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HOMEYu-Gi-Oh! Card Search > Search result

Include "Star" in "Card Name" or "Card Text". Search result  Showing 241 to 270 of 409

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ファイナル・クロス ▶︎ Deck 6.3 4 Final Cross Quick-Play Spell
During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can make a second attack during each Battle Phase this turn, also, if you activated this card by targeting a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 "Final Cross" per turn.
封魔の矢 ▶︎ Deck 6.3 15 Anti-Magic Arrows Quick-Play Spell
At the start of the Battle Phase: For the rest of this turn after this card resolves, neither player can activate Spell/Trap Cards, or their effects. Neither player can activate cards or effects in response to this card's activation.
星墜つる地に立つ閃珖 ▶︎ Deck 6.3 16 Stardust Re-Spark Normal Trap
When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn.
覇雷星ライジン ▶︎ Deck 6.2 5 Raijin the Breakbolt Star Fusion Monster
Effect Monster
- 10 Warrior 3000 2200
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.
CNo.9 天蓋妖星カオス・ダイソン・スフィア ▶︎ Deck 6.2 21 Number C9: Chaos Dyson Sphere Xyz Monster
Effect Monster
- 10 Machine 3600 3200
3 Level 10 monsters
At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect.
●Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.
6.2 9 Armillyre, the Starleader Dragon Link Monster
Effect Monster
- - Dragon 1400 -
2 Effect Monsters
Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of "Armillyre, the Starleader Dragon" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
ハウスダストン ▶︎ Deck 6.1 17 House Duston Effect Monster
- 1 Fiend 0 1000
When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.
ヴァンパイア・キラー ▶︎ Deck 6.1 20 Vampire Hunter Effect Monster
- 4 Warrior 1600 1600
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
ディノンの鋼鉄騎兵 ▶︎ Deck 6.1 7 Steel Cavalry of Dinon Pendulum Monster
Effect Monster
- 4 Dinosaur 1600 2600
Pendulum Effect

Card Text
At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.
セイクリッドの星痕 ▶︎ Deck 6.1 21 Constellar Star Chart Continuous Spell
Once per turn, when a "Constellar" Xyz Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can draw 1 card.
ラプテノスの超魔剣 ▶︎ Deck 6.1 7 Supermagic Sword of Raptinus Equip Spell
At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position.
●Attack Position: Your opponent cannot target the equipped monster with card effects.
●Defense Position: The equipped monster cannot be destroyed by battle.
凶星の魔術師 ▶︎ Deck 6 7 Doomstar Magician Effect Monster
- 4 Spellcaster 1800 300
Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.
天雷星センコウ ▶︎ Deck 6 4 Senko the Skybolt Star Effect Monster
- 7 Warrior 2400 0
If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn.
ホーリーナイツ・シエル ▶︎ Deck 6 3 Starry Knight Ciel Effect Monster
- 4 Fairy 1700 800
If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn.
ヴェーダ=カーランタ ▶︎ Deck 6 1 Veda Kalanta Effect Monster
- 8 Warrior 2500 2100
If a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on the field (except during the Damage Step): You can Special Summon this card from your hand, then you can add 1 "Clear New World" from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect (except during the Damage Step): You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, until the end of this turn. You can only use each effect of "Veda Kalanta" once per turn.
X-セイバー ソウザ ▶︎ Deck 6 25 X-Saber Souza Synchro Monster
Effect Monster
- 7 Warrior 2500 1600
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
You can Tribute 1 "X-Saber" monster, then choose 1 of these effects; this card gains that effect until the end of this turn.
●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster.
●This card cannot be destroyed by Trap effects.
CNo.102 光堕天使ノーブル・デーモン ▶︎ Deck 6 27 Number C102: Archfiend Seraph Xyz Monster
Effect Monster
- 5 Fairy 2900 2400
4 Level 5 LIGHT monsters
If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.
ソードブレイカー ▶︎ Deck 6 20 Sword Breaker Xyz Monster
Effect Monster
- 6 Warrior 2700 1000
2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.
No.26 次元孔路オクトバイパス ▶︎ Deck 6 6 Number 26: Spaceway Octobypass Xyz Monster
Effect Monster
- 3 Psychic 800 2400
2 Level 3 monsters
At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent.
セイクリッドの超新生 ▶︎ Deck 6 14 Constellar Star Cradle Normal Spell
Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card.
世壊賛歌 ▶︎ Deck 6 1 Realm Eulogy Quick-Play Spell
Target 1 monster you control and 1 Effect Monster your opponent controls; destroy that monster you control, and if you do, negate that opponent's monster's effects until the end of this turn, then if "Visas Starfrost" is on the field, you can destroy that targeted monster. During your Main Phase, if a "Veda" monster Card is on the field: You can banish this card from your GY; destroy 1 monster you control. You can only use each effect of "Realm Eulogy" once per turn.
新世壊成劫 ▶︎ Deck 6 1 New World Formation Normal Trap
Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention "Visas Starfrost", except "New World Formation"; shuffle them into the Deck. You can only use each effect of "New World Formation" once per turn.
黒竜の聖騎士 ▶︎ Deck 5.9 14 Paladin of Dark Dragon Ritual Monster
Effect Monster
- 4 Dragon 1900 1200
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn.
にらみ合い ▶︎ Deck 5.9 7 Staring Contest Continuous Spell
When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step.
教導枢機テトラドラグマ ▶︎ Deck 5.8 6 Dogmatika Nexus Effect Monster
- 11 Spellcaster 3200 3200
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect.
業火の重騎士 ▶︎ Deck 5.8 11 Heavy Knight of the Flame Effect Monster
Gemini Monster
- 4 Zombie 1800 200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that monster.
地雷星トドロキ ▶︎ Deck 5.8 4 Todoroki the Earthbolt Star Effect Monster
- 6 Warrior 2100 0
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.
魔鏡導士リフレクト・バウンダー ▶︎ Deck 5.8 28 Reflect Bounder Effect Monster
- 4 Machine 1700 1000
Before damage calculation, if this card is being attacked by an opponent's monster, and was in Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.
ミスティック・ソードマン LV6 ▶︎ Deck 5.8 12 Mystic Swordsman LV6 Effect Monster
- 6 Warrior 2300 1700
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard.
CiNo.1000 夢幻虚光神ヌメロニアス・ヌメロニア ▶︎ Deck 5.8 11 Number iC1000: Numerounius Numerounia Xyz Monster
Effect Monster
- 13 Fiend ? ?
5 Level 13 monsters
If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned.
●Monsters your opponent controls must attack this card, if able.
●At the end of your opponent's turn, if this card did not battle, you win the Duel.
When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Level
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ATK
DEF
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