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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Effect Monster". Search result  Showing 5,491 to 5,520 of 7,339

Card-Type is "Effect Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
アンドロ・スフィンクス ▶︎ Deck 4.9 8 Andro Sphinx Effect Monster
- 10 Beast 3000 2500
You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster.
暗躍のドルイド・ウィド ▶︎ Deck 4.9 11 Secret Sect Druid Wid Effect Monster
- 4 Spellcaster 0 1800
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
インフェルニティ・ガーディアン ▶︎ Deck 4.9 18 Infernity Guardian Effect Monster
- 4 Fiend 1200 1700
While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
インフェルニティ・デストロイヤー ▶︎ Deck 4.9 14 Infernity Destroyer Effect Monster
- 6 Fiend 2300 1000
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.
占い魔女 スィーちゃん ▶︎ Deck 4.9 8 Fortune Fairy Swee Effect Monster
- 4 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn.
EMコン ▶︎ Deck 4.9 7 Performapal Corn Effect Monster
- 3 Beast-Warrior 600 1000
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your GY; gain 500 LP.
クラインアント ▶︎ Deck 4.9 9 Cliant Effect Monster
- 3 Cyberse 1500 1500
While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up field instead.
グラナドラ ▶︎ Deck 4.9 16 Granadora Effect Monster
- 4 Reptile 1900 700
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
コアキメイル・フルバリア ▶︎ Deck 4.9 11 Koa'ki Meiru Hydro Barrier Effect Monster
- 3 Aqua 1000 1900
You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters.
ゴーストリック・イエティ ▶︎ Deck 4.9 8 Ghostrick Yeti Effect Monster
- 3 Zombie 300 2000
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects.
ジュラック・プティラ ▶︎ Deck 4.9 11 Jurrac Ptera Effect Monster
- 3 Dinosaur 800 1500
If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.
スクープ・シューター ▶︎ Deck 4.9 17 Cameraclops Effect Monster
- 4 Warrior 1400 1600
If this card attacks a face-up monster on the field, at the start of the Damage Step: Destroy that monster. Its DEF must be higher than this card's ATK to activate and to resolve this effect.
スターフィッシュ ▶︎ Deck 4.9 19 Starfish Effect Monster
- 3 Aqua 300 300
Once per turn: You can increase the Levels of all "Starfish" you currently control by 1.
スター・ブライト・ドラゴン ▶︎ Deck 4.9 13 Bright Star Dragon Effect Monster
- 4 Dragon 1900 1000
When this card is Normal Summoned: You can target 1 other face-up monster on the field; increase that target's Level by 2 until the end of this turn.
スノー・ドラゴン ▶︎ Deck 4.9 9 Snow Dragon Effect Monster
- 4 Dragon 1400 900
When this card is destroyed by battle or by a card effect and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field.
スパイダー・スパイダー ▶︎ Deck 4.9 12 Spyder Spider Effect Monster
- 4 Insect 1500 1000
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
スピア・ドラゴン ▶︎ Deck 4.9 19 Spear Dragon Effect Monster
- 4 Dragon 1900 0
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
戦士ラーズ ▶︎ Deck 4.9 16 Field-Commander Rahz Effect Monster
- 4 Warrior 1600 1200
When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.
ZW-風神雲龍剣 ▶︎ Deck 4.9 17 ZW - Tornado Bringer Effect Monster
- 5 Dragon 1300 1800
You can target 1 "Utopia" monster you control; equip this monster from your hand or face-up field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".
ダーク・ヴァージャー ▶︎ Deck 4.9 13 Dark Verger Effect Monster
- 2 Plant 0 1000
When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position.
C・スネーク ▶︎ Deck 4.9 7 Iron Chain Snake Effect Monster
- 3 Reptile 800 1200
During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
超重武者ビッグワラ-G ▶︎ Deck 4.9 7 Superheavy Samurai Big Waraji Effect Monster
- 5 Machine 800 1800
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
トラパート ▶︎ Deck 4.9 7 Torapart Effect Monster
Tuner Monster
- 2 Warrior 600 600
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
ドッペルゲンガー ▶︎ Deck 4.9 20 Greenkappa Effect Monster
Flip Monster
- 3 Warrior 650 900
FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
ドラゴンメイド・フルス ▶︎ Deck 4.9 10 Dragonmaid Nudyarl Effect Monster
- 7 Dragon 2600 1600
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn.
●You can discard this card, then target 1 monster in either GY; shuffle it into the Deck.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.
破壊神 ヴァサーゴ ▶︎ Deck 4.9 18 Versago the Destroyer Effect Monster
- 3 Fiend 1100 900
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
光の追放者 ▶︎ Deck 4.9 18 Banisher of the Light Effect Monster
- 3 Fairy 100 2000
Any card sent to the GY is banished instead.
憑依装着-アウス ▶︎ Deck 4.9 17 Familiar-Possessed - Aussa Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
氷結界の交霊師 ▶︎ Deck 4.9 15 Medium of the Ice Barrier Effect Monster
- 7 Spellcaster 2200 1600
If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.
H・C ウォー・ハンマー ▶︎ Deck 4.9 20 Heroic Challenger - War Hammer Effect Monster
- 6 Warrior 2100 1300
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.
Other sorts : Card Registration Date, scale blue, scale red

(184/245 pages) 5,491 - 5,520

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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