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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 4,711 to 4,740 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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7.3 (40) | Kuriboh | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle. | ||||||
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7.3 (10) | Kuribohrn | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
At the end of the Battle Phase: You can discard this card, then target 1 monster in your GY that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your GY, then target any number of "Kuriboh" monsters in your GY; Special Summon them. | ||||||
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7.3 (4) | Krawler Ranvier |
Effect Monster Flip Monster |
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- | 2 | Insect | 1100 | 900 | ||
FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn. |
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7.3 (16) | Shopina the Melodious Maestra | Effect Monster | |||
- | 7 | Fairy | 2300 | 1700 | ||
Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect. | ||||||
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7.3 (37) | Gale Dogra | Effect Monster | |||
- | 2 | Insect | 650 | 600 | ||
You can pay 3000 LP; send 1 monster from your Extra Deck to the GY. | ||||||
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7.3 (16) | Koa'ki Meiru Maximus | Effect Monster | |||
- | 8 | Dragon | 3000 | 2500 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls. | ||||||
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7.3 (6) | Snopios, Shade of the Ghoti | Effect Monster | |||
- | 6 | Fish | 2100 | 0 | ||
During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn. | ||||||
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7.3 (7) | Zep, Ruby of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 1000 | ||
You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Zep, Ruby of the Ghoti" once per turn. | ||||||
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7.3 (19) | Cyberse White Hat | Effect Monster | |||
- | 6 | Cyberse | 1800 | 2400 | ||
If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn. | ||||||
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7.3 (6) | Cyber Tutubon | Effect Monster | |||
- | 5 | Warrior | 1800 | 1600 | ||
You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand. | ||||||
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7.3 (27) | The Calculator | Effect Monster | |||
- | 2 | Thunder | ? | 0 | ||
The ATK of this card is the combined Levels of all face-up monsters you control x 300. | ||||||
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7.3 (41) | The Tricky | Effect Monster | |||
- | 5 | Spellcaster | 2000 | 1200 | ||
You can Special Summon this card (from your hand) by discarding 1 card. | ||||||
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7.3 (16) | The Legendary Exodia Incarnate | Effect Monster | |||
- | 10 | Spellcaster | ? | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each. | ||||||
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7.3 (21) | Earthbound Immortal Chacu Challhua | Effect Monster | |||
- | 10 | Fish | 2900 | 2400 | ||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can inflict damage to your opponent equal to half this card's DEF on the field. This card cannot attack the turn this effect is activated. While this card is in Defense Position, your opponent cannot conduct their Battle Phase. | ||||||
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7.3 (16) | Jurrac Monoloph |
Effect Monster Tuner Monster |
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- | 3 | Dinosaur | 1500 | 1200 | ||
This card can attack all monsters your opponent controls once each. | ||||||
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7.3 (19) | Consecrated Light | Effect Monster | |||
- | 1 | Fairy | 0 | 0 | ||
Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle. | ||||||
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7.3 (4) | Therion "Duke" Yul | Effect Monster | |||
- | 8 | Psychic | 2100 | 2800 | ||
You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ●You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul". |
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7.3 (7) | Ancient Warriors - Savage Don Ying | Effect Monster | |||
- | 6 | Beast-Warrior | 2200 | 1800 | ||
While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card. | ||||||
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7.3 (26) | XX-Saber Emmersblade | Effect Monster | |||
- | 3 | Insect | 1300 | 800 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck. | ||||||
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7.3 (3) | Vanguard of the Underground Emperor | Effect Monster | |||
- | 8 | Reptile | 2600 | 2200 | ||
If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn. | ||||||
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7.3 (12) | Superheavy Samurai Soulbeads | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | ||||||
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7.3 (7) | Superheavy Samurai Thief | Effect Monster | |||
- | 10 | Machine | 1000 | 1000 | ||
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects; ●Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field. ●Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone. |
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7.3 (12) | Darklord Ukoback | Effect Monster | |||
- | 3 | Fairy | 700 | 1000 | ||
If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn. | ||||||
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7.3 (14) | Morphtronic Remoten |
Effect Monster Tuner Monster |
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- | 3 | Machine | 300 | 1200 | ||
●Once per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand. ●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand. |
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7.3 (6) | Digital Bug Websolder | Effect Monster | |||
- | 3 | Insect | 500 | 1500 | ||
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ●If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position. |
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7.3 (4) | Doom Kraken | Effect Monster | |||
- | 4 | Aqua | 1400 | 1600 | ||
If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn. | ||||||
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7.3 (9) | Destiny HERO - Dark Angel | Effect Monster | |||
- | 1 | Warrior | 0 | 0 | ||
If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck. | ||||||
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7.3 (23) | The Legendary Fisherman III | Effect Monster | |||
- | 7 | Warrior | 2500 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled. | ||||||
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7.3 (12) | Batteryman Industrial Strength | Effect Monster | |||
- | 8 | Thunder | 2600 | 0 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field. | ||||||
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7.3 (24) | Trance Archfiend | Effect Monster | |||
- | 4 | Fiend | 1500 | 500 | ||
Once per turn: You can discard 1 Fiend-Type monster, and if you do, this card gains 500 ATK until the end of this turn. When this card you control is destroyed and sent to your Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand. | ||||||
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