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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fiend" in "Card Name" or "Card Text". Search result Showing 211 to 240 of 301
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.1 (8) | Revival Gift | Normal Trap | ||||||||||
Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field. | |||||||||||||
▶︎ Deck | 5 (13) | Warrior of Zera | Normal Monster | ||||||||||
- | 4 | Warrior | 1600 | 1600 | |||||||||
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. | |||||||||||||
▶︎ Deck | 5 (6) | Red Gardna | Effect Monster | ||||||||||
- | 4 | Fiend | 0 | 2000 | |||||||||
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 5 (21) | Red Dragon Archfiend/Assault Mode | Effect Monster | ||||||||||
- | 10 | Dragon | 3500 | 2500 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard. | |||||||||||||
▶︎ Deck | 5 (2) | Branded Disciple | Continuous Spell | ||||||||||
When a monster effect activated by your opponent resolves, if that opponent's monster has 0 ATK or DEF, and you control a Level 8 or higher Fiend Fusion Monster, you can negate that activated effect. At the end of the Damage Step, if monsters with 0 ATK battled each other: You can destroy your opponent's battling monster. You can only use each effect of "Branded Disciple" once per turn. | |||||||||||||
▶︎ Deck | 5 (1) | Duel Academy | Field Spell | ||||||||||
This card gains these effects based on the Monster Types on the field. ●Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card (except during the Damage Step): You can target 1 card your opponent controls; destroy it. ●Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card (except during the Damage Step): You can inflict 1000 damage to your opponent. ●Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect (except during the Damage Step): You can target 1 face-up monster you control; it gains 1000 ATK (even if this card leaves the field). |
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▶︎ Deck | 4.8 (13) | Metabo Globster | Effect Monster | ||||||||||
- | 3 | Fiend | 800 | 300 | |||||||||
When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon. | |||||||||||||
▶︎ Deck | 4.8 (14) | Lancer Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 1400 | |||||||||
Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |||||||||||||
▶︎ Deck | 4.8 (13) | The Golden Apples | Normal Trap | ||||||||||
When you take battle damage while you control no monsters: Gain LP equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend/DARK/Level 1/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of LP you gained by this effect. | |||||||||||||
▶︎ Deck | 4.8 (8) | Hate Buster | Normal Trap | ||||||||||
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster. | |||||||||||||
▶︎ Deck | 4.6 (5) | Double Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 0 | 0 | |||||||||
If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn. | |||||||||||||
▶︎ Deck | 4.6 (7) | Vector Scare Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster).
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▶︎ Deck | 4.6 (9) | Pandemonium | Field Spell | ||||||||||
Neither player has to pay LP during the Standby Phase for "Archfiend" monsters. When an "Archfiend" monster is destroyed and sent to the GY, except by battle: Its owner can add 1 "Archfiend" monster from their Deck to their hand with a lower Level than the destroyed card. | |||||||||||||
▶︎ Deck | 4.6 (18) | Statue of the Wicked | Normal Trap | ||||||||||
If this Set card is destroyed and sent to the GY: Special Summon 1 "Wicked Token" (Fiend/DARK/Level 4/ATK 1000/DEF 1000). | |||||||||||||
▶︎ Deck | 4.4 (10) | Scarlet Security | Normal Spell | ||||||||||
If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls. | |||||||||||||
▶︎ Deck | 4.3 (6) | Red Mirror | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn. | |||||||||||||
▶︎ Deck | 4.3 (7) | Dangerous Frightfur Nightmary |
Fusion Monster Effect Monster |
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- | 10 | Fiend | 2000 | 3000 | |||||||||
1 "Edge Imp" monster + 2 "Fluffal" monsters Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send "Frightfur", "Fluffal", and/or "Edge Imp" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 "Frightfur" monster from your Extra Deck; negate that effect. |
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▶︎ Deck | 4.3 (7) | Trickstar Delfiendium |
Link Monster Effect Monster |
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- | - | Fairy | 2200 | - | |||||||||
2+ "Trickstar" monsters When this card declares an attack while pointing to a "Trickstar" monster: You can target your banished "Trickstar" cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.
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▶︎ Deck | 4.3 (7) | Vicious Claw | Equip Spell | ||||||||||
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand. | |||||||||||||
▶︎ Deck | 4.2 (15) | Fiend Skull Dragon |
Fusion Monster Effect Monster |
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- | 5 | Dragon | 2000 | 1200 | |||||||||
"Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card. |
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▶︎ Deck | 4.1 (7) | Cyber Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 2000 | |||||||||
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | |||||||||||||
▶︎ Deck | 4.1 (7) | Imprisoned Queen Archfiend | Effect Monster | ||||||||||
- | 8 | Fiend | 2600 | 1700 | |||||||||
Once per turn, during your Standby Phase, you must pay 1000 LP (this is not optional), or this card is destroyed. Once per turn, during your Standby Phase: Target 1 Level 4 or lower Fiend monster on the field; that target gains 1000 ATK until the end of this turn. "Pandemonium" must be on the field and this card must be in your GY to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 4 (19) | Beast of Talwar | Normal Monster | ||||||||||
- | 6 | Fiend | 2400 | 2150 | |||||||||
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.) |
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▶︎ Deck | 3.9 (7) | Red Nova |
Effect Monster Tuner Monster |
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- | 1 | Fairy | 0 | 0 | |||||||||
If a Level 8 or higher Dragon Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Red Nova" once per turn this way. If this card is sent to the GY for a Synchro Summon that uses 2 or more Tuner monsters as material: You can Special Summon 1 FIRE Fiend monster from your Deck in Defense Position. | |||||||||||||
▶︎ Deck | 3.9 (12) | Number 48: Shadow Lich |
Xyz Monster Effect Monster |
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- | 3 | Zombie | 1800 | 0 | |||||||||
2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (Fiend-Type/DARK/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control. |
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▶︎ Deck | 3.9 (9) | Bark of Dark Ruler | Normal Trap | ||||||||||
If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn. | |||||||||||||
▶︎ Deck | 3.8 (4) | Kuribeh | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) (Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand. |
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▶︎ Deck | 3.8 (9) | Soul Demolition | Continuous Trap | ||||||||||
If you control a Fiend monster: You can pay 500 LP, then each player targets 1 monster in their opponent's GY; banish those targets. | |||||||||||||
▶︎ Deck | 3.7 (7) | Desrook Archfiend | Effect Monster | ||||||||||
- | 3 | Fiend | 1100 | 1800 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 3.6 (10) | Skull Knight #2 | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 1200 | |||||||||
If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 "Skull Knight #2" from your Deck. Then shuffle your Deck. | |||||||||||||
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