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HOMEYu-Gi-Oh! Card Search > Search result

Include "Fiend" in "Card Name" or "Card Text". Search result  Showing 121 to 150 of 301

Include "Fiend" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
スカーレッド・ゾーン ▶︎ Deck 7.2 6 Red Zone Continuous Trap
When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn.
魔道化リジョン ▶︎ Deck 7.1 15 Legion the Fiend Jester Effect Monster
- 4 Spellcaster 1300 1500
During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.
DDD極智王カオス・アポカリプス ▶︎ Deck 7.1 18 D/D/D Chaos King Apocalypse Pendulum Monster
Effect Monster
- 7 Fiend 2700 2000
Pendulum Effect
You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone.
Card Text
During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn.
暗黒界の援軍 ▶︎ Deck 7.1 14 Charge Into a Dark World Normal Spell
Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.
暗黒界の懲罰 ▶︎ Deck 7.1 8 Dark World Punishment Counter Trap
When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn.
カース・ネクロフィア ▶︎ Deck 7 7 Curse Necrofear Effect Monster
- 8 Fiend 2800 2200
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn.
魔竜将ディアボリカ ▶︎ Deck 7 4 Diabolica the Draconique General Effect Monster
- 8 Fiend 2300 0
If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn.
真紅眼の凶雷皇-エビル・デーモン ▶︎ Deck 7 22 Red-Eyes Archfiend of Lightning Effect Monster
Gemini Monster
- 6 Fiend 2500 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.
スクラップ・デスデーモン ▶︎ Deck 7 24 Scrap Archfiend Synchro Monster
Normal Monster
- 7 Fiend 2700 1800
1 Tuner + 1 or more non-Tuner monsters
DDD磐石王ダリウス ▶︎ Deck 7 9 D/D/D Stone King Darius Xyz Monster
Effect Monster
- 3 Fiend 1900 1000
2 Level 3 Fiend-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
コマンド・リゾネーター ▶︎ Deck 7 9 Resonator Command Quick-Play Spell
Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn.
憑依覚醒-デーモン・リーパー ▶︎ Deck 6.9 10 Awakening of the Possessed - Nefariouser Archfiend Effect Monster
- 5 Beast 2000 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn.
●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
デーモンの降臨 ▶︎ Deck 6.9 10 Archfiend's Awakening Ritual Monster
Effect Monster
- 6 Fiend 2500 1200
You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
6.9 8 Xtra HERO Infernal Devicer Link Monster
Effect Monster
- - Fiend 1700 -
2 "HERO" monsters
If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Defiant Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
デーモンの宣告 ▶︎ Deck 6.9 18 Archfiend's Oath Continuous Spell
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY.
彼岸の悪鬼 リビオッコ ▶︎ Deck 6.8 6 Libic, Malebranche of the Burning Abyss Effect Monster
- 3 Fiend 1300 700
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.
ヘル・エンプレス・デーモン ▶︎ Deck 6.8 12 Archfiend Empress Effect Monster
- 8 Fiend 2900 2100
If exactly 1 face-up DARK Fiend monster on the field, except this card, would be destroyed, you can banish 1 DARK Fiend monster from your GY, instead. When this card is destroyed and sent from the field to the GY: You can target 1 Level 6 or higher DARK Fiend monster in your GY, except "Archfiend Empress"; Special Summon it.
魔導ギガサイバー ▶︎ Deck 6.8 20 The Fiend Megacyber Effect Monster
- 6 Warrior 2200 1200
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
ダーク・フュージョン ▶︎ Deck 6.8 20 Dark Fusion Normal Spell
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn.
デーモンの杖 ▶︎ Deck 6.8 8 Archfiend's Staff of Despair Equip Spell
Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of "Archfiend's Staff of Despair" once per turn.
始源の帝王 ▶︎ Deck 6.8 16 The First Monarch Continuous Trap
Special Summon this card as an Effect Monster (Fiend/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute.
幻魔皇ラビエル ▶︎ Deck 6.7 21 Raviel, Lord of Phantasms Effect Monster
- 10 Fiend 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn.
ダーク・ネクロフィア ▶︎ Deck 6.7 35 Dark Necrofear Effect Monster
- 8 Fiend 2200 2800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
デーモン・カオス・キング ▶︎ Deck 6.7 14 Chaos King Archfiend Synchro Monster
Effect Monster
- 7 Fiend 2600 2600
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.
煉獄の氾爛 ▶︎ Deck 6.7 10 Void Expansion Field Spell
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied).
Recette de Personnel~賄いのレシピ~ ▶︎ Deck 6.7 6 Recette de Personnel (Staff Recipe) Continuous Trap
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Recette de Personnel (Staff Recipe)" once per turn.
デーモン・ソルジャー ▶︎ Deck 6.6 18 Archfiend Soldier Normal Monster
- 4 Fiend 1900 1500
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
傀儡虫 ▶︎ Deck 6.6 21 Marionette Mite Effect Monster
- 3 Insect 1000 1000
You can discard this card to the GY, then target 1 Fiend or Zombie monster your opponent controls; take control of that target until the End Phase.
死霊操りしパペットマスター ▶︎ Deck 6.6 17 Puppet Master Effect Monster
- 6 Fiend 0 0
When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.
デーモンの顕現 ▶︎ Deck 6.6 8 Archfiend's Manifestation Fusion Monster
Effect Monster
- 6 Fiend 2500 1200
"Summoned Skull" + 1 DARK monster
This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
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