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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
8.8 13 Akashic Magician Link Monster
Effect Monster
- - Spellcaster 1700 -
2 monsters with the same Type, except Tokens
You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.8 16 Salamangreat Raging Phoenix Link Monster
Effect Monster
- - Cyberse 2800 -
2+ FIRE Effect Monsters
If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.8 14 T.G. Trident Launcher Link Monster
Effect Monster
- - Machine 2200 -
2+ Effect Monsters, including a "T.G." Tuner
If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.8 26 Knightmare Phoenix Link Monster
Effect Monster
- - Fiend 1900 -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
エレキカンシャ ▶︎ Deck 8.8 6 Wattrain Normal Spell
Add "Watt" cards with different names from your Deck to your hand, except "Wattrain", up to the number of Thunder monsters you control with different names. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many "Watt" monsters as possible with different names from your hand. You can only use each effect of "Wattrain" once per turn.
苦渋の決断 ▶︎ Deck 8.8 23 Painful Decision Normal Spell
Send 1 Level 4 or lower Normal Monster from your Deck to the GY, and if you do, add 1 monster with the same name from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.
コンドーレンス・パペット ▶︎ Deck 8.8 12 Condolence Puppet Normal Spell
Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of "Condolence Puppet" once per turn.
GP-ゴー・ワイルド ▶︎ Deck 8.8 5 Gold Pride - The Crowd Goes Wild! Normal Spell
Reveal 1 "Gold Pride" monster in your hand; add 1 "Gold Pride" monster with a different name from your Deck to your hand, then you can apply the following effect.
●Special Summon 1 "Gold Pride" monster from your hand, but lose LP equal to its original ATK.
You can only activate 1 "Gold Pride - The Crowd Goes Wild!" per turn.
サルベージ ▶︎ Deck 8.8 36 Salvage Normal Spell
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
次元融合殺 ▶︎ Deck 8.8 13 Dimension Fusion Destruction Normal Spell
Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", your opponent cannot activate cards or effects in response to this card's activation.
精神操作 ▶︎ Deck 8.8 68 Mind Control Normal Spell
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
翼の恩返し ▶︎ Deck 8.8 9 Wing Requital Normal Spell
If all monsters you control are Winged Beast Monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.
墓守の石版 ▶︎ Deck 8.8 10 Gravekeeper's Stele Normal Spell
Target 2 "Gravekeeper's" monsters in your GY; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".
混錬装融合 ▶︎ Deck 8.8 5 Parametalfoes Fusion Normal Spell
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 "Parametalfoes Fusion" per turn.
氷結界の紋章 ▶︎ Deck 8.8 30 Medallion of the Ice Barrier Normal Spell
Add 1 "Ice Barrier" monster from your Deck to your hand.
フォトン・サンクチュアリ ▶︎ Deck 8.8 43 Photon Sanctuary Normal Spell
Special Summon 2 "Photon Tokens" (Thunder/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material. You cannot Summon other monsters the turn you activate this card, except LIGHT monsters.
ダイナミスト・チャージ ▶︎ Deck 8.8 6 Dinomist Charge Continuous Spell
When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.
ストーンヘンジ ▶︎ Deck 8.8 6 Stonehenge Equip Spell
Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn.
ヴァレル・リロード ▶︎ Deck 8.8 10 Borrel Regenerator Equip Spell
Activate this card by targeting 1 "Rokket" monster in your GY; Special Summon it and equip it with this card, but banish it when this card leaves the field. If this card is sent to the GY because the equipped monster is destroyed: You can draw 1 card. You can only use each effect of "Borrel Regenerator" once per turn.
連鎖爆撃 ▶︎ Deck 8.8 17 Chain Strike Quick-Play Spell
Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
超カバーカーニバル ▶︎ Deck 8.8 23 Super Hippo Carnival Quick-Play Spell
Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone.
トゥーン・フリップ ▶︎ Deck 8.8 9 Toon Page-Flip Quick-Play Spell
If you control "Toon World": Reveal 3 Toon Monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.
ピュアリィ・スリーピィメモリー ▶︎ Deck 8.8 9 Purrely Sleepy Memory Quick-Play Spell
The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect.
●Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.
A "Purrely" Xyz Monster that has this card as material gains the following effect.
●Once per turn, during your opponent's Standby Phase: You can draw 1 card.
粉砕せし破壊神 ▶︎ Deck 8.8 10 The Breaking Ruin God Quick-Play Spell
The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Obelisk the Tormentor" from your hand or GY, and if you do, it is unaffected by your opponent's card effects this turn. If you Tribute 2 or more monsters you control at the same time to activate your card or effect, while you control "Obelisk the Tormentor": You can banish this card from your GY; banish all monsters in your opponent's GY, and if you do, inflict 500 damage to your opponent for each. You can only use each effect of "The Breaking Ruin God" once per turn.
マジェスペクター・ソニック ▶︎ Deck 8.8 12 Majespecter Sonics Quick-Play Spell
Target 1 "Majespecter" monster you control; until the end of this turn, its ATK and DEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.
混沌の場 ▶︎ Deck 8.8 13 Gateway to Chaos Field Spell
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
真帝王領域 ▶︎ Deck 8.8 33 Domain of the True Monarchs Field Spell
While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can reduce the Level of 1 monster with 2800 ATK/1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field).
走破するガイア ▶︎ Deck 8.8 12 Galloping Gaia Field Spell
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects.
●You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand.
●You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand.
You can only use this effect of "Galloping Gaia" once per turn.
天空の虹彩 ▶︎ Deck 8.8 16 Sky Iris Field Spell
Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
光の霊堂 ▶︎ Deck 8.8 12 Mausoleum of White Field Spell
During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
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