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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 5,011 to 5,040 of 12,274
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.2 (13) | Number 68: Sanaphond the Sky Prison |
Xyz Monster Effect Monster |
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- | 8 | Rock | 2100 | 2700 | |||||||||
2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs. |
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7.2 (6) | Valiant Shark Lancer |
Xyz Monster Effect Monster |
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- | 5 | Beast-Warrior | 2500 | 1600 | |||||||||
2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of "Valiant Shark Lancer" once per turn. |
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7.2 (9) | Amorphage Wrath |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1650 | 0 | |||||||||
Pendulum Effect While you control an "Amorphage" monster, neither player can Tribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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7.2 (13) | Ritual Beast Tamer Zeframpilica |
Pendulum Monster Effect Monster |
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- | 3 | Psychic | 1000 | 1500 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. Card Text When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn. |
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7.2 (12) | Performapal Trump Girl |
Pendulum Monster Effect Monster |
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- | 2 | Spellcaster | 200 | 200 | |||||||||
Pendulum Effect Card Text Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase. |
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7.2 (9) | All-Eyes Phantom Dragon |
Pendulum Monster Effect Monster |
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- | 10 | Dragon | 3000 | 2500 | |||||||||
Pendulum Effect Once per turn, at the end of the Damage Step, if your Dragon Pendulum Monster attacked an opponent's monster: You can activate this effect; it can attack again in a row. You cannot declare attacks the turn you activate this effect, except with that monster. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or face-up Extra Deck) by Tributing all monsters you control (min. 2), including a Dragon Pendulum Monster. You can only Special Summon "All-Eyes Phantom Dragon" once per turn this way. Once per turn, during damage calculation, if this card battles an opponent's monster: Double this card's current ATK until the end of this turn. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Spell/Trap you control to the GY; negate the activation. |
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7.2 (14) | Risebell the Summoner |
Pendulum Monster Normal Monster |
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- | 3 | Psychic | 800 | 800 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field). Card Text A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone. |
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7.2 (6) | Twilight Ninja Jogen |
Pendulum Monster Effect Monster |
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- | 7 | Warrior | 2000 | 1000 | |||||||||
Pendulum Effect If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Card Text You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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7.2 (18) | Dragong |
Pendulum Monster Normal Monster |
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- | 4 | Machine | 500 | 2100 | |||||||||
Pendulum Effect Card Text This gong harbors the soul of an untamed dragon. It soars through the skies with an incredible roar, marshaling all those who hear its call to battle. |
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7.2 (10) | Dragonox, the Empowered Warrior |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | |||||||||
Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. Card Text Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position. |
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7.2 (6) | LaSolfachord Angelia |
Pendulum Monster Effect Monster |
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- | 6 | Fairy | 2300 | 1400 | |||||||||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn. |
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7.2 (15) | Update Jammer |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
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7.2 (6) | Abyss Keeper |
Link Monster Effect Monster |
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- | - | Fish | 1500 | - | |||||||||
2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.
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7.2 (5) | Appliancer Dryer Drake |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This linked card gains 1000 ATK. Once per turn, during your Battle Phase, if this card is co-linked (except during the Damage Step): You can switch the locations of 2 "Appliancer" monsters in your Main Monster Zones, including this card, and if you do, the other monster can make a second attack during each Battle Phase this turn. Once per turn, when this card that is not co-linked is targeted for an attack: You can negate that attack.
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7.2 (21) | Salamangreat Heatleo |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using "Salamangreat Heatleo" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
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7.2 (10) | World Gears of Theurlogical Demiurgy |
Link Monster Effect Monster |
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- | - | Cyberse | 3500 | - | |||||||||
3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ●During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ●If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
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7.2 (12) | Geonator Transverser |
Link Monster Effect Monster |
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- | - | Rock | 1200 | - | |||||||||
2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
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7.2 (6) | Tri-Brigade Rugal the Silver Sheller |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 2300 | - | |||||||||
2+ Beast, Beast-Warrior, and/or Winged Beast Monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
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7.2 (22) | The Shallow Grave | Normal Spell | ||||||||||
Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position. | |||||||||||||
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7.2 (12) | Performapal Popperup | Normal Spell | ||||||||||
Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn. | |||||||||||||
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7.2 (13) | Over Destiny | Normal Spell | ||||||||||
Target 1 "Destiny HERO" monster in your GY; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level, but destroy it during the End Phase of this turn. | |||||||||||||
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7.2 (15) | Herald of the Abyss | Normal Spell | ||||||||||
Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn. | |||||||||||||
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7.2 (40) | Double Summon | Normal Spell | ||||||||||
You can conduct 2 Normal Summons/Sets this turn, not just 1. | |||||||||||||
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7.2 (5) | Clear New World | Normal Spell | ||||||||||
Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 "Clear New World" per turn. | |||||||||||||
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7.2 (10) | Shock Surprise | Normal Spell | ||||||||||
Banish up to 2 "Speedroid" monsters from your Graveyard, then target that many cards on the field; destroy them. | |||||||||||||
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7.2 (32) | Dark Magic Attack | Normal Spell | ||||||||||
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls. | |||||||||||||
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7.2 (13) | Power Filter | Continuous Spell | ||||||||||
Neither player can Special Summon monsters with 1000 or less ATK. | |||||||||||||
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7.2 (6) | Sea Stealth II | Continuous Spell | ||||||||||
This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn. | |||||||||||||
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7.2 (13) | Stumbling | Continuous Spell | ||||||||||
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position. | |||||||||||||
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7.2 (11) | Freezing Chains of the Ice Barrier | Continuous Spell | ||||||||||
When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn. | |||||||||||||
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