Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Trap effects cannot activate". Search result  Showing 211 to 238 of 238

With the effect of "Trap effects cannot activate".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
フォトン・ケルベロス ▶︎ Deck 3 25 Photon Cerberus Effect Monster
- 3 Beast 1300 600
During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
戦華史略-長坂之雄 ▶︎ Deck 3 2 Ancient Warriors Saga - Defense of Changban Continuous Trap
If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn.
●At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn.
●When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck.
宣告者の神託 ▶︎ Deck 2.9 10 Oracle of the Herald Ritual Spell
This card is used to Ritual Summon "Herald of Ultimateness". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation.
インフェルニティ・ビースト ▶︎ Deck 2.8 13 Infernity Beast Effect Monster
- 3 Beast 1600 1200
If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.
猿魔王ゼーマン ▶︎ Deck 2.8 12 Zeman the Ape King Synchro Monster
Effect Monster
- 7 Beast 2500 1800
1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
ラーの翼神竜 ▶︎ Deck 2.6 156 The Winged Dragon of Ra Effect Monster
- 10 Divine-Beast ? ?
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.
古代の機械兵士 ▶︎ Deck 2.5 18 Ancient Gear Soldier Effect Monster
- 4 Machine 1300 1300
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
人造人間-サイコ・ロード ▶︎ Deck 2.5 17 Jinzo - Lord Effect Monster
- 8 Machine 2600 1600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed.
進化の宿命 ▶︎ Deck 2.3 8 Evo-Karma Continuous Spell
When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects.
古代の機械砲台 ▶︎ Deck 2.2 16 Ancient Gear Cannon Effect Monster
- 2 Machine 500 500
You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.
トライアングル・X・スパーク ▶︎ Deck 2.2 16 Triangle Ecstasy Spark Normal Spell
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.
光天のマハー・ヴァイロ ▶︎ Deck 2.1 11 Maha Vailo, Light of the Heavens Effect Monster
- 8 Spellcaster 1550 1400
This card gains the following effect(s), based on the number of Equip Cards equipped to it.
●1+: Gains 1000 ATK for each Equip Card equipped to it.
●2+: Your opponent cannot activate monster effects during the Battle Phase.
●3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect.
●4+: Your opponent cannot activate cards or effects during the Battle Phase.
●5+: Any battle damage this card inflicts to your opponent is doubled.
エレクトロ軍曹 ▶︎ Deck 2 13 Sergeant Electro Effect Monster
- 4 Machine 1600 1300
Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is face-up on the field, its target(s) cannot be activated.
パルキオンのうろこ ▶︎ Deck 2 15 Barkion's Bark Normal Spell
Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn.
華麗なる潜入工作員 ▶︎ Deck 1.9 15 Tactical Espionage Expert Effect Monster
- 3 Warrior 1300 1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.
忍び寄るデビルマンタ ▶︎ Deck 1.8 15 Creeping Doom Manta Effect Monster
- 3 Fish 1300 1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.
平穏の賢者 ▶︎ Deck 1.8 11 Sage of Stillness Effect Monster
- 4 Spellcaster 1400 1000
If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn.
星屑の願い ▶︎ Deck 1.8 10 Stardust Wish Continuous Trap
Once per turn, if a "Stardust" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position.
ホルスのしもべ ▶︎ Deck 1.7 11 Horus' Servant Effect Monster
- 1 Beast-Warrior 100 100
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects.
ガスタの風塵 ▶︎ Deck 1.7 15 Dust Storm of Gusto Normal Trap
Your opponent cannot activate cards or effects when "Gusto" monsters you control declare their attacks this turn.
リバース・ブレイカー ▶︎ Deck 1.6 9 Reverse Breaker Equip Spell
Equip only to a "Utopia" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
イーグル・アイ ▶︎ Deck 1.5 10 Eagle Eye Effect Monster
- 3 Winged Beast 1300 1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.
大寒気 ▶︎ Deck 1.5 37 Cold Feet Quick-Play Spell
You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn.
相視相殺 ▶︎ Deck 1.5 8 Mutually Affured Destruction Normal Trap
Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects.
侵略の炎 ▶︎ Deck 1.4 14 Invasion of Flames Effect Monster
- 3 Pyro 1300 1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.
罠封印の呪符 ▶︎ Deck 1.3 12 Talisman of Trap Sealing Continuous Spell
You can only activate this card while there is a face-up "Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.
オーディンの眼 ▶︎ Deck 1.3 15 Odin's Eye Continuous Trap
Once per turn, during each player's Standby Phase: You can target 1 "Aesir" monster you control; negate its effects until the end of this turn, and if you do, look at all cards in your opponent's hand and all Set cards they control. Your opponent cannot activate cards or effects in response to this effect's activation.
強引な安全協定 ▶︎ Deck 1.1 16 Forced Ceasefire Normal Trap
Discard 1 card from your hand. No Trap Cards can be activated until the end of this turn.
Other sorts : Card Registration Date, scale blue, scale red

(8/8 pages) 211 - 238

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -