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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.1 (22) | Ascension Sky Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | ? | 3000 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all of the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn. |
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▶︎ Deck | 7.1 (10) | Celestial Double Star Shaman |
Synchro Monster Tuner Monster Effect Monster |
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- | 2 | Fairy | 100 | 800 | |||||||||
1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or Graveyard in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Celestial Double Star Shaman" once per turn. |
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▶︎ Deck | 7.1 (19) | Locomotion R-Genex |
Synchro Monster Effect Monster |
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- | 9 | Machine | 2500 | 2000 | |||||||||
1 "Genex" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.) |
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▶︎ Deck | 7.1 (44) | Steelswarm Roach |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1900 | 0 | |||||||||
2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it. |
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▶︎ Deck | 7.1 (36) | Gachi Gachi Gantetsu |
Xyz Monster Effect Monster |
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- | 2 | Rock | 500 | 1800 | |||||||||
2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card. |
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▶︎ Deck | 7.1 (25) | Muzurhythm the String Djinn |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1500 | 1000 | |||||||||
2 Level 3 monsters When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn. |
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▶︎ Deck | 7.1 (60) | Number 92: Heart-eartH Dragon |
Xyz Monster Effect Monster |
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- | 9 | Dragon | 0 | 0 | |||||||||
3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished. |
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▶︎ Deck | 7.1 (18) | Number 39: Utopia Roots |
Xyz Monster Effect Monster |
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- | 1 | Warrior | 500 | 100 | |||||||||
2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500. |
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▶︎ Deck | 7.1 (14) | Number 71: Rebarian Shark |
Xyz Monster Effect Monster |
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- | 3 | Dragon | 0 | 2000 | |||||||||
2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can place 1 "Rank-Up-Magic" Spell from your Deck on top of your Deck. |
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▶︎ Deck | 7.1 (13) | Aegaion the Sea Castrum |
Xyz Monster Effect Monster |
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- | 8 | Machine | ? | 3000 | |||||||||
2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn. |
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▶︎ Deck | 7.1 (50) | Evilswarm Ouroboros |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 2750 | 1950 | |||||||||
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ●Target 1 card your opponent controls; return that target to the hand. ●Send 1 random card from your opponent's hand to the Graveyard. ●Target 1 card in your opponent's Graveyard; banish that target. |
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▶︎ Deck | 7.1 (7) | Igknight Veteran |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 1300 | 2700 | |||||||||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him). |
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▶︎ Deck | 7.1 (7) | Performapal Gold Fang |
Pendulum Monster Effect Monster |
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- | 4 | Beast | 1800 | 700 | |||||||||
Pendulum Effect Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. Card Text If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn. |
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▶︎ Deck | 7.1 (9) | Performapal Lebellman |
Pendulum Monster Effect Monster |
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- | 6 | Fairy | 100 | 2600 | |||||||||
Pendulum Effect Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). Card Text Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount. |
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▶︎ Deck | 7.1 (15) | Xiangke Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 500 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field). Card Text Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn. |
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▶︎ Deck | 7.1 (19) | D/D/D Chaos King Apocalypse |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2700 | 2000 | |||||||||
Pendulum Effect You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. Card Text During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn. |
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▶︎ Deck | 7.1 (24) | D/D/D Doom King Armageddon |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3000 | 1000 | |||||||||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). Card Text Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card. |
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▶︎ Deck | 7.1 (12) | Mild Turkey |
Pendulum Monster Normal Monster |
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- | 4 | Winged Beast | 1000 | 2000 | |||||||||
Pendulum Effect Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1). Card Text The taste of victory will bowl you over. |
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▶︎ Deck | 7.1 (9) | Dragonox, the Empowered Warrior |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | |||||||||
Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. Card Text Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position. |
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▶︎ Deck | 7.1 (16) | Trickstar Holly Angel |
Link Monster Effect Monster |
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- | - | Fairy | 2000 | - | |||||||||
2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
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▶︎ Deck | 7.1 (17) | Link Disciple |
Link Monster Effect Monster |
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- | - | Cyberse | 500 | - | |||||||||
1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
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▶︎ Deck | 7.1 (14) | Charge Into a Dark World | Normal Spell | ||||||||||
Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn. | |||||||||||||
▶︎ Deck | 7.1 (27) | White Elephant's Gift | Normal Spell | ||||||||||
Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards. | |||||||||||||
▶︎ Deck | 7.1 (11) | Performapal Popperup | Normal Spell | ||||||||||
Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn. | |||||||||||||
▶︎ Deck | 7.1 (25) | Moray of Greed | Normal Spell | ||||||||||
Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards. | |||||||||||||
▶︎ Deck | 7.1 (29) | Sacred Sword of Seven Stars | Normal Spell | ||||||||||
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn. | |||||||||||||
▶︎ Deck | 7.1 (45) | Smashing Ground | Normal Spell | ||||||||||
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied). | |||||||||||||
▶︎ Deck | 7.1 (22) | Ultra Polymerization | Normal Spell | ||||||||||
Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated. | |||||||||||||
▶︎ Deck | 7.1 (14) | Spellbook of Power | Normal Spell | ||||||||||
Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn. | |||||||||||||
▶︎ Deck | 7.1 (8) | Majespecter Storm | Normal Spell | ||||||||||
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck. | |||||||||||||
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