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Include "Star" in "Card Name" or "Card Text". Search result Showing 241 to 270 of 409
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.3 (4) | Final Cross | Quick-Play Spell | ||||||||||
During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can make a second attack during each Battle Phase this turn, also, if you activated this card by targeting a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 "Final Cross" per turn. | |||||||||||||
▶︎ Deck | 6.3 (15) | Anti-Magic Arrows | Quick-Play Spell | ||||||||||
At the start of the Battle Phase: For the rest of this turn after this card resolves, neither player can activate Spell/Trap Cards, or their effects. Neither player can activate cards or effects in response to this card's activation. | |||||||||||||
▶︎ Deck | 6.3 (16) | Stardust Re-Spark | Normal Trap | ||||||||||
When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn. | |||||||||||||
▶︎ Deck | 6.2 (5) | Raijin the Breakbolt Star |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 2200 | |||||||||
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn. |
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▶︎ Deck | 6.2 (21) | Number C9: Chaos Dyson Sphere |
Xyz Monster Effect Monster |
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- | 10 | Machine | 3600 | 3200 | |||||||||
3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ●Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each. |
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▶︎ Deck | 6.2 (9) | Armillyre, the Starleader Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 1400 | - | |||||||||
2 Effect Monsters Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of "Armillyre, the Starleader Dragon" once per turn.
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▶︎ Deck | 6.1 (17) | House Duston | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 1000 | |||||||||
When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side. | |||||||||||||
▶︎ Deck | 6.1 (20) | Vampire Hunter | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1600 | |||||||||
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster. | |||||||||||||
▶︎ Deck | 6.1 (7) | Steel Cavalry of Dinon |
Pendulum Monster Effect Monster |
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- | 4 | Dinosaur | 1600 | 2600 | |||||||||
Pendulum Effect Card Text At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step. |
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▶︎ Deck | 6.1 (21) | Constellar Star Chart | Continuous Spell | ||||||||||
Once per turn, when a "Constellar" Xyz Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can draw 1 card. | |||||||||||||
▶︎ Deck | 6.1 (7) | Supermagic Sword of Raptinus | Equip Spell | ||||||||||
At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of "Supermagic Sword of Raptinus" once per turn. Apply this effect depending on the equipped monster's battle position. ●Attack Position: Your opponent cannot target the equipped monster with card effects. ●Defense Position: The equipped monster cannot be destroyed by battle. |
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▶︎ Deck | 6 (7) | Doomstar Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 300 | |||||||||
Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 6 (4) | Senko the Skybolt Star | Effect Monster | ||||||||||
- | 7 | Warrior | 2400 | 0 | |||||||||
If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn. | |||||||||||||
▶︎ Deck | 6 (3) | Starry Knight Ciel | Effect Monster | ||||||||||
- | 4 | Fairy | 1700 | 800 | |||||||||
If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn. | |||||||||||||
▶︎ Deck | 6 (1) | Veda Kalanta | Effect Monster | ||||||||||
- | 8 | Warrior | 2500 | 2100 | |||||||||
If a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on the field (except during the Damage Step): You can Special Summon this card from your hand, then you can add 1 "Clear New World" from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect (except during the Damage Step): You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, until the end of this turn. You can only use each effect of "Veda Kalanta" once per turn. | |||||||||||||
▶︎ Deck | 6 (25) | X-Saber Souza |
Synchro Monster Effect Monster |
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- | 7 | Warrior | 2500 | 1600 | |||||||||
1 Tuner + 1 or more non-Tuner "X-Saber" monsters You can Tribute 1 "X-Saber" monster, then choose 1 of these effects; this card gains that effect until the end of this turn. ●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster. ●This card cannot be destroyed by Trap effects. |
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▶︎ Deck | 6 (27) | Number C102: Archfiend Seraph |
Xyz Monster Effect Monster |
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- | 5 | Fairy | 2900 | 2400 | |||||||||
4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ●Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects. |
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▶︎ Deck | 6 (20) | Sword Breaker |
Xyz Monster Effect Monster |
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- | 6 | Warrior | 2700 | 1000 | |||||||||
2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster. |
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▶︎ Deck | 6 (6) | Number 26: Spaceway Octobypass |
Xyz Monster Effect Monster |
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- | 3 | Psychic | 800 | 2400 | |||||||||
2 Level 3 monsters At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent. |
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▶︎ Deck | 6 (14) | Constellar Star Cradle | Normal Spell | ||||||||||
Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
▶︎ Deck | 6 (1) | Realm Eulogy | Quick-Play Spell | ||||||||||
Target 1 monster you control and 1 Effect Monster your opponent controls; destroy that monster you control, and if you do, negate that opponent's monster's effects until the end of this turn, then if "Visas Starfrost" is on the field, you can destroy that targeted monster. During your Main Phase, if a "Veda" monster Card is on the field: You can banish this card from your GY; destroy 1 monster you control. You can only use each effect of "Realm Eulogy" once per turn. | |||||||||||||
▶︎ Deck | 6 (1) | New World Formation | Normal Trap | ||||||||||
Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention "Visas Starfrost", except "New World Formation"; shuffle them into the Deck. You can only use each effect of "New World Formation" once per turn. | |||||||||||||
▶︎ Deck | 5.9 (14) | Paladin of Dark Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | |||||||||
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn. | |||||||||||||
▶︎ Deck | 5.9 (7) | Staring Contest | Continuous Spell | ||||||||||
When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step. | |||||||||||||
▶︎ Deck | 5.8 (6) | Dogmatika Nexus | Effect Monster | ||||||||||
- | 11 | Spellcaster | 3200 | 3200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect. | |||||||||||||
▶︎ Deck | 5.8 (11) | Heavy Knight of the Flame |
Effect Monster Gemini Monster |
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- | 4 | Zombie | 1800 | 200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that monster. |
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▶︎ Deck | 5.8 (4) | Todoroki the Earthbolt Star | Effect Monster | ||||||||||
- | 6 | Warrior | 2100 | 0 | |||||||||
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (28) | Reflect Bounder | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 1000 | |||||||||
Before damage calculation, if this card is being attacked by an opponent's monster, and was in Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card. | |||||||||||||
▶︎ Deck | 5.8 (12) | Mystic Swordsman LV6 | Effect Monster | ||||||||||
- | 6 | Warrior | 2300 | 1700 | |||||||||
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard. | |||||||||||||
▶︎ Deck | 5.8 (11) | Number iC1000: Numerounius Numerounia |
Xyz Monster Effect Monster |
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- | 13 | Fiend | ? | ? | |||||||||
5 Level 13 monsters If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned. ●Monsters your opponent controls must attack this card, if able. ●At the end of your opponent's turn, if this card did not battle, you win the Duel. When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK. |
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