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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.6 (7) | Lib the World Key Blademaster |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib, the World Key Blademaster" once per turn. ●During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ●If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
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▶︎ Deck | 9.2 (21) | Chaofeng, Phantom of the Yang Zing |
Synchro Monster Effect Monster |
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- | 9 | Wyrm | 2800 | 2200 | |||||||||
1 Tuner + 1+ non-Tuner monsters While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the GY: You can add 1 Tuner from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field. |
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▶︎ Deck | 9.3 (43) | Witch of the Black Forest | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1100 | 1200 | |||||||||
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. | |||||||||||||
▶︎ Deck | 9 (5) | Zoroa, the Magistus Conflagrant Calamity |
Synchro Monster Effect Monster |
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- | 8 | Spellcaster | 2900 | 1500 | |||||||||
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn. |
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▶︎ Deck | 8.3 (7) | Gravekeeper's Shaman | Effect Monster | ||||||||||
- | 6 | Spellcaster | 1500 | 1500 | |||||||||
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 7 (22) | Shaddoll Hound |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1600 | 900 | |||||||||
FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. |
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▶︎ Deck | 7.1 (23) | Dodger Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1900 | 1200 | |||||||||
This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn. | |||||||||||||
▶︎ Deck | 4.6 (23) | Number 46: Dragluon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 3000 | |||||||||
2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ●Special Summon 1 Dragon-Type monster from your hand. ●Target 1 Dragon-Type monster your opponent controls; take control of that target. ●Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's tur |
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▶︎ Deck | 8.5 (4) | Chaos Valkyria | Effect Monster | ||||||||||
- | 4 | Fairy | 1800 | 1050 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn. | |||||||||||||
▶︎ Deck | 6.9 (17) | Buster Blader, the Dragon Destroyer Swordsman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2500 | |||||||||
1 "Buster Blader" + 1 Dragon monster Must be Fusion Summoned. Cannot attack directly. Gains 1000 ATK/DEF for each Dragon monster your opponent controls or is in their GY. Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 4.2 (21) | Invader of the Throne |
Effect Monster Flip Monster |
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- | 4 | Warrior | 1350 | 1700 | |||||||||
FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase. | |||||||||||||
▶︎ Deck | 7.8 (5) | Parametalfoes Melcaster |
Pendulum Monster Effect Monster |
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- | 7 | Psychic | 2000 | 2500 | |||||||||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn. |
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▶︎ Deck | 6 (15) | Psi-Blocker | Effect Monster | ||||||||||
- | 4 | Psychic | 1200 | 300 | |||||||||
Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the end of your opponent's next turn. | |||||||||||||
▶︎ Deck | 5.8 (12) | Ghost Fairy Elfobia | Effect Monster | ||||||||||
- | 3 | Psychic | 900 | 500 | |||||||||
Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects. | |||||||||||||
▶︎ Deck | 4.7 (3) | Beetrooper Light Flapper | Effect Monster | ||||||||||
- | 6 | Insect | 2000 | 2200 | |||||||||
If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn. | |||||||||||||
▶︎ Deck | 7 (5) | Performapal Handstandaccoon |
Pendulum Monster Effect Monster |
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- | 2 | Beast | 400 | 600 | |||||||||
Pendulum Effect You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn. Card Text When this card is destroyed by battle: You can target 1 card on the field; return it to the hand. |
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▶︎ Deck | 3.1 (31) | Tin Archduke |
Xyz Monster Effect Monster |
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- | 4 | Machine | 2200 | 1200 | |||||||||
3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.) |
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▶︎ Deck | 2.1 (16) | Ally of Justice Searcher | Effect Monster | ||||||||||
- | 3 | Machine | 1400 | 100 | |||||||||
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.) | |||||||||||||
▶︎ Deck | 1.4 (17) | Union Rider | Effect Monster | ||||||||||
- | 2 | Machine | 1000 | 1000 | |||||||||
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect. | |||||||||||||
▶︎ Deck | 9.6 (23) | Gallant Granite |
Xyz Monster Effect Monster |
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- | 4 | Rock | 2300 | 1800 | |||||||||
2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ●Add 1 Rock monster from your Deck to your hand. ●Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn. |
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▶︎ Deck | 7.5 (2) | Shell Knight | Effect Monster | ||||||||||
- | 4 | Rock | 0 | 2000 | |||||||||
When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn. | |||||||||||||
▶︎ Deck | 6 (12) | Soul of Silvermountain |
Xyz Monster Effect Monster |
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- | 3 | Rock | 1800 | 2200 | |||||||||
2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position. |
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▶︎ Deck | 9.3 (109) | Brionac, Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 6 | Sea Serpent | 2300 | 1400 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 8 (12) | Number 45: Crumble Logos the Prophet of Demolition |
Xyz Monster Effect Monster |
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- | 2 | Zombie | 2200 | 0 | |||||||||
2+ Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated. |
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▶︎ Deck | 7.9 (12) | Yuki-Onna, the Absolute Zero Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 2900 | - | |||||||||
2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.
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▶︎ Deck | 9.1 (82) | Sangan | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 600 | |||||||||
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (8) | Go! - D/D/D Divine Zero King Rage |
Pendulum Monster Effect Monster |
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- | 10 | Fiend | 0 | 0 | |||||||||
Pendulum Effect If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. Card Text When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ●This card can attack directly. ●Your opponent cannot activate cards or effects in the Spell & Trap Zones. ●Your opponent cannot activate card effects in their hand or GY. |
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▶︎ Deck | 8.7 (41) | Evil HERO Dark Gaia |
Fusion Monster Effect Monster |
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- | 8 | Fiend | ? | 0 | |||||||||
1 Fiend monster + 1 Rock monster Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.) |
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▶︎ Deck | 5.6 (25) | Gaap the Divine Soldier | Effect Monster | ||||||||||
- | 6 | Fiend | 2200 | 2000 | |||||||||
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn. | |||||||||||||
▶︎ Deck | 5 (12) | Goblin of Greed | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 1800 | |||||||||
As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | |||||||||||||
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