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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot attack". Search result Showing 1 to 30 of 340
With the effect of "Cannot attack".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.1 (7) | Live☆Twin Lil-la | Effect Monster | ||||||||||
- | 2 | Cyberse | 500 | 0 | |||||||||
Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn. | |||||||||||||
▶︎ Deck | 9 (10) | Crusadia Equimax |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2+ Effect Monsters, including a Link Monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 "Crusadia" or "World Legacy" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.
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▶︎ Deck | 8.9 (10) | Mathmech Subtraction | Effect Monster | ||||||||||
- | 4 | Cyberse | 1000 | 1000 | |||||||||
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (20) | Cyberse Clock Dragon |
Fusion Monster Effect Monster |
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- | 7 | Cyberse | 2500 | 2000 | |||||||||
"Clock Wyvern" + 1+ Link Monsters When this card is Fusion Summoned: You can send cards from the top of your Deck to the GY, equal to the total Link Rating of the materials used for this card's Fusion Summon, and if you do, until the end of the next turn, other monsters you control cannot attack, also this card gains 1000 ATK for each card sent to the GY by this effect. While you control a Link Monster(s), your opponent's monsters cannot target other monsters you control for attacks, also your opponent cannot target other monsters you control with card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card effect: You can add 1 Spell from your Deck to your hand. |
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▶︎ Deck | 8.5 (10) | Mathmech Addition | Effect Monster | ||||||||||
- | 4 | Cyberse | 1000 | 1000 | |||||||||
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (27) | Topologic Bomber Dragon |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
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▶︎ Deck | 6.3 (15) | Storm Cipher | Effect Monster | ||||||||||
- | 4 | Cyberse | 2400 | 0 | |||||||||
Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone. | |||||||||||||
▶︎ Deck | 6.3 (6) | Cyberse Accelerator |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2+ monsters, except Tokens During the Battle Phase (Quick Effect): You can target 1 Cyberse monster this card points to and activate 1 of these effects; ●It gains 2000 ATK until the end of this turn. ●It can make up to 2 attacks on monsters during each Battle Phase this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Cyberse Accelerator" once per turn.
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▶︎ Deck | 5.4 (9) | Salvagent Driver | Effect Monster | ||||||||||
- | 6 | Cyberse | 2200 | 2100 | |||||||||
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn. | |||||||||||||
▶︎ Deck | 3.1 (11) | Link Bumper |
Link Monster Effect Monster |
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- | - | Cyberse | 1400 | - | |||||||||
2 Cyberse monsters Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
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▶︎ Deck | 9.8 (54) | True King of All Calamities Forbidden |
Xyz Monster Effect Monster |
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- | 9 | Wyrm | 3000 | 3000 | |||||||||
2+ Level 9 monsters Once per turn (Quick Effect): You can detach 1 material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field. |
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▶︎ Deck | 7.7 (23) | Metaphys Horus |
Synchro Monster Effect Monster |
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- | 6 | Wyrm | 2300 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material; ●Normal Monster: This face-up card is unaffected by other card effects this turn. ●Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. ●Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn. |
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▶︎ Deck | 9.4 (57) | Number C101: Silent Honor DARK |
Xyz Monster Effect Monster |
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- | 5 | Aqua | 2800 | 1500 | |||||||||
3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as material. When this card is destroyed and sent to the GY while it has material: You can Special Summon this card from your GY, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn. |
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▶︎ Deck | 7.5 (22) | Mermail Abyssgaios |
Xyz Monster Effect Monster |
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- | 7 | Aqua | 2800 | 1600 | |||||||||
2 Level 7 WATER monsters While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn. |
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▶︎ Deck | 6.7 (12) | Toon Mermaid |
Effect Monster Toon Monster |
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- | 4 | Aqua | 1400 | 1500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | |||||||||||||
▶︎ Deck | 5.8 (15) | Cryomancer of the Ice Barrier |
Effect Monster Tuner Monster |
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- | 2 | Aqua | 1300 | 0 | |||||||||
While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack. | |||||||||||||
▶︎ Deck | 5.5 (11) | Defender of the Ice Barrier |
Effect Monster Tuner Monster |
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- | 3 | Aqua | 200 | 1600 | |||||||||
While you control another "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF. | |||||||||||||
▶︎ Deck | 4 (6) | Penguin Torpedo | Effect Monster | ||||||||||
- | 3 | Aqua | 550 | 300 | |||||||||
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card. | |||||||||||||
▶︎ Deck | 3 (8) | Gora Turtle | Effect Monster | ||||||||||
- | 3 | Aqua | 1100 | 1100 | |||||||||
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack. | |||||||||||||
▶︎ Deck | 9.8 (8) | Crusadia Magius |
Link Monster Effect Monster |
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- | - | Spellcaster | 100 | - | |||||||||
1 "Crusadia" monster, except "Crusadia Magius" Gains ATK equal to the original ATK of the monster this card points to. The monster this card points to cannot attack. If an Effect Monster is Special Summoned to the zone this card points to (except during the Damage Step): You can add 1 "Crusadia" monster from your Deck to your hand. You can only use this effect of "Crusadia Magius" once per turn.
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▶︎ Deck | 9.3 (80) | Summoner Monk | Effect Monster | ||||||||||
- | 4 | Spellcaster | 800 | 1600 | |||||||||
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn. | |||||||||||||
▶︎ Deck | 9.3 (12) | Toon Dark Magician |
Effect Monster Toon Monster |
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- | 7 | Spellcaster | 2500 | 2100 | |||||||||
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ●Special Summon 1 Toon Monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ●Add 1 "Toon" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 9.3 (53) | Thousand-Eyes Restrict |
Fusion Monster Effect Monster |
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- | 1 | Spellcaster | 0 | 0 | |||||||||
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. |
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▶︎ Deck | 9.3 (15) | Millennium-Eyes Restrict |
Fusion Monster Effect Monster |
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- | 1 | Spellcaster | 0 | 0 | |||||||||
"Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's original name cannot attack, also their effects on the field and their activated effects are negated. |
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▶︎ Deck | 8.7 (57) | Chaos Sorcerer | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2300 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect. | |||||||||||||
▶︎ Deck | 8.7 (70) | Number 11: Big Eye |
Xyz Monster Effect Monster |
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- | 7 | Spellcaster | 2600 | 2000 | |||||||||
2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated. |
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▶︎ Deck | 7.4 (18) | Toon Gemini Elf |
Effect Monster Toon Monster |
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- | 4 | Spellcaster | 1900 | 900 | |||||||||
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand. | |||||||||||||
▶︎ Deck | 7.4 (13) | Windwitch - Winter Bell |
Synchro Monster Effect Monster |
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- | 7 | Spellcaster | 2400 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner WIND monsters You can target 1 "Windwitch" monster in your GY; inflict damage to your opponent equal to that target's Level x 200. During the Battle Phase (Quick Effect): You can target 1 "Windwitch" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of "Windwitch - Winter Bell" once per turn. |
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▶︎ Deck | 7 (15) | Lightray Sorcerer | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2300 | 2000 | |||||||||
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) while 3 or more of your LIGHT monsters are banished, and cannot be Special Summoned by other ways. Once per turn: You can target 1 of your banished LIGHT monsters and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, banish the second target. This card cannot attack during the turn you activate this effect. | |||||||||||||
▶︎ Deck | 5.5 (23) | Performapal Five-Rainbow Magician |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 100 | 100 | |||||||||
Pendulum Effect You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.●0: All monsters they control cannot attack or activate their effects.●4 or more: The ATK of all monsters they control become double their original ATK. Card Text If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. |
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