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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fiend" in "Card Name" or "Card Text". Search result Showing 241 to 270 of 301
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.6 (17) | Ultimate Obedient Fiend | Effect Monster | |||
- | 10 | Fiend | 3500 | 3000 | ||
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated. | ||||||
▶︎ Deck | 3.4 (28) | Archfiend Marmot of Nefariousness | Normal Monster | |||
- | 2 | Beast | 400 | 600 | ||
An air marmot that has a nefarious horn and wings. It attacks by throwing acorns. | ||||||
▶︎ Deck | 3.4 (10) | Number C43: High Manipulator of Chaos |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 0 | 0 | ||
4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect. ●Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current LP.) |
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▶︎ Deck | 3.3 (16) | Toon Summoned Skull |
Effect Monster Toon Monster |
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- | 6 | Fiend | 2500 | 1200 | ||
(This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
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▶︎ Deck | 3.3 (14) | Mekanikal Arkfiend | Effect Monster | |||
- | 4 | Fiend | 100 | 2100 | ||
When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard. | ||||||
▶︎ Deck | 3.3 (16) | Legendary Fiend | Effect Monster | |||
- | 6 | Fiend | 1500 | 1800 | ||
Once per turn, during your Standby Phase: This card gains 700 ATK. | ||||||
▶︎ Deck | 3.2 (17) | Mad Archfiend | Effect Monster | |||
- | 4 | Fiend | 1800 | 0 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position. | ||||||
▶︎ Deck | 3.2 (6) | Fiendish Portrait | Normal Trap | |||
Target 1 face-up monster your opponent controls; Special Summon 1 monster with that name from your Deck or Extra Deck, but shuffle it into the Deck during the End Phase of the next turn, also you cannot Special Summon monsters from the Deck or Extra Deck for the rest of this turn after this card resolves. You can only activate 1 "Fiendish Portrait" per turn. | ||||||
▶︎ Deck | 3.1 (15) | Kozaky | Normal Monster | |||
- | 1 | Fiend | 400 | 400 | ||
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard. | ||||||
▶︎ Deck | 3.1 (12) | Terrorking Archfiend | Effect Monster | |||
- | 4 | Fiend | 2000 | 1500 | ||
Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY). | ||||||
▶︎ Deck | 3 (11) | Exodia, the Legendary Defender | Effect Monster | |||
- | 10 | Spellcaster | ? | ? | ||
Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step. | ||||||
▶︎ Deck | 3 (1) | Frightfur Meister |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 0 | 0 | ||
Pendulum Effect You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn. Card Text During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn. |
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▶︎ Deck | 2.9 (9) | Shadowknight Archfiend | Effect Monster | |||
- | 4 | Fiend | 2000 | 1600 | ||
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved. | ||||||
▶︎ Deck | 2.8 (8) | The Puppet Magic of Dark Ruler | Normal Spell | |||
Target 1 Fiend monster in your GY; banish face-up monsters you control whose total Levels exactly equal the Level of that monster, then Special Summon it. | ||||||
▶︎ Deck | 2.8 (11) | The Door of Destiny | Continuous Trap | |||
When an opponent's monster declares a direct attack: Negate the attack, then Special Summon this card as an Effect Monster (Fiend-Type/LIGHT/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.) During your Standby Phase, while this card is treated as a monster: You can banish any number of "Utopia" monsters with different names from your Graveyard; inflict 500 damage to your opponent for each of those banished monsters, and if you do, this card gains ATK equal to the damage they took. | ||||||
▶︎ Deck | 2.7 (9) | Infernalqueen Archfiend | Effect Monster | |||
- | 4 | Fiend | 900 | 1500 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | ||||||
▶︎ Deck | 2.5 (12) | Getsu Fuhma | Effect Monster | |||
- | 4 | Warrior | 1700 | 1200 | ||
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. | ||||||
▶︎ Deck | 2.5 (13) | Lesser Fiend | Effect Monster | |||
- | 5 | Fiend | 2100 | 1000 | ||
(This card is always treated as an "Archfiend" card.) Banish any monster destroyed by battle with this card. |
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▶︎ Deck | 2.5 (8) | Forbidden Dark Contract with the Swamp King | Continuous Spell | |||
Once per turn: You can Special Summon 1 "D/D/D" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage. | ||||||
▶︎ Deck | 2.3 (14) | The Earl of Demise | Normal Monster | |||
- | 5 | Fiend | 2000 | 700 | ||
This gentlemanly creature is extremely wicked, feared by man and fiend alike. | ||||||
▶︎ Deck | 2.3 (6) | Fiend Reflection #2 | Normal Monster | |||
- | 4 | Winged Beast | 1100 | 1400 | ||
A bird-beast that summons reinforcements with a hand mirror. | ||||||
▶︎ Deck | 2.3 (14) | Shadow Tamer |
Effect Monster Flip Monster |
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- | 3 | Warrior | 800 | 700 | ||
(This card is always treated as an "Archfiend" card.) FLIP: Target 1 Fiend-Type monster your opponent controls; take control of that target until the End Phase. |
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▶︎ Deck | 2.3 (20) | Fiend's Mirror |
Ritual Monster Normal Monster |
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- | 6 | Fiend | 2100 | 1800 | ||
You can Ritual Summon this card with "Beastly Mirror Ritual". | ||||||
▶︎ Deck | 2.3 (13) | Exile of the Wicked | Normal Spell | |||
Destroy all Fiend monsters on the field. | ||||||
▶︎ Deck | 2.2 (17) | Meda Bat | Normal Monster | |||
- | 2 | Fiend | 800 | 400 | ||
An eyeball fiend created by a servant of the wicked, it uses "Dark Blasts" to blow away its enemies. | ||||||
▶︎ Deck | 2.2 (27) | Latinum, Exarch of Dark World | Effect Monster | |||
- | 6 | Fiend | 1500 | 2400 | ||
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK. | ||||||
▶︎ Deck | 2.2 (10) | Winged Minion | Effect Monster | |||
- | 2 | Fiend | 700 | 700 | ||
Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. | ||||||
▶︎ Deck | 2.2 (18) | Raidraptor - Fiend Eagle |
Xyz Monster Effect Monster |
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- | 3 | Winged Beast | 1000 | 0 | ||
2 Level 3 "Raidraptor" monsters You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of "Raidraptor - Fiend Eagle" once per turn. |
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▶︎ Deck | 2.1 (13) | Oni Tank T-34 | Normal Monster | |||
- | 4 | Machine | 1400 | 1700 | ||
An armored tank possessed by a fiend that will pursue enemies until they're crushed. | ||||||
▶︎ Deck | 2.1 (8) | Darkbishop Archfiend | Effect Monster | |||
- | 3 | Fiend | 300 | 1400 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | ||||||
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