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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Search result  Showing 5,851 to 5,880 of 7,970

Card-Type is "Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
暗黒界の斥候 スカー ▶︎ Deck 4.7 23 Scarr, Scout of Dark World Effect Monster
- 2 Fiend 500 500
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
イグナイト・アヴェンジャー ▶︎ Deck 4.7 7 Igknight Lancer Effect Monster
- 7 Warrior 2600 1800
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck.
ウミノタウルス ▶︎ Deck 4.7 11 Uminotaurus Effect Monster
- 4 Aqua 1700 1000
If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
エッジインプ・ソウ ▶︎ Deck 4.7 12 Edge Imp Saw Effect Monster
- 3 Fiend 500 1000
When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
エレキタリス ▶︎ Deck 4.7 10 Wattsquirrel Effect Monster
- 3 Thunder 700 100
This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled, after damage calculation (including in the Graveyard).
E・HERO ザ・ヒート ▶︎ Deck 4.7 19 Elemental HERO Heat Effect Monster
- 4 Pyro 1600 1200
This card gains 200 ATK for each "Elemental HERO" monster you control.
影六武衆-ドウジ ▶︎ Deck 4.7 9 Secret Six Samurai - Doji Effect Monster
- 4 Warrior 1700 1200
When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
華麗なる密偵-C ▶︎ Deck 4.7 15 Spy-C-Spy Effect Monster
- 3 Warrior 1200 1300
If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK.
ガーディアン・グラール ▶︎ Deck 4.7 14 Guardian Grarl Effect Monster
- 5 Dinosaur 2500 1000
Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand).
ガード・ペンギン ▶︎ Deck 4.7 13 Guard Penguin Effect Monster
- 4 Winged Beast 0 1200
When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.
機皇帝ワイゼル∞-S・アブソープション ▶︎ Deck 4.7 16 Meklord Emperor Wisel - Synchro Absorption Effect Monster
- 1 Machine 2500 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up "Meklord" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of "Meklord Emperor Wisel - Synchro Absorption" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
機動砦のギア・ゴーレム ▶︎ Deck 4.7 18 Gear Golem the Moving Fortress Effect Monster
- 4 Machine 800 2200
Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.
極星霊デックアールヴ ▶︎ Deck 4.7 11 Svartalf of the Nordic Alfar Effect Monster
Tuner Monster
- 5 Spellcaster 1400 1600
When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand.
軍隊ピラニア ▶︎ Deck 4.7 14 Piranha Army Effect Monster
- 2 Fish 800 200
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
激昂のムカムカ ▶︎ Deck 4.7 9 Enraged Muka Muka Effect Monster
- 5 Rock 1200 600
This card gains 400 ATK and DEF for each card in your hand.
コトダマ ▶︎ Deck 4.7 17 Kotodama Effect Monster
- 3 Fairy 0 1600
If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
ゴーレム ▶︎ Deck 4.7 13 Brain Golem Effect Monster
- 6 Fiend 2500 1800
Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
サイコ・エンペラー ▶︎ Deck 4.7 9 Psychic Emperor Effect Monster
- 6 Psychic 2400 1000
When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your Graveyard.
サイバー・ジムナティクス ▶︎ Deck 4.7 12 Cyber Gymnast Effect Monster
- 4 Warrior 800 1800
Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.
ジェム・マーチャント ▶︎ Deck 4.7 13 Gem-Merchant Effect Monster
- 3 Spellcaster 1000 1000
During the Damage Step, in either player's turn, when a face-up EARTH Normal Monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; that monster gains 1000 ATK and DEF until the End Phase.
G・コザッキー ▶︎ Deck 4.7 16 Giant Kozaky Effect Monster
- 4 Fiend 2500 2400
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.
スクラップ・ソルジャー ▶︎ Deck 4.7 15 Scrap Soldier Effect Monster
Tuner Monster
- 5 Warrior 2100 700
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Soldier", and add it to your hand.
戦華の詭-賈文 ▶︎ Deck 4.7 3 Ancient Warriors - Deceptive Jia Wen Effect Monster
- 4 Beast-Warrior 1100 1800
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "Ancient Warriors" card in your GY, except "Ancient Warriors - Deceptive Jia Wen"; add it to your hand. You can only use each effect of "Ancient Warriors - Deceptive Jia Wen" once per turn.
Z-メタル・キャタピラー ▶︎ Deck 4.7 16 Z-Metal Tank Effect Monster
Union Monster
- 4 Machine 1500 1300
Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
対峙するG ▶︎ Deck 4.7 27 Confronting the "C" Effect Monster
- 5 Insect 1100 2500
When your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
ダーク砂バク ▶︎ Deck 4.7 9 Dark Desertapir Effect Monster
- 2 Beast 1100 300
When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.
超重武者ソード-999 ▶︎ Deck 4.7 10 Superheavy Samurai Swordsman Effect Monster
- 3 Machine 1000 1800
When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, after damage calculation: The opponent's monster's ATK and DEF become 0.
ヂェミナイ・デビル ▶︎ Deck 4.7 17 Gemini Imps Effect Monster
- 4 Fiend 1000 1000
During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
土地鋸 ▶︎ Deck 4.7 14 Terrene Toothed Tsuchinoko Effect Monster
- 3 Reptile 1600 500
When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.
テレポンD.D. ▶︎ Deck 4.7 9 D.D. Telepon Effect Monster
- 2 Psychic 500 1800
If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
Other sorts : Card Registration Date, scale blue, scale red

(196/266 pages) 5,851 - 5,880

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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