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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 5,071 to 5,100 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
クルセイド・パラディオン ▶︎ Deck 7.2 6 Crusadia Vanguard Continuous Trap
When you activate this card: You can also Tribute 1 "Crusadia" or "World Legacy" monster; if you did, Special Summon 1 "Crusadia" or "World Legacy" monster, with a different original name, from your Deck or GY. While you control a "Crusadia" Link Monster, your opponent's monsters can only target Link Monsters for attacks. You can only activate 1 "Crusadia Vanguard" per turn.
スカーレッド・ゾーン ▶︎ Deck 7.2 6 Red Zone Continuous Trap
When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn.
掃射特攻 ▶︎ Deck 7.2 10 Barrage Blast Continuous Trap
Once per turn, you can detach any number of materials from Machine Xyz Monsters you control, then target that many cards on the field; destroy them. If a Machine Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card and 1 Machine Xyz Monster from your GY; inflict damage to your opponent equal to the banished monster's Rank x 200.
ネフティスの覚醒 ▶︎ Deck 7.2 6 Awakening of Nephthys Continuous Trap
All "Nephthys" monsters you control gain 300 ATK. If this face-up card in the Spell & Trap Zone is destroyed by card effect and sent to the GY: You can Special Summon 1 "Nephthys" monster from your hand, Deck, or GY, but destroy it during the End Phase. You can only use this effect of "Awakening of Nephthys" once per turn.
プランキッズの大作戦 ▶︎ Deck 7.2 6 Prank-Kids Plan Continuous Trap
During the Main Phase: You can activate this effect; immediately after this effect resolves, Link Summon 1 "Prank-Kids" Link Monster using "Prank-Kids" monsters you control as material. When an opponent's monster declares an attack: You can banish this card from your GY; shuffle any number of "Prank-Kids" cards from your GY into the Deck, and if you do, that attacking monster loses 100 ATK for each card shuffled, until the end of this turn. You can only use each effect of "Prank-Kids Plan" once per turn.
捕食惑星 ▶︎ Deck 7.2 13 Predaplanet Continuous Trap
If a monster with a Predator Counter leaves the field while this card is face-up on the field: Add 1 "Predap" card from your Deck to your hand. You can only use this effect of "Predaplanet" once per turn. You can banish this card from your Graveyard; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Only "Predaplant" monsters can be used as Fusion Materials for a Fusion Summon using this effect.
陽炎光輪 ▶︎ Deck 7.2 10 Hazy Glory Continuous Trap
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand.
魔弾-ブラッディ・クラウン ▶︎ Deck 7.2 6 Magical Musket - Crooked Crown Continuous Trap
You can only control 1 "Magical Musket - Crooked Crown". During the Main Phase: You can Special Summon 1 "Magical Musket" monster from your hand, and if you do, if your opponent's Main Monster Zone in that monster's current column is unused, that zone cannot be used until the end of this turn (even if this card leaves the field). You can only use this effect of "Magical Musket - Crooked Crown" once per turn.
闇次元の解放 ▶︎ Deck 7.2 31 Escape from the Dark Dimension Continuous Trap
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
闇の増産工場 ▶︎ Deck 7.2 15 Dark Factory of More Production Continuous Trap
You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.
機殻の再星 ▶︎ Deck 7.2 12 Re-qliate Continuous Trap
If a monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster(s) is Special Summoned, and it is a Level 5 or higher monster: Negate its effects until the end of this turn, also banish it when it leaves the field. If there is no "Qli" card on the field, except "Re-qliate", send this card to the Graveyard.
暗黒界の懲罰 ▶︎ Deck 7.2 9 Dark World Punishment Counter Trap
When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn.
エレメントの加護 ▶︎ Deck 7.2 5 Protection of the Elements Counter Trap
When a Spell/Trap Card is activated: Banish 1 face-up "Elemental HERO" monster you control until the End Phase; negate the activation, and if you do, destroy that card. If you control "Elemental HERO Terra Firma": You can banish this card from your GY; Special Summon 1 of your "Elemental HERO" monsters that is banished, or in your hand or GY, ignoring its Summoning conditions. You can only use this effect of "Protection of the Elements" once per turn.
鋼核の輝き ▶︎ Deck 7.2 9 Iron Core Luster Counter Trap
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.
フレムベルカウンター ▶︎ Deck 7.2 13 Flamvell Counter Counter Trap
When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.
聖騎士アルトリウス ▶︎ Deck 7.1 18 Noble Knight Artorigus Normal Monster
- 4 Warrior 1800 1800
No one shall ever know the truth behind
That fateful day. Artorigus went forth
To where the brilliant sword didst lay.
‘Twas the first of many feats so great,
A legend through and through. We sing of him,
Artorigus, the Noble and the brave.
-From the Tales of the Noble Knights
魔救の奇石-レオナイト ▶︎ Deck 7.1 7 Adamancipator Crystal - Leonite Effect Monster
- 4 Rock 0 2200
If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 "Adamancipator" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Leonite" once per turn.
アトラの蟲惑魔 ▶︎ Deck 7.1 30 Traptrix Atrax Effect Monster
- 4 Insect 1800 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
アームド・ドラゴン・サンダー LV3 ▶︎ Deck 7.1 7 Armed Dragon Thunder LV3 Effect Monster
- 3 Dragon 1200 900
This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.
アームド・ドラゴン・サンダー LV10 ▶︎ Deck 7.1 8 Armed Dragon Thunder LV10 Effect Monster
- 10 Dragon 3000 2000
If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK.
●1+: Its name becomes "Armed Dragon LV10".
●10+: Control of it cannot switch.
●100+: Cannot be destroyed by battle.
●1000+: Once per opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK.
●10000+: Once per turn: You can destroy all other cards on the field.
精霊神后 ドリアード ▶︎ Deck 7.1 12 Elemental Grace Doriado Effect Monster
- 9 Spellcaster 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 6 or more monsters with different Attributes in the GYs. Gains ATK/DEF equal to the number of different Attributes in the GYs x 500. When your opponent would Special Summon a monster(s) (Quick Effect): You can banish 3 monsters from your GY; negate the Summon, and if you do, destroy that monster(s).
EMスカイ・マジシャン ▶︎ Deck 7.1 8 Performapal Sky Magician Effect Monster
- 7 Spellcaster 2500 2000
Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.
エヴォルテクター シュバリエ ▶︎ Deck 7.1 20 Evocator Chevalier Effect Monster
Gemini Monster
- 4 Warrior 1900 900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.
おジャマ・レッド ▶︎ Deck 7.1 17 Ojama Red Effect Monster
- 2 Beast 0 1000
When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
オートヴァレット・ドラゴン ▶︎ Deck 7.1 7 Autorokket Dragon Effect Monster
- 3 Dragon 1600 1000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.
カオス・コア ▶︎ Deck 7.1 10 Chaos Core Effect Monster
- 3 Fiend 0 0
When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead.
機甲忍者フレイム ▶︎ Deck 7.1 13 Flame Armor Ninja Effect Monster
- 4 Warrior 1700 1000
When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1.
キング・オブ・ビースト ▶︎ Deck 7.1 12 King of the Beasts Effect Monster
- 7 Beast 2500 800
You can Tribute 1 face-up "Moja" you control to Special Summon this card from your hand or Graveyard. There can only be 1 face-up "King of the Beasts" on the field.
雲魔物-アルトス ▶︎ Deck 7.1 7 Cloudian - Altus Effect Monster
- 4 Fairy 1300 0
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field; discard 1 random card from your opponent's hand.
剣闘獣ムルミロ ▶︎ Deck 7.1 19 Gladiator Beast Murmillo Effect Monster
- 3 Fish 800 400
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".
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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
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