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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change battle position". Search result Showing 181 to 210 of 418
With the effect of "change battle position".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.8 (4) | The Executor of the Underworld - Pluto |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Fairy | 2300 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters (This card is always treated as a "The Agent" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn. |
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▶︎ Deck | 6.8 (12) | Ancient Forest | Field Spell | ||||||||||
When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase. | |||||||||||||
▶︎ Deck | 6.7 (9) | Karakuri Ninja mdl 919 "Kuick" | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 1500 | |||||||||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. | |||||||||||||
▶︎ Deck | 6.7 (6) | Gogogo Goram | Effect Monster | ||||||||||
- | 4 | Rock | 2300 | 0 | |||||||||
If this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard. | |||||||||||||
▶︎ Deck | 6.7 (24) | Gogogo Ghost | Effect Monster | ||||||||||
- | 4 | Zombie | 1900 | 0 | |||||||||
If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (16) | Submarineroid | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 1800 | |||||||||
This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position. | |||||||||||||
▶︎ Deck | 6.7 (6) | Deskbot 006 |
Pendulum Monster Effect Monster |
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- | 6 | Machine | 500 | 500 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn. |
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▶︎ Deck | 6.7 (25) | Borrelguard Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 3000 | - | |||||||||
3+ Effect Monsters Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation.
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▶︎ Deck | 6.7 (9) | Desert Sunlight | Normal Trap | ||||||||||
All monsters on your side of the field are changed to face-up Defense Position. | |||||||||||||
▶︎ Deck | 6.6 (15) | Sphere Kuriboh | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. | |||||||||||||
▶︎ Deck | 6.6 (11) | Ghostrick Nekomusume | Effect Monster | ||||||||||
- | 2 | Spellcaster | 400 | 900 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 6.6 (16) | Ghostrick Yuki-onna | Effect Monster | ||||||||||
- | 2 | Spellcaster | 1000 | 800 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position. | |||||||||||||
▶︎ Deck | 6.6 (27) | Level Limit - Area B | Continuous Spell | ||||||||||
Change all face-up Level 4 or higher monsters to Defense Position. | |||||||||||||
▶︎ Deck | 6.6 (16) | Zero Gravity | Normal Trap | ||||||||||
Change the battle positions of all face-up monsters on the field. | |||||||||||||
▶︎ Deck | 6.5 (6) | Subterror Behemoth Stygokraken |
Effect Monster Flip Monster |
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- | 5 | Sea Serpent | 1400 | 2600 | |||||||||
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 6.5 (6) | Tindangle Hound |
Effect Monster Flip Monster |
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- | 7 | Fiend | 2500 | 0 | |||||||||
FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position. Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position. |
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▶︎ Deck | 6.5 (4) | Life Extreme | Equip Spell | ||||||||||
Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, the opponent's monster loses 1500 ATK during that damage calculation only. Once per turn, if a monster's battle position is changed (except during the Damage Step): You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 "Power Tool" Synchro Monster; Special Summon 1 "Life Stream Dragon" from your Extra Deck. (This is treated as a Synchro Summon.) | |||||||||||||
▶︎ Deck | 6.4 (15) | Karakuri Ninja mdl 339 "Sazank" | Effect Monster | ||||||||||
- | 3 | Machine | 1200 | 1200 | |||||||||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. | |||||||||||||
▶︎ Deck | 6.4 (10) | Prediction Princess Petalelf |
Effect Monster Flip Monster |
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- | 3 | Fairy | 800 | 700 | |||||||||
FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions. | |||||||||||||
▶︎ Deck | 6.4 (16) | Black Brachios | Effect Monster | ||||||||||
- | 4 | Dinosaur | 1800 | 1100 | |||||||||
When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. | |||||||||||||
▶︎ Deck | 6.4 (17) | Avenging Knight Parshath |
Synchro Monster Effect Monster |
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- | 8 | Fairy | 2600 | 2100 | |||||||||
1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 6.4 (23) | Windstorm of Etaqua | Normal Trap | ||||||||||
Change the battle positions of all face-up monsters your opponent controls. | |||||||||||||
▶︎ Deck | 6.3 (17) | Garuda the Wind Spirit | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1600 | 1200 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position. | |||||||||||||
▶︎ Deck | 6.3 (10) | Karakuri Watchdog mdl 313 "Saizan" |
Effect Monster Tuner Monster |
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- | 4 | Machine | 600 | 1800 | |||||||||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 6.3 (10) | Ghostrick Stein | Effect Monster | ||||||||||
- | 3 | Zombie | 1600 | 0 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn. | |||||||||||||
▶︎ Deck | 6.3 (10) | Ghostrick Specter | Effect Monster | ||||||||||
- | 1 | Fiend | 600 | 0 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 6.3 (18) | Evil HERO Malicious Fiend |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 3500 | 2100 | |||||||||
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able. |
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▶︎ Deck | 6.3 (18) | Number 98: Antitopian |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 2500 | |||||||||
2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; change that monster to Defense Position. While this card is in your GY (Quick Effect): You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as material. You can only use this effect of "Number 98: Antitopian" once per turn. |
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▶︎ Deck | 6.2 (9) | Subterror Behemoth Speleogeist |
Effect Monster Flip Monster |
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- | 11 | Fiend | 3000 | 1400 | |||||||||
FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 6.2 (15) | Junk Gardna |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 1400 | 2600 | |||||||||
"Junk Synchron" + 1 or more non-Tuner monsters Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position. |
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