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The Wicked Avatar →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 10 | Fiend | ? | ? |
Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. If this card is Normal Summoned: Your opponent cannot activate Spell/Trap Cards until the end of their 2nd turn after this effect's activation. This card's ATK/DEF are equal to the highest ATK on the field +100, except "The Wicked Avatar". | |||||
password:21208154 | |||||
Average Rating Score | 7.6(33) |
- Card Info
- Card Reviews (33 rating scores)
- Decks with The Wicked Avatar (85 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"The Wicked Avatar" card reviews and rating scores
7.6(33) |
|
12% | (4) | ||
72% | (24) | ||
15% | (5) | ||
0% | (0) | ||
0% | (0) |
C/ゾンマス蒼血重点
2023/06/05 15:50
2023/06/05 15:50
The three evil gods that form a pair with the Sangenjin, the leading one, with a figure similar to The Winged Dragon of Ra - Sphere Mode, and an effect that blocks the activation of his Spell Trap with redesigned resistance, and the maximum ATK +100 on the field. has a permanent effect that gives
According to God's principle, 3 bodies are required to be released, but the power of the effect that can completely block Spell Trap is as shown by the already banned "Cold Wave" and "Number 16: Shock Master". If you can do something about Tribute and Search, you can say that the potential is the best among the gods. For movement he relies heavily on Spell Trap, and if a landing passes through his Deck it's nearly a win or loss.
As for the permanent effect, after all other offense and defense changes have been processed, there is a ruling (commonly known as the "evil god's ruling") that this card's permanent effect will be recalculated at the very end. Although it is a special ruling, the content is easy to understand, and even if the opponent strengthens or weakens with "Honest" etc., it will enter the battle with ATK that surpasses the opponent again by recalculation, so it is easy to understand the attack and defense. It is also a privileged ruling that it becomes impossible to break through the avatar in battle with variable effects. Only the same "The Wicked Dreadroot" has this privilege (the effect processing of the side that was issued later is applied later, and this is more likely to have the effect of complicating the ruling due to the evil god's ruling)... There is 《Mirror Wall》as authority! (Because it is applied even later than Evil God, it is the only combat trick that can return the attacking avatar.)
Although it has high performance, it has some drawbacks.
・It is a weak point that was exposed in the original battle against Kaiba, but it is not possible to step over wall monsters whose defense power is higher than his ATK. 《Superheavy Samurai Big Benkei》is the worst opponent, and if you get hit with defensive power that cannot be copied, it will break through the battle from the front.
・ There are many scenes where only 100 battles damage can be given. His ally's ATK is also subject to copying, so I want to take advantage of the fact that I can add damage to it when attacking directly, or be able to destroy it in battle.
・There is no resistance to monster effects, and it will be easily removed without assistance. Spell Trap Suppression effect can also be chained to activate 《Infinite Impermanence》, and it will be a huge 0/0 vanilla like 《Hieratic Seal of the Sun Dragon Overlord》.
In addition, when fighting with 《The Winged Dragon of Ra》, if you put it out later, it will be 100 LP and you will be able to deal 100 damage from his increased ATK, so a reverse lethal will be decided beautifully, but if you put it out later, it will be 1000 LP. will be removed with the payment of
In this way, Spell Trap's containment is a priority, and the offensive and defensive effects are excellent in the aftermath. Assistance is also required for the point that the hole for the monster effect is not filled. Whether it's a touch-like adoption or a dedicated construction, I'd like to carefully plan how to handle this sharp sphere before operating it.
According to God's principle, 3 bodies are required to be released, but the power of the effect that can completely block Spell Trap is as shown by the already banned "Cold Wave" and "Number 16: Shock Master". If you can do something about Tribute and Search, you can say that the potential is the best among the gods. For movement he relies heavily on Spell Trap, and if a landing passes through his Deck it's nearly a win or loss.
As for the permanent effect, after all other offense and defense changes have been processed, there is a ruling (commonly known as the "evil god's ruling") that this card's permanent effect will be recalculated at the very end. Although it is a special ruling, the content is easy to understand, and even if the opponent strengthens or weakens with "Honest" etc., it will enter the battle with ATK that surpasses the opponent again by recalculation, so it is easy to understand the attack and defense. It is also a privileged ruling that it becomes impossible to break through the avatar in battle with variable effects. Only the same "The Wicked Dreadroot" has this privilege (the effect processing of the side that was issued later is applied later, and this is more likely to have the effect of complicating the ruling due to the evil god's ruling)... There is 《Mirror Wall》as authority! (Because it is applied even later than Evil God, it is the only combat trick that can return the attacking avatar.)
Although it has high performance, it has some drawbacks.
・It is a weak point that was exposed in the original battle against Kaiba, but it is not possible to step over wall monsters whose defense power is higher than his ATK. 《Superheavy Samurai Big Benkei》is the worst opponent, and if you get hit with defensive power that cannot be copied, it will break through the battle from the front.
・ There are many scenes where only 100 battles damage can be given. His ally's ATK is also subject to copying, so I want to take advantage of the fact that I can add damage to it when attacking directly, or be able to destroy it in battle.
・There is no resistance to monster effects, and it will be easily removed without assistance. Spell Trap Suppression effect can also be chained to activate 《Infinite Impermanence》, and it will be a huge 0/0 vanilla like 《Hieratic Seal of the Sun Dragon Overlord》.
In addition, when fighting with 《The Winged Dragon of Ra》, if you put it out later, it will be 100 LP and you will be able to deal 100 damage from his increased ATK, so a reverse lethal will be decided beautifully, but if you put it out later, it will be 1000 LP. will be removed with the payment of
In this way, Spell Trap's containment is a priority, and the offensive and defensive effects are excellent in the aftermath. Assistance is also required for the point that the hole for the monster effect is not filled. Whether it's a touch-like adoption or a dedicated construction, I'd like to carefully plan how to handle this sharp sphere before operating it.
セツナ
2023/04/11 16:42
2023/04/11 16:42
Tapioca that is almost impossible to break through in battle. The effect of summoning and blocking the activation of Spell and Trap for 2 turns is also powerful. Thanks to that, the opponent will be forced to destroy the effects of monsters. (However, modern Yu-Gi-Oh is mostly monster effects, so it's not difficult to destroy them.)
No matter how high the RBI is, it will be meaningless in front of this card.
No matter how high the RBI is, it will be meaningless in front of this card.
くず
2022/09/30 0:16
2022/09/30 0:16
The strongest evil god in battle... but now there are times when I lose, I don't take damage, and I can be removed normally, so it doesn't matter.
A very strong cold wave that reproduces the highest rank resistance of the bonus effect
Now it's easy to assemble a release staff, so if a modern standard search comes along, it has the potential to enter the environment.
A very strong cold wave that reproduces the highest rank resistance of the bonus effect
Now it's easy to assemble a release staff, so if a modern standard search comes along, it has the potential to enter the environment.
みめっと
2022/07/14 12:54
2022/07/14 12:54
One of the three evil gods that appeared in Yu-Gi-Oh R, a troublesome monster that was treated like a special arbitration machine along with Dreadroot, another of the three evil gods.
Due to the effect of NS triggering, for 2 turns during the opponent's turn, it blocks the activation of all of his Spell Trap, and has a permanent effect that always has a slightly higher status than monsters with the strongest power that exist in the field. As a result, it exhibits unparalleled strength in battle.
It can be said that it is a great strength that it is suitable not only for defeating the opponent's super resistant monsters, but also for the monsters with the strongest power to refer to the monsters on your field, so it is also suitable for taking the opponent's LP.
However, since there is no resistance to monster effects, removal is a matter of course, negate effects and control-taking effects are natural enemies, and SS is impossible, and considering the hassle of needing to release 3 bodies to NS The loss caused by these effects is immeasurable.
Compared to when this monster first appeared, monster effects have evolved to be so diverse and powerful that there is not a single monster in his beatdown deck that can deal with this monster. How rare these days.
Even so, depending on the opponent's deck and hand, the pressure on the opponent is quite large, and I think it's worth building his deck around this monster, which has a well-prepared means of aligning releases.
Due to the effect of NS triggering, for 2 turns during the opponent's turn, it blocks the activation of all of his Spell Trap, and has a permanent effect that always has a slightly higher status than monsters with the strongest power that exist in the field. As a result, it exhibits unparalleled strength in battle.
It can be said that it is a great strength that it is suitable not only for defeating the opponent's super resistant monsters, but also for the monsters with the strongest power to refer to the monsters on your field, so it is also suitable for taking the opponent's LP.
However, since there is no resistance to monster effects, removal is a matter of course, negate effects and control-taking effects are natural enemies, and SS is impossible, and considering the hassle of needing to release 3 bodies to NS The loss caused by these effects is immeasurable.
Compared to when this monster first appeared, monster effects have evolved to be so diverse and powerful that there is not a single monster in his beatdown deck that can deal with this monster. How rare these days.
Even so, depending on the opponent's deck and hand, the pressure on the opponent is quite large, and I think it's worth building his deck around this monster, which has a well-prepared means of aligning releases.
お留守番
2022/04/19 15:58
2022/04/19 15:58
He almost never loses in battle, and indirectly he is a monster that is resistant to Spell Trap.
Sealing a Spell Trap is soberly powerful, and just putting it out alone is sobering.
You won't lose in basic battles, but if you rely on your opponent, you can't expect damage, so if you use it, use it with a monster with high ATK.
Sealing a Spell Trap is soberly powerful, and just putting it out alone is sobering.
You won't lose in basic battles, but if you rely on your opponent, you can't expect damage, so if you use it, use it with a monster with high ATK.
ねこーら
2022/04/18 22:25
2022/04/18 22:25
Comprehensive evaluation: A card that blocks spells and traps and is hard to break through in battle.
If summoned, it will seal the opponent's Spell/Trap cards for 2 turns, making it easier to move.
Even if he breaks through in battle, he can't break through unless he's Superheavy Samurai due to a special ruling.
If you pay attention to monster effects, it's easy to keep them on the field, and if you prepare some monsters with high ATK, you can aim for victory.
The problem is that 3 releases are heavy, and I'd like to make up for it at around Egyptian God Slime.
If summoned, it will seal the opponent's Spell/Trap cards for 2 turns, making it easier to move.
Even if he breaks through in battle, he can't break through unless he's Superheavy Samurai due to a special ruling.
If you pay attention to monster effects, it's easy to keep them on the field, and if you prepare some monsters with high ATK, you can aim for victory.
The problem is that 3 releases are heavy, and I'd like to make up for it at around Egyptian God Slime.
ブルーバード
2021/11/18 10:11
2021/11/18 10:11
Probably the easiest illustration to draw in Yu-Gi-Oh! ●.
Special Summon No +3 Tribute is quite heavy, but it's no exaggeration to say that the effect is more than enough even in modern times. Shock ruler and cold wave, which are banned in modern times, have a crazy effect that lasts for 4 turns, and this is probably the best reason to use this card. In fact, in the magical Dragon Ruler environment, this effect was used because it was stabbed by magic, and together with Osiris and Obelisk, which were adopted at the same time, it was called Sangenjin. Note that if you hit 《Infinite Impermanence》or Veiler with a chain, it will be negated. Another effect is the effect of never losing in battle that adds 100 to the maximum ATK of the field. There is a special ruling that this effect will always add 100 in any case, and in terms of combat, it boasts a high level of perfection that you wouldn't think it was 10 years ago.
If you accidentally find a search method, entering the environment may not be a dream. I don't think so.
Special Summon No +3 Tribute is quite heavy, but it's no exaggeration to say that the effect is more than enough even in modern times. Shock ruler and cold wave, which are banned in modern times, have a crazy effect that lasts for 4 turns, and this is probably the best reason to use this card. In fact, in the magical Dragon Ruler environment, this effect was used because it was stabbed by magic, and together with Osiris and Obelisk, which were adopted at the same time, it was called Sangenjin. Note that if you hit 《Infinite Impermanence》or Veiler with a chain, it will be negated. Another effect is the effect of never losing in battle that adds 100 to the maximum ATK of the field. There is a special ruling that this effect will always add 100 in any case, and in terms of combat, it boasts a high level of perfection that you wouldn't think it was 10 years ago.
If you accidentally find a search method, entering the environment may not be a dream. I don't think so.
ザーク
2020/02/28 16:38
2020/02/28 16:38
This guy is still a performance that can be called a god. The weight is deferred.
He's almost undefeatable in battle thanks to his arbitration, also known as the Evil God's Arbitration, and his ability to block spell traps is tough on decks.
It's painful to have a hard time scraping his opponent's LP just because he's the only one.
He's almost undefeatable in battle thanks to his arbitration, also known as the Evil God's Arbitration, and his ability to block spell traps is tough on decks.
It's painful to have a hard time scraping his opponent's LP just because he's the only one.
アルバ
2019/06/27 22:06
2019/06/27 22:06
It's so simple that it looks like it's been slacked off, but it's a card with an impactful illustration that can be said to represent the nature of this card the most.
Abnormally strong in numerical combat, not only that, it is the strongest among the evil gods when summoned to block the opponent's Spell Trap for 2 turns.
Since the monster effect is the most brutal, there is a threat from removing the effect and you can't let your guard down.
No matter how strong he is in battle, his ability to take LP by himself is low, and even monsters with high defense power will clog up, so be prepared to put up a high RBI on the side.
Abnormally strong in numerical combat, not only that, it is the strongest among the evil gods when summoned to block the opponent's Spell Trap for 2 turns.
Since the monster effect is the most brutal, there is a threat from removing the effect and you can't let your guard down.
No matter how strong he is in battle, his ability to take LP by himself is low, and even monsters with high defense power will clog up, so be prepared to put up a high RBI on the side.
アキ
2018/03/24 22:35
2018/03/24 22:35
The strongest monster among the three evil gods. If summoned, her opponent's Spell/Trap cards will be sealed for 2 turns, and her attack and defense will be 100 higher than the monster with the highest ATK on each other's field other than the avatar. Also, there is a special ruling that her avatar's ATK is recalculated after any offense and defense fluctuations on the field, so even if her ATK is raised by the effects of Honest or Lightning, it will always exceed 100 and cannot be destroyed in battle.
備長炭18
2018/03/12 14:54
2018/03/12 14:54
An evil god with special rulings. When summoned, she blocks the activation of her opponent's Spell Trap cards, and has the strength of being almost unbeatable in battle. He is not on good terms with the evil god Dread Root due to the effect application.
シエスタ
2018/02/20 9:34
2018/02/20 9:34
A design that looks like one of the three evil gods. This is convincing when considering the paired gods and their own characteristics.
Due to its effect and ruling, it boasts top-class combat power among all monsters, and it is impossible to break through the battle regardless of whether it is a high-level killer Crystal or Honest.
Furthermore, for 2 turns after being summoned, magic and traps are sealed, and depending on the opponent, it can have a high influence.
The effect itself is excellent, but the heavy weight of releasing 3 bodies is a big bottleneck because Special Summon is not possible.
His ATK is also a reference for many holes, and he can't get his hands on a card that has better defense than ATK, and it's easy for him to break through the battle with a guy who attacks while defending like a super heavy. A cousin who wants to line up high RBI cards on the side, but has a hard time due to his own weight.
Also, with the number of powerful monster effects increasing today, it's painful not to be able to deal with them.
Although it has high combat power, it is difficult to earn damage because it only exceeds 100.
Although it has an impact, it is not an effect that directly earns ads, so if you ask whether it is an effect that is worth the weight, it is subtle and difficult to handle.
Well, I can maintain my dignity as a god more than Oh.
Due to its effect and ruling, it boasts top-class combat power among all monsters, and it is impossible to break through the battle regardless of whether it is a high-level killer Crystal or Honest.
Furthermore, for 2 turns after being summoned, magic and traps are sealed, and depending on the opponent, it can have a high influence.
The effect itself is excellent, but the heavy weight of releasing 3 bodies is a big bottleneck because Special Summon is not possible.
His ATK is also a reference for many holes, and he can't get his hands on a card that has better defense than ATK, and it's easy for him to break through the battle with a guy who attacks while defending like a super heavy. A cousin who wants to line up high RBI cards on the side, but has a hard time due to his own weight.
Also, with the number of powerful monster effects increasing today, it's painful not to be able to deal with them.
Although it has high combat power, it is difficult to earn damage because it only exceeds 100.
Although it has an impact, it is not an effect that directly earns ads, so if you ask whether it is an effect that is worth the weight, it is subtle and difficult to handle.
Well, I can maintain my dignity as a god more than Oh.
もも
2018/01/27 21:11
2018/01/27 21:11
One of the evil gods.
It has an effect specializing in battle destruction and an effect like a cold wave, and it has an effect of being impatient when used plainly.
It has an effect specializing in battle destruction and an effect like a cold wave, and it has an effect of being impatient when used plainly.
デルタアイズ
2017/08/01 14:12
2017/08/01 14:12
Mr. GANTZ. It is no exaggeration to say that he is invincible in battle, and is an evil god blessed with rulings.
It makes me cry when it's handled outside of battle...
It makes me cry when it's handled outside of battle...
なす
2017/07/31 23:11
2017/07/31 23:11
One of the evil gods who can block his opponent's spells and traps for 2 turns and always get the highest status.
Although Special Summon is impossible and releasing 3 bodies is heavy, it is very powerful to unilaterally seal his Spell / Trap.
In addition, he is almost invincible in battle, and Honest and Lightning are also ineffective.
Although Special Summon is impossible and releasing 3 bodies is heavy, it is very powerful to unilaterally seal his Spell / Trap.
In addition, he is almost invincible in battle, and Honest and Lightning are also ineffective.
プンプン丸
2017/05/17 17:38
2017/05/17 17:38
Black circle.
Due to the special ruling of the permanent effect that it will be recalculated at the end no matter what kind of change in ATK, except for some cards, it is basically impossible to be destroyed in battle, and in terms of battle, it is said to be the strongest card in Yu-Gi-Oh history. It is no exaggeration to say that "Moon Mirror Shield" is a similar card, but the ruling is even higher than that.
However, summoning requires 3 monsters, so it's heavy! !
Due to the special ruling of the permanent effect that it will be recalculated at the end no matter what kind of change in ATK, except for some cards, it is basically impossible to be destroyed in battle, and in terms of battle, it is said to be the strongest card in Yu-Gi-Oh history. It is no exaggeration to say that "Moon Mirror Shield" is a similar card, but the ruling is even higher than that.
However, summoning requires 3 monsters, so it's heavy! !
不利カエル
2017/04/30 22:00
2017/04/30 22:00
A great evil god whose name is the title of a famous western movie and whose appearance matches that which appears in a famous manga.
Other evil gods do not have the effect of sealing the opponent's demon trap when summoned successfully, and it is quite useful.
Also, since it is basically indestructible in battle, Fan Decks are often blocked.
However, if the effect is negated, it will just become a black ball, so be careful.
Other evil gods do not have the effect of sealing the opponent's demon trap when summoned successfully, and it is quite useful.
Also, since it is basically indestructible in battle, Fan Decks are often blocked.
However, if the effect is negated, it will just become a black ball, so be careful.
ろっかく
2016/01/28 2:06
2016/01/28 2:06
A black ball god who always wins battles with the exception of a very small number of cards due to a super special evil god ruling.
He works well with Godstrap, and his low battles damage can be compensated for with burn, and in addition to being resistant to destruction, he has the power to suppress cold waves and the name of God.
However, I can't be overconfident these days because the removal is flying in a row.
Effect negate cards that do not take targets such as Sylphine are natural enemies.
It doesn't have enough explosive power to launch a quick attack, so you'll want to build it closer to [Counterbeat].
He works well with Godstrap, and his low battles damage can be compensated for with burn, and in addition to being resistant to destruction, he has the power to suppress cold waves and the name of God.
However, I can't be overconfident these days because the removal is flying in a row.
Effect negate cards that do not take targets such as Sylphine are natural enemies.
It doesn't have enough explosive power to launch a quick attack, so you'll want to build it closer to [Counterbeat].
EXデッキ焼き
2015/10/11 17:50
2015/10/11 17:50
An evil god that can be explained with a single word of a black ball. In reality, the black ball transforms into a monster and attacks. Being able to summon the banned card, Cold Wave, would be a matter of life and death for his Deck, which has many support cards. Of course, the activation of P cards can also be restricted.
And the biggest feature of Avatar is his ATK variable effect, which is a permanent effect. Since it is permanent, it is possible to defeat those who do not have combat resistance in battle. It doesn't matter if it's Meteor Burst or Lightning, the appearance of defeating it would be just right for an evil god. However, since it is not a card that directly determines a duel, another damage source is required when using it.
And the biggest feature of Avatar is his ATK variable effect, which is a permanent effect. Since it is permanent, it is possible to defeat those who do not have combat resistance in battle. It doesn't matter if it's Meteor Burst or Lightning, the appearance of defeating it would be just right for an evil god. However, since it is not a card that directly determines a duel, another damage source is required when using it.
クロニック
2014/05/04 21:14
2014/05/04 21:14
A monster of battle that can crush the Poison Evil God from the front. It is a card that symbolizes the inferiority complex of Yakou.
There are plenty of cards that go well with it, such as Sin Key Law, 《Fires of Doomsday》, Monarch Royal Family, 《Mound of the Bound Creator》, and 《Precious Cards from Beyond》.
Law of Sin Key has Xyz next to it, so it works well.
Takarafuda cannot be activated by Sangenjin, so this is also strong.
《Mound of the Bound Creator》can block non-monster effects unless the summoning is negate.
If you can master it, it might be stronger than the three phantom gods.
There are plenty of cards that go well with it, such as Sin Key Law, 《Fires of Doomsday》, Monarch Royal Family, 《Mound of the Bound Creator》, and 《Precious Cards from Beyond》.
Law of Sin Key has Xyz next to it, so it works well.
Takarafuda cannot be activated by Sangenjin, so this is also strong.
《Mound of the Bound Creator》can block non-monster effects unless the summoning is negate.
If you can master it, it might be stronger than the three phantom gods.
赤白
2014/02/21 18:56
2014/02/21 18:56
It has nothing to do with the twilight youkai or the final boss who fought Amaterasu. It is almost invincible in battle, and can be destroyed in battle regardless of shrinkage or honesty. In addition, it has a great cold wave effect when summoned and has a good presence as a large monster. However, if the effect is blocked, it becomes just a ●, so it has many weaknesses. You can't put out a high ATK by itself, so you want to line up with other monsters, but the problem is that when you put this out, your hand will be exhausted.
たたた
2013/11/29 16:32
2013/11/29 16:32
Honest? Contraction? I don't know anything about that, I'm the strongest! Kuromaru boasts the strongest class of Yu-Gi-Oh!
It's not easy to defeat due to Spell/Trap sealing, but don't be overconfident as it doesn't have resistance to monster effects.
In combat with Dread Root, it's literally "the one who puts it out first loses"
It's not easy to defeat due to Spell/Trap sealing, but don't be overconfident as it doesn't have resistance to monster effects.
In combat with Dread Root, it's literally "the one who puts it out first loses"
リバース@影の使者
2013/07/08 20:17
2013/07/08 20:17
It will never be destroyed in battle! ! !
He said Tenma was the counterpart to Ra.
No matter how you look at it, this one is stronger wwww
He said Tenma was the counterpart to Ra.
No matter how you look at it, this one is stronger wwww
ファナナス
2013/01/23 19:43
2013/01/23 19:43
<●><●>
Once on the field, he blocks his opponent's Spell Trap for 2 turns and is almost invincible in battle. His dominance and his high DEF are impressive. Although it requires the release of 3 bodies, it can be easily done with Hamdo or Level Tiller. The fact that it is not a Special Summon is a disadvantage, but on the contrary, it can be an advantage that it corresponds to 《March of the Monarchs》. Hamdo definitely wants to use one of his Kings of Monarch if he does.
Once on the field, he blocks his opponent's Spell Trap for 2 turns and is almost invincible in battle. His dominance and his high DEF are impressive. Although it requires the release of 3 bodies, it can be easily done with Hamdo or Level Tiller. The fact that it is not a Special Summon is a disadvantage, but on the contrary, it can be an advantage that it corresponds to 《March of the Monarchs》. Hamdo definitely wants to use one of his Kings of Monarch if he does.
ドラゴンX
2012/06/23 20:31
2012/06/23 20:31
Basic strong. Within 2 turns, if he places a card with high ATK and exceeds 8000, he will not be targeted and will always be one kill. (You can only do this when there are no monsters on your opponent's field.)
世界放浪の旅
2011/12/19 22:42
2011/12/19 22:42
I put him in the deck because I like him, that's the only reason d...
Jokes aside, in addition to the Spell Trap Bind ability, this card is almost impossible to destroy in battle.
It's a basic combo card, so if you put it in your Deck, you should also think about combos.
If you unify it with a Dark Deck, it's convenient because you can get 《Double Coston》or 《Fires of Doomsday》in no time (?).
Jokes aside, in addition to the Spell Trap Bind ability, this card is almost impossible to destroy in battle.
It's a basic combo card, so if you put it in your Deck, you should also think about combos.
If you unify it with a Dark Deck, it's convenient because you can get 《Double Coston》or 《Fires of Doomsday》in no time (?).
みのし
2011/09/04 22:06
2011/09/04 22:06
Honest? what is that? is it delicious? Cards that become states.
Without his ATK halving effect, he will always go above the monsters, so he will beat you up.
It's hard to get all three together. Yeah, it rots in your hand.
Without his ATK halving effect, he will always go above the monsters, so he will beat you up.
It's hard to get all three together. Yeah, it rots in your hand.
スクラップトリトドン
2011/05/08 10:55
2011/05/08 10:55
● The basics fit.
He is a professional in battle destruction and surpasses even if he is honest.
His Spell Trap Bind for 2 turns is also an activation effect, so it disappears in Chain Abyss, and you need 3 Tributes, but it's still one of the cards I want to play.
By the way, if you win in battle, you can put √ later, or if you don't use his current ATK for damage calculations such as Ben K and the Scriptures.
He is a professional in battle destruction and surpasses even if he is honest.
His Spell Trap Bind for 2 turns is also an activation effect, so it disappears in Chain Abyss, and you need 3 Tributes, but it's still one of the cards I want to play.
By the way, if you win in battle, you can put √ later, or if you don't use his current ATK for damage calculations such as Ben K and the Scriptures.
とき
2010/11/02 18:02
2010/11/02 18:02
●. It is impossible to destroy this card in battle with cards other than Dreadroot, which is also an evil god.
In addition to that, it also has a 2-turn Spell Trap seal on him, and the height of DEF is super-large.
However, his ATK depends on the opponent if he doesn't have a large player by his side, making him an unsatisfactory offensive card.
When it comes to the release of three bodies, I would like specs to be decided individually. It's a powerful card, but isn't it safe to call it a trump card...?
In addition to that, it also has a 2-turn Spell Trap seal on him, and the height of DEF is super-large.
However, his ATK depends on the opponent if he doesn't have a large player by his side, making him an unsatisfactory offensive card.
When it comes to the release of three bodies, I would like specs to be decided individually. It's a powerful card, but isn't it safe to call it a trump card...?
想夢
2010/08/06 9:23
2010/08/06 9:23
If you can get it out, he will seal spells and traps
Has his ATK increase effect that never loses in battle.
(It's a different story if Dretroot comes out after summoning this card...)
Has his ATK increase effect that never loses in battle.
(It's a different story if Dretroot comes out after summoning this card...)
2014/05/14 18:36
The figure that neutralizes all battle support cards is truly a god.
It also has a powerful Spell Trap Bind, so if you support it with King Monarch's advance or 《Mound of the Bound Creator》, you can expect high control power.
Now that there are more heavyweight supports, I think it's the top class among the three released in terms of staying in place.
However, due to its nature, you can't expect the destructive power to decide the sex with a single blow, so once you use it, you'll likely have to set up a partner and beat it.
It also has a powerful Spell Trap Bind, so if you support it with King Monarch's advance or 《Mound of the Bound Creator》, you can expect high control power.
Now that there are more heavyweight supports, I think it's the top class among the three released in terms of staying in place.
However, due to its nature, you can't expect the destructive power to decide the sex with a single blow, so once you use it, you'll likely have to set up a partner and beat it.
2014/02/09 10:37
In battle with this card, Karute, of course,
Honest is useless. There is also the blocking effect of Spell Trap,
If it does, it will definitely dominate the game.
Just in case, the same evil god has a guy who can destroy this guy in battle.
However, in addition to not being a Special Summon, even if only this guy is in the field
You can't bring it to the end of the game, and this weight is a trump card
From the point of lacking in, it is still better to use Sangenjin
I personally think. And Effect Monster has
The fact that it doesn't affect anything is inferior to the three phantom gods. Effect Monster
Now in its prime, both Osiris and Obelisk will attack them during the opponent's turn.
They are strong because they can interfere. 《D.D. Warrior Lady》and Devil Mole
I can't see it anymore if I'm attacked by.
Ra? Ra has not been converted into OCG yet ← Huh
Honest is useless. There is also the blocking effect of Spell Trap,
If it does, it will definitely dominate the game.
Just in case, the same evil god has a guy who can destroy this guy in battle.
However, in addition to not being a Special Summon, even if only this guy is in the field
You can't bring it to the end of the game, and this weight is a trump card
From the point of lacking in, it is still better to use Sangenjin
I personally think. And Effect Monster has
The fact that it doesn't affect anything is inferior to the three phantom gods. Effect Monster
Now in its prime, both Osiris and Obelisk will attack them during the opponent's turn.
They are strong because they can interfere. 《D.D. Warrior Lady》and Devil Mole
I can't see it anymore if I'm attacked by.
Ra? Ra has not been converted into OCG yet ← Huh
2012/09/25 19:18
If you use 《Hardened Armed Dragon》to bring this guy out, you're invincible. It's easy to put out with Goes and Levesty.
Decks with "The Wicked Avatar"
* is adopted as a key card.
● 2013-01-04 Undead Three Evil Gods
● 2011-11-01 Blackwing @
● 2012-04-30 God's Deck
● 2011-10-25 Evil God Synchron★
● 2022-10-12 third-place vanguard
● 2022-03-21 Evil God Dragunity★
● 2013-08-11 Summertime Record
● 2014-04-29 Attack of the Three Evil Gods
● 2015-06-13 Avatar Qliphort 1 kill★
● 2013-08-26 A god worshiped by dolls★
● 2018-06-18 Grapha Deck rather than Dark World★
● 2020-06-30 Numeron Shinryu
Card Category and Effect Category
Effect:gain ATK
Effect:gain DEF
Effect:Spell effects cannot activate
Effect:Trap effects cannot activate
Effect:cannot Normal Summon(this card)
Effect:cannot Special Summon(this card)
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Duelist's Glory -Fragments of Memory- side: Yugi Muto | 15AX-JPM59 | 2015-01-10 | Secret |
V JUMP October 2006 and up | VJMP-JP020 | 2006-10-01 | Ultra |
Ranking and View Num
Rating Score Rank | 4,584 / 13,189 Cards |
---|---|
View Num | 94,453 |
Others
Japanese card name | 邪神アバター |
---|
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