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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot be destroyed by battle". Search result Showing 1 to 30 of 636
With the effect of "Cannot be destroyed by battle".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.4 (29) | Number 77: The Seven Sins |
Xyz Monster Effect Monster |
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- | 12 | Fiend | 4000 | 3000 | ||
2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead. |
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▶︎ Deck | 8.5 (12) | Superheavy Samurai Brave Masurawo |
Synchro Monster Effect Monster |
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- | 12 | Machine | 2100 | 4000 | ||
1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand. |
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▶︎ Deck | 8.4 (45) | Five-Headed Dragon |
Fusion Monster Effect Monster |
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- | 12 | Dragon | 5000 | 5000 | ||
5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. |
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▶︎ Deck | 8.3 (21) | Stardust Sifr Divine Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | ||
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it. |
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▶︎ Deck | 7.6 (5) | Transcendosaurus Glaciasaurus |
Synchro Monster Effect Monster |
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- | 12 | Dinosaur | 3600 | 2700 | ||
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn. |
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▶︎ Deck | 7.3 (19) | Yubel - The Ultimate Nightmare | Effect Monster | |||
- | 12 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster. | ||||||
▶︎ Deck | 4.7 (15) | Number 93: Utopia Kaiser |
Xyz Monster Effect Monster |
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- | 12 | Warrior | 2500 | 2000 | ||
2+ "Number" Xyz Monsters, with the same Rank, that have material Once per turn: You can Special Summon Rank 9 or lower "Number" monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of materials with different names attached to this card, but their effects are negated, then detach 1 material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another "Number" Xyz Monster, this card cannot be destroyed by battle or card effects. |
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▶︎ Deck | 4.4 (36) | Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom) |
Fusion Monster Effect Monster |
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- | 12 | Fiend | 0 | 0 | ||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only. |
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▶︎ Deck | 2.2 (73) | Dystopia the Despondent | Effect Monster | |||
- | 12 | Fiend | 5000 | 5000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by sending 4 face-up Level 1 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your Graveyard; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle. | ||||||
▶︎ Deck | 8.3 (17) | Yubel - Terror Incarnate | Effect Monster | |||
- | 11 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 9.9 (39) | Michion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 9.7 (31) | Sandaion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 4000 | 4000 | ||
Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 9.6 (22) | Chaos Angel |
Synchro Monster Effect Monster |
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- | 10 | Fiend | 3500 | 2800 | ||
1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ●LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ●DARK: Monsters you control cannot be destroyed by battle. |
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▶︎ Deck | 9.4 (9) | Evigishki Neremanas |
Ritual Monster Effect Monster |
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- | 10 | Spellcaster | 3000 | 1800 | ||
You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck. | ||||||
▶︎ Deck | 9 (26) | Kamion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.9 (8) | Go! - D/D/D Divine Zero King Rage |
Pendulum Monster Effect Monster |
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- | 10 | Fiend | 0 | 0 | ||
Pendulum Effect If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn. Card Text When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ●This card can attack directly. ●Your opponent cannot activate cards or effects in the Spell & Trap Zones. ●Your opponent cannot activate card effects in their hand or GY. |
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▶︎ Deck | 8.8 (33) | Metaion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.8 (18) | Raphion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.8 (4) | D/D/D Destiny King Zero Laplace |
Pendulum Monster Effect Monster |
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- | 10 | Fiend | ? | 0 | ||
Pendulum Effect During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn. Card Text You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle. |
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▶︎ Deck | 8.7 (23) | Zaphion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.6 (18) | Gabrion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.6 (18) | Lazion, the Timelord | Effect Monster | |||
- | 10 | Fairy | 0 | 0 | ||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | ||||||
▶︎ Deck | 8.3 (18) | Nirvana High Paladin |
Synchro Monster Pendulum Monster Effect Monster |
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- | 10 | Spellcaster | 3300 | 2500 | ||
Pendulum Effect If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. Card Text 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 7.9 (25) | Blue-Eyes Twin Burst Dragon |
Fusion Monster Effect Monster |
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- | 10 | Dragon | 3000 | 2500 | ||
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. |
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▶︎ Deck | 7.6 (15) | Egyptian God Slime |
Fusion Monster Effect Monster |
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- | 10 | Aqua | 3000 | 3000 | ||
1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime". |
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▶︎ Deck | 7.3 (32) | Yubel | Effect Monster | |||
- | 10 | Fiend | 0 | 0 | ||
This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 7.2 (15) | Eldlich the Mad Golden Lord |
Fusion Monster Effect Monster |
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- | 10 | Zombie | 3800 | 3500 | ||
1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn. |
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▶︎ Deck | 7.2 (11) | Demise, Supreme King of Armageddon |
Ritual Monster Effect Monster |
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- | 10 | Fiend | 3000 | 3000 | ||
You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled. | ||||||
▶︎ Deck | 7.2 (25) | Beelzeus of the Diabolic Dragons |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 4000 | ||
1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK. |
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▶︎ Deck | 7.2 (20) | Dragocytos Corrupted Nethersoul Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 2000 | ||
1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK. |
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