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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fiend" in "Card Name" or "Card Text". Search result Showing 121 to 150 of 301
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.2 (6) | Red Zone | Continuous Trap | ||||||||||
When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (15) | Legion the Fiend Jester | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1300 | 1500 | |||||||||
During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (18) | D/D/D Chaos King Apocalypse |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2700 | 2000 | |||||||||
Pendulum Effect You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. Card Text During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn. |
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▶︎ Deck | 7.1 (14) | Charge Into a Dark World | Normal Spell | ||||||||||
Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn. | |||||||||||||
▶︎ Deck | 7.1 (8) | Dark World Punishment | Counter Trap | ||||||||||
When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn. | |||||||||||||
▶︎ Deck | 7 (7) | Curse Necrofear | Effect Monster | ||||||||||
- | 8 | Fiend | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn. | |||||||||||||
▶︎ Deck | 7 (4) | Diabolica the Draconique General | Effect Monster | ||||||||||
- | 8 | Fiend | 2300 | 0 | |||||||||
If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (22) | Red-Eyes Archfiend of Lightning |
Effect Monster Gemini Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK. |
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▶︎ Deck | 7 (24) | Scrap Archfiend |
Synchro Monster Normal Monster |
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- | 7 | Fiend | 2700 | 1800 | |||||||||
1 Tuner + 1 or more non-Tuner monsters | |||||||||||||
▶︎ Deck | 7 (9) | D/D/D Stone King Darius |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1900 | 1000 | |||||||||
2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent. |
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▶︎ Deck | 7 (9) | Resonator Command | Quick-Play Spell | ||||||||||
Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn. | |||||||||||||
▶︎ Deck | 6.9 (10) | Awakening of the Possessed - Nefariouser Archfiend | Effect Monster | ||||||||||
- | 5 | Beast | 2000 | 200 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 6.9 (10) | Archfiend's Awakening |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. | |||||||||||||
▶︎ Deck | 6.9 (8) | Xtra HERO Infernal Devicer |
Link Monster Effect Monster |
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- | - | Fiend | 1700 | - | |||||||||
2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Defiant Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.
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▶︎ Deck | 6.9 (18) | Archfiend's Oath | Continuous Spell | ||||||||||
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. | |||||||||||||
▶︎ Deck | 6.8 (6) | Libic, Malebranche of the Burning Abyss | Effect Monster | ||||||||||
- | 3 | Fiend | 1300 | 700 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated. |
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▶︎ Deck | 6.8 (12) | Archfiend Empress | Effect Monster | ||||||||||
- | 8 | Fiend | 2900 | 2100 | |||||||||
If exactly 1 face-up DARK Fiend monster on the field, except this card, would be destroyed, you can banish 1 DARK Fiend monster from your GY, instead. When this card is destroyed and sent from the field to the GY: You can target 1 Level 6 or higher DARK Fiend monster in your GY, except "Archfiend Empress"; Special Summon it. | |||||||||||||
▶︎ Deck | 6.8 (20) | The Fiend Megacyber | Effect Monster | ||||||||||
- | 6 | Warrior | 2200 | 1200 | |||||||||
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand). | |||||||||||||
▶︎ Deck | 6.8 (20) | Dark Fusion | Normal Spell | ||||||||||
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn. | |||||||||||||
▶︎ Deck | 6.8 (8) | Archfiend's Staff of Despair | Equip Spell | ||||||||||
Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of "Archfiend's Staff of Despair" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (16) | The First Monarch | Continuous Trap | ||||||||||
Special Summon this card as an Effect Monster (Fiend/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. If this card was Summoned this way, you cannot Special Summon monsters, except monsters with this card's Attribute. | |||||||||||||
▶︎ Deck | 6.7 (21) | Raviel, Lord of Phantasms | Effect Monster | ||||||||||
- | 10 | Fiend | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn. | |||||||||||||
▶︎ Deck | 6.7 (35) | Dark Necrofear | Effect Monster | ||||||||||
- | 8 | Fiend | 2200 | 2800 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. | |||||||||||||
▶︎ Deck | 6.7 (14) | Chaos King Archfiend |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2600 | 2600 | |||||||||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase. |
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▶︎ Deck | 6.7 (10) | Void Expansion | Field Spell | ||||||||||
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). | |||||||||||||
▶︎ Deck | 6.7 (6) | Recette de Personnel (Staff Recipe) | Continuous Trap | ||||||||||
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Recette de Personnel (Staff Recipe)" once per turn. | |||||||||||||
▶︎ Deck | 6.6 (18) | Archfiend Soldier | Normal Monster | ||||||||||
- | 4 | Fiend | 1900 | 1500 | |||||||||
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. | |||||||||||||
▶︎ Deck | 6.6 (21) | Marionette Mite | Effect Monster | ||||||||||
- | 3 | Insect | 1000 | 1000 | |||||||||
You can discard this card to the GY, then target 1 Fiend or Zombie monster your opponent controls; take control of that target until the End Phase. | |||||||||||||
▶︎ Deck | 6.6 (17) | Puppet Master | Effect Monster | ||||||||||
- | 6 | Fiend | 0 | 0 | |||||||||
When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn. | |||||||||||||
▶︎ Deck | 6.6 (8) | Archfiend's Manifestation |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
"Summoned Skull" + 1 DARK monster This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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