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HOMEYu-Gi-Oh! Card Search > Search result

Include "R" in "Card Name" or "Card Text". Search result  Showing 11,911 to 11,940 of 12,268

Include "R" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
寄生虫パラサイド ▶︎ Deck 1.4 37 Parasite Paracide Effect Monster
Flip Monster
- 2 Insect 500 300
FLIP: Shuffle this card face-up into your opponent's Deck.
If you draw this card after it was added to your Deck by its effect: Special Summon it in Defense Position, and if you do, take 1000 damage. All monsters controlled by the player that Summoned this card by its effect become Insect monsters.
軍荼利 ▶︎ Deck 1.4 19 Gundari Effect Monster
Spirit Monster
- 4 Pyro 1000 200
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).
侵略の炎 ▶︎ Deck 1.4 14 Invasion of Flames Effect Monster
- 3 Pyro 1300 1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.
ジェムエレファント ▶︎ Deck 1.4 18 Gem-Elephant Effect Monster
- 3 Rock 400 1900
During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.
騒々虫 ▶︎ Deck 1.4 10 Noisy Gnat Effect Monster
- 2 Insect 700 300
You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.
ダブル・プロテクター ▶︎ Deck 1.4 10 Twin-Shield Defender Effect Monster
- 4 Warrior 700 1600
When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.
ダークネスソウル ▶︎ Deck 1.4 14 Umbral Soul Effect Monster
- 7 Reptile 2000 1500
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-DARK monsters.
ダークフレーム ▶︎ Deck 1.4 16 Dark Effigy Effect Monster
- 4 Fiend 1500 0
If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.
ドラグニティ-ジャベリン ▶︎ Deck 1.4 21 Dragunity Javelin Effect Monster
Tuner Monster
- 2 Dragon 1200 800
If this face-up card is destroyed while in a Monster Zone, you can equip it to 1 Winged Beast "Dragunity" monster you control, instead of sending it to the GY.
フォトン・サークラー ▶︎ Deck 1.4 34 Photon Circle Effect Monster
- 4 Spellcaster 1000 1000
Any Battle Damage you take from battles involving this card is halved.
ヤドカリュー ▶︎ Deck 1.4 17 Yado Karu Effect Monster
- 4 Aqua 900 1700
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
ユニオン・ライダー ▶︎ Deck 1.4 17 Union Rider Effect Monster
- 2 Machine 1000 1000
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.
ソウル・ハンター ▶︎ Deck 1.4 9 Soul Hunter Fusion Monster
Normal Monster
- 6 Fiend 2200 1800
"Lord of the Lamp" + "Invader from Another Dimension"
デス・バード ▶︎ Deck 1.4 13 Skullbird Fusion Monster
Normal Monster
- 6 Winged Beast 1900 1700
"Takuhee" + "Temple of Skulls"
エクゾディアとの契約 ▶︎ Deck 1.4 17 Contract with Exodia Normal Spell
If you have all 5 of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard: Special Summon 1 "Exodia Necross" from your hand.
幻魔の殉教者 ▶︎ Deck 1.4 20 Phantasmal Martyrs Normal Spell
While you have at least 2 other cards in your hand, and control "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder": Send your entire hand to the GY; Special Summon 3 "Phantasmal Martyr Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Attack Position.
古代の遠眼鏡 ▶︎ Deck 1.4 17 Ancient Telescope Normal Spell
See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order.
シンクロ・クラッカー ▶︎ Deck 1.4 9 Synchro Cracker Normal Spell
Target 1 Synchro Monster you control; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK less than or equal to that Synchro Monster's original ATK.
邪悪な儀式 ▶︎ Deck 1.4 22 Curse of Fiend Normal Spell
Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card only during your Standby Phase.
ディスカバード・アタック ▶︎ Deck 1.4 13 Checkmate Normal Spell
Tribute 1 "Archfiend" monster, then target 1 "Terrorking Archfiend" you control; it can attack directly this turn.
火あぶりの刑 ▶︎ Deck 1.4 26 Final Flame Normal Spell
Inflict 600 points of damage to your opponent's Life Points.
魔法除去 ▶︎ Deck 1.4 24 De-Spell Normal Spell
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
モウヤンのカレー ▶︎ Deck 1.4 22 Mooyan Curry Normal Spell
Choose 1 player; that player gains 200 Life Points.
暗黒界の書物 ▶︎ Deck 1.4 20 Dark World Grimoire Continuous Spell
During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target.
うごめく影 ▶︎ Deck 1.4 20 Shifting Shadows Continuous Spell
Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
カオス・シールド ▶︎ Deck 1.4 17 Yellow Luster Shield Continuous Spell
Increase the DEF of all monsters on your side of the field by 300 points.
閃光の宝札 ▶︎ Deck 1.4 9 Mystical Cards of Light Continuous Spell
You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw.
千里眼 ▶︎ Deck 1.4 17 Senri Eye Continuous Spell
Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.
フォルテッシモ ▶︎ Deck 1.4 16 Fortissimo Continuous Spell
Once per turn: You can target 1 "Melodious" monster you control; it gains 800 ATK until your next Standby Phase (even if this card leaves the field). You can send this card to the Graveyard; Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
輪廻転生 ▶︎ Deck 1.4 9 Samsara Continuous Spell
Monster Cards Tributed for a Ritual Summon are returned to the owner's Deck instead of being sent to the Graveyard.
Other sorts : Card Registration Date, scale blue, scale red

(398/409 pages) 11,911 - 11,940

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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