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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your field to the GY". Search result Showing 1 to 30 of 715
With the effect of "send card from your field to the GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.6 (7) | Arias the Labrynth Butler | Effect Monster | ||||||||||
- | 6 | Fiend | 1500 | 2500 | |||||||||
During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn. | |||||||||||||
▶︎ Deck | 8.5 (6) | Sinful Spoils of Betrayal - Silvera | Normal Trap | ||||||||||
Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.5 (13) | Original Sinful Spoils - Snake-Eye | Normal Spell | ||||||||||
Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.5 (4) | Sinful Spoils of Doom - Rciela | Quick-Play Spell | ||||||||||
Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects. ●While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn. ●All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them. You can only activate 1 "Sinful Spoils of Doom - Rciela" per turn. |
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▶︎ Deck | 7.8 (6) | Snake-Eye Birch | Effect Monster | ||||||||||
- | 1 | Pyro | 0 | 2100 | |||||||||
If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-Eye Birch" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Birch". You can only use this effect of "Snake-Eye Birch" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (5) | Snake-Eye Oak | Effect Monster | ||||||||||
- | 1 | Pyro | 900 | 200 | |||||||||
If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn. | |||||||||||||
▶︎ Deck | 10 (8) | Snake-Eye Ash Semi-Limited | Effect Monster | ||||||||||
- | 1 | Pyro | 800 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (19) | Diabellstar the Black Witch | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card. | |||||||||||||
▶︎ Deck | 7.7 (3) | Nemleria Repeter | Continuous Trap | ||||||||||
If you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, except "Dreaming Nemleria", then activate the appropriate effect; ●1: Add 1 "Nemleria" card from your GY to your hand. ●2: Any damage you take this turn is halved. ●3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of "Nemleria Repeter" once per turn. |
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▶︎ Deck | 10 (6) | King's Sarcophagus | Continuous Spell | ||||||||||
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY. | |||||||||||||
▶︎ Deck | 9.7 (6) | Imsety, Glory of Horus | Effect Monster | ||||||||||
- | 8 | Spellcaster | 3000 | 1800 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY. | |||||||||||||
▶︎ Deck | 9.2 (6) | Chimera Fusion | Quick-Play Spell | ||||||||||
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects; ●Add this card to your hand. ●Banish this card, and if you do, Special Summon both 1 "Gazelle the King of Mythical Beasts" and 1 "Berfomet" from your Deck and/or GY. You can only use this effect of "Chimera Fusion" once per turn. |
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▶︎ Deck | 8.5 (10) | Altergeist Adminia |
Link Monster Effect Monster |
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- | - | Spellcaster | 3000 | - | |||||||||
2+ "Altergeist" monsters If this card is Link Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an "Altergeist" monster. You can only use each effect of "Altergeist Adminia" once per turn.
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▶︎ Deck | 5.8 (9) | Altergeist Peritrator | Effect Monster | ||||||||||
- | 1 | Spellcaster | 500 | 300 | |||||||||
This card can attack directly. You can only use each of the following effects of "Altergeist Peritrator" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 "Altergeist" card from your hand, Deck, or face-up field to the GY, except "Altergeist Peritrator". | |||||||||||||
▶︎ Deck | 9.1 (9) | Bone Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 9 (6) | Volcanic Blaze Accelerator | Continuous Spell | ||||||||||
Activate this card by sending 1 "Blaze Accelerator" from your hand, Deck, or face-up field to the GY. You can only control 1 "Volcanic Blaze Accelerator". Once per turn, during your Main Phase: You can Special Summon 1 "Volcanic" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy that monster. | |||||||||||||
▶︎ Deck | 3.7 (3) | Vaylantz Wave - Master Phase | Continuous Trap | ||||||||||
Once per turn, if a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can activate 1 of these effects; ●Level 5 or higher "Vaylantz" monsters you currently control gain 1200 ATK until the end of this turn. ●Send this face-up card from the Spell & Trap Zone to the GY, then target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) |
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▶︎ Deck | 7.4 (11) | Tokusano Shinkyojin | Normal Spell | ||||||||||
Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards. | |||||||||||||
▶︎ Deck | 7.5 (4) | Jurassic Power | Continuous Spell | ||||||||||
All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (9) | Emperor Charles the Great |
Link Monster Effect Monster |
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- | - | Warrior | 3000 | - | |||||||||
1 Level 9 "Infernoble Knight Emperor Charles" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 "Infernoble Knight Emperor Charles" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.
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▶︎ Deck | 8.9 (7) | Nemleria Dream Devourer - Reveil | Effect Monster | ||||||||||
- | 10 | Beast | 2500 | 2500 | |||||||||
If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except "Dreaming Nemleria"; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 "Nemleria" Trap directly from your Deck. You can only use each effect of "Nemleria Dream Devourer - Reveil" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (6) | Recette de Personnel (Staff Recipe) | Continuous Trap | ||||||||||
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Recette de Personnel (Staff Recipe)" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (5) | Ground Xeno | Normal Spell | ||||||||||
Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (9) | Wannabee! | Effect Monster | ||||||||||
- | 2 | Insect | 0 | 0 | |||||||||
During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn. | |||||||||||||
▶︎ Deck | 3.7 (11) | The Bystial Aluber |
Effect Monster Tuner Monster |
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- | 4 | Dragon | 1800 | 0 | |||||||||
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ●Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ●Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn. |
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▶︎ Deck | 6.8 (4) | Tsumuha-Kutsunagi the Lord of Swords |
Effect Monster Spirit Monster |
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- | 11 | Warrior | 3000 | 3000 | |||||||||
Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand. | |||||||||||||
▶︎ Deck | 4 (4) | Don't Slip, the Dogs of War | Field Spell | ||||||||||
When either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 cards. If your opponent draws by this effect: You lose 2000 LP, and if you do, send this card to the GY. | |||||||||||||
▶︎ Deck | 9.1 (18) | Sky Striker Ace - Azalea |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.
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▶︎ Deck | 6 (1) | Praying Mantis | Effect Monster | ||||||||||
- | 4 | Insect | 1500 | 1200 | |||||||||
Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token". | |||||||||||||
▶︎ Deck | 6.7 (10) | Synchro Zone | Continuous Trap | ||||||||||
Neither player can declare attacks, except with Synchro Monsters. You can only use each of the following effects of "Synchro Zone" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card to the GY; immediately after this effect resolves, Synchro Summon using monsters you control as material. | |||||||||||||
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