Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Place Pendulum Monster in your Pendulum Zone.". Search result  Showing 1 to 30 of 72

With the effect of "Place Pendulum Monster in your Pendulum Zone.".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
妖仙獣の神颪 ▶︎ Deck 7.6 9 Yosenju Oroshi Channeling Normal Spell
If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Yosenju" monsters.
●Add 1 Level 5 or higher "Yosenju" monster from your Deck to your hand.
●Place 1 "Yosenju Shinchu L" and 1 "Yosenju Shinchu R" from your Deck in your Pendulum Zones, but destroy them during your opponent's next End Phase.
慧眼の魔術師 ▶︎ Deck 9.6 31 Wisdom-Eye Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
Card Text
You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
VV~始まりの地~ ▶︎ Deck 8.4 5 Vaylantz Wars - The Place of Beginning Normal Spell
Add 1 "Vaylantz" Field Spell from your Deck to your hand, then you can apply the following effect.
●Destroy 1 Pendulum Monster Card you control, and if you do, add 1 "Senet Switch" from your Deck to your hand.
If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Wars - The Place of Beginning" once per turn.
VV-ソロアクティベート ▶︎ Deck 10 7 Vaylantz Wakening - Solo Activation Normal Spell
Place 1 "Vaylantz" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of "Vaylantz Wakening - Solo Activation" once per turn.
ヴァリアンツV-ヴァイカント ▶︎ Deck 9.4 5 Vaylantz Voltage Viscount Pendulum Monster
Effect Monster
- 4 Machine 1400 1400
Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.
Card Text
During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.
音響戦士ロックス ▶︎ Deck 8.7 3 Symphonic Warrior Rockks Synchro Monster
Pendulum Monster
Effect Monster
- 7 Machine 2500 1500
Pendulum Effect
During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card.
Card Text
1 Tuner + 1+ non-Tuner monsters
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field.
覇王龍ズァーク ▶︎ Deck 9.5 31 Supreme King Z-ARC Fusion Monster
Pendulum Monster
Effect Monster
- 12 Dragon 4000 4000
Pendulum Effect
Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s).
Card Text
4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum)
Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
覇王門零 ▶︎ Deck 8.9 8 Supreme King Gate Zero Pendulum Monster
Effect Monster
- 7 Fiend 0 0
Pendulum Effect
If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.
Card Text
Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
覇王門の魔術師 ▶︎ Deck 10 8 Supreme King Gate Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 2000
Pendulum Effect
"Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn.
Card Text
If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.
覇王門無限 ▶︎ Deck 7.4 9 Supreme King Gate Infinity Pendulum Monster
Effect Monster
- 7 Fiend 0 0
Pendulum Effect
If you control a monster, you cannot Pendulum Summon. This effect cannot be negated. Once per turn, if you control "Supreme King Z-ARC": You can target 1 face-up monster your opponent controls; gain LP equal to its ATK.
Card Text
Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Xyz or Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
覇王眷竜ダークヴルム ▶︎ Deck 9.9 17 Supreme King Dragon Darkwurm Pendulum Monster
Effect Monster
- 4 Dragon 1800 1200
Pendulum Effect
Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters.
Card Text
If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.
超重武者ヌス-10 ▶︎ Deck 7.3 6 Superheavy Samurai Thief Effect Monster
- 10 Machine 1000 1000
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects;
●Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field.
●Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.
超重神童ワカ-U4 ▶︎ Deck 10 10 Superheavy Samurai Prodigy Wakaushi Pendulum Monster
Effect Monster
Tuner Monster
- 4 Machine 1000 1500
Pendulum Effect
If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
Card Text
If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
超重僧兵ビッグベン-K ▶︎ Deck 9.4 5 Superheavy Samurai Monk Big Benkei Pendulum Monster
Effect Monster
- 8 Machine 1000 3500
Pendulum Effect
If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn.
Card Text
If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.
超重神将シャナ-O ▶︎ Deck 7.5 6 Superheavy Samurai Commander Shanawo Synchro Monster
Pendulum Monster
Effect Monster
- 8 Machine 2000 2500
Pendulum Effect
When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn.
Card Text
1 Tuner + 1+ non-Tuner monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone.
スターヴ・ヴェネミー・リーサルドーズ・ドラゴン ▶︎ Deck 3.3 9 Starving Venemy Lethal Dose Dragon Fusion Monster
Pendulum Monster
Effect Monster
- 8 Dragon 2800 2000
Pendulum Effect
Once per turn, during your Main Phase: You can place 1 Venemy Counter on each face-up monster your opponent controls. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field.
Card Text
3 DARK Pendulum Monsters
Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
スターヴ・ヴェネミー・ドラゴン ▶︎ Deck 6.5 2 Starving Venemy Dragon Fusion Monster
Pendulum Monster
Effect Monster
- 7 Dragon 2500 2000
Pendulum Effect
Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0.
Card Text
1 DARK monster + 1 Pendulum Monster
You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
ドレミコード・スケール ▶︎ Deck 5 2 Solfachord Scale Normal Spell
You can apply any of the following effects, in sequence, based on the number of "Solfachord" Pendulum Monster Cards you control with different names.
●3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up "Solfachord" Pendulum Monster from your Extra Deck in your Pendulum Zone.
●5+: Special Summon 1 "Solfachord" Pendulum Monster from your hand.
●7+: Destroy all face-up cards your opponent controls.
You can only activate 1 "Solfachord Scale" per turn.
ドレミコード・エレガンス ▶︎ Deck 10 4 Solfachord Elegance Normal Spell
Activate 1 of these effects;
●Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone.
●Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones.
●Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards.
You can only activate 1 "Solfachord Elegance" per turn.
サーヴァント・オブ・エンディミオン ▶︎ Deck 9.4 8 Servant of Endymion Pendulum Monster
Effect Monster
- 3 Spellcaster 900 1500
Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Card Text
You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
レイン・ボーズ ▶︎ Deck 3.7 6 Rain Bozu Pendulum Monster
Effect Monster
- 7 Fairy 0 0
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field).
Card Text
Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
海造賊-荘重のヨルズ号 ▶︎ Deck 9.5 4 Plunder Patrollship Jord Synchro Monster
Pendulum Monster
Effect Monster
- 8 Fiend 1500 3000
Pendulum Effect
You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn.
Card Text
1 Tuner + 1+ non-Tuner monsters
If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.
EMレディアンジュ ▶︎ Deck 9.2 6 Performapal Ladyange Pendulum Monster
Effect Monster
- 3 Fairy 1000 1500
Pendulum Effect
Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn.
Card Text
You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.
EMジェントルード ▶︎ Deck 8.8 6 Performapal Gentrude Pendulum Monster
Effect Monster
- 4 Fiend 1500 1000
Pendulum Effect
If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.
Card Text
If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.
EM五虹の魔術師 ▶︎ Deck 5.5 23 Performapal Five-Rainbow Magician Pendulum Monster
Effect Monster
- 1 Spellcaster 100 100
Pendulum Effect
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.●0: All monsters they control cannot attack or activate their effects.●4 or more: The ATK of all monsters they control become double their original ATK.
Card Text
If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.
ペンデュラム・シフト ▶︎ Deck 2.6 5 Pendulum Transfer Normal Spell
Target up to 2 Pendulum Monsters you control; place those targets in your Pendulum Zones. You can only activate 1 "Pendulum Transfer" per turn.
ペンデュラム・スイッチ ▶︎ Deck 8.4 10 Pendulum Switch Continuous Trap
You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place that Pendulum Monster in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.
聖菓使クーベル ▶︎ Deck 8 5 Patissciel Couverture Fusion Monster
Pendulum Monster
Effect Monster
- 5 Fairy 1700 700
Pendulum Effect
If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "Patissciel Couverture" once per turn.
Card Text
2 Pendulum Monsters
If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
パラメタルフォーゼ・アゾートレス ▶︎ Deck 7 5 Parametalfoes Azortless Fusion Monster
Pendulum Monster
Effect Monster
- 7 Psychic 2500 2000
Pendulum Effect
If a face-up "Metalfoes" card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of "Parametalfoes Azortless" once per turn.
Card Text
1 "Metalfoes" monster + 1 Fusion Monster
If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into the Deck, and if you do, destroy that card. You can only use this effect of "Parametalfoes Azortless" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
パンドラの宝具箱 ▶︎ Deck 5.9 8 Pandora's Jewelry Box Pendulum Monster
Effect Monster
- 4 Wyrm 1500 1500
Pendulum Effect
While you have no cards in your Extra Deck: You can target 1 card in your opponent's Pendulum Zone; destroy it, and if you do, place this card in your opponent's Pendulum Zone.
Card Text
While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
Other sorts : Card Registration Date, scale blue, scale red

(1/3 pages) 1 - 30

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -