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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 1,831 to 1,860 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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8.9 (24) | Lose 1 Turn | Continuous Trap | |||
Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position. | ||||||
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8.9 (7) | Time Thief Power Reserve | Continuous Trap | |||
Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine "Time Thief" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of "Time Thief Power Reserve" once per turn. | ||||||
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8.9 (14) | Yang Zing Creation | Continuous Trap | |||
Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Yang Zing" monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. | ||||||
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8.9 (65) | Solemn Warning | Counter Trap | |||
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it. | ||||||
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8.9 (12) | Zefra Divine Strike | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it. | ||||||
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8.8 (96) | Dark Magician | Normal Monster | |||
- | 7 | Spellcaster | 2500 | 2100 | ||
The ultimate wizard in terms of attack and defense. | ||||||
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8.8 (71) | Maiden with Eyes of Blue |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 0 | 0 | ||
When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn. | ||||||
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8.8 (28) | Athena | Effect Monster | |||
- | 7 | Fairy | 2600 | 800 | ||
If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target. | ||||||
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8.8 (5) | Amazoness Spiritualist | Effect Monster | |||
- | 2 | Warrior | 800 | 1800 | ||
If this card is in your hand or GY: You can target 1 "Amazoness" card you control, except "Amazoness Spiritualist"; return it to the hand, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Amazoness" monsters. If this card is Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. You can only use each effect of "Amazoness Spiritualist" once per turn. | ||||||
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8.8 (21) | Brotherhood of the Fire Fist - Bear | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 1200 | ||
Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target. | ||||||
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8.8 (13) | Windwitch - Snow Bell |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 100 | 100 | ||
If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects. | ||||||
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8.8 (9) | Weathering Soldier | Effect Monster | |||
- | 4 | Rock | 2000 | 1200 | ||
If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK. | ||||||
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8.8 (9) | Ukiyoe-P.U.N.K. Sharakusai |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 1200 | 600 | ||
You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn. | ||||||
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8.8 (14) | U.A. Perfect Ace | Effect Monster | |||
- | 5 | Warrior | 1500 | 2500 | ||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect). | ||||||
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8.8 (10) | Elemental HERO Spirit of Neos | Effect Monster | |||
- | 7 | Warrior | 2500 | 2000 | ||
When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn. | ||||||
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8.8 (25) | Alien Ammonite |
Effect Monster Tuner Monster |
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- | 1 | Reptile | 500 | 200 | ||
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase. | ||||||
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8.8 (21) | Atlantean Heavy Infantry | Effect Monster | |||
- | 2 | Sea Serpent | 0 | 1600 | ||
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. | ||||||
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8.8 (11) | Hiita the Fire Channeler | Effect Monster | |||
- | 5 | Spellcaster | 1850 | 1500 | ||
(This card is always treated as a "Charmer" card.) You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn. |
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8.8 (6) | Flower Cardian Peony with Butterfly |
Effect Monster Tuner Monster |
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- | 6 | Warrior | 1000 | 1000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Flower Cardian" monster, except "Flower Cardian Peony with Butterfly". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, look at the top 3 cards of your opponent's Deck, then place them all on the top or bottom of the Deck in any order. Otherwise, send it to the Graveyard. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters. | ||||||
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8.8 (13) | Guardian Slime | Effect Monster | |||
- | 10 | Aqua | 0 | 0 | ||
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn. | ||||||
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8.8 (39) | Gimmick Puppet Dreary Doll | Effect Monster | |||
- | 8 | Machine | 0 | 0 | ||
If this card is in your GY: You can banish 1 other "Gimmick Puppet" monster from your GY; Special Summon this card. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster. | ||||||
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8.8 (20) | Gladiator Beast Darius | Effect Monster | |||
- | 4 | Beast-Warrior | 1700 | 300 | ||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius". | ||||||
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8.8 (6) | Green Ninja | Effect Monster | |||
- | 2 | Warrior | 600 | 600 | ||
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn. | ||||||
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8.8 (19) | Koa'ki Meiru Drago | Effect Monster | |||
- | 4 | Dragon | 1900 | 1600 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters. | ||||||
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8.8 (15) | Chiwen, Light of the Yang Zing |
Effect Monster Tuner Monster |
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- | 1 | Wyrm | 0 | 0 | ||
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck, except "Chiwen, Light of the Yang Zing". When a "Yang Zing" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard, while this card is in your Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 "Chiwen, Light of the Yang Zing" effect per turn, and only once that turn. | ||||||
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8.8 (17) | Kozmo Farmgirl | Effect Monster | |||
- | 3 | Psychic | 1500 | 1000 | ||
During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand. | ||||||
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8.8 (17) | Gouki Suprex | Effect Monster | |||
- | 4 | Warrior | 1800 | 0 | ||
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn. | ||||||
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8.8 (6) | Paces, Light of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 0 | ||
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn. | ||||||
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8.8 (11) | Subterror Nemesis Archer | Effect Monster | |||
- | 3 | Fairy | 1600 | 1400 | ||
At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn. | ||||||
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8.8 (16) | Subterror Behemoth Umastryx |
Effect Monster Flip Monster |
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- | 7 | Reptile | 2000 | 2700 | ||
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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