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Starry Knight Ciel →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Fairy | 1700 | 800 |
If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn. | |||||
Average Rating Score | 6(3) |
- Card Info
- Card Reviews (3 rating scores)
- Decks with Starry Knight Ciel (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Starry Knight Ciel" card reviews and rating scores
6(3) |
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0% | (0) | ||
0% | (0) | ||
100% | (3) | ||
0% | (0) | ||
0% | (0) |
ねこーら
2021/01/24 16:23
2021/01/24 16:23
Comprehensive evaluation: A card that collects "Starry Knight Rayel" and "Starry Night, Starry Dragon" and aims for the effect from redeployment.
Collect them with (1), re-summon if 《Starry Knight Rayel》, re-summon with 《Starry Night, Starry Dragon》with (2) or another card, and so on.
Other than that, 《Lightray Diabolos》can perform Special Summon from your hand as long as the conditions are met, so it functions as a monster that can be put out without summoning.
After putting it on the field, I want to quickly use it as link material and keep it in GY.
As for (2), since the condition is that there are no monsters, it is a little late after being removed by the opponent.
There is a use for self-bounce, but I want a card that can be deployed elsewhere.
Collect them with (1), re-summon if 《Starry Knight Rayel》, re-summon with 《Starry Night, Starry Dragon》with (2) or another card, and so on.
Other than that, 《Lightray Diabolos》can perform Special Summon from your hand as long as the conditions are met, so it functions as a monster that can be put out without summoning.
After putting it on the field, I want to quickly use it as link material and keep it in GY.
As for (2), since the condition is that there are no monsters, it is a little late after being removed by the opponent.
There is a use for self-bounce, but I want a card that can be deployed elsewhere.
とき
2021/01/24 9:52
2021/01/24 9:52
Holy night continues.
Bounce his Starry Knight or level 7 light dragon on the field to make himself a special summon from his hand, and if there are no monsters on his field, remove his GY self and remove level 7 light from his hand. Has an effect that allows the Dragon to be his Special Summon.
A card specializing in Starry Knight-like level 7 light dragon self-bounce and Special Summon. With the first effect, he self-bounces a Starry Knight or a level 7 light dragon, and as soon as he reaches GY, he can deploy it with the second effect.
Starry Knight's key card and main tactic, 《Starry Night, Starry Dragon》, has the effect of powerfully supporting the rotation. A message to reduce the accident rate by obtaining a new method of bounce and deployment. right.
However, it's not a card that's dramatic enough to change the underlying tactics, and its second effect requires that the monsters on the field be empty, so it doesn't have much explosive power. There's no doubt that it can be used, but...is that a card?
Bounce his Starry Knight or level 7 light dragon on the field to make himself a special summon from his hand, and if there are no monsters on his field, remove his GY self and remove level 7 light from his hand. Has an effect that allows the Dragon to be his Special Summon.
A card specializing in Starry Knight-like level 7 light dragon self-bounce and Special Summon. With the first effect, he self-bounces a Starry Knight or a level 7 light dragon, and as soon as he reaches GY, he can deploy it with the second effect.
Starry Knight's key card and main tactic, 《Starry Night, Starry Dragon》, has the effect of powerfully supporting the rotation. A message to reduce the accident rate by obtaining a new method of bounce and deployment. right.
However, it's not a card that's dramatic enough to change the underlying tactics, and its second effect requires that the monsters on the field be empty, so it doesn't have much explosive power. There's no doubt that it can be used, but...is that a card?
みめっと
2021/01/06 21:12
2021/01/06 21:12
A new Starry Knight who has nothing but a punch on the field and a card that can't do anything even if he draws this card.
The job is to simply bounce the sparkling dragon from your hand to your own SS and launch the sparkling dragon with the GY effect. However, if you look at Starry Knight as a whole, it gives the impression that it is one of the most ordinary parts that is neither innovative nor frivolous.
However, since the bounce is also compatible with Starry Knight, it is excellent to be able to immediately return Reyel, which has an effect with NS, to the hand. Compared to Advent, it is more resistant to interference and accidents, so I think its convenience is quite good.
Since the bounce is a cost, it would have been even better if the self-SS effect and the associated bounce could be used during the opponent's turn as well.
The job is to simply bounce the sparkling dragon from your hand to your own SS and launch the sparkling dragon with the GY effect. However, if you look at Starry Knight as a whole, it gives the impression that it is one of the most ordinary parts that is neither innovative nor frivolous.
However, since the bounce is also compatible with Starry Knight, it is excellent to be able to immediately return Reyel, which has an effect with NS, to the hand. Compared to Advent, it is more resistant to interference and accidents, so I think its convenience is quite good.
Since the bounce is a cost, it would have been even better if the self-SS effect and the associated bounce could be used during the opponent's turn as well.
Decks with "Starry Knight Ciel"
no deck
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:return to the hand
Effect:banish Monster
Effect:banish GY Card
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIGHTNING OVERDRIVE | LIOV-JP019 | 2021-01-16 | Normal |
Ranking and View Num
Rating Score Rank | 7,492 / 13,210 Cards |
---|---|
View Num | 4,933 |
Others
Japanese card name | ホーリーナイツ・シエル |
---|
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