Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Draw". Search result  Showing 571 to 600 of 730

With the effect of "Draw".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
EMスマイル・マジシャン ▶︎ Deck 4.6 7 Performapal Smile Sorcerer Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn.
Card Text
If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn.
コア濃度圧縮 ▶︎ Deck 4.6 9 Core Compression Normal Spell
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards.
宝札雲 ▶︎ Deck 4.6 9 Lucky Cloud Normal Spell
During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards.
螺旋槍殺 ▶︎ Deck 4.6 20 Spiral Spear Strike Continuous Spell
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
魔法族の結界 ▶︎ Deck 4.6 9 Arcane Barrier Continuous Spell
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
ブレイク・オブ・ザ・ワールド ▶︎ Deck 4.6 7 Breaking of the World Field Spell
Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects;
●Draw 1 card.
●Destroy 1 card on the field.
刺し違GUY ▶︎ Deck 4.6 8 Expendable Dai Normal Trap
Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
身剣一体 ▶︎ Deck 4.6 7 At One With the Sword Normal Trap
Activate while the only monster you control is 1 face-up "X-Saber" monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.
スーパーチャージ ▶︎ Deck 4.6 8 Supercharge Normal Trap
When your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s): Draw 2 cards.
鬼くじ ▶︎ Deck 4.6 10 Onikuji Continuous Trap
Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap). Excavate the top card of your Deck, then if it is that type of card, your opponent draws 1 card. Otherwise, discard 1 random card from their hand. Place the excavated card on the bottom of your Deck.
ドリル・シンクロン ▶︎ Deck 4.5 17 Drill Synchron Effect Monster
Tuner Monster
- 3 Machine 800 300
If a Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect: You can draw 1 card.
スマイル・ポーション ▶︎ Deck 4.4 10 Smile Potion Normal Trap
If your opponent controls a monster whose current ATK is higher than its original ATK, while you control no monsters: Draw 2 cards. You can only activate 1 "Smile Potion" per turn.
ディーラーズ・チョイス ▶︎ Deck 4.4 9 Dealer's Choice Normal Trap
Each player shuffles their Deck, then each player draws 1 card, then each player discards 1 card.
暗黒のミミック LV1 ▶︎ Deck 4.3 11 Dark Mimic LV1 Effect Monster
Flip Monster
- 1 Fiend 100 1000
FLIP: Draw 1 card.
Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
暗黒のミミック LV3 ▶︎ Deck 4.3 12 Dark Mimic LV3 Effect Monster
- 3 Fiend 1000 1000
If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.
エヴォルド・エルギネル ▶︎ Deck 4.3 14 Evoltile Elginero Effect Monster
- 2 Reptile 0 0
When this card on the field is Tributed and sent to the Graveyard: Draw 1 card, then, you can shuffle 1 Dinosaur-Type monster from your hand into the Deck, then add 1 "Evoltile" monster from your Deck to your hand.
ダークシー・レスキュー ▶︎ Deck 4.3 12 Darksea Rescue Effect Monster
- 1 Machine 0 0
If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card.
ナチュル・ラグウィード ▶︎ Deck 4.3 11 Naturia Ragweed Effect Monster
- 3 Plant 1200 2000
When your opponent draws a card(s) (except during the Draw Phase or Damage Step): You can send this card from the field to the GY; draw 2 cards.
揺れる発条秤 ▶︎ Deck 4.3 11 Weights & Zenmaisures Normal Spell
Target 2 face-up "Wind-Up" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card.
リンク・バースト ▶︎ Deck 4.3 7 Link Burst Normal Spell
Target 1 Link Monster you control and 1 monster your opponent controls; destroy them, then draw 1 card. You can only activate 1 "Link Burst" per turn.
妖仙獣の風祀り ▶︎ Deck 4.3 3 Yosenju Wind Worship Quick-Play Spell
If you control 3 or more "Yosenju" monster Cards with different names: Return as many "Yosenju" monster Cards you control to the hand as possible, then you can draw until you have 5 cards in your hand. You can only activate 1 "Yosenju Wind Worship" per turn.
捨て身の宝札 ▶︎ Deck 4.3 13 Card of Sacrifice Normal Trap
Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change battle position the turn you activate this card.
奇跡の軌跡 ▶︎ Deck 4.3 11 Miracle Locus Normal Trap
Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
第弐次未界域探険隊 ▶︎ Deck 4.3 3 Second Expedition into Danger! Continuous Trap
Discard 1 card, then target 1 "Danger!" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of "Second Expedition into Danger!" once per turn.
空牙団の舵手 ヘルマー ▶︎ Deck 4.2 12 Helmer, Helmsman Fur Hire Effect Monster
- 3 Aqua 0 2000
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn.
星因士 プロキオン ▶︎ Deck 4.2 17 Satellarknight Procyon Effect Monster
- 4 Warrior 1300 1200
If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.
ニトロ・シンクロン ▶︎ Deck 4.2 24 Nitro Synchron Effect Monster
Tuner Monster
- 2 Machine 300 100
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
魔轟神獣コカトル ▶︎ Deck 4.2 13 The Fabled Kokkator Effect Monster
- 4 Beast 1700 1500
When this card destroys an opponent's monster by battle and sends it to the GY: You can discard 1 "Fabled" monster; draw 1 card.
ヴァイロン・ヴァンガード ▶︎ Deck 4.2 11 Vylon Vanguard Effect Monster
- 4 Fairy 1400 1000
When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card.
幻影騎士団ウロング・マグネリング ▶︎ Deck 4.2 6 The Phantom Knights of Wrong Magnetring Normal Trap
When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior/DARK/Level 2/ATK 0/DEF 0) with the following effect. (This card is NOT treated as a Trap.)
●(Quick Effect): You can send this card and 1 face-up card you control to the GY (either a "The Phantom Knights" monster or a "Phantom Knights" Continuous Spell/Trap); draw 2 cards.
Other sorts : Card Registration Date, scale blue, scale red

(20/25 pages) 571 - 600

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -