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Amaze Attraction Majestic Merry-Go-Round →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply the following effect, based on which player controls the equipped monster; ●You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY instead. ●Your opponent: The equipped monster loses 500 ATK for each of your "Attraction" Traps equipped to a monster(s). |
|||||
Average Rating Score | 4.7(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Amaze Attraction Majestic Merry-Go-Round (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Amaze Attraction Majestic Merry-Go-Round" card reviews and rating scores
4.7(7) |
|
0% | (0) | ||
0% | (0) | ||
71% | (5) | ||
28% | (2) | ||
0% | (0) |
みょ
2022/07/20 15:46
2022/07/20 15:46
Arlequino's lack of resistance to 2600 points seems to be based on the existence of this card, but its performance is subtle.
The ideal move is to use Manager's effect to equip an ace monster and combine it with his other Amaze Attractions such as WW to lower his ATK by 1000 points. Do you feel like...
However, considering the existence of RR that makes it a Defense Position, it is subtle, and it may be better to consider the effect when equipped to the opponent as a bonus.
The ideal move is to use Manager's effect to equip an ace monster and combine it with his other Amaze Attractions such as WW to lower his ATK by 1000 points. Do you feel like...
However, considering the existence of RR that makes it a Defense Position, it is subtle, and it may be better to consider the effect when equipped to the opponent as a bonus.
とき
2021/10/20 16:32
2021/10/20 16:32
Spin the merry-go-round.
Amaze Attraction Trap has a common property, if you equip it yourself, it will increase the equipped monster's ATK and take over when it is destroyed, and if you equip it to your opponent, the opponent's Amaze Attraction Trap will increase depending on the number of his Amaze Attraction Trap on your field. has the effect of lowering the ATK of
Both his own effect and the opponent's effect change his ATK, so the roles overlap somewhat, and the strength of Amaze Attraction, the diversity of effects, is undermined. Basically, is it a card that makes it easier to perform manager beats by making full use of substitution effects and RBI up and down? Due to the manager's effect, being an Amaze Attraction Trap has a big meaning.
However, the rise and fall of his ATK is a subtle number, and I don't feel the card power. I can't deny the feeling that I could have managed a little more.
Amaze Attraction Trap has a common property, if you equip it yourself, it will increase the equipped monster's ATK and take over when it is destroyed, and if you equip it to your opponent, the opponent's Amaze Attraction Trap will increase depending on the number of his Amaze Attraction Trap on your field. has the effect of lowering the ATK of
Both his own effect and the opponent's effect change his ATK, so the roles overlap somewhat, and the strength of Amaze Attraction, the diversity of effects, is undermined. Basically, is it a card that makes it easier to perform manager beats by making full use of substitution effects and RBI up and down? Due to the manager's effect, being an Amaze Attraction Trap has a big meaning.
However, the rise and fall of his ATK is a subtle number, and I don't feel the card power. I can't deny the feeling that I could have managed a little more.
tierraの供物
2021/06/23 13:38
2021/06/23 13:38
The illustration is very beautiful and the RBI is a little unsatisfactory Amazement is a card that strengthens ... but it only goes up by 500. It's pretty good at granting resistance, but I don't think it's that compatible with Amazement, which doesn't directly lead to advantages and mainly interferes with traps.
(2) The opponent's monster weakening effect has a certain number, but when you go out of your way to aim for battle destruction with an Amazement Deck, it's usually a monster with a resistance that prevents the opponent's monster from being interfered with by other Amazement Traps. It is often the situation where it was issued, and frankly speaking, it is a card that is subtly inconsistent with its effect.
At the very least, it would be nice if the effect of 1 was increased by the number of Amaze Attractions x 500...
(2) The opponent's monster weakening effect has a certain number, but when you go out of your way to aim for battle destruction with an Amazement Deck, it's usually a monster with a resistance that prevents the opponent's monster from being interfered with by other Amazement Traps. It is often the situation where it was issued, and frankly speaking, it is a card that is subtly inconsistent with its effect.
At the very least, it would be nice if the effect of 1 was increased by the number of Amaze Attractions x 500...
ねこーら
2021/02/01 23:57
2021/02/01 23:57
Comprehensive evaluation: It becomes the form which strengthens and protects 《Amazement Administrator Arlekino》.
Equipping it on your own monster will act as a substitute for strengthening and destroying it, and equipping it on your opponent will weaken it.
The weakening of the opponent's monster is 500 even by itself, and 1000 with two copies, which is a reduction, but you need multiple Amaze Attractions.
Regarding attacks, there are many cases where you can deal with it by setting it to Defense Position, so you want to equip your own monsters and use resistance grants.
With the one-time destruction resistance and RBI improvement, Arlecchino's presence improves and it is easy to interfere with Amaze Attraction.
It's a bit subtle in terms of priority.
Equipping it on your own monster will act as a substitute for strengthening and destroying it, and equipping it on your opponent will weaken it.
The weakening of the opponent's monster is 500 even by itself, and 1000 with two copies, which is a reduction, but you need multiple Amaze Attractions.
Regarding attacks, there are many cases where you can deal with it by setting it to Defense Position, so you want to equip your own monsters and use resistance grants.
With the one-time destruction resistance and RBI improvement, Arlecchino's presence improves and it is easy to interfere with Amaze Attraction.
It's a bit subtle in terms of priority.
アルバ
2021/01/25 22:48
2021/01/25 22:48
A merry-go-round with illustrations that are normal but look good on foil.
The effect when equipped to yourself is his ATK 500 up and disposable destruction resistance.
The aspect of Allerquino support is strengthened, such as making the removal useless and setting ATK to 3100.
The effect when equipped to the opponent is to lower his ATK by the number of Amaze Attraction cards, but the magnification is low and difficult to use for the conditions.
Impression of the lowest priority among his current Amaze Attraction cards.
The effect when equipped to yourself is his ATK 500 up and disposable destruction resistance.
The aspect of Allerquino support is strengthened, such as making the removal useless and setting ATK to 3100.
The effect when equipped to the opponent is to lower his ATK by the number of Amaze Attraction cards, but the magnification is low and difficult to use for the conditions.
Impression of the lowest priority among his current Amaze Attraction cards.
みめっと
2021/01/08 9:23
2021/01/08 9:23
Equipping it on his own monsters gives him a phantom sword that increases RBI and has the effect of substituting for destruction. Amaze Attraction Trap.
Both are effects that specialize in maintaining the battle front, and both effects do not immediately lead to an advantage.
Compared to HH, Raidraptor, and WW, the latter half of the effect has less obvious strengths as a battle aid, and the first half of the effect also has a higher RBI and the existence of a phantom sword that can be worn by anyone, so it is not much of an Amaze Attraction Trap. It may not be a high priority card.
Luckily, if you equip it to Bufo, it will raise the RBI to 20 RBI, and if you equip it to Arlequino, it will drop above 30 RBI. Amaze Attraction Trap As an effect that a card with the name has, you may think that it is unexpectedly not bad.
If Pancra is the opponent, he can protect both Amazement monsters and this face-down card, which is a strength similar to the phantom sword.
Both are effects that specialize in maintaining the battle front, and both effects do not immediately lead to an advantage.
Compared to HH, Raidraptor, and WW, the latter half of the effect has less obvious strengths as a battle aid, and the first half of the effect also has a higher RBI and the existence of a phantom sword that can be worn by anyone, so it is not much of an Amaze Attraction Trap. It may not be a high priority card.
Luckily, if you equip it to Bufo, it will raise the RBI to 20 RBI, and if you equip it to Arlequino, it will drop above 30 RBI. Amaze Attraction Trap As an effect that a card with the name has, you may think that it is unexpectedly not bad.
If Pancra is the opponent, he can protect both Amazement monsters and this face-down card, which is a strength similar to the phantom sword.
Decks with "Amaze Attraction Majestic Merry-Go-Round"
* is adopted as a key card.
● 2021-01-17 Practical Pure Amazement
● 2021-01-06 ophion formula amazement
● 2021-01-21 Surprising Trap Hole
Card Category and Effect Category
Amazement, Amaze Attraction Deck
Amazement, Amaze Attraction Card Lists
Amazement, Amaze Attraction Sets
Effect:send card from your field to the GY
Effect:self-send, send instead
Effect:gain ATK
Effect:lose ATK
Effect:Cannot be destroyed by battle
Effect:Cannot be destroyed by effects
Effect:treated as an Equip Spell
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIGHTNING OVERDRIVE | LIOV-JP073 | 2021-01-16 | Normal |
Ranking and View Num
Rating Score Rank | 9,381 / 13,171 Cards |
---|---|
View Num | 4,074 |
Others
Japanese card name | A・∀・MM |
---|
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