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Sonic Stun →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 "T.G." monster, or 1 Level 4 or lower Tuner, from your hand or Deck. | |||||
Average Rating Score | 3.2(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Sonic Stun (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Sonic Stun" card reviews and rating scores
3.2(12) |
|
0% | (0) | ||
0% | (0) | ||
8% | (1) | ||
75% | (9) | ||
16% | (2) |
ねおんちゃん
2023/03/08 6:11
2023/03/08 6:11
Among the attack-reactive Normal Trap, this is the stronger one...is it? To be honest, when I found this card in Master Duel's card search, I had a vague idea that it must have been around 10 years ago. It's by no means weak, but it's far from modern card power.
If the number of monsters on the opponent's field is only 1 and you can stop this attack, you can recruit "Incredible Ecclesia, the Virtuous" with this card, and when the opponent moves to main 2, recruit "Fallen of Albaz" with its effect. You may be able to use monsters on the opponent's field as materials and remove them all at once.
Anyway, it's a pain that there aren't many low-level tuners I want to recruit for the battle phase. In particular, there is no flavor that can be obtained by being in the battle phase, and it is honestly painful to have to wait for an attack even though it does not have much impact as a surprise attack.
Even when combined with Labrynth Archfiend, which supports attack reaction traps, Labrynth is often unable to perform Special Summons other than his Fiend due to the disadvantage of Welcome Labrynth, and his range of movement tends to be limited. is.
Well, it's a blessed theme enough to give this card a point. There are many themes where other cards are weak enough to want to give 7 points even with this performance.
If the number of monsters on the opponent's field is only 1 and you can stop this attack, you can recruit "Incredible Ecclesia, the Virtuous" with this card, and when the opponent moves to main 2, recruit "Fallen of Albaz" with its effect. You may be able to use monsters on the opponent's field as materials and remove them all at once.
Anyway, it's a pain that there aren't many low-level tuners I want to recruit for the battle phase. In particular, there is no flavor that can be obtained by being in the battle phase, and it is honestly painful to have to wait for an attack even though it does not have much impact as a surprise attack.
Even when combined with Labrynth Archfiend, which supports attack reaction traps, Labrynth is often unable to perform Special Summons other than his Fiend due to the disadvantage of Welcome Labrynth, and his range of movement tends to be limited. is.
Well, it's a blessed theme enough to give this card a point. There are many themes where other cards are weak enough to want to give 7 points even with this performance.
サンパイ
2019/12/29 22:06
2019/12/29 22:06
I have to say that this card came out too late. Since it has a recruit effect, it is still an excellent attack reaction trap.
ルイ
2019/05/18 19:45
2019/05/18 19:45
Put it out in the era of TG The Agent, Konmai-san, huh? That's why people call me Konami or Konmai!?
It's not weak, but it's the first card that is rarely used, and it's doomed to bear sadness at this point.
Negate the attack with the attack reaction type? Are you going to SS TG? I thought I should at least destroy the attacking monster.
At the end of the day, it's terrible that GY doesn't respond.In the first place, if you want to negate an attack, you can set it on the field or not, and there's an excellent Necro Gardner, the third die. ….
I wanted you to make it a free chain because you don't need an attack negate if you're going to trap anyway.
Is it the blunder of Konami which sees synthetically and does not become an honest talk, and took out the times wrongly?
It's not weak, but it's the first card that is rarely used, and it's doomed to bear sadness at this point.
Negate the attack with the attack reaction type? Are you going to SS TG? I thought I should at least destroy the attacking monster.
At the end of the day, it's terrible that GY doesn't respond.In the first place, if you want to negate an attack, you can set it on the field or not, and there's an excellent Necro Gardner, the third die. ….
I wanted you to make it a free chain because you don't need an attack negate if you're going to trap anyway.
Is it the blunder of Konami which sees synthetically and does not become an honest talk, and took out the times wrongly?
とき
2019/05/18 15:55
2019/05/18 15:55
A Trap card that negates the opponent's attack, and then Special Summons his T.G. monster or Tuner level 4 or lower from his hand or his Deck.
The range of Special Summon is quite wide, and even if it is not limited to T.G., it can cover all low-end tuners, so it can be used for searching for tuners. With T.G., even non-tuners can be recruited, increasing versatility.
However, it is an attack reaction trap that negates the opponent's attack, and as a development card, it is also conspicuously slow. If you don't choose the timing to activate it, the card you've recruited will be immediately destroyed in battle. If it's T.G., it's possible to connect it to the search effect, but...
After all, waiting for the opponent's attack is undeniably slow, and there is a possibility that it will be removed, so it is unstable.
The range of Special Summon is quite wide, and even if it is not limited to T.G., it can cover all low-end tuners, so it can be used for searching for tuners. With T.G., even non-tuners can be recruited, increasing versatility.
However, it is an attack reaction trap that negates the opponent's attack, and as a development card, it is also conspicuously slow. If you don't choose the timing to activate it, the card you've recruited will be immediately destroyed in battle. If it's T.G., it's possible to connect it to the search effect, but...
After all, waiting for the opponent's attack is undeniably slow, and there is a possibility that it will be removed, so it is unstable.
シエスタ
2019/05/18 13:15
2019/05/18 13:15
It can be deployed while defending, and the recruitment range is also excellent...
However, as it is often said, the reality is that in this day and age, attack reaction expansion cards are too slow to be used.
Also, why are there so many passive expansion cards in this pack?
It's a waste of resources.
However, as it is often said, the reality is that in this day and age, attack reaction expansion cards are too slow to be used.
Also, why are there so many passive expansion cards in this pack?
It's a waste of resources.
はわわ
2019/05/18 11:41
2019/05/18 11:41
Even if a card like this comes out now...
Although it is subtle at the time of attack reaction Trap, it is weak as a reward with only one attack negate and recruit effect.
Although it is subtle at the time of attack reaction Trap, it is weak as a reward with only one attack negate and recruit effect.
アルバ
2019/05/18 11:15
2019/05/18 11:15
Deck Recruit has a wide range of recruiting not only TG but also low-level tuners.
For some reason, there were some cards that aimed to expand into attacks on the opponent's turn recently, but for some reason they didn't stop the attack, but this does stop the attack properly.
That being said, it's a card that relies on the opponent's attacks to aim for development, so if you ask me if I should use it now...
For some reason, there were some cards that aimed to expand into attacks on the opponent's turn recently, but for some reason they didn't stop the attack, but this does stop the attack properly.
That being said, it's a card that relies on the opponent's attacks to aim for development, so if you ask me if I should use it now...
ヒコモン
2019/05/18 10:12
2019/05/18 10:12
If it was released at the time, it would have been insanely strong, but to be honest, even if a combat-reactive Trap is released today. It's good to cover a wide range of not only "T.G." monsters, but also tuners of level 4 and below, but it's not the time to wait patiently for an opponent's attack.
ねこーら
2024/03/23 13:59
2024/03/23 13:59
Decks with "Sonic Stun"
* is adopted as a key card.
● 2022-07-15 Labrynth + Resonator (advice request)
● 2022-01-15 Pierce the holy spear! Cut it off, Noble Arms!
● 2020-03-08 Ultimate Yuji Ikeda Deck
● 2020-06-04 Ultimate Genshin Ultimate Mathmech
● 2019-08-28 Jun T.G. Deck
● 2020-04-11 Generic X4S8 Metaphys
● 2020-09-06 Goyo Athlete Deck
● 2020-10-23 Antinomy Character Deck
● 2019-02-02 Scrap Synchro Deck
● 2019-05-20 TG Deck
● 2019-02-24 It's me! (Semi-TG) [Updated 5/19]
● 2019-11-20 Jurrac Dinosaur Deck
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from Deck
Effect:negate the attack
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
COLLECTION PACK-Duelists of the Revolution | CP19-JP029 | 2019-05-18 | Rare |
Ranking and View Num
Rating Score Rank | 11,028 / 13,188 Cards |
---|---|
View Num | 9,437 |
Others
Japanese card name | バトル・スタン・ソニック |
---|
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