Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Spell". Search result  Showing 841 to 870 of 940

Card-Type is "Normal Spell".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ボンディング-H2O ▶︎ Deck 2.4 14 Bonding - H2O Normal Spell
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
リンク・バック ▶︎ Deck 2.4 7 Link Back Normal Spell
Target 1 Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, then, you can send cards from the top of your Deck to the GY equal to its Link Rating. You can only activate 1 "Link Back" per turn.
悪魔払い ▶︎ Deck 2.3 13 Exile of the Wicked Normal Spell
Destroy all Fiend monsters on the field.
カード・フリッパー ▶︎ Deck 2.3 16 Card Rotator Normal Spell
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
天馬の翼 ▶︎ Deck 2.3 3 Pegasus Wing Normal Spell
If you have a Union Monster in your GY: Target any number of "Valkyrie" monsters you control; those monsters can attack directly this turn, but if they do so using this effect, their battle damage inflicted to your opponent is halved.
D-スピリッツ ▶︎ Deck 2.3 12 D - Spirit Normal Spell
Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. You must not control any "Destiny HERO" monsters to activate and to resolve this effect.
ペンデュラム・ペンダント ▶︎ Deck 2.3 4 Pendulum Pendant Normal Spell
Banish 5 face-up Pendulum Monsters from your Extra Deck; place 1 Pendulum Monster from your Deck or face-up Extra Deck in your Pendulum Zone. You can banish this card from your GY, then target 1 card in any Pendulum Zone; reduce its Pendulum Scale by 1 (min. 0). You can only activate 1 "Pendulum Pendant" per turn.
魔霧雨 ▶︎ Deck 2.3 20 Makiu, the Magical Mist Normal Spell
Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.
魔法再生 ▶︎ Deck 2.3 15 Spell Reproduction Normal Spell
Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand.
天よりの宝札 ▶︎ Deck 2.2 33 Card of Sanctity Normal Spell
Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand.
トライアングル・X・スパーク ▶︎ Deck 2.2 16 Triangle Ecstasy Spark Normal Spell
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.
ヌメロン・ストーム ▶︎ Deck 2.2 9 Numeron Storm Normal Spell
If you control a "Numerounius" monster: Destroy as many Spells/Traps your opponent controls as possible (min. 1), and if you do, inflict 1000 damage to your opponent.
NEX ▶︎ Deck 2.2 12 NEX Normal Spell
Send 1 face-up "Neo-Spacian" monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Extra Deck.
バスター・テレポート ▶︎ Deck 2.2 17 Assault Teleport Normal Spell
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.
フェザー・ショット ▶︎ Deck 2.2 18 Feather Shot Normal Spell
Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.
魔女狩り ▶︎ Deck 2.2 13 Last Day of Witch Normal Spell
Destroy all face-up Spellcaster-Type monsters on the field.
ユニオン・アタック ▶︎ Deck 2.2 13 Union Attack Normal Spell
Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack.
リンク・パーティー ▶︎ Deck 2.2 6 Link Party Normal Spell
Apply this effect depending on the number of different original Attributes of the Link Monsters on the field.
●1: All Link Monsters you control gain 500 ATK.
●2: All Link Monsters your opponent controls lose 1000 ATK.
●3: Gain 1500 LP.
●4: Inflict 2000 damage to your opponent.
●5: Special Summon 1 monster with 2500 or more ATK from your Deck.
●6: Destroy all monsters your opponent controls with 3000 or less ATK.
You can only activate 1 "Link Party" per turn.
火竜の火炎弾 ▶︎ Deck 2.1 13 Dragon's Gunfire Normal Spell
If you control a Dragon monster: Activate 1 of these effects;
●Inflict 800 damage to your opponent.
●Target 1 monster with 800 or less DEF; destroy that target.
機皇帝の賜与 ▶︎ Deck 2.1 27 Boon of the Meklord Emperor Normal Spell
If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
『守備』封じ ▶︎ Deck 2.1 22 Stop Defense Normal Spell
Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.
盗人ゴブリン ▶︎ Deck 2.1 15 Goblin Thief Normal Spell
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.
バースト・リターン ▶︎ Deck 2.1 20 Burst Return Normal Spell
If you control a face-up "Elemental HERO Burstinatrix": Return all face-up "Elemental HERO" monsters on the field to the hand, except "Elemental HERO Burstinatrix".
翡翠の蟲笛 ▶︎ Deck 2.1 21 Jade Insect Whistle Normal Spell
Your opponent selects 1 Insect-Type monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
魔法の歯車 ▶︎ Deck 2.1 9 Spell Gear Normal Spell
Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.
古代の機械工場 ▶︎ Deck 2 12 Ancient Gear Factory Normal Spell
Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.
苦渋の転生 ▶︎ Deck 2 17 Painful Return Normal Spell
Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand.
最終戦争 ▶︎ Deck 2 28 Final Destiny Normal Spell
Discard 5 cards from your hand. Destroy all cards on the field.
ハーピィ・レディ -鳳凰の陣- ▶︎ Deck 2 23 Harpie Lady Phoenix Formation Normal Spell
If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.
パルキオンのうろこ ▶︎ Deck 2 15 Barkion's Bark Normal Spell
Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn.
Other sorts : Card Registration Date, scale blue, scale red

(29/32 pages) 841 - 870

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -