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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.1 (26) | Radian, the Multidimensional Kaiju | Effect Monster | ||||||||||
- | 7 | Fiend | 2800 | 2500 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as Synchro Material. | |||||||||||||
▶︎ Deck | 9.1 (7) | Vanquish Soul Dr. Mad Love | Effect Monster | ||||||||||
- | 4 | Fiend | 1200 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF. ●DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied). You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9.1 (25) | Sylvan Princessprite |
Xyz Monster Effect Monster |
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- | 1 | Plant | 1800 | 100 | |||||||||
2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn. |
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▶︎ Deck | 9.1 (34) | Archfiend Eccentrick |
Pendulum Monster Effect Monster |
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- | 3 | Fiend | 800 | 1000 | |||||||||
Pendulum Effect You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. Card Text You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn. |
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▶︎ Deck | 9.1 (8) | Gorgon, Empress of the Evil Eyed |
Link Monster Effect Monster |
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- | - | Fiend | 1900 | - | |||||||||
2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.
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▶︎ Deck | 9.1 (30) | Trap Dustshoot Forbidden | Normal Trap | ||||||||||
Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck. | |||||||||||||
▶︎ Deck | 9.1 (8) | True Draco Apocalypse | Continuous Trap | ||||||||||
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ●You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn. |
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▶︎ Deck | 9 (25) | Kinka-byo |
Effect Monster Spirit Monster |
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- | 1 | Beast | 400 | 200 | |||||||||
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | |||||||||||||
▶︎ Deck | 9 (85) | Sangan | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 600 | |||||||||
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn. | |||||||||||||
▶︎ Deck | 9 (5) | Green Ninja | Effect Monster | ||||||||||
- | 2 | Warrior | 600 | 600 | |||||||||
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn. | |||||||||||||
▶︎ Deck | 9 (6) | Pharaonic Advent | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2000 | 2000 | |||||||||
Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of "Pharaonic Advent" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn. | |||||||||||||
▶︎ Deck | 9 (21) | Blackwing - Oroshi the Squall |
Effect Monster Tuner Monster |
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- | 1 | Winged Beast | 400 | 600 | |||||||||
If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position. | |||||||||||||
▶︎ Deck | 9 (5) | Dreaming Reality of Nemleria, Realized | Effect Monster | ||||||||||
- | 10 | Fairy | 1500 | 3000 | |||||||||
Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ●Add 1 "Dreaming Nemleria" from your Deck to your face-up Extra Deck. ●Change 1 other face-up monster on the field to face-down Defense Position. |
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▶︎ Deck | 9 (24) | Erebus the Underworld Monarch | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 1000 | |||||||||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand. | |||||||||||||
▶︎ Deck | 9 (61) | Thunder King Rai-Oh | Effect Monster | ||||||||||
- | 4 | Thunder | 1900 | 800 | |||||||||
Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 9 (21) | Vampire Vamp | Effect Monster | ||||||||||
- | 7 | Zombie | 2000 | 2000 | |||||||||
Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 monster your opponent controls whose ATK is higher than this card's; equip it to this card. Gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card. | |||||||||||||
▶︎ Deck | 9 (15) | Visas Starfrost |
Effect Monster Tuner Monster |
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- | 6 | Warrior | 2100 | 1500 | |||||||||
If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied). | |||||||||||||
▶︎ Deck | 9 (19) | Performapal Gatlinghoul |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2900 | 900 | |||||||||
1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn. |
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▶︎ Deck | 9 (23) | Cyber Angel Dakini |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2700 | 2400 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 9 (37) | Relinquished |
Ritual Monster Effect Monster |
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- | 1 | Spellcaster | 0 | 0 | |||||||||
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. | |||||||||||||
▶︎ Deck | 9 (9) | Impcantation Chalislime |
Ritual Monster Effect Monster |
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- | 7 | Aqua | 2500 | 1800 | |||||||||
You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9 (8) | Cyber Slash Harpie Lady |
Synchro Monster Effect Monster |
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- | 8 | Winged Beast | 2600 | 1400 | |||||||||
1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn. |
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▶︎ Deck | 9 (6) | Amorphage Lechery |
Pendulum Monster Effect Monster |
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- | 2 | Dragon | 1350 | 0 | |||||||||
Pendulum Effect While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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▶︎ Deck | 9 (16) | Chronograph Sorcerer Limited |
Pendulum Monster Effect Monster |
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- | 6 | Spellcaster | 2000 | 1700 | |||||||||
Pendulum Effect During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. Card Text If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.) |
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▶︎ Deck | 9 (20) | D/D/D Oblivion King Abyss Ragnarok |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 2200 | 3000 | |||||||||
Pendulum Effect If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Card Text If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it. |
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▶︎ Deck | 9 (5) | Vaylantz Mad Marquess |
Pendulum Monster Effect Monster |
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- | 6 | Machine | 1700 | 1700 | |||||||||
Pendulum Effect If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn. Card Text During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn. |
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▶︎ Deck | 9 (7) | Superheavy Samurai Scarecrow |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.
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▶︎ Deck | 9 (21) | World Legacy Succession | Normal Spell | ||||||||||
Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn. | |||||||||||||
▶︎ Deck | 9 (8) | White Mirror | Normal Spell | ||||||||||
Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn. | |||||||||||||
▶︎ Deck | 9 (3) | Branded Lost | Continuous Spell | ||||||||||
The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn. | |||||||||||||
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