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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Coin toss related effects". Search result  Showing 31 to 45 of 45

With the effect of "Coin toss related effects".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
アルカナフォースIV-THE EMPEROR ▶︎ Deck 4.2 12 Arcana Force IV - The Emperor Effect Monster
- 4 Fairy 1400 1400
When this card is Summoned, toss a coin:
●Heads: All "Arcana Force" monsters you control gain 500 ATK.
●Tails: All "Arcana Force" monsters you control lose 500 ATK.
アルカナフォースXVIII-THE MOON ▶︎ Deck 4.1 9 Arcana Force XVIII - The Moon Effect Monster
- 7 Fairy 2800 2800
When this card is Summoned, toss a coin:
●Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0).
●Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.
きまぐれの女神 ▶︎ Deck 4 22 Goddess of Whim Effect Monster
- 3 Fairy 950 700
Once per turn: You can toss a coin and call Heads or Tails. If you call it right, double this card's ATK during this turn. If you call it wrong, halve its ATK during this turn.
大金星!? ▶︎ Deck 3.8 17 BIG Win!? Normal Trap
Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500.
ラッキーパンチ ▶︎ Deck 3.7 24 Lucky Punch Continuous Trap
Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.
ラッキー・チャンス! ▶︎ Deck 3.4 7 Lucky Chance Continuous Trap
Once per Chain, if a monster effect is activated that tosses a coin once: Call heads or tails. If your call matches the coin toss for that monster effect, draw 1 card immediately after that effect resolves.
アルカナフォースIII-THE EMPRESS ▶︎ Deck 3.3 11 Arcana Force III - The Empress Effect Monster
- 4 Fairy 1300 1300
When this card is Summoned, toss a coin:
●Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand.
●Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.
伝説の賭博師 ▶︎ Deck 3.3 12 Gambler of Legend Effect Monster
- 4 Spellcaster 500 1400
Once per turn, you can toss a coin 3 times and apply the appropriate effect:
●3 Heads: Destroy all monsters your opponent controls.
●2 Heads: Discard 1 random card from your opponent's hand.
●1 Head: Destroy 1 card you control.
●3 Tails: Discard your entire hand.
アルカナフォースI-THE MAGICIAN ▶︎ Deck 3.2 11 Arcana Force I - The Magician Effect Monster
- 4 Fairy 1100 1100
When this card is Summoned, toss a coin:
●Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn.
●Tails: When a Spell Card is activated, your opponent gains 500 Life Points.
暴れ牛鬼 ▶︎ Deck 2.8 14 Abare Ushioni Effect Monster
- 4 Beast-Warrior 1200 1200
Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.
クルーエル ▶︎ Deck 2.7 11 Kryuel Effect Monster
- 4 Fiend 1000 1700
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.
反撃準備 ▶︎ Deck 1.9 9 Prepare to Strike Back Continuous Trap
Each time your opponent declares a face-up Defense Position monster as an attack target, toss a coin and call it. If you call it right, change the targeted monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the amount that the ATK of the attacking monster is higher than the DEF of the attack target.
アルカナフォースVI-THE LOVERS ▶︎ Deck 1.8 12 Arcana Force VI - The Lovers Effect Monster
- 4 Fairy 1600 1600
When this card is Summoned, toss a coin:
● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster.
● Tails: You cannot Tribute Summon "Arcana Force" monsters.
サンド・ギャンブラー ▶︎ Deck 1.5 16 Sand Gambler Effect Monster
- 3 Spellcaster 300 1600
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
E・HERO カオス・ネオス ▶︎ Deck 1.5 33 Elemental HERO Chaos Neos Fusion Monster
Effect Monster
- 9 Warrior 3000 2500
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times.
●3 Heads: Destroy all monsters your opponent controls.
●2 Heads: For the rest of this turn, the effects of all face-up monsters your opponent controls are negated.
●1 Head: Return all monsters you control to the hand.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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