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Karakuri Anatomy →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
Each time a "Karakuri" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the Graveyard to draw 1 card for each Karakuri Counter on this card. | |||||
password:85541675 | |||||
Average Rating Score | 6.9(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Karakuri Anatomy (49 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Karakuri Anatomy" card reviews and rating scores
6.9(11) |
|
0% | (0) | ||
54% | (6) | ||
45% | (5) | ||
0% | (0) | ||
0% | (0) |
ねこーら
2023/07/08 14:27
2023/07/08 14:27
Comprehensive evaluation: Thanks to newness, it is easy to use.
You can change the battle position while deploying with 《Karakuri Gama mdl 4624 "Shirokunishi"》or 《Karakuri Bonze mdl 9763 "Kunamzan"》.
Therefore, it is not difficult to draw two cards.
Well, I have time to prepare this card.
You can change the battle position while deploying with 《Karakuri Gama mdl 4624 "Shirokunishi"》or 《Karakuri Bonze mdl 9763 "Kunamzan"》.
Therefore, it is not difficult to draw two cards.
Well, I have time to prepare this card.
ブルーバード
2022/11/28 11:36
2022/11/28 11:36
Bonding of Karakuri. If you take advantage of Karakuri's abundant battle position changes, you can draw two in no time. Quite strong as a mid-range turbo.
However, one of the common drawbacks of this type of card is that it can't be approached at the beginning, making it an accident card. In addition, unlike The Six Samurai, who has Kizan Shihan, he draws Karakuri with a lack of cards with self-expanding effects. I want to prepare revive cards like Symbol of Heritage and He Vernusylph, and self-promoting monsters like Machina Fortress and Ret-time Reviver Emit-ter so that I can move after drawing.
However, one of the common drawbacks of this type of card is that it can't be approached at the beginning, making it an accident card. In addition, unlike The Six Samurai, who has Kizan Shihan, he draws Karakuri with a lack of cards with self-expanding effects. I want to prepare revive cards like Symbol of Heritage and He Vernusylph, and self-promoting monsters like Machina Fortress and Ret-time Reviver Emit-ter so that I can move after drawing.
備長炭18
2020/04/03 23:58
2020/04/03 23:58
Using Karakuri's battle position change, you can draw a maximum of 2 draws, and since there is no turn 1, the return when playing multiple cards at the same time is tremendous. For that reason, one of my goals in Karakuri was how quickly I could accumulate these counters, and the new Toad and Hoshi were easy to use, and I was able to change the battle position, making it easier to stack them.
It's a time-consuming Droso, so it's not a card to search for from merchants, but it's also a card you want to use multiple times and enjoy the explosive power of his Karakuri.
It's a time-consuming Droso, so it's not a card to search for from merchants, but it's also a card you want to use multiple times and enjoy the explosive power of his Karakuri.
ヒコモン
2019/07/10 12:44
2019/07/10 12:44
As already said, the unity of Karakuri. However, in order to place a counter, it is necessary to change the battle position of the "Karakuri" monster, and it is inevitably inferior in usability compared to unity. For the time being, as long as the "Karakuri" monster remains, the advantage is that it can be dealt with by simply changing the battle position or the effect of the monster. Similar to unity, the opponent's "Karakuri" monsters can satisfy the conditions, but it's difficult to have a mirror match, and it's hard to think of changing the battle position while this card is out.
ラギアの使徒
2015/02/14 13:25
2015/02/14 13:25
"Karakuri" version 《Six Samurai United》. Unlike "Unite", it takes time, but [Karakuri] uses a lot of battle position changes, so applying the effect itself is not that difficult. The effect itself is a two-card draw and is very powerful, so it can be said to be an important support that greatly increases the turning power of the Deck.
ナル参照
2013/04/09 20:23
2013/04/09 20:23
scroll.
The unsung hero who supports Karakuri.
Changing battle position twice has greed and simple obvious effects. It is a fact that this condition itself is easy to satisfy with Karakuri. It's okay to take zero take zero.
Draw 6 cards in 1 turn or Shindeshimau
If it is 3, there is a possibility of an accident, but 2 is enough.
The unsung hero who supports Karakuri.
Changing battle position twice has greed and simple obvious effects. It is a fact that this condition itself is easy to satisfy with Karakuri. It's okay to take zero take zero.
Draw 6 cards in 1 turn or Shindeshimau
If it is 3, there is a possibility of an accident, but 2 is enough.
みかんゼリー
2012/07/01 12:38
2012/07/01 12:38
Karakuri draw sauce.
You can't say that there are no accidents because you don't put counters on summons, but if you have the necessary cards, you can easily secure an ad.
I want 《Karakuri Cash Cache》, no zero, 248, etc. to put it on quickly. I would like to use 177 to get the necessary card.
You can't say that there are no accidents because you don't put counters on summons, but if you have the necessary cards, you can easily secure an ad.
I want 《Karakuri Cash Cache》, no zero, 248, etc. to put it on quickly. I would like to use 177 to get the necessary card.
†黒翔 隆星†
2011/06/23 17:16
2011/06/23 17:16
The value may have gone up thanks to the storehouse
A maximum of 6 draws of 3 x 2 = 6 is possible
A maximum of 6 draws of 3 x 2 = 6 is possible
スクラップトリトドン
2010/11/16 14:23
2010/11/16 14:23
It's a little harder to get on than 《Six Samurai United》...
However, thanks to the arrival of 《Karakuri Cash Cache》, there are a few more ways to change the battle position.
Summon 248 -> defend with effects -> change to attack with, allowing you to draw 2 in one turn.
There's a card that can draw even faster, but if you're not good at it and specialize it, it can become a card that's as easy to draw as 《Six Samurai United》.
However, thanks to the arrival of 《Karakuri Cash Cache》, there are a few more ways to change the battle position.
Summon 248 -> defend with effects -> change to attack with
There's a card that can draw even faster, but if you're not good at it and specialize it, it can become a card that's as easy to draw as 《Six Samurai United》.
とき
2010/08/04 12:00
2010/08/04 12:00
It's harder to do than a certain unity, but it's still a piece that can lead to a considerable draw.
Thanks to 《Karakuri Cash Cache》, it's easier to change his Karakuri's battle position, so depending on the situation, it may be possible to place two counters in one turn.
Acceleration of drawing when combined with Mujin is amazing. Once you taste it, you will become addicted.
It is one of the cards that supports Karakuri's rush, and its rotation speed when it hits a point is environmental class.
Thanks to 《Karakuri Cash Cache》, it's easier to change his Karakuri's battle position, so depending on the situation, it may be possible to place two counters in one turn.
Acceleration of drawing when combined with Mujin is amazing. Once you taste it, you will become addicted.
It is one of the cards that supports Karakuri's rush, and its rotation speed when it hits a point is environmental class.
こいこい
2024/02/14 2:50
2024/02/14 2:50
Decks with "Karakuri Anatomy"
* is adopted as a key card.
● 2011-12-15 Karakuri tournament runner-up model
● 2013-08-15 Super fast!? Last Minute Cancel Karakuri
● 2013-12-07 Inexpensive and with 15 extras Karakuri
● 2020-12-09 Suppressive Karakuri
● 2012-11-23 Karakuri Deck
● 2011-09-03 Nordic Karakuri Bomber
● 2014-03-05 Karakuri Mecha Phantom Beast Ora7749ver
● 2015-03-20 Gachi [putre Karakuri] 201504 limit
● 2013-09-12 Pure Karakuri
● 2014-02-23 Karakuri switch
● 2013-06-29 Iwao Dragon Ruler Karakuri (Seeking improvement)
● 2015-04-25 Karakuri (seeking opinion)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
STARSTRIKE BLAST | STBL-JP048 | 2010-07-17 | Normal |
Ranking and View Num
Rating Score Rank | 6,022 / 13,188 Cards |
---|---|
View Num | 24,719 |
Others
Japanese card name | カラクリ解体新書 |
---|
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