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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Pendulum Monster". Search result Showing 241 to 270 of 337
Card-Type is "Pendulum Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.7 (6) | Igknight Margrave |
Pendulum Monster Normal Monster |
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- | 5 | Warrior | 1500 | 2500 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops. |
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▶︎ Deck | 6.7 (10) | Satellarknight Zefrathuban |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 0 | 2100 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn. |
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▶︎ Deck | 6.7 (10) | Performapal Duelist Extraordinaire |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1800 | 400 | ||
Pendulum Effect Card Text When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack. |
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▶︎ Deck | 6.7 (3) | Han-Shi Kyudo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card to the hand. Card Text When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except "Han-Shi Kyudo Spirit". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 6.7 (6) | Sea Dragoons of Draconia |
Pendulum Monster Normal Monster |
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- | 3 | Sea Serpent | 200 | 2100 | ||
Pendulum Effect When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn. Card Text Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores. |
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▶︎ Deck | 6.7 (6) | Deskbot 006 |
Pendulum Monster Effect Monster |
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- | 6 | Machine | 500 | 500 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn. |
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▶︎ Deck | 6.7 (3) | PenduLuMoon |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 200 | 700 | ||
Pendulum Effect During your Main Phase: You can add 1 face-up "Pendulum" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of "PenduLuMoon" once per turn. Card Text During your Main Phase: You can add up to 2 face-up Pendulum Monsters from your Extra Deck to your hand, with Levels between the Pendulum Scales of the 2 cards in your Pendulum Zones, also for the rest of this turn, until you Pendulum Summon, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. You can only use this effect of "PenduLuMoon" once per turn. |
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▶︎ Deck | 6.7 (6) | Mythical Beast Bashilisk |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1800 | 500 | ||
Pendulum Effect If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Main Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per turn. Card Text Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 "Mythical Beast" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of "Mythical Beast Bashilisk" once per turn. |
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▶︎ Deck | 6.6 (17) | Performapal Trump Witch |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 100 | 100 | ||
Pendulum Effect Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. Card Text You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand. |
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▶︎ Deck | 6.6 (8) | Performapal Coin Dragon |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1700 | 1000 | ||
Pendulum Effect Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field). Card Text Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects. |
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▶︎ Deck | 6.5 (14) | Odd-Eyes Venom Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2500 | ||
Pendulum Effect Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. Card Text 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone. |
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▶︎ Deck | 6.5 (8) | Performapal Laugh Maker |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2500 | 2000 | ||
Pendulum Effect Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP. Card Text When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn. |
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▶︎ Deck | 6.5 (2) | Twilight Ninja Kagen |
Pendulum Monster Effect Monster |
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- | 1 | Warrior | 0 | 2000 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field). Card Text You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn. |
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▶︎ Deck | 6.5 (2) | Dinomist Ankylos |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1500 | 2000 | ||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text Banish any monster destroyed by battle with a "Dinomist" monster you control. |
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▶︎ Deck | 6.5 (11) | Mandragon |
Pendulum Monster Normal Monster |
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- | 5 | Plant | 2500 | 1000 | ||
Pendulum Effect Card Text This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair. |
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▶︎ Deck | 6.4 (8) | D/D/D Super Doom King Dark Armageddon |
Xyz Monster Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3500 | 3000 | ||
Pendulum Effect Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". Card Text 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.4 (19) | Performapal Trampolynx |
Pendulum Monster Effect Monster |
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- | 2 | Beast | 300 | 300 | ||
Pendulum Effect When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return it to the hand. You can only use this effect of "Performapal Trampolynx" once per turn. Card Text When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand. |
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▶︎ Deck | 6.4 (14) | Performapal Partnaga |
Pendulum Monster Effect Monster |
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- | 5 | Reptile | 500 | 2100 | ||
Pendulum Effect Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn. Card Text If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack. |
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▶︎ Deck | 6.4 (20) | Flash Knight |
Pendulum Monster Normal Monster |
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- | 4 | Warrior | 1800 | 600 | ||
Pendulum Effect Card Text The power of the pendulum flashes forth from this shining knight. |
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▶︎ Deck | 6.3 (3) | Starving Venemy Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 7 | Dragon | 2500 | 2000 | ||
Pendulum Effect Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. Card Text 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.3 (6) | Amorphage Envy |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 0 | 2050 | ||
Pendulum Effect While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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▶︎ Deck | 6.3 (4) | Performapal Fireflux |
Pendulum Monster Effect Monster |
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- | 4 | Insect | 1200 | 1600 | ||
Pendulum Effect Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase. Card Text If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. |
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▶︎ Deck | 6.3 (4) | Kuro-Obi Karate Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. Card Text When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 6.3 (3) | Speedroid Passinglider |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2200 | 2000 | ||
Pendulum Effect Once per turn: You can send 1 "Speedroid" Tuner from your hand or face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn. Card Text If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one. |
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▶︎ Deck | 6.3 (3) | Dinomist Stegosaur |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1600 | 1800 | ||
Pendulum Effect If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. Card Text If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters. |
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▶︎ Deck | 6.3 (6) | Mythical Beast Medusa |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1500 | 1500 | ||
Pendulum Effect If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn. Card Text Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. |
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▶︎ Deck | 6.3 (10) | Zany Zebra |
Pendulum Monster Effect Monster |
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- | 2 | Beast | 0 | 2000 | ||
Pendulum Effect Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used. Card Text If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used. |
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▶︎ Deck | 6.1 (17) | Qliphort Cephalopod |
Pendulum Monster Effect Monster |
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- | 7 | Machine | 2800 | 1000 | ||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent. |
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▶︎ Deck | 6.1 (7) | Steel Cavalry of Dinon |
Pendulum Monster Effect Monster |
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- | 4 | Dinosaur | 1600 | 2600 | ||
Pendulum Effect Card Text At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step. |
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▶︎ Deck | 6.1 (15) | D/D Cerberus |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1800 | 600 | ||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field). Card Text When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand. |
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