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With the effect of "Special Card effects cannot activate". Search result  Showing 1 to 30 of 58

With the effect of "Special Card effects cannot activate".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
No.46 神影龍ドラッグルーオン ▶︎ Deck 4.6 23 Number 46: Dragluon Xyz Monster
Effect Monster
- 8 Dragon 3000 3000
2 Level 8 Dragon-Type monsters
Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Special Summon 1 Dragon-Type monster from your hand.
●Target 1 Dragon-Type monster your opponent controls; take control of that target.
Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's tur
パラメタルフォーゼ・メルキャスター ▶︎ Deck 7.8 5 Parametalfoes Melcaster Pendulum Monster
Effect Monster
- 7 Psychic 2000 2500
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.
竜破壊の剣士-バスター・ブレイダー ▶︎ Deck 6.9 17 Buster Blader, the Dragon Destroyer Swordsman Fusion Monster
Effect Monster
- 8 Warrior 2800 2500
1 "Buster Blader" + 1 Dragon monster
Must be Fusion Summoned. Cannot attack directly. Gains 1000 ATK/DEF for each Dragon monster your opponent controls or is in their GY. Change all Dragon monsters your opponent controls to Defense Position, also Dragon monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage.
幻竜星-チョウホウ ▶︎ Deck 9.2 21 Chaofeng, Phantom of the Yang Zing Synchro Monster
Effect Monster
- 9 Wyrm 2800 2200
1 Tuner + 1+ non-Tuner monsters
While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the GY: You can add 1 Tuner from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.
銀嶺の巨神 ▶︎ Deck 6 12 Soul of Silvermountain Xyz Monster
Effect Monster
- 3 Rock 1800 2200
2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
騎甲虫ライト・フラッパー ▶︎ Deck 4.7 3 Beetrooper Light Flapper Effect Monster
- 6 Insect 2000 2200
If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn.
シェル・ナイト ▶︎ Deck 7.5 2 Shell Knight Effect Monster
- 4 Rock 0 2000
When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.
軍神ガープ ▶︎ Deck 5.6 25 Gaap the Divine Soldier Effect Monster
- 6 Fiend 2200 2000
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.
御影志士 ▶︎ Deck 9.6 23 Gallant Granite Xyz Monster
Effect Monster
- 4 Rock 2300 1800
2 Level 4 monsters
You can detach 1 material from this card, then activate 1 of these effects;
●Add 1 Rock monster from your Deck to your hand.
●Special Summon 1 Rock monster from your hand in face-down Defense Position.
You can only use this effect of "Gallant Granite" once per turn.
強欲ゴブリン ▶︎ Deck 5 12 Goblin of Greed Effect Monster
- 4 Fiend 1000 1800
As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.
王座の侵略者 ▶︎ Deck 4.2 21 Invader of the Throne Effect Monster
Flip Monster
- 4 Warrior 1350 1700
FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase.
絶火の魔神ゾロア ▶︎ Deck 9 5 Zoroa, the Magistus Conflagrant Calamity Synchro Monster
Effect Monster
- 8 Spellcaster 2900 1500
1 Spellcaster Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
墓守の祈祷師 ▶︎ Deck 8.3 7 Gravekeeper's Shaman Effect Monster
- 6 Spellcaster 1500 1500
Gains 200 DEF for each "Gravekeeper's" monster in your GY. Negate all monster effects that activate in the GY, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards cannot be destroyed by your opponent's card effects.
氷結界の龍 ブリューナク ▶︎ Deck 9.3 109 Brionac, Dragon of the Ice Barrier Synchro Monster
Effect Monster
- 6 Sea Serpent 2300 1400
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
黒き森のウィッチ ▶︎ Deck 9.3 43 Witch of the Black Forest Effect Monster
- 4 Spellcaster 1100 1200
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
アボイド・ドラゴン ▶︎ Deck 7 24 Dodger Dragon Effect Monster
- 4 Dragon 1900 1200
This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.
ブリキの大公 ▶︎ Deck 3.1 31 Tin Archduke Xyz Monster
Effect Monster
- 4 Machine 2200 1200
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
混沌のヴァルキリア ▶︎ Deck 8.5 4 Chaos Valkyria Effect Monster
- 4 Fairy 1800 1050
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.
天孔邪鬼 ▶︎ Deck 4.5 8 Amanokujaki Effect Monster
Tuner Monster
- 3 Fiend 1000 1000
You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn.
ユニオン・ライダー ▶︎ Deck 1.4 17 Union Rider Effect Monster
- 2 Machine 1000 1000
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.
シャドール・ハウンド ▶︎ Deck 7 22 Shaddoll Hound Effect Monster
Flip Monster
- 4 Spellcaster 1600 900
FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand.
If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn.
クリッター ▶︎ Deck 9.1 82 Sangan Effect Monster
- 3 Fiend 1000 600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
EMリターンタンタン ▶︎ Deck 7 5 Performapal Handstandaccoon Pendulum Monster
Effect Monster
- 2 Beast 400 600
Pendulum Effect
You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn.
Card Text
When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.
異怪の妖精 エルフォビア ▶︎ Deck 5.8 12 Ghost Fairy Elfobia Effect Monster
- 3 Psychic 900 500
Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.
フォース・リゾネーター ▶︎ Deck 3.4 9 Force Resonator Effect Monster
Tuner Monster
- 2 Fiend 500 500
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.
サイキック・ブロッカー ▶︎ Deck 6 15 Psi-Blocker Effect Monster
- 4 Psychic 1200 300
Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the end of your opponent's next turn.
A・O・J リサーチャー ▶︎ Deck 2.1 16 Ally of Justice Searcher Effect Monster
- 3 Machine 1400 100
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
GO-DDD神零王ゼロゴッド・レイジ ▶︎ Deck 8.9 8 Go! - D/D/D Divine Zero King Rage Pendulum Monster
Effect Monster
- 10 Fiend 0 0
Pendulum Effect
If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn.
Card Text
When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
●This card can attack directly.
●Your opponent cannot activate cards or effects in the Spell & Trap Zones.
●Your opponent cannot activate card effects in their hand or GY.
E-HERO ダーク・ガイア ▶︎ Deck 8.7 41 Evil HERO Dark Gaia Fusion Monster
Effect Monster
- 8 Fiend ? 0
1 Fiend monster + 1 Rock monster
Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.)
No.45 滅亡の予言者 クランブル・ロゴス ▶︎ Deck 8 12 Number 45: Crumble Logos the Prophet of Demolition Xyz Monster
Effect Monster
- 2 Zombie 2200 0
2+ Level 2 monsters
Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Level
Pendulum blue
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ATK
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