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With the effect of "reveal hand cards". Search result Showing 181 to 210 of 228
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.8 (17) | Clear World | Field Spell | |||
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. ●LIGHT: Play with your hand revealed at all times. ●DARK: If you control 2 or more monsters, you cannot declare an attack. ●EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target. ●WATER: During your End Phase: Discard 1 card. ●FIRE: During your End Phase: Take 1000 damage. ●WIND: You must pay 500 Life Points to activate a Spell Card. |
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▶︎ Deck | 4.7 (6) | Old Mind | Normal Spell | |||
Look at 1 random card in your opponent's hand, then apply 1 of the following effects. ●Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card. ●Lose 1000 LP. You can only activate 1 "Old Mind" per turn. |
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▶︎ Deck | 4.7 (19) | Draconnection | Normal Spell | |||
Reveal 1 Dragon-Type monster in your hand, add 1 Dragon-Type monster with the same Level from your Deck to your hand, then shuffle the revealed monster into the Deck. | ||||||
▶︎ Deck | 4.6 (15) | Cyber Dragon Zwei | Effect Monster | |||
- | 4 | Machine | 1500 | 1000 | ||
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. | ||||||
▶︎ Deck | 4.6 (9) | Mystical Fairy Elfuria | Effect Monster | |||
- | 3 | Spellcaster | 1500 | 900 | ||
Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next turn, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Material. | ||||||
▶︎ Deck | 4.6 (9) | Core Compression | Normal Spell | |||
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards. | ||||||
▶︎ Deck | 4.6 (7) | Breaking of the World | Field Spell | |||
Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects; ●Draw 1 card. ●Destroy 1 card on the field. |
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▶︎ Deck | 4.5 (13) | Gishki Psychelone |
Ritual Monster Effect Monster |
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- | 4 | Fiend | 2150 | 1650 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand. | ||||||
▶︎ Deck | 4.4 (7) | Fortune Fairy Swee | Effect Monster | |||
- | 4 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn. | ||||||
▶︎ Deck | 4.4 (23) | Zushin the Sleeping Giant | Effect Monster | |||
- | 10 | Warrior | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK/DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only. | ||||||
▶︎ Deck | 4.4 (13) | Neo-Spacian Marine Dolphin |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 900 | 1100 | ||
This card's name is also treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 4.4 (8) | Iron Core Specimen Lab | Field Spell | |||
During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand. | ||||||
▶︎ Deck | 4.3 (4) | Fortune Fairy En | Effect Monster | |||
- | 2 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn. | ||||||
▶︎ Deck | 4.3 (13) | Snake Deity's Command | Counter Trap | |||
Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it. | ||||||
▶︎ Deck | 4.2 (17) | Dark Spirit Art - Greed | Normal Trap | |||
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand. | ||||||
▶︎ Deck | 4.1 (15) | Ceremonial Bell | Effect Monster | |||
- | 3 | Spellcaster | 0 | 1850 | ||
Both players must keep their hands revealed. | ||||||
▶︎ Deck | 4.1 (14) | Ante | Normal Spell | |||
Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.) | ||||||
▶︎ Deck | 4 (13) | Flelf | Effect Monster | |||
- | 2 | Spellcaster | 800 | 1300 | ||
Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase. | ||||||
▶︎ Deck | 4 (8) | Execution of the Contract | Equip Spell | |||
You can reveal 1 Ritual Monster in your hand; the equipped monster becomes the revealed monster's Level, until the end of this turn (even if this card leaves the field). If this card is sent to the GY because the equipped monster is Tributed: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Execution of the Contract" once per turn. | ||||||
▶︎ Deck | 4 (3) | U.A. Locker Room | Quick-Play Spell | |||
(This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ●Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 "U.A. Locker Room" per turn. |
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▶︎ Deck | 4 (6) | Wolf in Sheep's Clothing | Normal Trap | |||
Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck. | ||||||
▶︎ Deck | 3.7 (9) | Amabie | Effect Monster | |||
- | 3 | Fairy | 0 | 0 | ||
At the start of your Main Phase 1: You can reveal this card in your hand; each player gains 300 LP. | ||||||
▶︎ Deck | 3.3 (9) | Koa'ki Meiru Sea Panther | Effect Monster | |||
- | 4 | Sea Serpent | 1900 | 1200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck. | ||||||
▶︎ Deck | 3.3 (8) | Two-for-One Team | Effect Monster | |||
- | 2 | Warrior | 1200 | 1200 | ||
Once per turn: You can make both players show 1 card from their hands, and if both the shown cards are the same type of card, apply 1 of these effects, depending on the type. ●Monster: Each player can Special Summon their monster. ●Spell: Each player draws 2 cards. ●Trap: Each player sends exactly 2 cards from their Deck to their GY. |
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▶︎ Deck | 3.3 (13) | The Fabled Peggulsus |
Effect Monster Tuner Monster |
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- | 1 | Beast | 100 | 1600 | ||
When this card is discarded to the GY: You can Special Summon it in face-down Defense Position. When this card is flipped face-up: You can reveal 1 "Fabled" monster in your hand; send 1 "Fabled" monster from your Deck to the GY. | ||||||
▶︎ Deck | 3.1 (14) | Mind on Air | Effect Monster | |||
- | 6 | Spellcaster | 1000 | 1600 | ||
Your opponent must play with their hand revealed. | ||||||
▶︎ Deck | 3 (10) | Fengsheng Mirror | Normal Spell | |||
Look at your opponent's hand. Select and discard 1 Spirit Monster to the Graveyard if Spirit Monsters exist in his/her hand. | ||||||
▶︎ Deck | 2.9 (7) | Glacier Aqua Madoor | Effect Monster | |||
- | 6 | Spellcaster | 1200 | 3000 | ||
At the start of the Damage Step, if your Normal Monster battles an opponent's monster: You can reveal this card in your hand; discard 1 card, and if you do, your monster cannot be destroyed by that battle. At the start of the Damage Step, if this card battles an opponent's monster: You can reveal 1 Normal Monster in your hand; discard 1 card, and if you do, destroy that opponent's monster. | ||||||
▶︎ Deck | 2.9 (7) | Gunkan Suship Catch-of-the-Day | Continuous Spell | |||
Once per turn: You can reveal 1 "Gunkan Suship Shari" in your hand; place 1 counter on this card, and if you do, reveal 1 "Gunkan" Xyz Monster from your Extra Deck, and your opponent declares 1 "Gunkan" monster's card name, except "Gunkan Suship Shari", that is mentioned on any "Gunkan" Xyz Monster, then, you add that declared card from your Deck to your hand. If you cannot add, shuffle this card into the Deck. If this card in its owner's possession is destroyed by an opponent's card: Your opponent pays exactly 500 LP for each counter on this card. | ||||||
▶︎ Deck | 2.8 (10) | Koa'ki Meiru Ghoulungulate | Effect Monster | |||
- | 5 | Zombie | 2500 | 1700 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead. | ||||||
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