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HOME > Yu-Gi-Oh! Card Lists > CRIMSON CRISIS

CRIMSON CRISIS Card List

CRIMSON CRISISCard List
CRIMSON CRISIS
code : CRMS.
Total : 80 Types.
Release Date:2008-11-15
6th period

Average of all cards:5.3pt




Total 80 Types
Monster 44 Types
Effect Monster:39 Types
Synchro Monster:5 Types
8 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 18 Types
3Normal Spell 4Equip IconEquip Spell 6Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 18 Types
13 Normal Trap 2 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 16
Assault, Assault Mode:10 Types / Morphtronic:6 Types / Blackwing:5 Types / Alien:5 Types / Reactor:5 Types / Gladiator Beast:3 Types / Frog:2 Types / Archfiend:2 Types / Raidraptor:2 Types / Six Samurai :1 Types / B.E.S.:1 Types / Synchron:1 Types / Warrior:1 Types / Magician:1 Types / Rose Dragon, Rose:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order456 / 640 view num44223 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Turret Warrior
Super
▶︎ Deck
6.4 17
[27733]
JP001 Turret Warrior  Effect Monster
- 5 Warrior 1200 2000
You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.
Debris Dragon
Rare
▶︎ Deck
8.7 42
[316356]
JP002 Debris Dragon  Effect Monster
Tuner Monster
- 4 Dragon 1000 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
Hyper Synchron
Normal
▶︎ Deck
4.1 19
[22871]
JP003 Hyper Synchron  Effect Monster
Tuner Monster
- 4 Machine 1600 800
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
Red Dragon Archfiend/Assault Mode
Holographic
Ultimate
Ultra
▶︎ Deck
5 21
[45125]
JP004 Red Dragon Archfiend/Assault Mode  Effect Monster
- 10 Dragon 3500 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
Trap Eater
Normal
▶︎ Deck
6.1 14
[21509]
JP005 Trap Eater  Effect Monster
- 4 Fiend 1900 1600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up Trap your opponent controls to the GY.
Twin-Sword Marauder
Normal
▶︎ Deck
4.6 16
[16560]
JP006 Twin-Sword Marauder  Effect Monster
- 4 Warrior 1600 1000
Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
Dark Tinker
Normal
▶︎ Deck
3.1 10
[14811]
JP007 Dark Tinker  Effect Monster
Tuner Monster
- 2 Fiend 1000 1300
When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
Blackwing - Gale the Whirlwind
Normal
▶︎ Deck
9.8 80
[212808]
JP008 Blackwing - Gale the Whirlwind  Effect Monster
Tuner Monster
- 3 Winged Beast 1300 400
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
Blackwing - Bora the Spear
Normal
▶︎ Deck
9.3 43
[117268]
JP009 Blackwing - Bora the Spear  Effect Monster
- 4 Winged Beast 1700 800
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
Blackwing - Sirocco the Dawn
Super
▶︎ Deck
8.2 33
[86724]
JP010 Blackwing - Sirocco the Dawn  Effect Monster
- 5 Winged Beast 2000 900
If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.
Twilight Rose Knight
Super
▶︎ Deck
5.7 17
[40458]
JP011 Twilight Rose Knight  Effect Monster
Tuner Monster
- 3 Warrior 1000 1000
Monsters your opponent controls cannot target Plant monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant monster from your hand.
Summon Reactor ・SK
Normal
▶︎ Deck
5.1 12
[19267]
JP012 Summon Reactor ・SK  Effect Monster
- 5 Machine 2000 1400
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
Trap Reactor ・Y FI
Normal
▶︎ Deck
5.9 12
[18792]
JP013 Trap Reactor ・Y FI  Effect Monster
- 4 Machine 800 1800
Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.
Spell Reactor ・RE
Normal
▶︎ Deck
5.7 12
[15881]
JP014 Spell Reactor ・RE  Effect Monster
- 3 Machine 1200 900
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.
Black Salvo
Rare
▶︎ Deck
7.7 18
[61439]
JP015 Black Salvo  Effect Monster
Tuner Monster
- 3 Machine 100 1100
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
Flying Fortress SKY FIRE
Rare
▶︎ Deck
6.1 18
[35471]
JP016 Flying Fortress SKY FIRE  Effect Monster
- 8 Machine 3000 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
Morphtronic Boarden
Normal
▶︎ Deck
8.1 15
[21922]
JP017 Morphtronic Boarden  Effect Monster
- 3 Machine 500 1800
●While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
●While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.
Morphtronic Slingen
Normal
▶︎ Deck
5 8
[16593]
JP018 Morphtronic Slingen  Effect Monster
- 4 Machine 1200 800
●While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field.
●While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.
Doomkaiser Dragon/Assault Mode
Ultimate
Ultra
▶︎ Deck
6.7 18
[32398]
JP019 Doomkaiser Dragon/Assault Mode  Effect Monster
- 8 Zombie 2900 2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.
Hyper Psychic Blaster/Assault Mode
Ultimate
Ultra
▶︎ Deck
3.6 15
[24572]
JP020 Hyper Psychic Blaster/Assault Mode  Effect Monster
- 11 Psychic 3500 3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.
Arcanite Magician/Assault Mode
Ultimate
Ultra
▶︎ Deck
3.8 12
[26013]
JP021 Arcanite Magician/Assault Mode  Effect Monster
- 9 Spellcaster 900 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
Arcane Apprentice
Normal
▶︎ Deck
4.3 12
[14768]
JP022 Arcane Apprentice  Effect Monster
Tuner Monster
- 2 Spellcaster 1000 400
If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.
Assault Mercenary
Normal
▶︎ Deck
4.8 8
[12586]
JP023 Assault Mercenary  Effect Monster
- 4 Warrior 1800 300
Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.
Assault Beast
Rare
▶︎ Deck
8.6 23
[68241]
JP024 Assault Beast  Effect Monster
- 4 Beast-Warrior 1900 1200
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
Night Wing Sorceress
Normal
▶︎ Deck
2.7 12
[17275]
JP025 Night Wing Sorceress  Effect Monster
- 3 Spellcaster 1300 1200
You can activate "Assault Mode Activate" the turn it is Set.
Lifeforce Harmonizer
Rare
▶︎ Deck
3.8 14
[7807]
JP026 Lifeforce Harmonizer  Effect Monster
- 2 Psychic 800 400
When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.
Gladiator Beast Samnite
Normal
▶︎ Deck
6.4 15
[20110]
JP027 Gladiator Beast Samnite  Effect Monster
- 3 Beast 1600 1200
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
Dupe Frog
Rare
▶︎ Deck
7.3 18
[72898]
JP028 Dupe Frog  Effect Monster
- 2 Aqua 100 2000
This card's name becomes "Des Frog" while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 "Frog" monster from your Deck or GY to your hand, except "Dupe Frog".
Flip Flop Frog
Normal
▶︎ Deck
6.8 10
[27016]
JP029 Flip Flop Frog  Effect Monster
- 2 Aqua 500 200
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".
B.E.S. Big Core MK-2
Super
▶︎ Deck
7 11
[17422]
JP030 B.E.S. Big Core MK-2  Effect Monster
- 6 Machine 2400 1100
If you control no monsters, you can Normal Summon this card without Tributing.When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.
Inmato
Normal
▶︎ Deck
5.7 6
[20487]
JP031 Inmato  Effect Monster
- 3 Plant 1400 800
When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.
Scanner
Rare
▶︎ Deck
3.1 10
[9527]
JP032 Scanner  Effect Monster
- 1 Machine ? ?
Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.
Dimension Fortress Weapon
N-Rare
▶︎ Deck
5.2 13
[11261]
JP033 Dimension Fortress Weapon  Effect Monster
- 4 Machine 1700 200
Cards cannot be sent from the Deck to the GY.
Desert Protector
Normal
▶︎ Deck
3.4 7
[6344]
JP034 Desert Protector  Effect Monster
- 4 Insect 800 1000
This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.
Cross-Sword Beetle
Normal
▶︎ Deck
5.6 10
[13351]
JP035 Cross-Sword Beetle  Effect Monster
- 4 Insect 1800 1200
While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Bee List Soldier
Normal
▶︎ Deck
4.4 9
[13698]
JP036 Bee List Soldier  Effect Monster
- 1 Insect 500 400
You can Tribute this card and 1 face-up Insect monster, except "Bee List Soldier"; draw 2 cards.
Hydra Viper
N-Rare
▶︎ Deck
2.2 13
[8479]
JP037 Hydra Viper  Effect Monster
- 4 Reptile 1800 400
Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.
Alien Overlord
Rare
▶︎ Deck
7.9 19
[29272]
JP038 Alien Overlord  Effect Monster
- 6 Reptile 2200 1600
You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".
Alien Ammonite
Rare
▶︎ Deck
8.8 25
[55532]
JP039 Alien Ammonite  Effect Monster
Tuner Monster
- 1 Reptile 500 200
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.
Dark Strike Fighter
Super
▶︎ Deck
8.5 67
[104270]
JP040 Dark Strike Fighter  Synchro Monster
Effect Monster
- 7 Machine 2600 1800
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
Blackwing Armor Master
Ultimate
Ultra
▶︎ Deck
8.4 42
[104984]
JP041 Blackwing Armor Master  Synchro Monster
Effect Monster
- 7 Winged Beast 2500 1500
1 "Blackwing" Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
Hyper Psychic Blaster
Super
▶︎ Deck
6.6 14
[41284]
JP042 Hyper Psychic Blaster  Synchro Monster
Effect Monster
- 9 Psychic 3000 2500
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.
Arcanite Magician
Super
▶︎ Deck
8.3 18
[133733]
JP043 Arcanite Magician  Synchro Monster
Effect Monster
- 7 Spellcaster 400 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Cosmic Fortress Gol'gar
Super
▶︎ Deck
9.3 35
[101451]
JP044 Cosmic Fortress Gol'gar  Synchro Monster
Effect Monster
- 5 Reptile 2600 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
Prevention Star
Normal
▶︎ Deck
1.1 20
[9775]
JP045 Prevention Star  Equip Spell
Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the Graveyard, remove from play the selected monster.
Vengeful Servant
Normal
▶︎ Deck
4.7 11
[18897]
JP046 Vengeful Servant  Equip Spell
When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller.
Star Blast
Rare
▶︎ Deck
5.5 19
[32875]
JP047 Star Blast  Normal Spell
Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
Raptor Wing Strike
Rare
▶︎ Deck
4 17
[21389]
JP048 Raptor Wing Strike  Normal Spell
Shuffle 1 "Blackwing" monster you control into the Main Deck; add 1 "Blackwing" monster from your Deck to your hand.
Morphtronic Rusty Engine
Normal
▶︎ Deck
1 16
[7991]
JP049 Morphtronic Rusty Engine  Equip Spell
Equip only to a "Morphtronic" monster. If the equipped monster is destroyed, inflict damage to each player equal to its original ATK.
Morphtronic Map
Normal
▶︎ Deck
5.3 10
[13338]
JP050 Morphtronic Map  Field Spell
Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard.
Assault Overload
Normal
▶︎ Deck
2.1 12
[7117]
JP051 Assault Overload  Quick-Play Spell
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.
Assault Teleport
Rare
▶︎ Deck
2.2 17
[21803]
JP052 Assault Teleport  Normal Spell
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.
Assault Revival
Normal
▶︎ Deck
4 10
[11062]
JP053 Assault Revival  Quick-Play Spell
Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
Psychic Sword
Normal
▶︎ Deck
4.5 8
[8010]
JP054 Psychic Sword  Equip Spell
Equip only to a Psychic-Type monster. While your LP is lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).
Telekinetic Power Well
Normal
▶︎ Deck
8.1 15
[24489]
JP055 Telekinetic Power Well  Quick-Play Spell
Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.
Indomitable Gladiator Beast
N-Rare
▶︎ Deck
5.8 19
[17199]
JP056 Indomitable Gladiator Beast  Quick-Play Spell
Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" cards from your Graveyard to the Deck to return this card to your hand.
Seed Cannon
Normal
▶︎ Deck
5.9 9
[12878]
JP057 Seed Cannon  Continuous Spell
Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the Graveyard to inflict 500 damage to your opponent for each Plant Counter on it.
Super Solar Nutrient
Rare
▶︎ Deck
7.6 13
[87753]
JP058 Super Solar Nutrient  Continuous Spell
Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Six Scrolls of the Samurai
Normal
▶︎ Deck
2.1 15
[8171]
JP059 Six Scrolls of the Samurai  Quick-Play Spell
Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.
Verdant Sanctuary
Normal
▶︎ Deck
9.2 16
[45866]
JP060 Verdant Sanctuary  Continuous Spell
When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.
Arcane Barrier
Normal
▶︎ Deck
4.6 9
[15095]
JP061 Arcane Barrier  Continuous Spell
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
Mysterious Triangle
Normal
▶︎ Deck
7.8 17
[25597]
JP062 Mysterious Triangle  Quick-Play Spell
Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.
Assault Mode Activate
Rare
▶︎ Deck
6.8 22
[120226]
JP063 Assault Mode Activate  Normal Trap
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
Spirit Force
Rare
▶︎ Deck
4.2 10
[9159]
JP064 Spirit Force  Normal Trap
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, then you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.
Descending Lost Star
Normal
▶︎ Deck
3.4 15
[17411]
JP065 Descending Lost Star  Normal Trap
Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.
Shining Silver Force
Super
▶︎ Deck
1.5 19
[22195]
JP066 Shining Silver Force  Counter Trap
Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.
Half or Nothing
Normal
▶︎ Deck
2.5 13
[9123]
JP067 Half or Nothing  Normal Trap
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
●Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
●End the Battle Phase.
Nightmare Archfiends
Normal
▶︎ Deck
6.4 16
[56796]
JP068 Nightmare Archfiends  Normal Trap
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.
Ebon Arrow
Normal
▶︎ Deck
2.6 13
[8057]
JP069 Ebon Arrow  Normal Trap
Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.
Ivy Shackles
Normal
▶︎ Deck
3.2 13
[13643]
JP070 Ivy Shackles  Continuous Trap
All face-up monsters your opponent controls become Plant-Type during your turns only. If this face-up card you control is destroyed and sent to your Graveyard by an opponent's card effect: Draw 1 card.
Fake Explosion
Normal
▶︎ Deck
5 8
[13365]
JP071 Fake Explosion  Normal Trap
Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor ・SK" from your hand or Graveyard.
Morphtronic Forcefield
Normal
▶︎ Deck
6.2 11
[12750]
JP072 Morphtronic Forcefield  Counter Trap
Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand.
Morphtronic Mix-up
Normal
▶︎ Deck
2.4 8
[5942]
JP073 Morphtronic Mix-up  Normal Trap
If you control 2 or more face-up "Morphtronic" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2.
Assault Slash
Normal
▶︎ Deck
1.2 18
[9713]
JP074 Assault Slash  Normal Trap
Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.
Assault Counter
Normal
▶︎ Deck
4.6 10
[12030]
JP075 Assault Counter  Counter Trap
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
Psychic Tuning
Rare
▶︎ Deck
4.9 8
[9593]
JP076 Psychic Tuning  Continuous Trap
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.
Supernatural Regeneration (Updated from: Metaphysical Regeneration)
N-Rare
▶︎ Deck
5 10
[5280]
JP077 Supernatural Regeneration (Updated from: Metaphysical Regeneration)  Normal Trap
Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the Graveyard this turn.
Trojan Gladiator Beast
Normal
▶︎ Deck
1.3 18
[12255]
JP078 Trojan Gladiator Beast  Normal Trap
Special Summon 1 "Gladiator Beast" monster from your hand to your opponent's side of the field. Then, draw 1 card.
Wall of Thorns
Rare
▶︎ Deck
4.6 21
[23516]
JP079 Wall of Thorns  Normal Trap
When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls.
Planet Pollutant Virus
Rare
▶︎ Deck
8.6 17
[33843]
JP080 Planet Pollutant Virus  Normal Trap
Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.
CRIMSON CRISIS Card List
5.3 /10.0 pt
Number of card ratings : 1366
User Review : 1366

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