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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Chaos" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 79
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.5 (33) | Elemental HERO Chaos Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times. ●3 Heads: Destroy all monsters your opponent controls. ●2 Heads: For the rest of this turn, the effects of all face-up monsters your opponent controls are negated. ●1 Head: Return all monsters you control to the hand. |
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▶︎ Deck | 1.6 (16) | Witch Doctor of Chaos |
Effect Monster Flip Monster |
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- | 2 | Spellcaster | 500 | 500 | ||
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play. | ||||||
▶︎ Deck | 1.7 (43) | Number C92: Heart-eartH Chaos Dragon |
Xyz Monster Effect Monster |
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- | 10 | Dragon | 1000 | 0 | ||
4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain LP equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect. ●Once per turn: You can detach 1 material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated. |
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▶︎ Deck | 2.2 (19) | Black Magic Ritual | Ritual Spell | |||
This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. | ||||||
▶︎ Deck | 2.2 (19) | Chaos Burst | Normal Trap | |||
When your opponent's monster declares an attack: Tribute 1 monster, then target the attacking monster; destroy that target, then inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 2.7 (15) | Chaos Seed | Normal Spell | |||
If you control both LIGHT and DARK monster(s): You can target 1 of your banished LIGHT or DARK Warrior-Type monsters; add it to your hand. You can only activate 1 "Chaos Seed" per turn. | ||||||
▶︎ Deck | 2.9 (14) | Chaos End | Normal Spell | |||
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field. | ||||||
▶︎ Deck | 3.2 (25) | Magician of Black Chaos |
Ritual Monster Normal Monster |
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- | 8 | Spellcaster | 2800 | 2600 | ||
You can Ritual Summon this card with "Black Magic Ritual". | ||||||
▶︎ Deck | 3.3 (4) | Chaos Phantasm | Normal Trap | |||
Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck whose Level equals the total Levels of those returned monsters. | ||||||
▶︎ Deck | 3.4 (10) | Number C43: High Manipulator of Chaos |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 0 | 0 | ||
4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect. ●Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current LP.) |
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▶︎ Deck | 3.5 (13) | Chaos Greed | Normal Spell | |||
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck. | ||||||
▶︎ Deck | 4 (17) | Chaosrider Gustaph | Effect Monster | |||
- | 4 | Warrior | 1400 | 1500 | ||
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn. | ||||||
▶︎ Deck | 4.1 (12) | Chaos Command Magician | Effect Monster | |||
- | 6 | Spellcaster | 2400 | 1900 | ||
Negate any monster effects that target this 1 card. | ||||||
▶︎ Deck | 4.2 (5) | Eternal Chaos | Normal Trap | |||
Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 "Eternal Chaos" per turn. | ||||||
▶︎ Deck | 4.3 (4) | Numeron Chaos Ritual | Normal Spell | |||
If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn. | ||||||
▶︎ Deck | 4.4 (36) | Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom) |
Fusion Monster Effect Monster |
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- | 12 | Fiend | 0 | 0 | ||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only. |
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▶︎ Deck | 4.5 (2) | Core of Chaos |
Effect Monster Tuner Monster |
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- | 2 | Thunder | 0 | 1600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it. | ||||||
▶︎ Deck | 4.5 (23) | Chaos Trap Hole | Counter Trap | |||
When a LIGHT or DARK monster(s) would be Summoned: Pay 2000 LP; negate the Summon of the LIGHT and DARK monster(s), and if you do, banish it. | ||||||
▶︎ Deck | 4.8 (20) | Chaos Goddess |
Synchro Monster Effect Monster |
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- | 8 | Fairy | 2500 | 1800 | ||
1 LIGHT Tuner + 2+ non-Tuner DARK monsters Once per turn: You can send 1 LIGHT monster from your hand to the GY, then target 1 Level 5 or higher DARK monster in your GY; Special Summon that monster, but it cannot be used as Synchro Material. |
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▶︎ Deck | 5 (3) | Shell of Chaos | Effect Monster | |||
- | 4 | Machine | 1600 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. | ||||||
▶︎ Deck | 5.2 (11) | Tachyon Chaos Hole | Normal Trap | |||
When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target. | ||||||
▶︎ Deck | 5.8 (9) | Chaos Witch | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1500 | ||
You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect. | ||||||
▶︎ Deck | 5.8 (5) | Chaos Beast |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2000 | 1800 | ||
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY. |
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▶︎ Deck | 6.1 (8) | Chaos Betrayer | Effect Monster | |||
- | 6 | Fiend | 2000 | 2000 | ||
If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn. | ||||||
▶︎ Deck | 6.2 (21) | Number C9: Chaos Dyson Sphere |
Xyz Monster Effect Monster |
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- | 10 | Machine | 3600 | 3200 | ||
3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. ●Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each. |
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▶︎ Deck | 6.4 (16) | Dedication through Light and Darkness | Quick-Play Spell | |||
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 6.5 (10) | Envoy of Chaos | Effect Monster | |||
- | 4 | Warrior | 1500 | 0 | ||
During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand. | ||||||
▶︎ Deck | 6.5 (6) | Armityle the Chaos Phantasm - Phantom of Fury |
Fusion Monster Effect Monster |
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- | 12 | Fiend | 0 | 0 | ||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 6.6 (5) | Chaos Mirage Dragon |
Effect Monster Tuner Monster |
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- | 4 | Wyrm | 1600 | 600 | ||
You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn. | ||||||
▶︎ Deck | 6.6 (5) | Chaos Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2500 | 1800 | ||
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn. |
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