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With the effect of "self-send, send instead". Search result Showing 1 to 30 of 65
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 3.9 (28) | Machina Force | Effect Monster | ||||||||||
- | 10 | Machine | 4600 | 4100 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington". You must pay 1000 LP to declare an attack with this card. You can send this card you control to the GY, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your GY; Special Summon those targets. | |||||||||||||
▶︎ Deck | 5.6 (27) | Orbital 7 | Effect Monster | ||||||||||
- | 4 | Machine | 500 | 2000 | |||||||||
When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters on this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 6.5 (13) | Majestic Mech - Goryu | Effect Monster | ||||||||||
- | 8 | Fairy | 2900 | 1800 | |||||||||
You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |||||||||||||
▶︎ Deck | 9.2 (10) | Electric Jellyfish | Effect Monster | ||||||||||
- | 4 | Aqua | 1400 | 1700 | |||||||||
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | |||||||||||||
▶︎ Deck | 7 (2) | Emperor Tanuki's Critter Count | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 1600 | |||||||||
Cannot be Tributed while face-up in the Monster Zone. While this card is in the Monster Zone, when you Ritual Summon, you can also send 1 monster from your Extra Deck to the GY as 1 of the monsters used for the Ritual Summon. You can only use this effect of "Emperor Tanuki's Critter Count" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (9) | Majestic Mech - Ohka | Effect Monster | ||||||||||
- | 6 | Fairy | 2400 | 1400 | |||||||||
You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. | |||||||||||||
▶︎ Deck | 6.5 (15) | Inzektor Hopper | Effect Monster | ||||||||||
- | 4 | Insect | 1700 | 1400 | |||||||||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the GY; the monster it was equipped to can attack directly this turn. Other monsters cannot attack the turn you activate this effect. | |||||||||||||
▶︎ Deck | 6 (18) | ZW - Leo Arms |
Xyz Monster Effect Monster |
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- | 5 | Beast | 3000 | 1200 | |||||||||
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if the equipped monster attacked this turn: You can send this Equip Card to the GY; the equipped monster can make a second attack on an opponent's monster during this Battle Phase. |
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▶︎ Deck | 8.1 (22) | Number 66: Master Key Beetle |
Xyz Monster Effect Monster |
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- | 4 | Insect | 2500 | 800 | |||||||||
2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead. |
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▶︎ Deck | 6.6 (10) | Dragon Knight of Creation | Effect Monster | ||||||||||
- | 4 | Dragon | 1800 | 600 | |||||||||
Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 Level 7 or 8 Dragon monster from your Deck to the GY. You can send 1 card from your hand to the GY, then target 1 Level 7 or 8 Dragon monster in your GY; send this card to the GY, and if you do, Special Summon that monster. You can only use this effect of "Dragon Knight of Creation" once per turn. | |||||||||||||
▶︎ Deck | 1.7 (17) | Majestic Mech - Senku | Effect Monster | ||||||||||
- | 4 | Fairy | 1000 | 500 | |||||||||
When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard. | |||||||||||||
▶︎ Deck | 6.6 (16) | Laval Lancelord | Effect Monster | ||||||||||
- | 6 | Warrior | 2100 | 200 | |||||||||
You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. | |||||||||||||
▶︎ Deck | 8.3 (24) | Inzektor Ladybug | Effect Monster | ||||||||||
- | 2 | Insect | 500 | 100 | |||||||||
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK/DEF equal to this card's ATK/DEF. While this card is equipped to a monster: You can send this Equip Card to the GY, then target 1 face-up monster you control; increase that target's Level by 1 or 2. | |||||||||||||
▶︎ Deck | 7.5 (62) | Slifer the Sky Dragon | Effect Monster | ||||||||||
- | 10 | Divine-Beast | ? | ? | |||||||||
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it. | |||||||||||||
▶︎ Deck | 9.8 (13) | The True Sun God | Continuous Spell | ||||||||||
When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn. | |||||||||||||
▶︎ Deck | 9.7 (16) | Cubic Karma | Continuous Spell | ||||||||||
When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.5 (11) | Floowandereeze and the Unexplored Winds | Continuous Spell | ||||||||||
You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast Monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (19) | Void Imagination | Continuous Spell | ||||||||||
Infernoid monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials. | |||||||||||||
▶︎ Deck | 9.2 (18) | War Rock Mountain | Field Spell | ||||||||||
When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can only activate 1 "War Rock Mountain" per turn. | |||||||||||||
▶︎ Deck | 8.4 (11) | Ib the World Chalice Priestess |
Link Monster Effect Monster |
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- | - | Spellcaster | 1800 | - | |||||||||
2 monsters with different Types and Attributes This linked card cannot be destroyed by battle or card effects. Your opponent cannot target this linked card with card effects. If a monster(s) this card points to would be destroyed by a card effect, you can send this card to the GY instead. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
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▶︎ Deck | 8.4 (9) | Witchcrafter Bystreet | Continuous Spell | ||||||||||
The first time each "Witchcrafter" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. You can only use 1 of the following effects of "Witchcrafter Bystreet" per turn, and only once that turn. ●If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ●During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone. |
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▶︎ Deck | 8.4 (12) | Crystal Conclave | Continuous Trap | ||||||||||
Once per turn, if a face-up "Crystal Beast" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Crystal Beast" monster from your Deck. You can send this face-up card from the field to the GY, then target 1 "Crystal Beast" card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain. | |||||||||||||
▶︎ Deck | 8.3 (10) | Graydle Split | Normal Trap | ||||||||||
Target 1 face-up monster you control; equip this card to it. It gains 500 ATK. During your Main Phase: You can send this card equipped to a monster by this effect to the Graveyard; destroy the monster this card was equipped to, and if you do, Special Summon 2 "Graydle" monsters with different names from your Deck, but destroy them during the End Phase. You can only use this effect of "Graydle Split" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (16) | Sinister Yorishiro | Continuous Trap | ||||||||||
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead. | |||||||||||||
▶︎ Deck | 8.2 (33) | Wonder Wand | Equip Spell | ||||||||||
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards. | |||||||||||||
▶︎ Deck | 8.2 (11) | Marshalling Field | Continuous Trap | ||||||||||
You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand. | |||||||||||||
▶︎ Deck | 8 (14) | Void Vanishment | Continuous Spell | ||||||||||
You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters. | |||||||||||||
▶︎ Deck | 7.8 (5) | Trismagistus | Continuous Spell | ||||||||||
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ●During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ●You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand. |
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▶︎ Deck | 7.7 (7) | Mathmech Induction | Continuous Trap | ||||||||||
All Cyberse monsters you control gain 500 ATK. If you control a "Mathmech" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Mathmech Induction" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (6) | Armed Dragon Lightning | Continuous Spell | ||||||||||
If an "Armed Dragon" monster(s) you control would be destroyed by card effect, you can send this card to the GY instead. You can target 1 "Armed Dragon" monster you control, then activate 1 of these effects; ●It gains ATK equal to its Level x 100 (even if this card leaves the field). ●Add 1 "Armed Dragon" monster with an equal or lower Level than it from your GY to your hand. You can only use this effect of "Armed Dragon Lightning" once per turn. |
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