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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Trap". Search result  Showing 871 to 900 of 1,199

Card-Type is "Normal Trap".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ボム・ガード ▶︎ Deck 3.4 12 Guard Mines Normal Trap
Activate only when a card is activated with an effect that would target and destroy 1 monster you control. Negate the effect and destroy that card. Then inflict 500 damage to your opponent.
マジスタリー・アルケミスト ▶︎ Deck 3.4 8 Magistery Alchemist Normal Trap
Banish 4 "HERO" monsters from your GY and/or face-up field, then target 1 "HERO" monster in your GY; Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 "Magistery Alchemist" per turn.
融合失敗 ▶︎ Deck 3.4 10 Mispolymerization Normal Trap
Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Extra Decks.
レベル変換実験室 ▶︎ Deck 3.4 12 Level Conversion Lab Normal Trap
Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn.
ロスト・スター・ディセント ▶︎ Deck 3.4 15 Descending Lost Star Normal Trap
Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.
命の綱 ▶︎ Deck 3.3 17 Rope of Life Normal Trap
When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
皇の波動 ▶︎ Deck 3.3 12 Utopian Aura Normal Trap
Detach 1 material from a monster you control; face-up Xyz Monsters you currently control cannot be destroyed by card effects until the end of this turn.
混沌変幻 ▶︎ Deck 3.3 4 Chaos Phantasm Normal Trap
Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck whose Level equals the total Levels of those returned monsters.
巨星墜とし ▶︎ Deck 3.3 12 Giant Starfall Normal Trap
Neither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up monster without a Level on the field; for the rest of this turn, any battle damage from battles involving that target is halved, it cannot activate its effects or be destroyed by battle, also its ATK becomes 0.
獣烈な争い ▶︎ Deck 3.3 4 Brutal Beast Battle Normal Trap
If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz, or Link) they control. You can only activate 1 "Brutal Beast Battle" per turn.
スネーク・ホイッスル ▶︎ Deck 3.3 11 Snake Whistle Normal Trap
Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck.
星遺物に蠢く罠 ▶︎ Deck 3.3 3 World Legacy Trap Globe Normal Trap
Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn.
体力増強剤スーパーZ ▶︎ Deck 3.3 11 Nutrient Z Normal Trap
During damage calculation, when you are about to take 2000 or more battle damage: Gain 4000 LP first.
デモンバルサム・シード ▶︎ Deck 3.3 7 Sinister Seeds Normal Trap
When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
突然進化 ▶︎ Deck 3.3 11 Evo-Instant Normal Trap
Tribute 1 Reptile-Type monster; Special Summon 1 "Evolsaur" monster from your Deck.
破壊神の系譜 ▶︎ Deck 3.3 8 Lineage of Destruction Normal Trap
Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.
ヒーロー逆襲 ▶︎ Deck 3.3 11 Hero Counterattack Normal Trap
When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster.
武神隠 ▶︎ Deck 3.3 12 Bujincident Normal Trap
Target 1 "Bujin" Xyz Monster you control; banish it, and if you do, return all monsters on the field to the hand. Until your 2nd End Phase after activation, neither player can Summon monsters nor take damage (but can Normal Set). During your 2nd End Phase after activation: Target 1 "Bujin" monster in your Graveyard; Special Summon the monster banished by this effect, and if you do, attach that target to it as an Xyz Material.
魂源への影劫回帰 ▶︎ Deck 3.3 23 Purushaddoll Aeon Normal Trap
Target 1 "Shaddoll" monster you control; send 1 "Shaddoll" card from your hand to the GY, and if you do, the targeted monster gains 1000 ATK/DEF, but is changed to face-down Defense Position during the End Phase.
方界輪廻 ▶︎ Deck 3.3 9 Cubic Rebirth Normal Trap
When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions.
マジック・キャプチャー ▶︎ Deck 3.3 7 Spell Reclamation Normal Trap
Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand.
海晶乙女瀑布 ▶︎ Deck 3.3 4 Marincess Cascade Normal Trap
Banish any number of "Marincess" Link Monsters you control (until your next Standby Phase), then target 1 face-up monster on the field; it gains ATK equal to the total Link Rating of the monsters banished to activate this card x 300, until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.
メテオ・プロミネンス ▶︎ Deck 3.3 10 Meteor Flare Normal Trap
Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.
生贄の祭壇 ▶︎ Deck 3.2 11 Altar for Tribute Normal Trap
Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster.
黄金の征服王 ▶︎ Deck 3.2 12 El Dorado Adelantado Normal Trap
If you control an "Eldlich" monster: Activate 1 of these effects;
●Shuffle 3 of your banished "Eldlixir" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field.
●Shuffle 3 of your banished "Golden Land" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP.
You can only activate 1 "El Dorado Adelantado" per turn.
砂塵の大ハリケーン ▶︎ Deck 3.2 5 Double Dust Tornado Twins Normal Trap
Target any number of Set cards in your Spell & Trap Zone; return this card to the hand, along with as many of those Set cards as possible (min. 1), then you can Set Spells/Traps from your hand equal to the number of cards returned to your hand by this effect. You can only activate 1 "Double Dust Tornado Twins" per turn.
剣の采配 ▶︎ Deck 3.2 13 Commander of Swords Normal Trap
When your opponent draws for their normal draw in their Draw Phase: They reveal the card(s) they drew, then if any is a Spell/Trap Card, you apply 1 of these effects.
●Discard all cards they drew.
●Destroy 1 Spell/Trap Card they control.
バトル・スタン・ソニック ▶︎ Deck 3.2 12 Sonic Stun Normal Trap
When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 "T.G." monster, or 1 Level 4 or lower Tuner, from your hand or Deck.
武神逐 ▶︎ Deck 3.2 10 Bujinfidel Normal Trap
Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target.
モンスターレリーフ ▶︎ Deck 3.2 13 Relieve Monster Normal Trap
When an opponent's monster declares an attack: Target 1 monster you control; return that target to the hand, then Special Summon 1 Level 4 monster from your hand.
Other sorts : Card Registration Date, scale blue, scale red

(30/40 pages) 871 - 900

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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