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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 1 to 30 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9 (10) | Garunix Eternity, Hyang of the Fire Kings |
Xyz Monster Effect Monster |
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- | 8 | Pyro | 3000 | 2000 | |||||||||
2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn. |
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▶︎ Deck | 9 (5) | Sacred Fire King Garunix | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2700 | 1700 | |||||||||
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (7) | I.A.S. -Invasive Alien Species- | Effect Monster | ||||||||||
- | 4 | Reptile | 1600 | 0 | |||||||||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | |||||||||||||
▶︎ Deck | 3 (1) | UFOLight | Effect Monster | ||||||||||
- | 8 | GensoMazoku | 1500 | 1500 | |||||||||
Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of "UFOLight" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (6) | Full-Armored Xyz | Normal Trap | ||||||||||
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ●The equipped monster gains ATK equal to this card's ATK. ●If the equipped monster would be destroyed by battle or card effect, destroy this card instead. |
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▶︎ Deck | 9.7 (6) | Exceed the Pendulum |
Link Monster Effect Monster |
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- | - | Spellcaster | 2000 | - | |||||||||
2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
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▶︎ Deck | 8.4 (7) | Full Armored Dark Knight Lancer |
Xyz Monster Effect Monster |
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- | 7 | Aqua | 2800 | 1500 | |||||||||
3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material. |
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▶︎ Deck | 9 (6) | Divine Temple of the Snake-Eye | Field Spell | ||||||||||
When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn. | |||||||||||||
▶︎ Deck | 9.5 (10) | Infernal Flame Banshee |
Xyz Monster Effect Monster |
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- | 4 | Pyro | 1700 | 600 | |||||||||
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn. |
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▶︎ Deck | 6.5 (8) | Absolute Powerforce | Quick-Play Spell | ||||||||||
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step. ●It gains 1000 ATK. ●Your opponent cannot activate cards or effects. ●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Any battle damage your opponent takes from that battle is doubled. |
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▶︎ Deck | 8.3 (3) | Duamutef, Blessing of Horus | Effect Monster | ||||||||||
- | 8 | Beast | 0 | 0 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn. | |||||||||||||
▶︎ Deck | 9 (5) | Visas Samsara |
Effect Monster Tuner Monster |
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- | 4 | Fairy | 1500 | 2100 | |||||||||
This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. | |||||||||||||
▶︎ Deck | 8.4 (12) | Salamangreat Raging Phoenix |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.
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▶︎ Deck | 6.8 (4) | Salamangreat Revive | Normal Trap | ||||||||||
Target 1 FIRE monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 "Salamangreat" monster you control and 1 monster in your GY with the same name; shuffle that monster from the GY into the Deck, and if you do, that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use each effect of "Salamangreat Revive" once per turn. | |||||||||||||
▶︎ Deck | 7 (4) | Doomstar Ulka | Effect Monster | ||||||||||
- | 4 | Beast | 1500 | 400 | |||||||||
When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of "Doomstar Ulka" once per turn. | |||||||||||||
▶︎ Deck | 4 (1) | New World - Amritara | Field Spell | ||||||||||
Activate only while "Visas Starfrost" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects; ●Special Summon 1 of those monsters in Defense Position. ●1 Tuner on the field gains ATK equal to half the original ATK of 1 of those monsters. ●Shuffle 1 of those monsters into the Deck, and if you do, draw 1 card. ●Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand. |
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▶︎ Deck | 10 (4) | Visas Amritara |
Synchro Monster Effect Monster Tuner Monster |
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- | 8 | Warrior | 2500 | 2100 | |||||||||
1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn. |
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▶︎ Deck | 8 (5) | Behemoth the King of a Hundred Battles | Effect Monster | ||||||||||
- | 10 | Beast | 2700 | 1500 | |||||||||
You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK. | |||||||||||||
▶︎ Deck | 3.2 (13) | Magicians of Bonds and Unity | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2500 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF. | |||||||||||||
▶︎ Deck | 6 (1) | Veda Kalanta | Effect Monster | ||||||||||
- | 8 | Warrior | 2500 | 2100 | |||||||||
If a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on the field (except during the Damage Step): You can Special Summon this card from your hand, then you can add 1 "Clear New World" from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect (except during the Damage Step): You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, until the end of this turn. You can only use each effect of "Veda Kalanta" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (8) | Number C79: Battlin' Boxer General Kaiser |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2600 | 2000 | |||||||||
3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ●Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material. |
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▶︎ Deck | 3.7 (3) | Vaylantz Wave - Master Phase | Continuous Trap | ||||||||||
Once per turn, if a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can activate 1 of these effects; ●Level 5 or higher "Vaylantz" monsters you currently control gain 1200 ATK until the end of this turn. ●Send this face-up card from the Spell & Trap Zone to the GY, then target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) |
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▶︎ Deck | 6.5 (6) | Grenosaurus Giga-Cannon |
Xyz Monster Effect Monster |
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- | 4 | Dinosaur | 2200 | 2000 | |||||||||
2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn. |
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▶︎ Deck | 6.5 (2) | The Continuing Epic of Charles | Normal Trap | ||||||||||
Reveal 1 "Noble Arms" Equip Spell in your hand, and if you do, Special Summon 1 "Infernoble Knight" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 "Infernoble Knight Emperor Charles" you control; equip 1 "Noble Knight" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "The Continuing Epic of Charles" once per turn. | |||||||||||||
▶︎ Deck | 10 (3) | Noble Arms Museum | Field Spell | ||||||||||
All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 "Noble Arms" card from your Deck to your hand, except "Noble Arms Museum". Once per turn, if the previous effect was applied this turn: You can target 1 "Noble Knight" monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control "Infernoble Knight Emperor Charles", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. | |||||||||||||
▶︎ Deck | 7.5 (4) | Jurassic Power | Continuous Spell | ||||||||||
All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Dreaming Reality of Nemleria, Realized | Effect Monster | ||||||||||
- | 10 | Fairy | 1500 | 3000 | |||||||||
Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ●Add 1 "Dreaming Nemleria" from your Deck to your face-up Extra Deck. ●Change 1 other face-up monster on the field to face-down Defense Position. |
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▶︎ Deck | 5.8 (6) | Vanquish Soul Pluton HG | Effect Monster | ||||||||||
- | 6 | Zombie | 0 | 0 | |||||||||
During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: This card gains 3000 DEF until the end of this turn. ●DARK & EARTH: This card gains 3000 ATK until the end of this turn. You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 7 (3) | Full Active Duplex | Effect Monster | ||||||||||
- | 9 | Cyberse | 2800 | 1000 | |||||||||
Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Full Active Duplex" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK. | |||||||||||||
▶︎ Deck | 4.5 (2) | A Shattered, Colorless Realm | Normal Trap | ||||||||||
If "Vicious Astraloud" is on the field: Target 1 card on the field; destroy it, then, if the destroyed card's original name was "Vicious Astraloud", you can Special Summon 1 of your banished "Visas Starfrost", or if it was not, you can make 1 "Vicious Astraloud" you control gain 1500 ATK. | |||||||||||||
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