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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "cannot conduct your Phase". Search result Showing 1 to 30 of 120
With the effect of "cannot conduct your Phase".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.6 (11) | ZERO-MAX | Normal Spell | ||||||||||
Activate only if you have no cards in your hand. Select 1 "Infernity" monster in your Graveyard. Special Summon it, and destroy all face-up monsters on the field with ATK lower than the Special Summoned monster's ATK. You cannot conduct your Battle Phase during the same turn you activate this card. | |||||||||||||
▶︎ Deck | 4.8 (6) | Yowie | Effect Monster | ||||||||||
- | 3 | Reptile | 500 | 500 | |||||||||
If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel. | |||||||||||||
▶︎ Deck | 8 (51) | Yata-Garasu |
Effect Monster Spirit Monster |
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- | 2 | Fiend | 200 | 100 | |||||||||
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn. | |||||||||||||
▶︎ Deck | 5 (26) | Windrose the Elemental Lord | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | |||||||||||||
▶︎ Deck | 2.9 (22) | Weather Report |
Effect Monster Flip Monster |
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- | 4 | Aqua | 950 | 1500 | |||||||||
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). | |||||||||||||
▶︎ Deck | 2.5 (10) | Wattlemur | Effect Monster | ||||||||||
- | 2 | Thunder | 800 | 100 | |||||||||
If this card in its owner's possession is destroyed by your opponent's card (either by battle or by card effect): Your opponent cannot conduct their Battle Phase during their next turn. | |||||||||||||
▶︎ Deck | 4 (2) | Veda Kalarcanum |
Pendulum Monster Effect Monster |
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- | 12 | Warrior | 0 | 4000 | |||||||||
Pendulum Effect Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY. |
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▶︎ Deck | 6.4 (9) | Umbramirage the Elemental Lord | Effect Monster | ||||||||||
- | 8 | Fiend | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. If this card is Special Summoned: Add 1 monster with 1500 or less ATK from your Deck to your hand. You can only use this effect of "Umbramirage the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | |||||||||||||
▶︎ Deck | 7.6 (9) | Tindangle Angel |
Effect Monster Flip Monster |
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- | 4 | Fiend | 500 | 1800 | |||||||||
FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (18) | Timeater | Effect Monster | ||||||||||
- | 6 | Machine | 1900 | 1700 | |||||||||
If this card destroys an opponent's monster by battle: Your opponent skips their next Main Phase 1. | |||||||||||||
▶︎ Deck | 6.9 (40) | Time Seal Limited | Normal Trap | ||||||||||
Skip the Draw Phase of your opponent's next turn. | |||||||||||||
▶︎ Deck | 8.1 (30) | Ties of the Brethren | Normal Spell | ||||||||||
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
▶︎ Deck | 5.5 (17) | Thunderclap Skywolf | Effect Monster | ||||||||||
- | 7 | Thunder | 2500 | 2000 | |||||||||
If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect. | |||||||||||||
▶︎ Deck | 6.5 (20) | Thunder of Ruler | Normal Trap | ||||||||||
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn. | |||||||||||||
▶︎ Deck | 3.5 (20) | The Unhappy Maiden | Effect Monster | ||||||||||
- | 1 | Spellcaster | 0 | 100 | |||||||||
When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. | |||||||||||||
▶︎ Deck | 6 (21) | Terminal World | Continuous Spell | ||||||||||
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2. | |||||||||||||
▶︎ Deck | 6.1 (20) | Tasuke Knight | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 100 | |||||||||
When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel. | |||||||||||||
▶︎ Deck | 5.3 (14) | Synchro Material | Normal Trap | ||||||||||
Target 1 face-up monster your opponent controls; you can use that monster as Synchro Material this turn, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
▶︎ Deck | 8.5 (42) | Swift Scarecrow | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
When an opponent's monster declares a direct attack (Quick Effect): You can discard this card; negate the attack, then end the Battle Phase. | |||||||||||||
▶︎ Deck | 1.5 (11) | Super Junior Confrontation | Normal Trap | ||||||||||
Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase. | |||||||||||||
▶︎ Deck | 4.9 (8) | Sunvine Gardna |
Link Monster Effect Monster |
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- | - | Plant | 600 | - | |||||||||
1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card, linked to a "Sunavalon" Link Monster, and an opponent's monster: You can activate this effect; the damage you take from that battle is halved. When this card is destroyed by battle: End the Battle Phase after the Damage Step.
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▶︎ Deck | 4.3 (8) | Split Mirror of the Underworld | Normal Trap | ||||||||||
When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. ●Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step. ●Effect: Inflict double the damage you took to your opponent. You can only activate 1 "Split Mirror of the Underworld" per turn. |
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▶︎ Deck | 6.3 (32) | Soul Exchange | Normal Spell | ||||||||||
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
▶︎ Deck | 6.5 (8) | Soul Devouring Bamboo Sword | Continuous Spell | ||||||||||
Select 1 monster equipped with a "Bamboo Sword" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a "Bamboo Sword" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation. | |||||||||||||
▶︎ Deck | 9.8 (111) | Soul Charge Forbidden | Normal Spell | ||||||||||
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn. | |||||||||||||
▶︎ Deck | 3.1 (16) | Solomon's Lawbook | Normal Trap | ||||||||||
Skip your own Standby Phase. | |||||||||||||
▶︎ Deck | 8.3 (6) | Smoke Mosquito | Effect Monster | ||||||||||
- | 1 | Insect | 0 | 0 | |||||||||
During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; this card's Level becomes the same as that monster's, until the end of this turn. You can only use each effect of "Smoke Mosquito" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (7) | Skull Flame | Effect Monster | ||||||||||
- | 8 | Zombie | 2600 | 2000 | |||||||||
Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase. | |||||||||||||
▶︎ Deck | 7 (8) | Shinobird Salvation | Continuous Trap | ||||||||||
If a face-up Spirit Monster(s) you control returns to your hand while this card is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. When an opponent's monster declares an attack: You can banish 1 Spirit Monster from your Graveyard; negate the attack, then end the Battle Phase. You can only use each effect of "Shinobird Salvation" once per turn. | |||||||||||||
▶︎ Deck | 6.3 (17) | Scrubbed Raid | Continuous Trap | ||||||||||
During the Battle Phase, you can send 1 card you control to the Graveyard, except this card, to end the Battle Phase. | |||||||||||||
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