Giving the opponent 3 high RBIs is pretty risky, but if the combo is done well, it's strong.
シエスタ
2018/03/20 9:50
2018/03/20 9:50
It requires Tribute to activate, and his token ATK is quite high, so it's a mass of disadvantage on its own.
However, since he has the name of Archfiend, he can be searched with the trick Archfiend, and since the trick is darkness, it is easy to drop him to GY and bring it into his hand.
By using the tokens generated by 《Owner's Seal》as strength, you can expect high damage by using it in combination with sweeping and sweeping attacks, and especially with RR, you can aim for one kill from Revolution, and depending on how you use it, you can demonstrate high explosive power.
On the other hand, with the King Deck, Scarlight can't destroy tokens, so it's a pity that you can't do 3900 damage with a token blower. If it could be done, the entertainment value of King Deck would have been improved, but...
It can do interesting things, but it's a combo premise card, and the risk of failure is too high, so I deducted a few points.
However, since he has the name of Archfiend, he can be searched with the trick Archfiend, and since the trick is darkness, it is easy to drop him to GY and bring it into his hand.
By using the tokens generated by 《Owner's Seal》as strength, you can expect high damage by using it in combination with sweeping and sweeping attacks, and especially with RR, you can aim for one kill from Revolution, and depending on how you use it, you can demonstrate high explosive power.
On the other hand, with the King Deck, Scarlight can't destroy tokens, so it's a pity that you can't do 3900 damage with a token blower. If it could be done, the entertainment value of King Deck would have been improved, but...
It can do interesting things, but it's a combo premise card, and the risk of failure is too high, so I deducted a few points.
なす
2018/03/20 1:10
2018/03/20 1:10
A trap that releases your own monster and sends 3 tokens to your opponent in Attack Position.
If you destroy a token, you can deal 800 damage per body, and you can expect a large amount of damage with mass removal and group attack abilities such as Aslla piscu.
《Berserk Dragon》is especially good because it can be searched with Trick Archfiend just like bargaining.
If you destroy a token, you can deal 800 damage per body, and you can expect a large amount of damage with mass removal and group attack abilities such as Aslla piscu.
《Berserk Dragon》is especially good because it can be searched with Trick Archfiend just like bargaining.
プンプン丸
2015/06/05 13:47
2015/06/05 13:47
A combo card. He's a card named Archfiend, so you can search for it with 《Archfiend Heiress》.
The accident rate is relatively reduced Cards that can be used for various purposes such as 《Remove Brainwashing》
The accident rate is relatively reduced Cards that can be used for various purposes such as 《Remove Brainwashing》
アルバ
2015/06/05 1:14
2015/06/05 1:14
Just by activating it, the advantage difference opens by -5, and after reducing your own monsters, perform a self-destructive act that gives the opponent a total of 6000 RBI. What a fucking card.
There is no such thing as a card that has a strong peculiarity, so naturally it is used as a combo premise.
Conversely, if you can take control, you can immediately get a total of 6000 RBI, and if you take back the torch and so on together, you will get one kill.
After that, you can also use it as a target and hit it, and if you release your own level 8 monster and put it out, you can hit 6900 damage if you connect it to Berserk Dead Dragon from the bargain.
If you don't use a combo, it's almost impossible to activate it with a self-destructing card, so it's a high-risk, high-return card that can cause accidents.
There is no such thing as a card that has a strong peculiarity, so naturally it is used as a combo premise.
Conversely, if you can take control, you can immediately get a total of 6000 RBI, and if you take back the torch and so on together, you will get one kill.
After that, you can also use it as a target and hit it, and if you release your own level 8 monster and put it out, you can hit 6900 damage if you connect it to Berserk Dead Dragon from the bargain.
If you don't use a combo, it's almost impossible to activate it with a self-destructing card, so it's a high-risk, high-return card that can cause accidents.
ラギアの使徒
2015/04/26 17:00
2015/04/26 17:00
A card with strong combo elements. Consuming 2 cards and giving 3 high stat tokens to your opponent is an effect that is out of the question, but if you combine it with 《Remove Brainwashing》, it turns into a powerful effect. [Golem] will often activate the "Torch Token" Special Summoned by "Grinder Golem" as a cost. In this case, if all the monsters summoned by Remove Brainwashing go through, one kill will be achieved, so it is very powerful.
遊戯王大好きクラブ
2014/12/19 19:08
2014/12/19 19:08
I'm surprised if this is used suddenly w
Suddenly summoning 3 bodies is a great trap.
Trap has evolved to this point...
Suddenly summoning 3 bodies is a great trap.
Trap has evolved to this point...
ファイア野郎
2014/09/20 11:43
2014/09/20 11:43
A card that gives you 3 powerful tokens at the cost of your own monsters.
If you use it normally, it will have a big disadvantage, so you can use the means to destroy them to damage them,
《Remove Brainwashing》is an effective way to gain an advantage by turning it into our strength.
For the former, you can do a lot of damage by using a more powerful group attack monster.
Although there is Ojama Trio with a similar role,
Differentiation is possible by level difference and magnitude of risk and return.
Overall, if you use it, it will be a combo-only card.
If you use it normally, it will have a big disadvantage, so you can use the means to destroy them to damage them,
《Remove Brainwashing》is an effective way to gain an advantage by turning it into our strength.
For the former, you can do a lot of damage by using a more powerful group attack monster.
Although there is Ojama Trio with a similar role,
Differentiation is possible by level difference and magnitude of risk and return.
Overall, if you use it, it will be a combo-only card.
Mt.Key
2013/06/29 2:41
2013/06/29 2:41
It's fun to team up with Black Mist to force a rewind on your own turn. In addition, you can dispose of the rotten monsters in your field while preparing a sandbag that can give 800 damage if destroyed.
Speaking of unusual things, activate this card ⇒ Your own Ninja and super transformation ⇒ Destroy the rest with Ultimate Dinosaur + burn damage
Or you can get a one-shot kill with the Wing Kuriboh LV.10.
Speaking of unusual things, activate this card ⇒ Your own Ninja and super transformation ⇒ Destroy the rest with Ultimate Dinosaur + burn damage
Or you can get a one-shot kill with the Wing Kuriboh LV.10.
スクラップトリトドン
2012/05/16 8:37
2012/05/16 8:37
Using a single 《Ojama Trio》instead of enlarging it would normally be considered an add loss.
However, the token that comes out is 2000 RBI, which is more powerful than his Ojama, so it's scary to think that if you return control you can create a total of 6000 RBI.
In addition, after releasing the option token, there is also a way to use the force etc. to hit repeatedly with a fighter plane, but...
However, the token that comes out is 2000 RBI, which is more powerful than his Ojama, so it's scary to think that if you return control you can create a total of 6000 RBI.
In addition, after releasing the option token, there is also a way to use the force etc. to hit repeatedly with a fighter plane, but...
NEOS
2011/03/22 1:19
2011/03/22 1:19
Compared to 《Ojama Trio》, the cost is a little higher, and the token status is quite high.
In exchange, the amount of burn damage is superior here.
Since it is issued in the attack position, you can inflict a large amount of damage if you attack continuously with a monster with high ATK.
There are pros and cons in terms of levels.
In exchange, the amount of burn damage is superior here.
Since it is issued in the attack position, you can inflict a large amount of damage if you attack continuously with a monster with high ATK.
There are pros and cons in terms of levels.
とき
2010/08/31 11:22
2010/08/31 11:22
A mass of disad and a crystal of combo. Use it as a card that quickly kills the Archfiend Legion and deals burn damage.
It is recommended to use it in combination with general attack + Honest or total destruction. The damage value is quite large. Since it is put into play in Attack Position, damage is great if it can be made into a punching bag in addition to destroying effects.
Combined with 《Remove Brainwashing》, it becomes a card that turns 2 into 3. It's a pretty breaking ball, but it's a card with many uses.
It is recommended to use it in combination with general attack + Honest or total destruction. The damage value is quite large. Since it is put into play in Attack Position, damage is great if it can be made into a punching bag in addition to destroying effects.
Combined with 《Remove Brainwashing》, it becomes a card that turns 2 into 3. It's a pretty breaking ball, but it's a card with many uses.
Decks with "Nightmare Archfiends"
* is adopted as a key card.
● 2013-03-14 Earthbound Immortal Easy 1 kill/8100 burns
● 2022-08-21 Armed Group Ten Mikanko
● 2013-08-31 Environment specifications ・Earthbound Immortal 1 kill Deck
● 2015-03-24 True Earthbound Immortal (diagnosis please)
● 2013-09-10 Berserk Dragon 1 kill
● 2022-04-11 Jack Highlander (S Fes Memorial)
● 2013-03-24 V Salamander 1 kill
● 2014-07-08 People hate you when you use Deck
● 2017-08-06 Soar! Hane Kuriboh One Kill Deck
● 2014-05-27 UndeadAslla piscu
● 2013-09-02 First kill with Aslla piscu! ?
● 2014-11-10 Earthbound Immortal are still active!
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CRIMSON CRISIS | CRMS-JP068 | 2008-11-15 | Normal |
DUELIST EDITION Volume 3 | DE03-JP107 | 2012-08-11 | Normal |
Structure Deck R-The Heartbeat of the Fearful Beast | SR04-JP035 | 2017-02-25 | Normal |
Ranking and View Num
Rating Score Rank | 6,857 / 13,188 Cards |
---|---|
View Num | 56,958 |
Others
Japanese card name | ナイトメア・デーモンズ |
---|
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