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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "cannot Special Summon(this card)". Search result  Showing 331 to 360 of 528

With the effect of "cannot Special Summon(this card)".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
The supremacy SUN ▶︎ Deck 5.6 13 The Supremacy Sun Effect Monster
- 10 Fiend 3000 3000
Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the Graveyard, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.
Sin 青眼の白龍 ▶︎ Deck 5.6 21 Malefic Blue-Eyes White Dragon Effect Monster
- 8 Dragon 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
スピード・キング☆スカル・フレイム ▶︎ Deck 5.6 12 Supersonic Skull Flame Effect Monster
- 10 Zombie 2600 2000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Skull Flame" from your Graveyard. Once per turn, you can inflict 400 damage to your opponent for each "Burning Skull Head" in your Graveyard. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Skull Flame" from your Graveyard.
黒薔薇の魔女 ▶︎ Deck 5.6 12 Witch of the Black Rose Effect Monster
Tuner Monster
- 4 Spellcaster 1700 1200
Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.
E・HERO Core ▶︎ Deck 5.6 11 Elemental HERO Core Fusion Monster
Effect Monster
- 9 Warrior 2700 2200
3 "Elemental HERO" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.
E・HERO ネオス・ナイト ▶︎ Deck 5.6 17 Elemental HERO Neos Knight Fusion Monster
Effect Monster
- 7 Warrior 2500 1000
"Elemental HERO Neos" + 1 Warrior monster
Must be Fusion Summoned. Gains ATK equal to half the original ATK of the Warrior Fusion Material used for its Fusion Summon, except "Elemental HERO Neos". Can make a second attack during each Battle Phase. Your opponent takes no battle damage from attacks involving this card.
E・HERO ワイルドジャギーマン ▶︎ Deck 5.6 14 Elemental HERO Wildedge Fusion Monster
Effect Monster
- 8 Warrior 2600 2300
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
剣闘獣エセダリ ▶︎ Deck 5.6 27 Gladiator Beast Essedarii Fusion Monster
Effect Monster
- 5 Beast 2500 1400
2 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".)
ジェムナイト・アメジス ▶︎ Deck 5.6 11 Gem-Knight Amethyst Fusion Monster
Effect Monster
- 7 Aqua 1950 2450
1 "Gem-Knight" monster + 1 Aqua-Type monster
Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
古代の機械獣 ▶︎ Deck 5.5 17 Ancient Gear Beast Effect Monster
- 6 Machine 2000 2000
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the GY).
インフェルノイド・アシュメダイ ▶︎ Deck 5.5 15 Infernoid Piaty Effect Monster
- 5 Fiend 2200 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
花札衛-芒に月- ▶︎ Deck 5.5 4 Flower Cardian Zebra Grass with Moon Effect Monster
- 8 Warrior 2000 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card destroys an opponent's monster by battle: You can draw 1 card.
ギミック・パペット-ギア・チェンジャー ▶︎ Deck 5.5 25 Gimmick Puppet Gear Changer Effect Monster
- 1 Machine 100 100
Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster.
D・スキャナン ▶︎ Deck 5.5 4 Morphtronic Scannen Effect Monster
Tuner Monster
- 6 Machine 1500 600
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your hand.
●Attack Position: Once per turn, during your Main Phase: You can add 1 "Morphtronic" Spell/Trap from your Deck to your hand, then place 1 card from your hand on top of the Deck.
●Defense Position: Once per turn, during your Main Phase: You can add 1 Level 4 or lower "Morphtronic" monster from your GY to your hand, then place 1 card from your hand on top of the Deck.
伝説の騎士 ヘルモス ▶︎ Deck 5.5 6 Legendary Knight Hermos Effect Monster
- 8 Warrior 2800 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your GY; until the End Phase of your next turn, this card's name becomes that target's original name, and replace this effect with that target's original effects.
鳳凰 ▶︎ Deck 5.5 13 Fenghuang Effect Monster
Spirit Monster
- 6 Winged Beast 2100 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.
ワーム・ウォーロード ▶︎ Deck 5.5 16 Worm Warlord Effect Monster
- 6 Reptile 2350 1800
This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row.
E・HERO マグマ・ネオス ▶︎ Deck 5.5 15 Elemental HERO Magma Neos Fusion Monster
Effect Monster
- 9 Warrior 3000 2500
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. Once per turn, during the End Phase: Shuffle this card into the Extra Deck. If this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.
AtoZ-ドラゴン・バスターキャノン ▶︎ Deck 5.5 24 A-to-Z-Dragon Buster Cannon Fusion Monster
Effect Monster
- 10 Machine 4000 4000
"ABC-Dragon Buster" + "XYZ-Dragon Cannon"
Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.
魔人 ダーク・バルター ▶︎ Deck 5.5 18 Dark Balter the Terrible Fusion Monster
Effect Monster
- 5 Fiend 2000 1200
"Possessed Dark Soul" + "Frontier Wiseman"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.
カタストルの影霊衣 ▶︎ Deck 5.5 15 Nekroz of Catastor Ritual Monster
Effect Monster
- 5 Dragon 2200 1200
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Catastor", and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" monster in your Graveyard; Special Summon it. You can only use this effect of "Nekroz of Catastor" once per turn. At the start of the Damage Step, if a "Nekroz" monster you control battles an opponent's face-up monster that was Special Summoned from the Extra Deck: Destroy that monster.
古代の機械巨人-アルティメット・パウンド ▶︎ Deck 5.4 10 Ancient Gear Golem - Ultimate Pound Effect Monster
- 8 Machine 3000 3000
Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.
氷の女王 ▶︎ Deck 5.4 8 Ice Queen Effect Monster
- 8 Spellcaster 2900 2100
Cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell in your Graveyard; add that target to your hand. You must have 3 or more Spellcaster monsters in your Graveyard to activate and to resolve this effect.
深淵の相剣龍 ▶︎ Deck 5.4 5 The Abyss Dragon Swordsoul Effect Monster
- 8 Wyrm 3000 2900
Cannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. You can only use each effect of "The Abyss Dragon Swordsoul" once per turn.
伝説の騎士 ティマイオス ▶︎ Deck 5.4 8 Legendary Knight Timaeus Effect Monster
- 8 Warrior 2800 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell in your GY; Set that target.
異次元の一角戦士 ▶︎ Deck 5.3 12 D.D. Unicorn Knight Effect Monster
- 4 Warrior 1800 900
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.
黒竜の忍者 ▶︎ Deck 5.3 4 Black Dragon Ninja Effect Monster
- 7 Beast 2800 1600
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
Sin 真紅眼の黒竜 ▶︎ Deck 5.3 29 Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) Effect Monster
- 7 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
E-HERO インフェルノ・ウィング ▶︎ Deck 5.3 17 Evil HERO Inferno Wing Fusion Monster
Effect Monster
- 6 Fiend 2100 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY.
古生代化石マシン スカルコンボイ ▶︎ Deck 5.3 4 Fossil Machine Skull Convoy Fusion Monster
Effect Monster
- 8 Rock 2100 1800
1 Rock monster in your GY + 1 Level 7 or higher monster
Must first be Special Summoned with "Fossil Fusion". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.
Other sorts : Card Registration Date, scale blue, scale red

(12/18 pages) 331 - 360

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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