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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.5 (2) | Vaalmonica, the Agathokakological Voice | Field Spell | ||||||||||
When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn. | |||||||||||||
▶︎ Deck | 9 (3) | Mementotlan Mace | Effect Monster | ||||||||||
- | 1 | Fairy | 400 | 300 | |||||||||
During your opponent's Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, add 1 "Memento" card from your Deck to your hand, except "Mementotlan Mace". You can only use each effect of "Mementotlan Mace" once per turn. | |||||||||||||
▶︎ Deck | 5.6 (9) | Nightmare Magician | Effect Monster | ||||||||||
- | 7 | GensoMazoku | 2500 | 2000 | |||||||||
If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field. | |||||||||||||
▶︎ Deck | 8.5 (10) | Altergeist Adminia |
Link Monster Effect Monster |
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- | - | Spellcaster | 3000 | - | |||||||||
2+ "Altergeist" monsters If this card is Link Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an "Altergeist" monster. You can only use each effect of "Altergeist Adminia" once per turn.
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▶︎ Deck | 3.7 (11) | The Bystial Aluber |
Effect Monster Tuner Monster |
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- | 4 | Dragon | 1800 | 0 | |||||||||
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ●Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ●Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn. |
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▶︎ Deck | 5.5 (8) | Sage of Benevolence - Ciela | Effect Monster | ||||||||||
- | 6 | Machine | 2200 | 1000 | |||||||||
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn. |
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▶︎ Deck | 5 (2) | Giant Ballgame | Continuous Spell | ||||||||||
During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 "Giant Ballgame" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.3 (3) | Libromancer Displaced | Normal Trap | ||||||||||
Target 1 "Libromancer" monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your "Libromancer" monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 "Libromancer Displaced" per turn. | |||||||||||||
▶︎ Deck | 8.6 (7) | Mikanko Reflection Rondo | Equip Spell | ||||||||||
Equip only to an opponent's monster. While you control a "Mikanko" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 "Mikanko Reflection Rondo". You can only activate 1 "Mikanko Reflection Rondo" per turn. | |||||||||||||
▶︎ Deck | 9.5 (4) | Ni-Ni the Mirror Mikanko | Effect Monster | ||||||||||
- | 3 | Spellcaster | 0 | 0 | |||||||||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (6) | Spright Double Cross | Normal Trap | ||||||||||
Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ●Attach the targeted monster to 1 Rank 2 monster you control as material. ●Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ●Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 "Spright Double Cross" per turn. |
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▶︎ Deck | 9.8 (8) | Vera the Vernusylph Goddess | Effect Monster | ||||||||||
- | 8 | Fairy | 2400 | 3000 | |||||||||
Once per turn, when a monster effect activated by your opponent resolves, if you control 5 or more EARTH monsters, you can negate that effect, and if you do, destroy that card. You can only use each of the following effects of "Vera the Vernusylph Goddess" once per turn. You can target 1 face-up monster your opponent controls; take control of it, and if you do, it becomes EARTH. During your opponent's turn (Quick Effect): You can target 1 EARTH monster in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 7.4 (5) | Vaylantz Dominator Duke |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 2000 | 2000 | |||||||||
Pendulum Effect If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn. Card Text You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn. |
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▶︎ Deck | 7 (2) | Devouring Sarcoughagus | Effect Monster | ||||||||||
- | 4 | Zombie | 0 | 0 | |||||||||
When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (3) | Ancient Warriors Saga - Deception and Betrayal | Continuous Spell | ||||||||||
During your Main Phase: You can Special Summon 1 "Ancient Warriors" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 "Ancient Warriors" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of "Ancient Warriors Saga - Deception and Betrayal" once per turn. | |||||||||||||
▶︎ Deck | 8 (3) | D/D/D Headhunt | Normal Trap | ||||||||||
If you control a "D/D/D" monster: Target 1 face-up monster your opponent controls; take control of it until the End Phase of the next turn, but its effects are negated, it cannot declare an attack, also if it is a monster Special Summoned from the Extra Deck, it is also treated as a "D/D/D" monster. You can only activate 1 "D/D/D Headhunt" per turn. | |||||||||||||
▶︎ Deck | 9.4 (5) | Vampire Fascinator |
Link Monster Effect Monster |
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- | - | Zombie | 2400 | - | |||||||||
2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
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▶︎ Deck | 8 (1) | Mad Hacker | Effect Monster | ||||||||||
- | 2 | Cyberse | 1000 | 600 | |||||||||
If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: You can banish this card you control; take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied), but while it is face-up on your field, it cannot activate its effects also you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only use each effect of "Mad Hacker" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (4) | Reptilianne Recoil | Field Spell | ||||||||||
You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn. | |||||||||||||
▶︎ Deck | 5.5 (4) | Amaze Attraction Viking Vortex | Normal Trap | ||||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Once per turn, when an opponent's monster declares an attack: Negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase. ●Your opponent: When the equipped monster activates its effect: Return it to the hand. |
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▶︎ Deck | 8.4 (7) | Ursarctic Big Dipper | Field Spell | ||||||||||
Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it. | |||||||||||||
▶︎ Deck | 6 (7) | Amazement Family Faces | Normal Trap | ||||||||||
Target 1 monster your opponent controls equipped with your "Attraction" Trap(s); equip this card to it. While this card is equipped to a monster, take control of the equipped monster. While you control the equipped monster, it gains 500 ATK, you cannot activate its effects, also it is treated as an "Amazement" monster. You can only activate 1 "Amazement Family Faces" per turn. | |||||||||||||
▶︎ Deck | 3.4 (7) | Time Thief Double Barrel |
Xyz Monster Effect Monster |
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- | 4 | Psychic | 2200 | 2200 | |||||||||
2 Level 4 monsters When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. ●Monster: This card gains 400 ATK. ●Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn. ●Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn. You can only use this effect of "Time Thief Double Barrel" once per turn. |
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▶︎ Deck | 4.5 (8) | Amanokujaki |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 1000 | 1000 | |||||||||
You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn. | |||||||||||||
▶︎ Deck | 7.2 (15) | Eldlich the Mad Golden Lord |
Fusion Monster Effect Monster |
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- | 10 | Zombie | 3800 | 3500 | |||||||||
1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn. |
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▶︎ Deck | 8.7 (11) | Ancient Warriors - Rebellious Lu Feng | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling the highest ATK "Ancient Warriors" monster on the field (even if it's tied). You can only Special Summon "Ancient Warriors - Rebellious Lu Feng" once per turn this way. Once per turn, during the Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied), also you cannot activate monster effects the turn you activate this effect, except "Ancient Warriors" monsters'. Once per turn, during the End Phase, if your opponent controls a monster with the highest ATK on the field (even if tied): Give control of this card to your opponent. | |||||||||||||
▶︎ Deck | 7 (3) | Brotherhood of the Fire Fist - Peacock |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 1000 | - | |||||||||
2 "Fire Fist" monsters While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.
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▶︎ Deck | 8.4 (9) | Evil★Twin Present | Normal Trap | ||||||||||
If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects; ●Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters. ●Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 "Evil★Twin Present" per turn. |
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▶︎ Deck | 9 (7) | Aiwass, the Magistus Spell Spirit |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2800 | |||||||||
1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn. |
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▶︎ Deck | 3 (4) | Hinezumi Hanabi | Effect Monster | ||||||||||
- | 4 | Beast | 2000 | 200 | |||||||||
Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage. | |||||||||||||
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