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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 1,261 to 1,290 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.5 (15) | Naturia Forest | Field Spell | |||
If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. | ||||||
▶︎ Deck | 3.5 (11) | Cyberse Beacon | Normal Trap | |||
If you took damage by battle or an opponent's card effect this turn: Add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cyberse Beacon" per turn. | ||||||
▶︎ Deck | 3.4 (13) | Altergeist Pixiel | Effect Monster | |||
- | 1 | Spellcaster | 100 | 100 | ||
You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated "Altergeist" card to your hand, also send the rest to the GY. You can only use this effect of "Altergeist Pixiel" once per turn. | ||||||
▶︎ Deck | 3.4 (9) | Spiritual Whisper | Effect Monster | |||
- | 4 | Winged Beast | 200 | 2000 | ||
Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. | ||||||
▶︎ Deck | 3.4 (8) | One or Eight | Normal Trap | |||
If your LP are lower than your opponent's: Reveal the top card of your Deck, and if it is Level 1 or 8, add it to your hand or Special Summon it. Otherwise, your opponent can apply 1 of these effects. ●The player who activated this card has their LP become 1000. ●The opponent of the player who activated this card gains LP so it becomes 8000. You can only activate 1 "One or Eight" per turn. |
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▶︎ Deck | 3.3 (14) | Birdface | Effect Monster | |||
- | 4 | Winged Beast | 1600 | 1600 | ||
When this card is destroyed by battle and sent to the GY: You can add 1 "Harpie Lady" from your Deck to your hand. | ||||||
▶︎ Deck | 3.3 (14) | Shock Troops of the Ice Barrier | Effect Monster | |||
- | 3 | Spellcaster | 1500 | 800 | ||
You can Tribute this card, then target 1 WATER monster on the field; destroy it, and if you do, add 1 "Ice Barrier" monster from your Deck to your hand. | ||||||
▶︎ Deck | 3.3 (8) | Gaia, the Mid-Knight Sun | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
You can only use each effect of "Gaia, the Mid-Knight Sun" once per turn. ●You can Tribute 1 other LIGHT monster; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ●You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK until the end of your opponent's turn. |
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▶︎ Deck | 3.2 (13) | Evolsaur Pelta | Effect Monster | |||
- | 4 | Dinosaur | 1100 | 2000 | ||
When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand. | ||||||
▶︎ Deck | 3.2 (22) | Machina Defender |
Effect Monster Flip Monster |
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- | 4 | Machine | 1200 | 1800 | ||
FLIP: Add 1 "Commander Covington" from your Deck to your hand. | ||||||
▶︎ Deck | 3.2 (9) | Diced Dice | Quick-Play Spell | |||
Roll a six-sided die, and if you roll a 1 or 6, add 1 card from your Deck to your hand that requires a die roll. If you roll a number other than 1 or 6, roll it again, and apply the appropriate effect. ●1 or 6: Return this card to the hand. ●2, 3, 4, or 5: Place this card on top of the Deck. You can only activate 1 "Diced Dice" per turn. |
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▶︎ Deck | 3.1 (13) | Odd-Eyes Wizard Dragon | Effect Monster | |||
- | 7 | Dragon | 2500 | 2500 | ||
If this card is in your hand: You can Tribute 1 DARK monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or face-up field to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Odd-Eyes" monster from your Deck or GY, except "Odd-Eyes Wizard Dragon", then you can add 1 "Spiral Flame Strike" from your Deck to your hand. | ||||||
▶︎ Deck | 3.1 (8) | Digital Bug LEDybug | Effect Monster | |||
- | 3 | Insect | 500 | 0 | ||
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ●When this card destroys a monster by battle, draw 1 card. |
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▶︎ Deck | 3.1 (15) | Vylon Delta |
Synchro Monster Effect Monster |
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- | 7 | Fairy | 1700 | 2800 | ||
1 Tuner + 1 or more non-Tuner LIGHT monsters If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand. |
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▶︎ Deck | 3.1 (7) | Rainbow Path | Normal Trap | |||
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand. | ||||||
▶︎ Deck | 3 (13) | Flamvell Dragnov | Effect Monster | |||
- | 2 | Dragon | 1100 | 200 | ||
If this card is destroyed by battle and sent to the GY: Inflict 500 damage to your opponent. You can banish this card from your GY and 1 face-up FIRE monster you control; add 1 "Flamvell Dragnov" from your Deck to your hand. | ||||||
▶︎ Deck | 3 (2) | Kingyo Sukui | Continuous Trap | |||
You can target 1 monster in your opponent's GY; excavate the top card of your Deck, and if it is a monster with the same Attribute as the target, add it to your hand, and if you do, shuffle the target into the Deck. Otherwise, send the excavated card to the GY, also destroy this card. You can only use this effect of "Kingyo Sukui" once per turn. | ||||||
▶︎ Deck | 2.9 (8) | Biofalcon | Effect Monster | |||
- | 4 | Machine | 1700 | 1200 | ||
When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand. | ||||||
▶︎ Deck | 2.9 (7) | Margin Trading | Normal Spell | |||
Your opponent can discard 1 card to negate this effect, otherwise both players look at their opponent's Deck and choose 1 card, then add the card from their own Deck chosen by their opponent to their hand. You can only activate 1 "Margin Trading" per turn. | ||||||
▶︎ Deck | 2.9 (7) | Gunkan Suship Catch-of-the-Day | Continuous Spell | |||
Once per turn: You can reveal 1 "Gunkan Suship Shari" in your hand; place 1 counter on this card, and if you do, reveal 1 "Gunkan" Xyz Monster from your Extra Deck, and your opponent declares 1 "Gunkan" monster's card name, except "Gunkan Suship Shari", that is mentioned on any "Gunkan" Xyz Monster, then, you add that declared card from your Deck to your hand. If you cannot add, shuffle this card into the Deck. If this card in its owner's possession is destroyed by an opponent's card: Your opponent pays exactly 500 LP for each counter on this card. | ||||||
▶︎ Deck | 2.9 (7) | D/D/D Contract Change | Normal Trap | |||
When an opponent's monster declares an attack: Activate 1 of these effects; ●Banish 1 "D/D/D" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK. ●Add 1 Level 4 or lower "D/D" Pendulum Monster from your Deck to your hand. |
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▶︎ Deck | 2.8 (4) | Danger! Excitement! Mystery! | Normal Spell | |||
Discard 1 Level 5 or higher "Danger!" monster; add 1 Level 4 or lower "Danger!" monster from your Deck to your hand. You cannot Special Summon monsters for the rest of this turn after this card resolves, except "Danger!" monsters. You can only activate 1 "Danger! Excitement! Mystery!" per turn. | ||||||
▶︎ Deck | 2.7 (19) | Berfomet | Effect Monster | |||
- | 5 | Fiend | 1400 | 1800 | ||
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand. | ||||||
▶︎ Deck | 2.7 (15) | Worm Prince | Effect Monster | |||
- | 6 | Reptile | 2200 | 400 | ||
If this card destroys an opponent's monster by battle, you can add to your hand 1 Reptile-Type "Worm" monster from your Deck. Destroy this card during the End Phase if you do not control a Reptile-Type "Worm" monster other than this card. | ||||||
▶︎ Deck | 2.7 (11) | Bujinunity | Normal Spell | |||
If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn. | ||||||
▶︎ Deck | 2.7 (3) | Tribe Drive | Normal Trap | |||
If you have 3 or more different Monster Types on your field: You can choose 3 monsters from your Deck with different Types from each other but with the same Types as the monsters you control, then, your opponent randomly chooses 1 for you to either add to your hand or Special Summon, also place the remaining monsters on the bottom of your Deck in any order. You can only activate 1 "Tribe Drive" per turn. | ||||||
▶︎ Deck | 2.6 (7) | Spell Calling | Normal Spell | |||
When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent. | ||||||
▶︎ Deck | 2.6 (19) | Dark Designator | Normal Spell | |||
Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand. | ||||||
▶︎ Deck | 2.6 (17) | Sargasso Lighthouse | Quick-Play Spell | |||
When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand. | ||||||
▶︎ Deck | 2.6 (14) | D - Time | Normal Trap | |||
When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level. | ||||||
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